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Media Create Sales: Week 49, 2016 (Dec 05 - Dec 11)

BriBri

Member
I just assumed they meant December 15th in the US, where it's currently 7 to 10 AM.

tumblr_ohrk5q99Af1s2z1y6o4_r8_540.jpg
 

Ōkami

Member
Dengeki.

Yakuza 6 sells 60% of its shipment, 216k units sold, 360k units shipped.

The Last Guardian sells 55% of its shipment, 70k units sold, 130k units shipped.

More than 15 million physical PS4 games have been sold in Japan, with around 8 million sold this year.

We can't do a proper comparison with the PS3 as there was no software tracking that far back, and the best we can do is compare it to the data we get from the yearly Top 500/1000 of the time.

Anyway, in around 34 months PS4 sells 15.1 million games, in 38 months, which is the best comparison we can make, PS3 sells 15.7 million games, in the same timeframe Vita sells 11 million games.

Also Dead Rising 4 not on Dengeki, but given Xbox One software sales it must've sold around 2k.
 

Vena

Member
Ōkami;226646950 said:
Yakuza 6 sells 60% of its shipment, 216k units sold, 360k units shipped.

The Last Guardian sells 55% of its shipment, 70k units sold, 130k units shipped.

Those are both rather "woof" figures, aren't they? Did retailers expect a considerably stronger software adoption rate, or were they given "incentives" to bolster such larger shipment numbers/
 
Ōkami;226646950 said:
Anyway, in around 34 months PS4 sells 15.1 million games, in 38 months, which is the best comparison we can make, PS3 sells 15.7 million games, in the same timeframe Vita sells 11 million games.

Pretty much tells us that it really isn't PS4s fault why FF XV and Yakuza 6 bombed. PS4 owners have actually bought more games than early PS3 owners (especially when you add digital). I guess it's more about PS4s userbase being more split between gamers who play traditional Japanese games and people who play western blockbusters. Early PS3 base still bought mostly only Japanese games and western games started to grow towards the end of its life.
 

noshten

Member
With a cheap port of a one year old game selling so well on 3DS there is the question how strong Mario Maker really is and how high it could go if it was a 3DS instead of Wii U title.
Sales of a potential sequel on Switch, like Splatoon, will be interesting (if it's a proper sequel and not a repeat of the same formula).

Sales potential of Splatoon is entirely about the adoption of Switch by 3DS owners if there are 10 million Switches sold by the end of the year in Japan there is going to be close to 10 million Splatoon owners. If there is 5 million Switches there will be close to 5 million Splatoon sold.
I don't even think that being a proper sequel matters on the Japanese market because we are talking about 20 mil possible customers compared to 3.5 mil Wii U owners half of which probably bought a Wii U to play Splatoon. The fact that it will have new modes, LAN, portability is enough anything extra will be eaten up by the Japanese.

My personal opinion is that Splatoon will retain the same type of update rollout as the Wii U version and the game will act as a platform that will attempt to keep owners engaged via constant updates and even more events.
I also had a thread that sort of delved into this about whether Nintendo will treat it's major franchises as platforms on the Switch similar to the way Valve/Blizzard deal with games like CS/Dota/WoW/Diablo etc.
 

Ōkami

Member
It's worth remembering how bad the first few years of the PS3 were in Japan, where similarly to the Wii U a huge chunk of its total sales was split between a handful of games.

For instance, by the end of 2009 1/3 of the total PS3 software sales was split between Final Fantasy XIII, Metal Gear Solid 4, Resident Evil 5, Yakuza 3 and the Winning Eleven game released the year before that, combined those 5 games sold over 5 million units.

Nowadays on the PS4 we see sales distributed much better, the top 5 games on the system don't ammount to even 3 million and the difference between them and the rest of the games in the system isn't quite as large, PS4 owners are buying more and more varied software than PS3 owners did launches aligned.
 

Chris1964

Sales-Age Genius
Ōkami;226656808 said:
It's worth remembering how bad the first few years of the PS3 were in Japan, where similarly to the Wii U a huge chunk of its total sales was split between a handful of games.

For instance, by the end of 2009 1/3 of the total PS3 software sales was split between Final Fantasy XIII, Metal Gear Solid 4, Resident Evil 5, Yakuza 3 and the Winning Eleven game released the year before that, combined those 5 games sold over 5 million units.

