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Tom Chick: The Man Who Hated Deus Ex

Lost Fragment

Obsessed with 4chan
Thought it was a pretty interesting read. Molest if old.

http://www.rockpapershotgun.com/201...Feed:+RockPaperShotgun+(Rock,+Paper,+Shotgun)

When Deus Ex debuted back in 2000 it was showered with universal critical kudos. Well… almost universal critical kudos. The exception was Tom Chick, now one of the most respected American games journalists currently writing about the medium, who gave it a sub-50% mark. And no-one’s ever forgot it, though it’s long since been lost even to archive.org… though the lovely Crumbsucker has unearthed it. I felt I couldn’t finish our looking-backwards at Deus Ex without talking to Tom about his infamous running-joke provoking review…

RPS: Care to tell about the back story, as far as you remember? As in, how did you come to be reviewing this game?

Tom Chick: I was a freelancer for cnet’s Gamecenter. It was just another assignment. They would say, “Hey, can you review this game?” and as long as it wasn’t something about sports, I’d say “Sure”.

RPS: What were your expectations before going in? What was that initial impression?

Tom Chick: Ah, that was when the internet was young and inchoate and jealous of print publications and full of wide open space that would eventually get clogged up with previews, message boards, and comments sections. I don’t recall having much by way of expectations for Deus Ex. I knew it was associated with Ion Storm’s shenanigans in Texas. I knew Warren Spector had a history at Origin and Looking Glass. Beyond that, I recall going in naked.

RPS: So, you wrote the review. Were you aware at the time it was going to be controversial? I can’t remember when it came it the review cycle, so did you know you were going against the flow?

Tom Chick: I had no idea. I never do. I’m a bit oblivious that way. I simply write about my experience. Sometimes some cosmic dice roll and my experience is out of sorts with everyone else’s experiences. I had played through a review build before Deus Ex was released, so my first inkling that my experience was a snake eyes or box cars was when my editor emailed me after I’d submitted the review. He said everyone at Gamecenter liked Deus Ex so they weren’t going to run the review. He reassigned it to someone else. They never offered me another assignment after that.

By the way, before submitting the review, I doublechecked with my editor about review scores. Gamecenter was using the 1-10 scale. Not the 7-9 scale, they insisted! Even back then, I resisted the idea of the 1-10 scale being a 7-9 scale (that particular battle has long since been lost, of course). So while writing the Deus Ex review, I verified with my editor that a 5 would be an average game and not necessarily a negative score. He confirmed. So I sent in the Deus Ex review with a 3. I figured it was a couple notches below average. Man, can you imagine a 3 these days? No one’s going to use a 3 on any game that doesn’t cost $19.99 or less.

So Gamecenter killed the review and I sold it to Games Domain. One of the cool things about the internet back then was that there were about a zillion places where a freelancer could sell an article. Games Domain stuck a bunch of Beatle’s lyrics into the review as subheads, which was a bit mystifying to me. But otherwise, they graciously published almost exactly what I’d submitted.

I guess it wasn’t until after it was published that I realized how the cosmic dice had rolled on a larger scale. I remember several long and often acrimonious conversations on Usenet about the review. And, of course, the emails. For a while, I had a whole folder for Deus Ex email. Some emails were supportive, but most were just people who wanted to vent. One angry fellow – he was a kid really – sent me a picture of himself, pointing a gun at the camera. He wrote something like “go ahead, make my day” in the email. I suppose that could be considered a death threat, but I would have preferred something more dramatic like “I will totally kill you because you didn’t like Deus Ex!” I tried for a while to respond to everyone as graciously as I could, but I eventually petered out. So if you wrote me an angry email ten years ago, I apologize for not getting back to you.

RPS: Have you re-read it recently? What do you think with it? Oddly, it’s a review which has tended to stick in my head. The “This is how the world ends” bit nailing the quotations was a fine flourish. And I also specifically remember that your reservations weren’t actually easy to dismiss – a world where every corner contains 10mm ammo and all that. For all the bile, no-one’s really found a problem in the review.

Tom Chick: I don’t know about you, but I hate going back and reading my old stuff. However, I wrote an updated look at Deus Ex for Gametap recently. So I actually re-read the review and then replayed parts of Deus Ex. I still didn’t care for it, but it was nice to see the engine running smoothly. That was one of my major criticisms. When Deus Ex was released, the Unreal engine struggled mightily with the level design. That was before console systems came along and saved us all from poorly optimized engines.

