Except there is no notion of the deal being in trouble of being blocked. Analysts even
increased the prediction of acquisition approval to 80% recently. Funny how certain folk are desperately pretending that a harsh regulatory body didn't just approve the deal
without concession just because another regulatory body is going to Phase 2 (which is what normally happens with the CMA an overwhelmingly vast majority of the time).
I wonder why you're not posting these same things on the other forum, huh?
Armchair analysts that lack impartiality proving they have no idea how the industry works? You don't say!
All credit to
Synth over on the other forum:
Thing here is... I don't think Jim Ryan is lying about the offer extended being 3 years. I believe however that he is purposely misrepresenting that offer in order to sway public opinion and to bolster his argument towards regulator like CMA. All this talk of "if they're telling the truth, put that in writing" is so ridiculous I'm actually quite shocked that anyone on here with an ounce of common sense actually utters it. Even if there is genuinely no intent to ever make COD exclusive to Xbox, you would have to be completely stupid to contractually bind yourself in that manner to a competitor (that largely wants to destroy you).
There's actually an aspect to this conversation that has stood out to me for a while, yet nobody else seems to be commenting on it... so here we go. Minecraft itself does not have such an agreement in place to be released for PlayStation perpetually. Want to know how we can tell?... The Better Together update.
Microsoft announces their acquisition of Minecraft on 15 September 2014, and upon this announcement PlayStation apparently called MS up looking for clarity that it wouldn't be pulled from their platform, which they received a positive answer to. Now, I don't actually know what was contractually signed behind the scenes, but I wouldn't be at all surprised if back then they received a similar 3 year guarantee in writing that Minecraft would remain on PlayStation with feature parity. Such an agreement would have taken them up to September of 2017. What launched for Minecraft in September 2017?...
That's right! The Better Together update, focused on unifying the Minecraft experience across all platforms, and letting everyone play together!
Take a look at the dates here... The Better Together update was submitted to 9 out of 10 platforms that hosted Minecraft on 15th September 2017. 3 years to the day from the acquisition announcement. This may well be a complete coincidence, but that is one hell of a coincidence if so.
So, exactly 3 years after the acquisition of Minecraft, MS/Mojang had an update ready to go that changed the game in a manner that Sony wasn't too thrilled about supporting. Up until that point, no changes had been made that would potentially have caused the PlayStation version to lose feature parity, or a new version of the title... quite possibly because they had received contractual assurance that such wouldn't happen for the agreed duration.
Now, as we know, this did actually lead to PlayStation being stuck with a legacy version of the game along with the past generation consoles like 360, PS3 etc, until the public uproar over crossplatform integration (championed heavily also by Epic with Fortnite) caused Sony to eventually relent. And this is precisely why signing a perpetual license would be so stupid. Had they signed such a deal with Sony for Minecraft, it would have effectively allowed Sony to dictate what Microsoft and Mojang could implement with their own game. Being contractually obligated to provide a version on PlayStation with feature parity forever, would mean an initiative like the Better Together update would have had to be scrapped across every platform, if PlayStation decided to say "no" to any feature planned.
Having a contract for a fixed term, and then having it be renegotiated isn't a smoking gun that they're going to pull the game off PlayStation at first opportunity. It's a sensible safeguard to avoid allowing Sony to bend them over a barrel in the future, when they potentially decide on policies to protect their dominant position, at the expense of the IP owned by their primary competitor.