Nowadays on the PS4 we see sales distributed much better, the top 5 games on the system don't ammount to even 3 million and the difference between them and the rest of the games in the system isn't quite as large, PS4 owners are buying more and more varied software than PS3 owners did launches aligned.

PS4 has much better and more software support than PS3 at its first years. DS, PSP and even Wii to a point were the major platforms for publishers. It's expected there is bigger variety at sales even with big sellers underperforming.
 

Chris1964

Sales-Age Genius
Q4 in Japan

Code:
+--+----------+----------+
|  |  MCreate |  MCreate |
|  |    ALL   |    ALL   |
|Wk|2015.10.05|2016.10.03|
|  |    to    |    to    |
|  |2016.01.03|2017.01.01|
+--+----------+----------+
| 1|    82.700|    73.398|
| 2|    79.394|    70.001|
| 3|    70.872|    63.999|
| 4|    70.749|    69.270|
| 5|    90.109|    76.026|
| 6|    88.601|   138.593|
| 7|    94.814|   158.910|
| 8|   195.501|   130.548|
| 9|   196.106|   223.098|
|10|   238.167|   230.760|
|11|   326.534|          |
|12|   379.456|          |
|13|   308.546|          |
+--+----------+----------+

graph.png


1*: [ALL] Software Sales 2015
2*: [ALL] Software Sales 2016

Code:
+--+----------+----------+
|  |  MCreate |  MCreate |
|  |     1*   |     2*   |
|Wk|2015.10.05|2016.10.03|
|  |    to    |    to    |
|  |2016.01.03|2017.01.01|
+--+----------+----------+
| 1|   444.000|   407.000|
| 2|   420.000|   355.000|
| 3|   362.000|   404.000|
| 4|   481.000|   593.000|
| 5|   573.000|   509.000|
| 6|   420.000|   487.000|
| 7|   604.000| 1.982.000|
| 8| 1.979.000|   869.000|
| 9|   877.000| 1.438.000|
|10| 1.065.000|          |
|11| 1.960.000|          |
|12| 1.824.000|          |
|13| 1.129.000|          |
+--+----------+----------+

graph.png
 

Chris1964

Sales-Age Genius
1*: [3DS] Sumikko Gurashi: Koko ga Ochitsukundesu <ETC> (Nippon Columbia) {2014.11.20} (¥4.800) - 10.301 / 122.791 <60-80%>
2*: [3DS] Sumikko Gurashi: Omise Hajimerundesu <ETC> (Nippon Columbia) {2015.11.19} (¥4.800) - 12.880 / 123.672 <20-40%>
3*: [3DS] Sumikko Gurashi: Mura o Tsukurundesu <ETC> (Nippon Columbia) {2016.07.21} (¥4.800) - 17.940 / 83.816 <40-60%>
Code:
+--+----------+----------+----------+
|  |  Famitsu |  Famitsu |  Famitsu |
|  |     1*   |     2*   |     3*   |
|Wk|2014.11.20|2015.11.19|2016.07.21|
|  |    to    |    to    |    to    |
|  |2015.06.28|2016.06.26|2017.02.26|
+--+----------+----------+----------+
| 1|    10.301|    12.880|    17.940|
| 2|     4.878|     6.012|     7.094|
| 3|     6.970|     7.503|     4.494|
| 4|    12.933|    12.787|     5.768|
| 5|    21.052|    21.491|     4.110|
| 6|    19.406|    19.944|     2.723|
| 7|     9.474|     6.276|     2.631|
| 8|     3.652|     2.859|     2.260|
| 9|     3.008|     2.087|     2.306|
|10|     2.126|          |     2.419|
|11|          |          |     2.516|
|12|          |          |     2.130|
|13|     2.131|          |     2.526|
|14|          |          |     2.228|
|15|          |          |     2.044|
|16|          |          |     2.006|
|17|          |          |     1.791|
|18|          |          |     2.320|
|19|          |          |     2.919|
|20|          |          |     4.208|
|21|          |          |     7.383|
|22|          |          |          |
|23|          |          |          |
|24|          |          |          |
|25|          |          |          |
|26|          |          |          |
|27|          |          |          |
|28|          |          |          |
|29|          |          |          |
|30|          |          |          |
|31|          |          |          |
|32|          |          |          |
+--+----------+----------+----------+