Deus Ex does deserve credit for trying open-world-ish games before they were really ready. A year before Grand Theft Auto III came along, Ion Storm was trying to drop you into Paris and Hong Kong. That was pretty ballsy, even if there was a curfew or plague or whatever to limit the number of characters onscreen at once. But Ion Storm was biting off way more than they could chew with that graphics engine and particularly with that AI [sic]. Those things just killed the experience for me. Contrast this to Alpha Protocol, which focuses first and foremost on gameplay, confined to smaller more manageable boxes representing warehouses or enemy bases. For all its faults, Alpha Protocol knows how far it can and can’t reach.

RPS: How do you feel about its graduation into a running joke?

Tom Chick: It’s sort of cute. We all have strong opinions about different things, and I’m lucky enough that some of those make an impression on people, for better or worse. But I do wish the reaction was to wonder *why* I didn’t like Deus Ex. Instead, it’s often just shorthand to dismiss something else I’ve written. “Oh, he didn’t like Mass Effect 2? Well, he didn’t like Deus Ex either!” That’s just lazy and it ultimately hurts the level of discourse when we talk about videogames.

For instance, if I hear that someone doesn’t like Casablanca or Jaws or Moon, I want to know *why* he didn’t like it. Those are interesting conversations and at their best, we each learn something, even if it’s just about each other. But unfortunately, those are conversations missing in the internet videogame culture. People tend to judge opinions based not on their insight, but on whether they agree with that opinion. A good review isn’t a good review. It’s a review you agree with.

RPS: Part of me wonders what it’d be like to drop a review like that nowadays. As in, that was an earlier time of the Internet. It was quieter. Seeing the death threats that a peer of mine got for 8/10ing MGS4, I’d be fearing for my life. Thoughts?

Some games have built-in fans who like to vent. And that’s cool. I’ve run into that a fair bit when I’ve been critical of Playstation exclusives like Killzone 2 and Uncharted 2. Nintendo has its defenders, but they don’t have that siege mentality. I wrote a negative review of Metal Gear Solid 4, but began with the premise that the game was mostly fan service, which might have deflected the death threats to your buddy who gave it an 8.

However, I think it’s important to look at that sort of anger as a sort of immaturity, a fundamental insecurity about your own opinion, about being unable to express it without simply being emphatic. It’s a defensive measure more than anything else. If reviewers want to address this – and I feel we should since it permeates the way people talk about videogames – the best we can do is explain ourselves in such a way as to work around that defensiveness. It’s important that we’re articulate, that we give context, that we talk specifics as much as we can, that we avoid lazy comments and clichés and hyperbole, that we’re willing to have conversations.

By the way, ratings systems are an obstacle to all of that, but that’s a whole other conversation.

RPS: Actually, it strikes me that Deus Ex was actually quite an important review for you, in terms of cementing your name and approach. You’re one of the few American reviewer who I’ve felt most likely to go against the critical grain if he feels like it, whether positively or negatively. As in, if you’re willing to come out against Deus Ex, you’ll be willing to damn or praise pretty much anything, in a direct way. Or is that just me?

Tom Chick: You just slammed America, didn’t you? I can’t believe you guys are still smarting about that War of Independence thing. However, my approach hasn’t changed one whit since my very first review. It was of a submarine sim way back in, gosh, 1990 or something. Critical grain should have no bearing on a review, mainly because there are so many more meaningful things to take into account.

By the way, I met Harvey Smith at a Midway press event several years ago. I have a lot of respect for him. He’s a smart, thoughtful, articulate guy. I got to talk to him a bit and he said the guys at Ion Storm were mystified that I could be so critical about Deus Ex, but then I’d write something enthusiastic about some monster truck racing game. Which is a fair point, but I countered that different games have different objectives. Ion Storm was ambitious with Deus Ex in a way that a monster truck game isn’t. We should consider Deus Ex with very different criteria than a monster truck game.

Also, I have no idea what monster truck racing game he’s talking about. Did I really write a positive review of a monster truck game? Oh dear.

RPS: Thanks for your time.
 

Shai-Tan

Banned
From what I read this guy is very hot and cold, black and white with his opinions hiding behind a veil of being more refined.
 

dralla

Member
i really don't understand the point of the article. some guy gives deus ex a low score and now interview him 10 years later? great.
 

obonicus

Member
It's funny, but I think Tom Chick's complaints were accurate, in general. Despite agreeing with his points, I still thought Deus Ex was pretty fun.
 

