Stuart360
Member
1.9mil obvisouly.How many refunds ??
1.9mil obvisouly.How many refunds ??
It won’t be the same as Skyrim. . I think those that try and compare them is unfair. Skyrim was a phenomenon (whether it’s your cup of tea or not).I think everyone expected this so no surprise. It will have huge up front numbers. In my opinion, the only interesting discussion regarding Starfields "performance" is going to revolve around if it has the same legs as Bethesda's previous tentpole games.
2 million early access players. Wow.
Exactly my point. It's obvious that Starfield is going to achieve great up front engagement. The unknown is if their next big bet can achieve the long term success as their past titles.It won’t. I think it’s an unfair comparison. Skyrim was a phenomenon (whether it’s your cup of tea or not).
Do we have any other game for reference?
Yeah.... I remember my first book without pictures. It was really hard.Willing to bet 1.5 have stopped playing after 4-5 hours as it’s dog shit slow and like reading a book. You have to push on a few more hours for the story to actually start unfolding and getting good!
I think it has a chance by those metrics yes however I also think it would have to be on PlayStation as well to become that relevant. Entirely possible after say a year or so.Exactly my point. It's obvious that Starfield is going to achieve great up front engagement. The unknown is if their next big bet can achieve the long term success as their past titles.
I wouldn't call the comparison unfair, as whether or not Starfield sells as many copies as Skyrim is irrelevant to whether Starfield is a success or not. The metric I'm suggesting has more to do with the ability of Starfield to stay relevant as long as their past hits have. Do we think we will be playing Starfield on our Xbox 5's? Will it still have a thriving pc audience due to hobby devs building content for the game?
That does have a huge impact. That's why it will never reach the sales milestones of their past tentpole multiplatform games.I think it has a chance by those metrics yes however I also think it would have to be on PlayStation as well to become that relevant.
Maybe I'm misunderstanding. Didn't Forza Horizon have the same deal though.I don't think so. First party early access hasn't done this before to my knowledge. Seems like a really good number, to me, for a $100 game that gives you five days early access and some DLC at a later date.
Maybe I'm misunderstanding. Didn't Forza Horizon have the same deal though.
Certain folks (and suspect review sites) are being hyperbolic about the very mild (and in some cases, unwarranted) criticisms about the game.But I thought Starfailed was confirmed to be flop? Hmmm.
You’d think so, from some of the talk here.
Steam CCU has been holding steady at around 200k (actually rising a bit) for the last 5 days so................................................Willing to bet 1.5 have stopped playing after 4-5 hours as it’s dog shit slow and like reading a book. You have to push on a few more hours for the story to actually start unfolding and getting good!
Although they're not the first to do it, this is a rather smart play by MS
To be fair, it is technically not Day 1 on GamePassMeh. I don’t care. I’m not 16 anymore where I can’t wait a couple days for my games. If that’s the cost to keep day ones on gamepass I can give 2 shits if people want to pay to play it a couple days early.
That’s just me though. I can understand if others don’t like it.
Although they're not the first to do it, this is a rather smart play by MS
38.7% of people who have played used the console to cheat.Currently only 38.7% of people who have played the Xbox version have unlocked the first achievement![]()
Are there some console specific exploits?38.7% of people who have played used the console to cheat.![]()
That would mean that almost 40% of Xbox owners (including Gamepass?) went for the premium? If that is the case, Xbox found a way to make Gamepass more profitable, that's for sure.Currently only 38.7% of people who have played the Xbox version have unlocked the first achievement![]()
Starfield launched at the perfect time for me to purchase the early release premium edition. I had a 4 day weekend and my family was out of town. I doubt I have that perfect storm to buy others."Battle pass premium edition for early days" brought you by MS.
fixedThat would mean that almost 40% of Xbox owners (including Gamepass?) went for the premium? If that is the case, Xbox found a way to make Gamepass more exploitable, that's for sure.
I think you have to launch game for it to count. IThat would mean that almost 40% of Xbox owners (including Gamepass?) went for the premium? If that is the case, Xbox found a way to make Gamepass more profitable, that's for sure.
Don't read many books I see.Willing to bet 1.5 have stopped playing after 4-5 hours as it’s dog shit slow and like reading a book. You have to push on a few more hours for the story to actually start unfolding and getting good!
Acheivement dont you the amount of sales. It only says those who downloaded the game.Currently only 38.7% of people who have played the Xbox version have unlocked the first achievement![]()
Willing to bet 1.5 have stopped playing after 4-5 hours as it’s dog shit slow and like reading a book. You have to push on a few more hours for the story to actually start unfolding and getting good!
This. And I think this is their best work by far. Brings me back to the 1st time I played Oblivion and Fallout 3. Completely losing track of time and not wanting to get off and go to bed.Everyone loves Bethesda action rpgs.
I think you have to launch game for it to count. I
That is a bad bet.Willing to bet 1.5 have stopped playing after 4-5 hours as it’s dog shit slow and like reading a book. You have to push on a few more hours for the story to actually start unfolding and getting good!
Yeah, that's why I wonder on which number these metrics come from, because I'm sure a lot of people have preload the game, even those without the "premium" early access.
The actual game launches in 6 hours from now.Yes this is true. So we can't infer ownership from the achievement stats, it could be a lot higher. I thought it was noteworthy that nearly 4 in 10 people apparently cared enough about the game to buy the premium DLC (at least, if not the base also) but only played it for a short time. Of course, far from everyone who bought the premium will have done so in order to play early. I mean hopefully nobody bought it JUST to play early as that would be a bit silly, unless they have money to burn.
PC has "~" key access to the console to enter cheats. I know this because every time I accidently hit the key it pops up a warning telling me that some cheats will disable achievements.Are there some console specific exploits?
Its not. Its a content that was cut from the game and sold as seperate.Early access comes with an expansion? I had no idea. How can they expand on this already massive game?!
In 4-5 hours I'd completed several missions with a decent backlog waiting for me, and that's without even moving the story forward. What are people doing that makes it feel slow to them?Willing to bet 1.5 have stopped playing after 4-5 hours as it’s dog shit slow and like reading a book. You have to push on a few more hours for the story to actually start unfolding and getting good!
Sadly, most of the time this is true. In saying that, there is no game created without a large pile of “cut content” lying on the floor (metaphorically speaking). It seems sensible that many of times this ends up in DLC.Its not. Its a content that was cut from the game and sold as seperate.
That how these companies make more money.
Walking to the edge of the zone, out of spite, so they may complain about it.In 4-5 hours I'd completed several missions with a decent backlog waiting for me, and that's without even moving the story forward. What are people doing that makes it feel slow to them?
And for an average game at best.
Early access comes with an expansion? I had no idea. How can they expand on this already massive game?!
Yeah the last Forza did and sold at least a million because right before regular launch I looked at the leaderboards and it showed slightly over 1 million had logged inDid it? Ok.....I'm out of the loop on this then.
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Zork was one of my first games, and I consider that a good game, so I should be goodYeah.... I remember my first book without pictures. It was really hard.
Deeeeeeeeeeeep cut there, that's before my time. One of my first gaming memories is not being able to accomplish anything in King's Quest.Zork was one of my first games, and I consider that a good game, so I should be good
Willing to bet 1.5 have stopped playing after 4-5 hours as it’s dog shit slow and like reading a book. You have to push on a few more hours for the story to actually start unfolding and getting good!
I also think it would have to be on PlayStation as well to become that relevant. Entirely possible after say a year or so.
Prepare yourself.I will eat my crow if these insane numbers keep up and turn out to be true.
I will eat my crow if these insane numbers keep up and turn out to be true.