Danjin44
The nicest person on this forum
Basically just like MCU movies….uuugh.God of War is part of a far grander narrative spanning multiple mythologies. Whether that mask plays a role in future or not will be seen later
Basically just like MCU movies….uuugh.God of War is part of a far grander narrative spanning multiple mythologies. Whether that mask plays a role in future or not will be seen later
They are the best games in the industry. Just stop buying them going forward.I'm playing Gow Ragnarok and currently riding with this AngryYoda atm. I mean, what is this? Why am I playing a part should've been a skippable cutscene for one hour(maybe more on the way?)? What's the point? Immersion? It's bs.
Rockstar does the same thing. Half of the gameplay in RDR 2 involves talking while on horseback.
This needs to stop.
There’s worse. The sideways shimmy load while talking.The slow walk and chat is by far the worst modern trope. Has anyone ever liked these? They’re the modern day equivalent to the 360 era shoehorning of escort levels in every AAA game.
anyone who dislike stories in a video game and lashes out at other people who do is smoothbrainedAnyone who enjoys stories in a video game is a micro-penised nerd.
Including the women.
The "story".Which is why I'm mostly about Metroidvania/Soulslikes nowadays. Say whatever you want about them, but they always put pure gameplay first. And contrary to what some might think, the story doesn't suffer from this.
gow ragnarok is a woke shitfest.
Whole angrboda character and playable atreus sections only exist for woke reasons. none of this shit should be in the game. 2018 gow was better.
Shame because the game looks and plays amazing. It's a great game but I don't see myself replaying it because of this.
Sweet baby inc trying their best to ruin gaming
OP's only options in the poll:
So, ummm... I guess I can't like them AND think they should be skippable.
- Yes, I like those parts
- No, they should be skippable
Yeah I'm a little tired of that also. That kind of thing had its day. We're way past it now. And to worsen the injury, the story isn't even that interesting. I can forgive something like Metal Gear Solid, which has genius story telling. But that only comes once in a while..I'm playing Gow Ragnarok and currently riding with this AngryYoda atm. I mean, what is this? Why am I playing a part should've been a skippable cutscene for one hour(maybe more on the way?)? What's the point? Immersion? It's bs.
Rockstar does the same thing. Half of the gameplay in RDR 2 involves talking while on horseback.
This needs to stop.
It's the waifus man, the waifus
They make us care about their safety and actually pay attention so that we can make the right choices to save them in the end
uwu
Agreed. I like them but agree that they should be skippable. But to be honest, this whole thread was setup to be a GoW hate thread from the jump. There are a ton of games without a narrative experience that people can play but hey......let's all get together and act like GoW is a 50 metacritic and a failure. Like another users said. RDR2 and other non Sony story driven games never get this type of drama.
I'm playing Gow Ragnarok and currently riding with this AngryYoda atm. I mean, what is this? Why am I playing a part should've been a skippable cutscene for one hour(maybe more on the way?)? What's the point? Immersion? It's bs.
Rockstar does the same thing. Half of the gameplay in RDR 2 involves talking while on horseback.
This needs to stop.
Or just skip the game. It's no loss not playing it.i hope we can skip all atreus levels, its torturing.
After you press skip, a little AI gnome-midget-funny-retardation-whatever pops up and summarizes what was in the 15 minute cutscene, somehow like this:What's the alternative? Actual cutscenes for storytelling? I'll take cinematic gameplay over the old formula every time.
Kojima would've been a perfect salesperson. He can shove down 10 minutes of mindless talk down your throat while you enjoy the whole thing.I play games for the story so I'm all in...give me 10 hours of cutscenes Kojimadaddy.
Yeah, I'm not sure what's with the 'triggered' reactions your post is getting. If it's not your cup of tea just drop it; and if you know you're not into 'cinematic' games but still want to try them out, either buy them physically so you can sell them / trade them in, or wait until they hit a subscription so you don't get buyer's remorse.Or just skip the game. It's no loss not playing it.
It'd be the exact sort which I'd prefer download at a percentage lower than physical to decide whether it's really worth it. I was introduced to cinematic cutscenes with 'jam the buttons' in RE games...which wasn't that bad back then. Upon playing Final Fantasy Xlll was where I had to stop the game not long afterward (memory serves me, the cinematic cutscenes start like 10-minutes in) and the experience had since remained lackluster. Nothing anyone should get triggered about. In a similar sense, I'll play a game depending on how engaging it is overall but graphics don't determine whether I'll play a game or particular platform.Yeah, I'm not sure what's with the 'triggered' reactions your post is getting. If it's not your cup of tea just drop it; and if you know you're not into 'cinematic' games but still want to try them out, either buy them physically so you can sell them / trade them in, or wait until they hit a subscription so you don't get buyer's remorse.
Rockstar has always done this.I'm playing Gow Ragnarok and currently riding with this AngryYoda atm. I mean, what is this? Why am I playing a part should've been a skippable cutscene for one hour(maybe more on the way?)? What's the point? Immersion? It's bs.
Rockstar does the same thing. Half of the gameplay in RDR 2 involves talking while on horseback.
