Blackleg-sanji1
Banned
Oooo yea lol.This thread should be interesting after the game's launch on September 30th.
Oooo yea lol.This thread should be interesting after the game's launch on September 30th.
Even this is conservative.
- Blackberry OS --- 14 million as people continue the experience on their business phones
- Martian release --- 27 million as Martians rush to experience their first Final Fantasy
- Cats --- 150 million because easily one out of every four cats is gonna need to play this game, right?
Especially since most people didn't consider XIII to be damaging to the brand at all, since it was a good game that got good reviews and sold high numbers (almost 8 million). It's only really here on GAF where there are a lot of XIII haters, which started before the game even came out.The Final Fantasy XIII saga has moved over 1M copies combined on Steam now, even though everyone has been aware of their quality for years. I think people overestimate the amount of damage that has been done to the brand.
Got that bookmark ready.This thread should be interesting after the game's launch on September 30th.
"At a press conference this morning, director Hajima Tabata answered that question: it needs to sell 10 million copies, worldwide, over entire the life-span of the game. "
Last part puts it in context, it doesn't say 10m in its first month. Says 10m during its entire life-span, yeah, 10m witht that time-frame is definitely doable.
All that helps...You know that rightThe fact that they had this figure and prioritized an anime series, CG movie and mobile game over a PC port should tell you everything you need to know about the chances of hitting this number, and Square's competence.
Healthy expectations.
This thread should be interesting after the game's launch on September 30th.
LOS ANGELES, March 30, 2016 Oriental Pearl (SSE stock code: 600637), a publicly traded new media firm under Shanghai Media Group (SMG), signed a deal with Square Enix to bring Final Fantasy XV to the Chinese mainland. The deal includes the launch of Final Fantasy XV on PS4 and Xbox One consoles in the mainland market, as well as a cloud game version. The movie Final Fantasy XV is scheduled to premiere at the 2016 Shanghai International Film Festival. In addition, players in the Chinese mainland can enjoy the animation and other products based on Final Fantasy XV with global players at the same time, a synchronized move expected to generate a lot of excitement among fans.
From - http://www.prnewswire.com/news-rele...sy-xv-chinese-mainland-version-300243870.html
All that helps...You know that right
This is interesting -
So Square is banking huge on China. And I think we're getting a hint of what that Final Fantasy 15 Lite rumor is - some type of Cloud based version of the game. Hrm.
Sure, but being on the largest platform in the world would help more if they had to sacrifice any one of those things.
The cost of a PC port is tiny compared to the costs of the anime or CG movie, and would greatly expand the game's potential audience. Making the other marketing things much more effective, too.
Hitting 10 million requires getting some of the Madden/FIFA/CoD/GTA crowd. How do you market a JRPG to them in 2016?
Didn't 13 sell like 500,000? I think i saw that in here nd that came pretty lat And we all know how 13 is looked upon, i think It'll be fineSure, but being on the largest platform in the world would help more if they had to sacrifice any one of those things.
The cost of a PC port is tiny compared to the costs of the anime or CG movie, and would greatly expand the game's potential audience. Making the other marketing things much more effective, too.
One figure I'm really thinking is important and not seeing ( sorry if I missed it) is Final Fantasy XIV sales numbers.
The fact that they had this figure and prioritized an anime series, CG movie and mobile game over a PC port should tell you everything you need to know about the chances of hitting this number, and Square's competence.
So about 1 in 7 console owners needs to buy it in its first quarter? That's kind of much but good luck
One figure I'm really thinking is important and not seeing ( sorry if I missed it) is Final Fantasy XIV sales numbers.
One figure I'm really thinking is important and not seeing ( sorry if I missed it) is Final Fantasy XIV sales numbers.
Didn't 13 sell like 500,000? I think i saw that in here nd that came pretty lat And we all know how 13 is looked upon, i think It'll be fine
10 million?
That's insane! FFVII might do that well on a really good year, but this? I mean, it's been in dev hell for so long, why are they even thinking on that level? They'll never recoup their costs. They should just strive to make as much as possible and be happy, y'know?
By the end of 2016 sureprobably gonna make half that.
How? They are going all in and the movie/ cheap 11 minutes long animes serve as a marketing tool. And this is only the beginning. For them to hit 10 million they have to have a large ad/marketing campaign. Right now the core base is most certainly excited for this ancillary media
Very good for an MMORPG. It requires a monthly sub fee and is still doing well, that should give you a good indication.
It had 5 million registered subscribers in August.
Not exactly relevant, since it's an MMO.
But they say "over 5M registered accounts." And you can't subscribe without buying a client.
All of that is far more expensive than a PC port, and does very little to expand the potential audience of the game. Especially the CG movie.
Based on budgeting the anime opening for our new game, I'd estimate that a port would cost about as much as one of those anime shorts.
And these are not mutually exclusive - money is clearly no object, so why not also simultaneously release it on PC. And being on PC would only make that other marketing much more effective.
Instead, we'll get the PC version 6-12 months after the launch. And the marketing hype will have died down. And unless the console release gets stellar reviews and holds up with players, the PC sales will suffer greatly as a result.
2 million with Japan + Asia including China. If it doesn't hit that despite the efforts by SE to localize and market this in China and launch it worldwide, it is already dead.Maybe, but 2 million is going to be hard to hit in Japan... And I think it barely gets a million in the US.
Fun to speculate, but who really knows.
Wonder what Pachter thinks.