This is true. I voted, but in these threads the games most people played win. Simple as.The problem like most people on here, I have not played every game on that list so I can't say which is the best. If it was strictly between TOTK and Eldin Ring, I would give it to Zelda but only just. I do find it amazing that we obsess over graphics and performance and yet the two most popular games on the list are technically the worst. Gameplay is king.
Now* I have to call it Elfen Ring forever.....
It's also a completely different game, both are open world but gameplay is not focused on the same things. Game journalists always had soft spot for Souls so scores doesn't surprise me.
The superior measurement.LMAO @ pressing to the pubic bone, holy cope
Also definitely need a “Yes something else did” option. The only options are AAA console gamesCan we add the option to select multiples in the poll?
100% agree!Also definitely need a “Yes something else did” option. The only options are AAA console games
Except the combatTotK is tough to beat. It’s a better “video game” in my opinion. But Eldin Ring has more to experience. I think it really depends on what you value more: overall presentation, or creative and satisfying gameplay.
I value gameplay more than anything else, so TotK easily wins for me. Almost every gameplay element in TotK is so fine-tuned and satisfying. It’s nuts.
Elden Ring with the glider and climbing would be incomprehensibly wonderful, if they could get the balance right.I enjoyed my time with both Elden Ring and Tears of The Kingdom but I would hands down give it to Elden Ring if I had to choose one.
As an open ended immersive physics sim and puzzle game Zelda is the better of the two, but it also has lots of boring travel and unrewarding exploration and fetch quest stuff going on which really take away from the whole experience and knock off some points for me.
Elden Ring, while it may lack some of the puzzle/sim aspects of Zelda, has some how taken the Souls style risk reward combat and perfectly merged it with open world design. Add to that an incredibly deep character customization system (so many unique builds), diverse and often stunning art, architecture, and world building, and overall the sense of exploration just feels so much more meaningful and rewarding than Zelda.
Of course both games are vastly different and comparing them to each other is apples to oranges, but I enjoyed my time with Elden Ring much more than Zelda.
Wish List- Would love to see the next Elden Ring (or spiritual successor) incorporate a sprinkling of the Zelda style physics based puzzles and tools (for example grappling hooks or whatever).
Yeah I would love to see some basic climbing or a wall scaling rope/hook to scale impenetrable fortresses or for ascending/descending in and out of caves (if properly tied into the short cut level layout could be good), magic vision stones that let you see hidden secret passages and treasures, more mounts with different abilities (combat and traversal), etc.Elden Ring with the glider and climbing would be incomprehensibly wonderful, if they could get the balance right.
elden ring, right now, is this gen's bloodborne. every other game released since will, for who knows how long, continue to look just a bit less 'great' when placed beside it...someday Bloodborne 2
Yep, gonna be hard to top.elden ring, right now, is this gen's bloodborne. every other game released since will, for who knows how long, continue to look just a bit less 'great' when placed beside it...
Awesome! I'd love to play a game like that. They have shown that they can do at least some of that in sekiro - grappling is so much fun in that game.Yeah I would love to see some basic climbing or a wall scaling rope/hook to scale impenetrable fortresses or for ascending/descending in and out of caves (if properly tied into the short cut level layout could be good), magic vision stones that let you see hidden secret passages and treasures, more mounts with different abilities (combat and traversal), etc.
Because weapons and classes are so much a part of the experience I would also love your class and weapons to allow the world and some side quests to unfold differently. Like you can only explore side missions into unholy depths areas if you have the right holy build, or can only gain access to hidden treasures/areas/missions as a high level thief, etc. More of that peppered into the base design.
Haven't played Zelda TOTK because I'm still trying to finish Zelda BOTW.H1 of 2023 has been loaded with great games, but has anyone topped the GotY from 2022?
I do find it amazing that we obsess over graphics and performance and yet the two most popular games on the list are technically the worst. Gameplay is king.
It looks like an Atari VCS 2600 game.Saying Elden Ring doesn't have good graphics has to be a joke.
It will be if Shadow dropsElden Ring was GOTY in 2022.
It should be GOTY in 2023 as well to be honest.