graph.png
 

ZSaberLink

Media Create Maven
1*: [3DS] Sumikko Gurashi: Koko ga Ochitsukundesu <ETC> (Nippon Columbia) {2014.11.20} (¥4.800) - 10.301 / 122.791 <60-80%>
2*: [3DS] Sumikko Gurashi: Omise Hajimerundesu <ETC> (Nippon Columbia) {2015.11.19} (¥4.800) - 12.880 / 123.672 <20-40%>
3*: [3DS] Sumikko Gurashi: Mura o Tsukurundesu <ETC> (Nippon Columbia) {2016.07.21} (¥4.800) - 17.940 / 83.816 <40-60%>
Code:
+--+----------+----------+----------+
|  |  Famitsu |  Famitsu |  Famitsu |
|  |     1*   |     2*   |     3*   |
|Wk|2014.11.20|2015.11.19|2016.07.21|
|  |    to    |    to    |    to    |
|  |2015.06.28|2016.06.26|2017.02.26|
+--+----------+----------+----------+
| 1|    10.301|    12.880|    17.940|
| 2|     4.878|     6.012|     7.094|
| 3|     6.970|     7.503|     4.494|
| 4|    12.933|    12.787|     5.768|
| 5|    21.052|    21.491|     4.110|
| 6|    19.406|    19.944|     2.723|
| 7|     9.474|     6.276|     2.631|
| 8|     3.652|     2.859|     2.260|
| 9|     3.008|     2.087|     2.306|
|10|     2.126|          |     2.419|
|11|          |          |     2.516|
|12|          |          |     2.130|
|13|     2.131|          |     2.526|
|14|          |          |     2.228|
|15|          |          |     2.044|
|16|          |          |     2.006|
|17|          |          |     1.791|
|18|          |          |     2.320|
|19|          |          |     2.919|
|20|          |          |     4.208|
|21|          |          |     7.383|
|22|          |          |          |
|23|          |          |          |
|24|          |          |          |
|25|          |          |          |
|26|          |          |          |
|27|          |          |          |
|28|          |          |          |
|29|          |          |          |
|30|          |          |          |
|31|          |          |          |
|32|          |          |          |
+--+----------+----------+----------+

graph.png

Interesting to see this franchise. Looks like the FW sales are growing. Not sure about whether this third iteration will sell another 40K this holidays, but it's possible.
 

hiska-kun

Member
Media Create Sell-through

01./00. [PS4] Yakuza 6: The Song of Life # <ADV> (Sega) {2016.12.08} (¥8.190) - 218.168 / NEW <60,50%> [Units shipped => 360.608]

First Day Sell-through {2016.12.15}

[3DS] Yo-kai Watch 3: Sukiyaki <RPG> (Level 5) (¥4.800) - 40%

[PSV] SaGa: Scarlet Grace <RPG> (Square Enix) (¥6.800) - 40%

[PS4] Battle Garegga Rev.2016 <STG> (M2) (¥8.800) - 20%

[PS4] Akiba's Beat <ADV> (Acquire) (¥7.200) - 20%

Miitopia Land

[3DS] Jikkyou Powerful Pro Baseball Heroes <SPT> (Konami) (¥4.500) - 10%
 

StereoVsn

Member
Media Create Sell-through

01./00. [PS4] Yakuza 6: The Song of Life # <ADV> (Sega) {2016.12.08} (¥8.190) - 218.168 / NEW <60,50%> [Units shipped => 360.608]

First Day Sell-through {2016.12.15}

[3DS] Yo-kai Watch 3: Sukiyaki <RPG> (Level 5) (¥4.800) - 40%

[PSV] SaGa: Scarlet Grace <RPG> (Square Enix) (¥6.800) - 40%

[PS4] Battle Garegga Rev.2016 <STG> (M2) (¥8.800) - 20%

[PS4] Akiba's Beat <ADV> (Acquire) (¥7.200) - 20%

Miitopia Land

[3DS] Jikkyou Powerful Pro Baseball Heroes <SPT> (Konami) (¥4.500) - 10%

This wasn't great for Yakuza, but man, look at Akiba's Beat, that completely flopped. I thought the first (well, second) game sold moderately well (for what it was). What the hell happened?
 

