PlayStation is now performing better than they or any other console maker ever perfomed in terms of revenue or in consoles sold, games sold, game subscription services sold, GOTY awards won and are the pioneers of VR and game streaming in console.
They also release more big and small exclusives every year than the other console makers, the games they publish sell better and are better rated than ever did before for them, most years they are a top 3 big publisher on Metacritic.
Even if in the middle of a pandemic and with supply issues, PS5 had a gaming history record console launch beating the PS4 gaming history record console launch. Their consoles are sold out globally and when stores receive new stock gets sold out in a few minutes, which leads to think record sales will continue specially once they get rid of the lack of semiconductors issue that doesn't allow them to increase their manufacturing and supply.
They mentioned that plan to continue growing most of their 1st party studios (who as of now each one of them work on multiple games at the same time), to make studio acquisitions, to port old PS4 (mentioned PS4, not PS5) games to PC and to be working on a next gen PS Now and PSVR2 to improve the areas where they can improve their first version we saw in the PS4 generation (but don't expect them to give away for free all their AAA day one, MS does this kamikaze strategy temporally because they are desperate to show some good metric).
They downsized a studio who wasn't capable of developing a single sales hit after decades of history and dozens of unprofitable games including the several recent ones that were a big money pit, in order to focus that studio into their team that made a better job recently and has a lot of potential.
They merged their regional marketing, 2nd party publishing and localization teams (not only the ones in Japan) to have a single, unified global vision and strategy for the console and all 1st and 2nd party games. This is something other very successful brands like Apple or many top publishers do, and helps to optimize costs and to be more effective, so with the same money they will get better results and will reduce paperwork and fights between regional offices.
Small, more experimental, country specific 2nd party full exclusive games now will be handled by Shuhei Yoshida as timed console exclusive indies, being cheaper and less risky for Sony, which allows them to help more exclusive indies for the same (or less) money, and also giving these devs a better deal because selfpublishing they earn a bigger revenue share, keep their IP and can earn extra revenue in other platforms, plus more creative freedom but still getting a huge marketing push from Sony.
So by all metrics they are doing a wonderful job and are on a growing trend, and have a strategy that makes sense to continue growing, dominating the market and releasing even more and better games than before. Maybe, and we still have to see how, in 5-10 years Microsoft may be an issue, but as of now Sony highly dominates them in all fronts including where MS is making their all-in bet: game subscriptions. Sony has way more subscribers and generate way more money with them.
They also have been very generous recently with the PS Plus Collection to welcome PS5 users with many of the best games of the best generation, and this spring they are giving away for free (no PS Plus required) around a dozen of great games including Ratchet and Horizon.
Sure, there are several noisy fanboys in the forums and the gaming press many of them screaming with fake concerns or being wrong because don't know or understand the full picture, but Sony is doing and will continue doing a great job.