This needs to stop.
THIS big time. I hate having to hold forward with a joystick for minutes at a time.I wouldnt mind these nearly enough if these games had a button to toggle autowalk on/off. Mobile games have this shit figured out, even ubisoft does it.
That's the reason why I left playstation. Most of their high budget games have that third person slow walking, talking, cinematic bs and they don't appeal to me no more. If I want to experience cinema then I'll just watch a film, at least the writing is far superior. I just wish Gran Turismo on PC, that's the only Playstation IP I care about these days.I'm playing Gow Ragnarok and currently riding with this AngryYoda atm. I mean, what is this? Why am I playing a part should've been a skippable cutscene for one hour(maybe more on the way?)? What's the point? Immersion? It's bs.
Rockstar does the same thing. Half of the gameplay in RDR 2 involves talking while on horseback.
This needs to stop.
Pentiment was all the rage on here for a short little spurt. Or so I've read.Ya'll playing visual novels or something? lol
Idk how it can ever be solved, but why are you playing these games in the first place if you're irritated that much by it?
I hate having to hold forward with a joystick for minutes at a time.
At least in red dead you can just hold X/A to keep pace without having to steer the horse and GoW all you have to do is move the camera.I think we are in the same boat. I like story driven games, I'm just criticizing some parts of them. I don't mind short bursts of "cinematic gameplay"(hold left stick up), but those two examples I gave were too long and slows the tempo too much. I liked Rdr 2 and I'm having fun with Gow.
Perfect example and is the reason why I can stomach stories in these games because of how Team Silent did it in the first few Silent Hill games!They need to study Silent Hill 2, a game that the gameplay parts and the monsters/backgrounds/atmosphere its a narrative by its own!
I think we are in the same boat. I like story driven games, I'm just criticizing some parts of them. I don't mind short bursts of "cinematic gameplay"(hold left stick up), but those two examples I gave were too long and slows the tempo too much. I liked Rdr 2 and I'm having fun with Gow.
Perfect example and is the reason why I can stomach stories in these games because of how Team Silent did it in the first few Silent Hill games!
When will people realize that we buy games to play them, not listen/watch movies whilst trying to play them?!? They are GAMES, not movies! I'm not interested in holding up whilst listening to minutes worth of unskippable shit. Let me take control of the character and play the damn game ffs!
GO make your own game and make it happen.I'm playing Gow Ragnarok and currently riding with this AngryYoda atm. I mean, what is this? Why am I playing a part should've been a skippable cutscene for one hour(maybe more on the way?)? What's the point? Immersion? It's bs.
Rockstar does the same thing. Half of the gameplay in RDR 2 involves talking while on horseback.
This needs to stop.
Well GOTG is pretty bad action game, but it's a good at narrative, it's basically a telltale adventure game with a bunch of mediocre action sprinkled in, so as you said the game's strength comes from it being allowed to do the narrative thing while you're adventuring/platforming, it would be silly if all of that would be relegated to (skippable) cutscenes, since a lot of dialogue and character building is dynamic and also comes from exploring and actually keeps the pacing at a good, well, pace; a lot of these other games are just simply downright terrible at this and need to learn how to cut out the fat and condense it into something with sharp pacing, but I guess they need something to pad out the experience so they can say their game is 40 hours long.I would cite the Guardians of the Galaxy game as another good example. You can argue that the whole game is one long cinematic cutscene. But a lot of the character development (which is the game's core strength) is done through those walk-and-talk kind of sequences.
What's the point of being in a gaming forum then? Don't you also criticize games here? Are you here just to praise games or read news?GO make your own game and make it happen.
I mainly make dumb jokes that most people don't like.What's the point of being in a gaming forum then? Don't you also criticize games here? Are you here just to praise games or read news?
"Anything I don't like is woke"Explain to me in great detail how it is woke. It's been a year and I forgot. Help me out. Especially the Angrboda and Atreus sections.
"Anything I don't like is woke"
Actual cutscenes like Metal Gear Solid are way better & always have been. You can always skip them on replays and even your first playthrough. Plus they are edited to have actual cinematic flair with proper camera angles & musical cues. I can play entirely through either mgs1 ,2 or 3 in a fast and rewarding 2-hour session because it lets you get back to the actual gameplay parts quickly.
If you don’t segregate the gameplay and the story you just end up with either (A) what the op is talking about and player agency being taken away or (B) the souls formula of environment storytelling, which is fine but lol @ the prospect of every game’s story being told through item descriptions & audio logs. So limiting. Even Half-Life, which is an older example of environmental storytelling, had to settle on way more dialogue for the sequel cuz, you know, you actually need characters & a script to tell a more elborate story. The result is a bunch of lame unskippable parts in HL2 which would have been better served by having skippable cutscenes.
This is a speedrun for the Half Life 2 level Entanglement. Half of it is just waiting for characters to finish talking. Awful.
I don't dislike stories in video games, I dislike movies in video games. Books too.anyone who dislike stories in a video game and lashes out at other people who do is smoothbrained