Watched the Gmanlives review and the guy makes the game sound very meh.
I was willing to give the game a try, but if it's just the same gameplay as Halo: CE but open world and in 2021, then I guess I can skip it. Good for the fans of the series I guess, the same thing but with some improvements sounds fine for someone who enjoys those games.
That should be the slogan for the game.
If you have the GamePass.....play the game.
WeppFrom what I can gather is its a fun videogame to play, so for me that's enough to be excited. I'm not a super Halo fan and apparently that's where it falls a bit short for some cause the main baddie is a bit of a bore and the open world doesn't add too much to the story side of things outside of gameplay elements.
But again for me that's fine. I think at this point Halo fans are just happy it didn't end up missing the mark completely. The conversation weeks after launch will be more interesting after everyone has a chance to complete the game and hype dies down and everything has time to digest.
Wow .that was a good little read ..I agree with everything you said there .. except maybe Parappa? That's where my and others slight disappointment probably comes from ..I was hoping Halo wouldn't just be good but be AWESOME. If you remember what it was like when Halo 2 and Halo 3 came out, that's what I'll always be looking for in a Halo. The total package; an "event".Sounds like a very solid outing but not quite the God of War 2018 uplift for the IP it probably needed to be.
I guess it will come down to, do you think Halo just needs to be "fine quality" and good ol' fun, or do something in a big enough way to be considered a leader and inspiring gameplay and narrative design of other games of its ilk, in order to be truly a "marquee" franchise.
Because for me marquee games tend to set standards in one way or another whether it be graphics, animations, game design, story/narrative, even music etc. where they have a clear lead over other games in their genre (if not industry-wide) in that specific area. And every major platform holder past and present has had at least one, if not several, games of that status, such as:
-Nintendo with Super Mario Bros., Mario 64, Zelda OoT-Sony with Gran Turismo, Parappa the Rapper, TLOU Part 2 (animations)-Sega with Virtua Fighter 3 (graphics & mechanical depth), Panzer Dragoon, Outrun-Microsoft with Halo 1, Flight Simulator
...then of course 3P companies like Capcom with Street Fighter 2, Resident Evil, Resident Evil 4 or Namco with Tekken 3 (PS1 home version), iD Software with DOOM and DOOM 3, etc. Not all of those necessarily started new genres, copycat trends or wildly massive shifts to game design, but they led in certain areas for their time and were often also the biggest productions of their time in their respective genres as well, coinciding with being prestige IPs for their owners, hence marquee.
Halo Infinite's campaign sounds like it's quality fun but will it set any precedents for others to be inspired to model off of going forward? From some of these reviews it doesn't sound like it; that combined with these scores (which are quite good to be perfectly honest; not amazing but very solid) it just maybe seems like it's not enough of an innovation with the campaign to reinvigorate the IP long-term with more casual fans (or expand its reach to people outside of the Halo community the way something like 2018 GoW did for its IP)?
I'm guessing what I'm really saying is it seems like Halo: Infinite is the Halo equivalent to R&C: Rift Apart. A perfectly fine entry in the IP but nothing that does anything too beyond what previous installments already did, and maybe it'll just "feel" more special due to absence of stronger competition? Granted I haven't played the campaign, but I was thinking it'd score at least in the 88 - 91 MC range. And yes MC doesn't mean everything, it never has. But considering we've pointed to the MC when looking at the general praise for stuff like Flight Sim and FH5, it's only fair to give it that same weight when looking at the still-fine-just-not-as-strong praise for Halo Infinite campaign.
Curious if these reviews will get updated when new story content for the campaign comes along; that should probably be the case but depending on the time gap between initial release and that new content it's hard to ask reviewers to retrofit old articles with new info in a way that feels like a whole, naturally cohesive review.
I have not, but by all accounts it's pretty good. A funny dynamic I've noticed is the PC players thinking consoles have an advantage and vice versa.Some people see what they want to. Have you played the MP? If you like how that feels to play, which is imo incredibly fun, I would expect the SP will feel much the same. Just watching it would not be the same.
EasyAllies gave God of War a perfect score aswell and had this in their review.
"During our entire playthrough we only encountered a few minor graphic flaws such as weapons or hair clipping through clothing. There was also one time where the game wouldn’t load, resulting in a few minutes of lost progress, and in a few instances, the camera could be kind of finicky during combat. However, these inconsistencies were few and insignificant. The overall level of quality on display is awe-inspiring. "
None of the shit that gets perfect scores is perfect, the same way we hardly ever get games scoring below 50% these days the scoring system is pretty useless. It's why reviews like ACG are much more useful.
No pony in the race but Reddit is saying theres no day 1 Co-op, no day 1 level/chapter select, no forge, gutted multiplayer options that have been staples of the series since Combat Evolved, no career stat/medal tracking, EA levels of microtransaction shenanigans for the much touted battlepass.
I'll be interested in seeing if these impact the meta scores over time or if they will be glossed over with 343's promises to fix things in post.
Not sure if anyone has mentioned it here, but did you know? (To take that phrase from the YouTube show..) that once you complete the Halo Infinite campaign, you can't go back to individual missions...like you could with the previous games...the game only allows you to go back to the main outdoor setting to mop up any odd enemy base camp which you may have missed....having said that going by what ACG said in his review that first part of the game was nothing to write home about anyway....so it isn't as if you are missing a key part ..
If you have the GamePass.....play the game.
Wow .that was a good little read ..I agree with everything you said there .. except maybe Parappa? That's where my and others slight disappointment probably comes from ..I was hoping Halo wouldn't just be good but be AWESOME. If you remember what it was like when Halo 2 and Halo 3 came out, that's what I'll always be looking for in a Halo. The total package; an "event".
Obviously I will reserve final judgement until I play through the game. My worries remain with Halo and 343 AND MS's management abilities going forward. I don't like that they're trying to turn this into Destiny with their "10 year plan" of turning Halo into a live service.
Personally speaking, I have already tied the wife and kids up and locked them in a cupboard so I can have perfect peace tomorrow at release time
Don’t waste your time. The game isn’t on the disc, it’s just a key that will download the game from the MS store once you insert it and it won’t unlock until the game is officially released in your time zone.I got it preordered on Steam but I can’t wait so I will go to my local MediaMarkt and pick up a steelbook edition for Series X so I can play right away.
Seems like it's different for every release, most of the time you get 12 am NZ as a starting point.From Eurogamer below. wtf this is bollocks. At least playstation hit it at 12am or is this different to the normal...
The Halo Infinite release times are as follows for your region:
- UK: 6pm (GMT)
- Europe: 7pm (CEST)
- East Coast US: 1pm (EST)
- West Coast US: 10am (PST)
You won't be able to, it has a D/L that doesn't unlock until its out in your timezone I believe.
Don’t waste your time. The game isn’t on the disc, it’s just a key that will download the game from the MS store once you insert it and it won’t unlock until the game is officially released in your time zone.
So there is no way to play this game early even with the physical disc.
So basically everything is locked up, no download so that BHAM you can get on it as soon as 6pm reaches...
Apparently it doesn't bring you up to speed that well, and further in the campaign it really builds on the events of Halo 5, and deep into the Halo lore. I would watch this video if I was you.Sorry if already mentioned but does anyone know if the campaign brings you up to speed with the story/events of previous titles? Last Halo I played was 3, and all I remember is that big plant thing talking with Chief lol
Bagged a Series X with infinite and can't wait to get started