Jangaroo

Always the tag bridesmaid, never the tag bride.
Gattsu25 said:
The man gave Deus Ex a 3/10 and one of his grievances was that there was ammo in crates?

ugh
He sounds like Armond White. He's entitled to his own opinion but a 3/10? Really now? Shouldn't that score be saved for games that are practically unplayable?
Edit: Read a few posts down folks. I didn't catch the part about his method of scoring.
 

RevenantKioku

PEINS PEINS PEINS PEINS PEINS PEINS PEINS PEINS PEINS PEINS PEINS PEINS oh god i am drowning in them
For instance, if I hear that someone doesn’t like Casablanca or Jaws or Moon, I want to know *why* he didn’t like it. Those are interesting conversations and at their best, we each learn something, even if it’s just about each other. But unfortunately, those are conversations missing in the internet videogame culture.

So true. I'm a bit ashamed I let myself get awash in the mess after realizing it was mostly futile. Should have stuck to my guns. Perhaps it is time to return.

Code:
Jangaroo said:
He sounds like Armond White. He's entitled to his own opinion but a 3/10? Really now? Shouldn't that score be saved for games that are practically unplayable?
By the way, before submitting the review, I doublechecked with my editor about review scores. Gamecenter was using the 1-10 scale. Not the 7-9 scale, they insisted! Even back then, I resisted the idea of the 1-10 scale being a 7-9 scale (that particular battle has long since been lost, of course). So while writing the Deus Ex review, I verified with my editor that a 5 would be an average game and not necessarily a negative score. He confirmed. So I sent in the Deus Ex review with a 3. I figured it was a couple notches below average. Man, can you imagine a 3 these days? No one’s going to use a 3 on any game that doesn’t cost $19.99 or less.
Sounds fair to me!
 

Draft

Member
Deus Ex is great, and legendary, and all that, but also kind of terrible in a lot of ways, and it was guys like Tom Chick and Chet/Erik who knew this before the rest of us. Respect.
 

-tetsuo-

Unlimited Capacity
In
Jangaroo said:
He sounds like Armond White. He's entitled to his own opinion but a 3/10? Really now? Shouldn't that score be saved for games that are practically unplayable?

In my review scale a 3 would be simply "bad", which is pretty close to what he thought about DE probably.
 
Jangaroo said:
He sounds like Armond White. He's entitled to his own opinion but a 3/10? Really now? Shouldn't that score be saved for games that are practically unplayable?
Did you read the article? He scored it under the idea that a 5 was average. So he thought the game was worse than average. Of course now we use the universal 7-9 scale for 95% of our games, which is less offensive.

alr1ghtstart said:
much like Lady Gaga, he does strange/trollish things for attention. People lap it up.
I really don't believe that's true. He has opinions and he shares them, which is great because they seem to upset so many people. :lol

Draft said:
Deus Ex is great, and legendary, and all that, but also kind of terrible in a lot of ways, and it was guys like Tom Chick and Chet/Erik who knew this before the rest of us. Respect.
That's true, they did score it pretty low on its Start-to-Crate ratio. Their walkthrough remains hilarious to this day.
 

spindrift

Neo Member
Jangaroo said:
He sounds like Armond White. He's entitled to his own opinion but a 3/10? Really now? Shouldn't that score be saved for games that are practically unplayable?
On a 7-10 scale, sure. But, dude, he explains the score in the article. You don't even have to click the link, it's quoted right there in the OP. He says he thought DX was below average, and he was using a genuine 1-10 scale with 5 being average. I disagree with him completely that it is below average, but given his opinion that score is entirely reasonable.
[edit, beaten ^]
to add: I find chicks opinion on DX totally baffling, but I can't fault his logic.
 

Gattsu25

Banned
Jangaroo said:
He sounds like Armond White. He's entitled to his own opinion but a 3/10? Really now? Shouldn't that score be saved for games that are practically unplayable?
I guess I should have reworded that post. I actually agree with Tom that a 3 should be for "below average" games so my shock isn't at the score (I really do not have strong feelings one way or the other, I guess...the man is entitled to his opinion) but more about that ammo complaint.

I guess I need to track down this review to see what his other complaints are. Just going by this interview all of his grievances, when viewed from my perspective, are just nitpicks.
 

Sblargh

Banned
obonicus said:
It's funny, but I think Tom Chick's complaints were accurate, in general. Despite agreeing with his points, I still thought Deus Ex was pretty fun.

I think this is part of the problem. He criticizes stuff that are common to every game made at the time, like "Crates. Keys. Looting the dead. A magic sword. Sewers. Spiders. Mana. Fake doors. NPC merchants".

