It's incredible that the top 3 fastest selling new IP are from within the past 3 years, with Destiny, Division, and Watch Dogs. Consumers want something new, and hopefully with these results and MS and Sony releasing new IP this year, the "risk" factor is lowered for green lighting new IP.
This generation is finally getting unique experiences.
Unique is not the word I'd use. Undertale, Prune, Sunset (not overdrive), Beginner's Guide, The Binding of Isaac...those are unique. Corporate shooter #412, not so much.
See this is the part that scares me. That my interests will only be served by digital only releases in the future if at all. That my interests, thanks to their being for a smaller audience, will receive less and less releases as time goes on. Again maybe I'm just completely misreading the market here. That could very well be the case but that doesnt change the fact that in what appears to be a very short time (~3 years) the sorts of games that I enjoy are suddenly small beans and no longer align with the market at all.
I cant do anything. It was meant as another example of my particular gaming tastes becoming less and less relevant. The profitability of the game was never the concern relevance in the current market and what that means for future releases in its ilk was. It just feels like my taste in games is becoming less and less relevant as time goes on and that truly scares me as I don't know what that means for the future. Whether games that appeal to me will continue to decrease in market relevance, whether their budgets and scope would suffer as a result or even whether they will continue to be made. Suddenly these are all questions I'm confronted with and frankly I'm struggling with it at the moment.
I know the feeling. I self medicate with gaming like others do with cigarettes or gambling or drinking; so it is important to me. And seeing certain properties utterly fail is disheartening, but you cannot fight the tide. My special games include things like GTA IV, Mario Galaxy 1&2, Valkyrie Chronicles, New Vegas, Borderlands 2, Final Fantasy 13, and a few more obscure ones like Etrian Odyssey IV. The big budget ones with the exception of BL2 were not well received and either did not have sequels or the sequels were different enough that I really didn't like them.
It would make me angry when FFXIII was labelled garbage or how the driving in gtaiv was total shit or how Mario World was sooooo much better than Galaxy. And yeah, I trace that back to wanting to have more of those experiences and wanting more people to like what I like, with the added fear that I might not have a regular supply of suitable game medication.
Gaf has been good for me in that I've learned things about myself and this niche part of the world, I don't regret my time here at all. Lol, no idea where I'm going with this...
Ffxiv will go down in history as how to successfully turn around a complete failure. It now has lot of active sub imo. First p2p success in a post WoW world. Where as big budget p2p like swtor and ESO failed miserably swtor moreso imo.
Pretty sure SWTOR is a huge money spinner.