DavidDayton said:
Okay, this is really stretching things. Heck, I could make a contrived argument that Nintendo was the only company caring for consumers, as its titles retained their resale value for years (unlike EA, for example.) I could argue that Nintendo gives value by enabling free online play, unlike MS. I could comment on the fact that Nintendo's titles are $10 less than titles on MS and Sony systems, and use that to argue that Nintendo is giving back more by charging less. We could even get into a wacky discussion about how Nintendo was giving customers the #1 selling game, FREE, with their home console and still selling it for less than their competitors.
Trying to argue that Nintendo "refuse(s) to give their customers any value for their purchases" sounds like meaningless hyperbole, honestly. Perhaps your point would be better made if you rephrased it, but I can't see how you can argue against Nintendo giving customers "value" and retain a straight face.
I'll say it with a straight face and mean it - that's one of the more difficult things about Nintendo, no matter how good their games can be. Nintendo frequently pushes horrendous outdated technology with garbage feature sets for massively overpriced points. Yes, these products sell regardless and yes, as a business, that's the right - but as far as I'm concerned, I don't give a fuck. The best companies to me are the ones that push as much as they can without trying to cut corners so they can earn one more penny here or one more penny there. That's Nintendo: a bunch of penny pinchers who rarely pass values onto consumers. It's ok sometimes, but especially for something like games that came out a while ago, it's unacceptable. Every other company knows the value of giving back to their consumers, and having value priced games.
Sony and Microsoft positively stuff their platforms with shit, loss leading on their platforms, providing features and infrastructure that matter.
I mean, of course Nintendo gives their online free - who in the fuck would pay for that abysmal thing they call infrastructure on Wii? Of course their Wii games are cheaper - they look worse, generally play worse and are not in high definition. If Wii wasn't utilizing Gamecube-era technology, it too would have $60 games. That price was set by necessity of publishers, not the console manufacturers.
Yes, Microsoft is dumb for charging for Xbox Live, I totally agree. That's a separate argument. They also charge waaaay too much for peripherals. However, that's just one drop compared to all the other way they don't totally ream consumers on the videogame end.
Yes, Sony is also dumb about...well, since PS3 and PSP, a whole fucking lot. But most of it is not related to reaming customers.
But on average, Sony and Microsoft consistently give back to consumers with deals, value priced lines, reduced price on older products or well selling products, more cutting edge technology at a loss leading price. Infinitely more packed in features.
At the end of the day, that's not Nintendo's philosophy. And it does well for them as a business. But, for something like a price of videogames (and, in my opinion, the ridiculous way they overcharge for their ancient technology consoles), they go a little too far.
The counter argument is that they're a business and it's working for them financially obviously. But I'm not a stockholder. I'm always going to prefer companies who don't ream me, the consumer.