I mean, think about Red Dead Redemption, only the magic sword and mana is different, but there is "Crates, keys, looting the dead, fake doors, NPC merchants". It's basically bashing the game for not recreating the real world.
 

Jangaroo

Always the tag bridesmaid, never the tag bride.
Neuromancer said:
Did you read the article? He scored it under the idea that a 5 was average. So he thought the game was worse than average. Of course now we use the universal 7-9 scale for 95% of our games, which is less offensive.


I really don't believe that's true. He has opinions and he shares them, which is great because they seem to upset so many people. :lol


That's true, they did score it pretty low on its Start-to-Crate ratio. Their walkthrough remains hilarious to this day.
I feel like I should just re-edit my post.
 
Some games have built-in fans who like to vent. And that’s cool. I’ve run into that a fair bit when I’ve been critical of Playstation exclusives like Killzone 2 and Uncharted 2. Nintendo has its defenders, but they don’t have that siege mentality. I wrote a negative review of Metal Gear Solid 4, but began with the premise that the game was mostly fan service, which might have deflected the death threats to your buddy who gave it an 8.

However, I think it’s important to look at that sort of anger as a sort of immaturity, a fundamental insecurity about your own opinion, about being unable to express it without simply being emphatic. It’s a defensive measure more than anything else. If reviewers want to address this – and I feel we should since it permeates the way people talk about videogames – the best we can do is explain ourselves in such a way as to work around that defensiveness. It’s important that we’re articulate, that we give context, that we talk specifics as much as we can, that we avoid lazy comments and clichés and hyperbole, that we’re willing to have conversations.

I like this.
 

Malvolio

Member
His Uncharted 2 review is when I realized that he has nothing left to offer me as a reviewer. We just see things too differently.

It's too bad that the main appeal of Uncharted 2 is merely as a shooter. Having played through the story once, I have no desire to revisit it. There are too few memorable moments and not enough meaningful character interaction.- Tom Chick
 

Gravijah

Member
Person gives game low score, people attack persons opinion, in turn wonder why review system is corrupt and meaningless.
 

obonicus

Member
Sblargh said:
I think this is part of the problem. He criticizes stuff that are common to every game made at the time, like "Crates. Keys. Looting the dead. A magic sword. Sewers. Spiders. Mana. Fake doors. NPC merchants".

The way you talk it's as if all games were bad back then. Deus Ex ran like crap, had absolutely terrible AI, a (perhaps purposefully) cliche-ridden plot and was riddled with a lot of the worst design decisions of the early 00s.
 
Sblargh said:
I think this is part of the problem. He criticizes stuff that are common to every game made at the time, like "Crates. Keys. Looting the dead. A magic sword. Sewers. Spiders. Mana. Fake doors. NPC merchants".

I mean, think about Red Dead Redemption, only the magic sword and mana is different, but there is "Crates, keys, looting the dead, fake doors, NPC merchants". It's basically bashing the game for not recreating the real world.

sounds kind average :p Umm doesnt this kinda prove the point that DX isnt as revolutionary as it is often pointed out for being lol.....i get your point but you should've used examples that show why its different from other games of the time, here you pretty much prove his point....

That being said i've always had soft spot for ambitouse yet flawed games and Deus Ex is one of the best.
 

fallout

Member
EviLore said:
Tom thinks Kohan 2 is better than Kohan: Ahriman's Gift, etc.
... I can't tell if you're saying that as a joke or not.

Tom Chick: But I do wish the reaction was to wonder *why* I didn’t like Deus Ex. Instead, it’s often just shorthand to dismiss something else I’ve written. “Oh, he didn’t like Mass Effect 2? Well, he didn’t like Deus Ex either!” That’s just lazy and it ultimately hurts the level of discourse when we talk about videogames.

For instance, if I hear that someone doesn’t like Casablanca or Jaws or Moon, I want to know *why* he didn’t like it. Those are interesting conversations and at their best, we each learn something, even if it’s just about each other. But unfortunately, those are conversations missing in the internet videogame culture. People tend to judge opinions based not on their insight, but on whether they agree with that opinion. A good review isn’t a good review. It’s a review you agree with.​
 

obonicus

Member
fallout said:
... I can't tell if you're saying that as a joke or not.

Tom Chick: But I do wish the reaction was to wonder *why* I didn’t like Deus Ex. Instead, it’s often just shorthand to dismiss something else I’ve written. “Oh, he didn’t like Mass Effect 2? Well, he didn’t like Deus Ex either!” That’s just lazy and it ultimately hurts the level of discourse when we talk about videogames.

