yeah, diversion started around 2017, ac origins, destiny 2 etc. when games started to really require 3-4 GB VRAM and kind of started to use more dx 11.1 instructions and of course, kepler was bound by driver due to its anemic architecture
even then, there are still lots of games that still manage to run respectfully on those GPUs, but it became a fifty fifty situation
haha mate, i played cyberpunk with a 40 fps lock on my 1080 as well. but i played with mouse/keyboard instead. i agree that 40 fps is a great compromise and now some console devs are starting to realize itts potential. my mindset was to have high/ultra graphics in that game, being a gateway to nextgen. at low/medium settings, i was able to get 60 FPS but i said f**k it and just pushed settings and settled on a 40 FPS lock. i had some gpu headroom by %10-15 which helped me to alleviate GPU bound input lag as well
that cpu is still relevant even today, i'm sure there's no game it cannot run smoothly by any means as long as you accompany it with a decent GPU. that's why I laugh people saying 5600x will go obsolete because consoles have 8 cores... yeah they have 8 cores, but they're slow, 3.5 ghz Zen 2 cores... 5600x has 6 fast Zen 3 cores that clocked at 4.5-4.6 GHz... and i5 from that era (2012) can still run all the games fine as long as you don't overburden it with high amounts of background activitiy (yeah, that's a sacrifice or compromise you have to make do, i have to admit).
lmao, look at this dude with its 2500k-3060ti rig; a solid 60 fps majority of the time. if you target something like 4k/dlss quality you can still get away with older CPUs, like me
of course, 2600k/37700k aged even better... but these i5s are still capable. of course, their time is coming
Around 2012 i5 were extremely popular because people were saying hyper threading is just some useless feature for gaming. With time however HT proved to be a savior for my 3770K. I can see a big difference now in CPU intensive games (for example shadow of the tomb raider, or AC origins) between 4c4t vs 4c8t. When i5 3570 dips into 45fps territory, i7 3770 has 55-65fps. There are still some games that will dip below 60fps on my 3770K, but only on rare occasions, and not to mention on my g-sync monitor 50fps is still very playable.
Here's the list of games I have played lately with my performance impressions. Some of these games are also available on PS5/XSX, so maybe people will find my results interesting.
-God Of War, this is very demanding game at Ultra settings and there's no way I can get close to 60fps at 1440p, but with PS4 settings I get around 70fps. For comparison GTX 1070 has 50fps, and 1060 35 fps with these settings, so it's not like my GPU power is wasted with 3770K.
RE Village- at max settings, 1440p, I get around 80 fps average and 52-55fps dips on rare occasions during some more intensive combat. With high settings I get locked 60fps even during combat, but on my g-sync monitor this game is perfectly smooth even with 50fps dips, so I was playing with max settings.
-RE3 remake, max settings, 1440p, locked 60fps. I have tried playing this game at 1600p (Thanks to DSR) for a brief time and I had still 60fps. I think playing with DSR really improve picture quality if game is using TAA. At 1800p I could see some dips below 60fps already, especially near volumetric light shafts.
-Gears 5, ultra settings, 1440p (with min fps set to 30fps, so dynamic res wasnt changing anything) and I had locked 60fps in all levels except one (I had 45-55fps dip on one occasion in ACT 4, and that was indeed because of CPU bottleneck).
-Tiny Tinas Wonderlands, high settings, 1440p, locked 60fps for 99% of time with rare dips to around 50fps in couple of places because of CPU bottlenck.
-Metro exodus, ultra settings, 1440p, 60fps for 99% of time, but in taiga level I get 50-55fps dips on rare occasions.
-Guardians of The Galaxy, max settings, 60fps. I wonder why this game runs only at 1080p 60fps on PS5/XSX.
-RDR 2, XOX settings (medium low, + max texture settings), 1440, 55-60fps, perfectly playable on G-Sync monitor.
-Forza Horizon 5, ultra settings, 1440p, locked 60fps.
-Forza Horizon 4, ultra settings, 1440p + MSAAx4 with 2x DSR (4K), locked 60fps
-Mafia Remake, high settings, 1440p, 55-70fps.
-Horizon Zero Dawn, high settings, 1440p, locked 60fps.
-Days Gone, high / max settings mix with screen space GI turned on, 1440p, locked 60fps
-Kena, max settings, 1440p, 60fps locked
-Hellblade, max settings, 1440p, 60fps
-Halo Infinite, this is very demanding game at 1440p maxed out, so I get only around 45-50fps, or 60fps with low/med settings. This game however has awesome dynamic resolution scaling, so I get 60fps at 1440p with max settings and picture is perfectly sharp to my eyes despite this upscaling.
-Watch Dogs 2, high settings, 1440p, 60fps with small dips from time to time
-Watch Dogs Legion, high settings, 1440p with 45 fps lock. This game is CPU intensive and lower settings dont improve CPU performance that much, so dips below 60fps are more frequent, therefore 45 fps lock is the best choice
-Far Cry 6, similar situation to watch dogs legion (CPU related dips), but in this game I'm using 50 fps lock.
- Cold War and Vanguard, high settings, 1440p, 60fps locked
-Assassina Creed Origins, I have played this game lately because I wanted to compare my results with XSX / PS5 patch update. At 1440p high settings I get around 55-60 in the city because of CPU bottleneck (I know it's CPU bottleneck, because GPU usage drops to 65-70%), but outside cities I get 80-100fps (and this is when GPU usage hits 99%). Even at 1600p I can play this game with 60fps+.
-Shadow Of The Tomb Raider, max settings, 1440p. I get 60fps for around 99% of time, but in areas with a lot of people (Paititi) I can see sometimes 50-55fps dips because of CPU bottleneck. I was really impressed with the graphics in this game and I think some later areas looks more impressive than even Uncharted 4 jungle.
My GTX 1080 model is palit gamerock premium (2GHz OC out of the box, but I'm running it at 2100MHz) and with such massive OC it has 10.7TF (for comparison stock 1080ti has 11.3TF). I had 1080ti Asus Strix OC in the past, but I wasnt happy with it, because it was way too loud. The sound was literally like a jet engine, and it was very annoying (especially when my little niece slept in my room, and I wanted to play games), and on top of that temps inside my PC case were rised way too much (My 3770K was running at 85°C, and that's too hot). Now with GTX 1080 I can barerly hear anything even at 99% GPU usage (I have to put my ear near the PC case just to hear the fans), and also CPU temp is much lower as well (62-72°C now, 85°C before), so for me GTX 1080 was a much better choice and I have no regreats selling 1080ti.
With current situation (this whole pandemic and potential world war, economic crysis) the future is uncertain, but if world will not end soon, I will upgrade my PC in september. I'm planning to replace mobo / CPU because I want to build win11 compatible system, and I will also upgrade my GPU when UE5 games will finally start coming out. Cards like 4080 / 4090 will be too expensive for me, but I can afford something within 700$ range, maybe 4060ti (this card should offer RTX 3080 performance, and that's awesome GPU with big performance boost compared to my GTX 1080). Till then I'm perfectly happy with my current PC, and who knows maybe even Spider Man will run with good results on this 3770K.