Yep, control lag. Like I tap the d-pad to move my ship and it doesn't actually move for a split-second. The delay is only fractions of a second but it's enough to render lots of games unenjoyable.Stinkles said:Also, HD lag guy - WTF is HD lag re. a console output? - are you talking about an actual delay between PS2 and TV? I've seen it happen on startup - but never a sync issue between my controller and what's happening on TV.
Yep, control lag. Like I tap the d-pad to move my ship and it doesn't actually move for a split-second. The delay is only fractions of a second but it's enough to render lots of games unenjoyable.
This is not an uncommon HDTV issue, unfortunately. The cause is all the signal processing that some HDTVs perform on an incoming interlaced signal. That takes time, so it can't deliver the image to the screen right away. Sometimes you can disable certain bits of the processing in the menus or service menu, but I've never heard of anyone fixing the lag problem.
BenT said:Yep, control lag. Like I tap the d-pad to move my ship and it doesn't actually move for a split-second. The delay is only fractions of a second but it's enough to render lots of games unenjoyable.
This is not an uncommon HDTV issue, unfortunately. The cause is all the signal processing that some HDTVs perform on an incoming interlaced signal. That takes time, so it can't deliver the image to the screen right away. Sometimes you can disable certain bits of the processing in the menus or service menu, but I've never heard of anyone fixing the lag problem.
Matlock said:Ico, about a year ago.
Hey, I was playing Grandia on my PS2 just yesterday. Re-started it about a week ago. It has been far too long since I have played this.APF said:Last week I started to play:
But my PS2 repeatedly crashed in battle. It also fails on FFVIII.
So emu to the rescue.
Quite! I think this issue will get more attention over the next few years.Stinkles said:Wow. That sucks.
Not sure.I suppose they bump the audio too so you wouldn't notice on video.
You'd have to run a series of varied game tests to be sure. For whatever reason I've found that R-Types for PS1 is an excellent test game.I have two HD sets and they seem to be immune, thank gawd.
Nah, display tech has nothing to do with it, AFAIK. Sorry. I first noticed the lag problem on my roommate's Sony 34XBR800 ... a CRT. Oddly, I couldn't notice it in all games on that set. On my current LCD I notice it in everything. I guess the only certainty is that if a game is 480i (ie, not progressive) then there's a chance an HDTV could lag it.Bebpo said:+1 CRT HDTVs
The battle system will stay waiting for your cue as long as you need; it'll pause the combat and bring-up a command menu:Sea-Dragon said:Hey.... someone mentioned Grandia. I've been peering at this one. Help me out here; I'm a real stickler for turn-based RPGs - and by turn-based I mean no ATB or such. As in, when it's my turn, I can put down the controller, go out for pizza, come back 6 hours later, and it's still right where I left it - no timers. Is Grandia like this? or is it more ATB like FFVII or Chrono Trigger?
BenT said:Nah, display tech has nothing to do with it, AFAIK. Sorry. I first noticed the lag problem on my roommate's Sony 34XBR800 ... a CRT. Oddly, I couldn't notice it in all games on that set. On my current LCD I notice it in everything. I guess the only certainty is that if a game is 480i (ie, not progressive) then there's a chance an HDTV could lag it.
gblues said:most recently.. I think either Dragon Warrior 7 or Metal Gear Solid.
My main complaint is that I have a widescreen HDTV and PS1 games look distorted in 16x9 mode. Is there any quick & easy way to force windowboxing (black pillars on left/right side) rather than scaling?
I haven't noticed any input lag yet. It's the new line from Samsung, the Slimline 30" widescreen direct view (CRT).
Nathan
I won't cross you on import RPGs, but you're a little misinformed on this one. Modern HDTVs, CRTs included, do a lot more to video signals than just scale the pixels. Line-doubling's the biggy, but they also do a bunch of other enhancement junk, which varies by set and manufacturer, in an effort to make the final picture look better. It may or may not actually look better, which depends largely on the viewer's tastes. But these processes can definitely introduce lag, even on a CRT.Bebpo said:Theoretically that should be impossible. The lag you mention would be caused by the TV taking a few milli-seconds to change the resolution of the games image into the resolution of the TV.
But AFAIK if you play a 480i game on a CRT, because CRTs don't have fixed pixels it'll just show it at 480i exactly how a standard non-HDTV would show it. There is no conversion or anything so it should be impossible to experience lag on a CRT.
BenT said:I won't cross you on import RPGs, but you're a little misinformed on this one. Modern HDTVs, CRTs included, do a lot more to video signals than just scale the pixels. Line-doubling's the biggy, but they also do a bunch of other enhancement junk, which varies by set and manufacturer, in an effort to make the final picture look better. It may or may not actually look better, which depends largely on the viewer's tastes. But these processes can definitely introduce lag, even on a CRT.
"Try before you buy" remains really good advice.