Hexa

Member
01./00. [PS4] Yakuza 6: The Song of Life # <ADV> (Sega) {2016.12.08} (¥8.190) - 218.168 / NEW <60,50%> [Units shipped => 360.608]

SEGA announced they shipped 500k, so that means 140k shipped to Asia? That's a great number for Asia isn't it?
 
SEGA announced they shipped 500k, so that means 140k shipped to Asia? That's a great number for Asia isn't it?

I found this article on Kiwami's Asian shipments and 0's sold-through numbers. Kiwami shipped 200K in Asia and 0 sold-through 100K. I would put Yakuza 6's Asian shipments as 'not bad'.
 

Aki-at

Member
Famitsu link regarding Yakuza 6 shipment of 500,000 in Japan and Asia: http://www.famitsu.com/news/201612/16123172.html

SEGA announced they shipped 500k, so that means 140k shipped to Asia? That's a great number for Asia isn't it?

Beat me to the punch but yes, that would be a good number considering they didn't ship to South Korea this time. For reference Yakuza 0 sold over 100,000 and Yakuza Kiwami had a shipment of 200,000.

Not sure if those games had the Playstation 3 SKU released with them? Can someone confirm?

I found this article on Kiwami's Asian shipments and 0's sold-through numbers. Kiwami shipped 200K in Asia and 0 sold-through 100K. I would put Yakuza 6's Asian shipments as 'not bad'.

Oh hey it's me, I've finally hit the big league being reposted on GAF :D
 

Takao

Banned
This wasn't great for Yakuza, but man, look at Akiba's Beat, that completely flopped. I thought the first (well, second) game sold moderately well (for what it was). What the hell happened?

1) Make portable beat 'em up franchise.
2) Do janky RPG spinoff.
3) Release it exclusively on home console.
4) Gungho shuts you down.
 

horuhe

Member
This week's releases

{2016.12.15}

[3DS] Yo-kai Watch 3: Sukiyaki <RPG> (Level 5) (¥4.800)

[PSV] SaGa: Scarlet Grace <RPG> (Square Enix) (¥6.800)

[3DS] Jikkyou Powerful Pro Baseball Heroes <SPT> (Konami) (¥4.500)

[PS4] Akiba's Beat <ADV> (Acquire) (¥7.200)


----------


Rakuten Books Sales Ranking (2016.12.15)

01./01. [3DS] Super Mario Maker for Nintendo 3DS <ACT> (Nintendo)
02./00. [3DS] Yo-Kai Watch 3: Sukiyaki <RPG> (Level 5)
03./02. [3DS] Pokémon Moon <RPG> (Pokémon Co.)
04./00. [PSV] Saga Scarlet Grace <RPG> (Square Enix)
05./03. [3DS] Pokémon Sun <RPG> (Pokémon Co.)
06./00. [3DS] Jikkyou Powerful Pro Baseball Heroes <SPT> (Konami)
07./04. [PS4] Yakuza 6: The Song of Life <ADV> (Sega)
08./05. [3DS] Mario Party: Star Rush <ETC> (Nintendo)
09./06. [3DS] Miitopia <ETC> (Nintendo)
10./07. [PSV] Minecraft: PlayStation Vita Edition <ADV> (Sony Interactive)


Rakuten Books Pre-Orders Ranking (2016.12.15)

01./03. [3DS] Momotaro Dentetsu 2017: Tachiagare Nippon!! <TBL> (Nintendo)
02./06. [PS4] Resident Evil 7 (Grotesque Ver.) <ACT> (Capcom)
03./11. [3DS] Monster Hunter XX <ACT> (Capcom)
04./07. [PS4] New Danganronpa V3: Everyone&#8217;s New Semester of Killing <ADV> (Spike Chunsoft)
05./10. [PS4] Kingdom Hearts HD II.8 Final Chapter Prologue <RPG> (Square Enix)

* Note: Games on the Rakuten Books Rankings are only based on sales at Rakuten Books and does not count games sold by other retailers at Rakuten.
** Note 2: Games on the Pre-Orders Ranking are counted as net sales, so it might possibly affect the games listed on the Sales Ranking.


