Jonnyram said:
OK, this isn't getting anywhere.
I'm asking why I, as a gamer, should be more interested in an FFVII remake than an upgraded port of FFXI. I don't care about the sales... I want to know why I should be more excited about a game whose story I already know, than a game I haven't even beaten 50% of yet.
The point I'm trying to make is that neither of these games is new...
The thing I think you're missing here is the power of nostalgia.
For many of the people who began playing videogames during the 'Playstation era', FF VII was their first RPG. Square advertised it heavily on television, emphasizing the cinematic aspects by focusing on the FMV sequences from the game in their commercials. That created an unprecedented level of interest in the game at the time, and subsequently expanded the market for the genre as a whole.
FF VII left its mark on the new generation of fans it had helped to create - even today, you don't have to go far to hear people showering the game with praise despite its age (and the many superior RPG's that both preceded and followed it, IMO). It was their first RPG (or in some cases, just their first
cinematic RPG), and as such, their memories of it are tinged with the warm glow of nostalgia.
Look at how excited people are at the prospect of a remake of FF VII with updated graphics. Look at how psyched they are about Advent Children, because they're still attached to those characters and are dying to see them in action again. I'm not a big FF VII fan, myself - it's my second-least favorite FF, surpassed only by VIII - but even I have to admit that FF VII
means something to RPG fans. It's a milestone in a way that FF XI - a game that's both considerably more recent
and an MMO, which isn't the kind of RPG that usually fosters attachments to particular characters besides the player's own - couldn't hope to be.