----------


Yesterday was the release of Sukiyaki. It was quite big, considering the decrease of interest in the franchise lately. Out the Sushi and Tempura Busters T-Pack with the approval of this Jibanyan, lol.

The late release of 2DS was such a good movement from Nintendo, and it helped a lot to sustain this year' sales. Came out yesterday, this new model. Famicom Mini was restocked as well. During this holiday, it seems Nintendo is doing things quite right. There is stock even for Wii U. On topic of things being restocked, there will be a new shipment of PSVR nationwide for tomorrow.

Monster Hunter XX is very popular, and highly pre-ordered. On the other hand, FFXV is reaching handheld prices already, this time at 5,480yen.
 

Chris1964

Sales-Age Genius
21./08. [PS4] SD Gundam G Generation Genesis <SLG> (Bandai Namco Games) {2016.11.22} (¥8.200)
22./27. [3DS] Mario Kart 7 <RCE> (Nintendo) {2011.12.01} (¥4.571)
23./17. [PS4] Call of Duty: Infinite Warfare # <ACT> (Sony Interactive Entertainment) {2016.11.04} (¥7.900)
24./21. [3DS] Monster Hunter Stories # <RPG> (Capcom) {2016.10.08} (¥5.800)
25./18. [3DS] Beyblade Burst <RPG> (FuRyu) {2016.11.10} (¥5.780)
26./28. [WIU] Paper Mario: Color Splash <ACT> (Nintendo) {2016.10.13} (¥5.700)
27./26. [3DS] Aikatsu Stars! My Special Appeal <ACT> (Bandai Namco Games) {2016.11.24} (¥5.300)
28./37. [3DS] Disney Magic World 2 # <ETC> (Bandai Namco Games) {2015.11.05} (¥5.690)
29./42. [3DS] Puzzle & Dragons X: God Chapter / Dragon Chapter <RPG> (GungHo Online Entertainment) {2016.07.28} (¥4.800)
30./46. [WIU] Super Mario Maker # <ACT> (Nintendo) {2015.09.10} (¥5.700)
31./00. [PS4] Dishonored 2 <RPG> (Bethesda Softworks) {2016.12.08} (¥7.980)
32./23. [PS4] Grand Theft Auto V [New Price Edition] <ACT> (Take-Two Interactive Japan) {2015.10.08} (¥4.990)
33./31. [3DS] PriPara Mezameyo! Megami no Dress Design # <ACT> (Takara Tomy) {2016.11.10} (¥5.400)
34./39. [3DS] Dragon Ball: Fusions # <RPG> (Bandai Namco Games) {2016.08.04} (¥5.700)
35./45. [PS4] Winning Eleven 2017 <SPT> (Konami) {2016.09.15} (¥7.600)
36./48. [3DS] 12-Sai. Koisuru Diary <ADV> (Happinet) {2016.08.04} (¥5.815)
37./41. [WIU] Mario Kart 8 # <RCE> (Nintendo) {2014.05.29} (¥5.700)
38./00. [PS4] Diablo III: Ultimate Evil Edition <Diablo III \ Diablo III: Reaper of Souls> [New Price Edition] <RPG> (Square Enix) {2016.12.08} (¥3.800)
39./47. [PS4] Minecraft: PlayStation 4 Edition <ADV> (Sony Computer Entertainment) {2015.12.03} (¥2.400)
40./33. [3DS] Yo-Kai Watch 3: Sushi / Tempura <RPG> (Level 5) {2016.07.16} (¥4.800)
41./00. [3DS] Super Battle For Money Sentouchuu: Kyuukyoku no Shinobu to Battle Player Choujou Kessen! <ACT> (Bandai Namco Games) {2016.09.15} (¥5.300)
42./00. [3DS] New Super Mario Bros. 2 # <ACT> (Nintendo) {2012.07.28} (¥4.571)
43./22. [PS4] Resident Evil 6 <ADV> (Capcom) {2016.12.01} (¥2.800)
44./49. [3DS] Tomodachi Life [Nintendo Selects] <ETC> (Nintendo) {2016.03.17} (¥2.700)
45./24. [PS4] The Elder Scrolls V: Skyrim - Special Edition <RPG> (Bethesda Softworks) {2016.11.10} (¥5.980)
46./00. [3DS] Sumikko Gurashi: Omise Hajimerundesu <ETC> (Nippon Columbia) {2015.11.19} (¥4.800)
47./32. [PS4] Dragon Ball: Xenoverse 2 <FTG> (Bandai Namco Games) {2016.11.02} (¥7.600)
48./14. [PS4] Samurai Warriors: Sanada Maru # <ACT> (Koei Tecmo) {2016.11.23} (¥7.800)
49./00. [3DS] Megami Meguri # <ETC> (Capcom) {2016.12.08} (¥5.800)
50./00. [3DS] Akogare Girls Collection: Pika Pika Nurse Monogatari - Shounika Haitsumo Oosawagi <ADV> (Nippon Columbia) {2016.11.10} (¥4.800)

Top 50

3DS - 26
PS4 - 17
WIU - 5
PSV - 2

SOFTWARE
Code:
+-------+------------+------------+------------+------------+------------+
|System |  This Week |  Last Week |  Last Year |     YTD    |  Last YTD  |
+-------+------------+------------+------------+------------+------------+
|  ALL  |  1.127.000 |  1.438.000 |  1.065.000 | 28.049.000 | 32.435.000 |
+-------+------------+------------+------------+------------+------------+
 
2016 took many things from us but atleast it did something right and killed Yokai Watch in Japan. Now the true king (Pokemon) can safely sit on its throne and enjoy dominance in Japan as intended.

Pikachu > Yokai Watch.
 

Sandfox

Member
I love how in your example you couldn't even be bothered to name a yokai to compare with Pikachu lol.

Pikachu > Cat Pikachu

In all seriousness, the drop off YW has seen is crazy and I'm not really confident in any of the other stuff L5 is working on.
 

horuhe

Member
This is probably because SMM is selling very very well.
Next two weeks sales will be amazing.

Well, also that Rakuten leans a lot towards leggy games. Sukiyaki should have sold at least 70k first day, and Mario Maker shouldn't have sold more than 20k on Thursday. So, it's inconsistent.
I acknowledge it.
 
Pikachu > Cat Pikachu

In all seriousness, the drop off YW has seen is crazy and I'm not really confident in any of the other stuff L5 is working on.

Is there anyone here who thinks The Snack World looks good? Level-5 wants it to be huge but it looks like a flop to me. I expect Yokai Watch to remain Level-5's top franchise for some time, regardless of the declines.
 

Sandfox

Member
Is there anyone here who thinks The Snack World looks good? Level-5 wants it to be huge but it looks like a flop to me. I expect Yokai Watch to remain Level-5's top franchise for some time, regardless of the declines.

Yeah, I don't see that doing well and haven't liked it since the reveal. Their other big multimedia projects are an attempt to revive Inazuma, and that Megaton Musashi where the game is clearly an afterthought. It will be interesting to see how Ni No Kuni 2 does WW at least.
 

desmax

Member
1) Make portable beat 'em up franchise.
2) Do janky RPG spinoff.
3) Release it exclusively on home console.
4) Gungho shuts you down.

Also, remove the main selling point of the previous series.
The Akiba stores aren't even licensed
 

casiopao

Member
Muhahahahah Ayam back.^^

Let see let see what happen this week.......Yakuza is not doing that well huh.T_T Jp traditional market is really not on hot streak right now. DQM, YW, Yakuza, FF, P&D all give underperforming sales.T_T

Better look for new IP now or just go for more mobile title sadly.^^
 
2016 took many things from us but atleast it did something right and killed Yokai Watch in Japan. Now the true king (Pokemon) can safely sit on its throne and enjoy dominance in Japan as intended.

Pikachu > Yokai Watch.
Safe dominance got us Pokémon X and Y. Fighting off a young pretender got us Pokémon Sun and Moon. Give Pokémon a fight rather than casual dominance any day.
 

noshten

Member
So how did Super Mario Run do in Japan - I see in conquered the charts in the US and Europe but either Japanese charts are not up to date or it failed to even chart there
 
J

Jpop

Unconfirmed Member
No. 10 Top Grossing game, no. 1 Free game.

Higher wall to climb in Japan to get in the top 10 grossing apps. People always underestimate how massive mobile games are over there.
 
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