For instance, if I hear that someone doesn’t like Casablanca or Jaws or Moon, I want to know *why* he didn’t like it. Those are interesting conversations and at their best, we each learn something, even if it’s just about each other. But unfortunately, those are conversations missing in the internet videogame culture. People tend to judge opinions based not on their insight, but on whether they agree with that opinion. A good review isn’t a good review. It’s a review you agree with.​

Pretty much. I think most of Tom's remarks about games are spot on but I have a hard time agreeing with him, especially when it comes to relative ranking of games.
 

Stealth

Member
Chick is fun for always posting a unique take on games, such as the infamous Killzone 2 "midget on a rampage" review. But when an interview starts off with "The exception was Tom Chick, now one of the most respected American games journalists currently writing about the medium," I immediately grow wary. Really, we have to flaunt some artificial credentials before introducing the subject of the article now? I doubt many gamers even know who the hell this guy is (as is already evident in this thread, no doubt).

Besides that one line, the whole thing sort of reads as Chick and the interviewer joking about how he wasn't wrong about his criticisms and yet he still gets shit for it. This is the same sort of stupid shit that Ebert does, claiming video games aren't art and then having a bunch of people rush to him trying to sway his opinion. Only then Ebert comes back and says, "LOL, all the games you said are art are not, and here is my opinion why." And yet that's really not any proof at all. Not to say I disapprove of his method or what is said; on the contrary, I simply feel like the article is founded in a rather indefensible position.

If anything, the takeaway here should be that yes, good games do have flaws, and it would behoove us to be more critical of them (hello, Modern Warfare!). That seems to be the Chick approach anyway: if a game is perceived as AAA, then rate it on a AAA scale, not a standard scale. However, the number of people reading this and rushing to defend DX or to jump in with the bashing will likely overwhelm the logical considerations here. Maybe the interview should have been about whether gamers are worthy of quality games journalism?
 
interesting interview. i wasn't really in the know about tom chick other than hearing his name a few times, but i respect his stance on reviews and what they should accomplish.
 

bluemax

Banned
He's still a better reviewer than everyone who has ever and ever will work for IGN.

Also he's less annoying than Tim Rodgers!

Man, I'm really damning him with faint praise.
 

Twig

Banned
Stealth said:
Chick is fun for always posting a unique take on games, such as the infamous Killzone 2 "midget on a rampage" review. But when an interview starts off with "The exception was Tom Chick, now one of the most respected American games journalists currently writing about the medium," I immediately grow wary. Really, we have to flaunt some artificial credentials before introducing the subject of the article now? I doubt many gamers even know who the hell this guy is (as is already evident in this thread, no doubt).
I wouldn't be surprised if they were being somewhat sarcastic. If you've read RPS at all in the past, then you know it isn't outside the realm of possibility.

But to top it all off: There is an element of truth in there. Tom Chick is definitely one of the better writers out there. (opinion) He's been around for a while, and people in the industry know who he is. (fact)
 

Beth Cyra

Member
Ok I think it is dump to hate on someone that doesn't like a popular game.

But honestly it is far more fucking stupid to have an interview with a guy over the fact he gave a popular game a 3/10, seriously is the news day that damn slow?
 

grumble

Member
To be honest, I find his criteria for judging a game to be kind of warped and inconsistent. He also tends to miss the synergistic aspects of the games sometimes, where individual pieces might not be spectacular but then combined they all work to provide a memorable experience.

Some of his reviews I honestly just don't get. The mark of a good reviewer is someone who used the same benchmark within reason for all of their reviews, and I don't think he does that.
 

DeBurgo

Member
you know you look at game rankings right now and deus ex has near universal praise, but I could've sworn there were a lot of fairly prominent 8 out of 10 reviews for the game when it came out. The big one being gamespot's which was like 8.2 out of 10, but I thought there were more.

of course 8 out of 10 is still a really good game, but even back then publications had the 7-10 scale... and maybe while that's still a far cry from the 3/10 score but I remember a lot of people being (somewhat justifiably) pissed at how badly the game performed. I also remember a few people loudly proclaiming that Deus Ex was yet another stinker from Ion Storm.

I guess it's just hard for me to find a low review of the game controversial like he and the interviewer are making it sound. Perhaps it's a bit delusional to feel (as I often feel) the game's been a bit of an underdog both critically and sales-wise, at least when it first came out... but this idea that it's been this holy cow since release hardly seems accurate. Chick's review just looks like a review that was within the normal spectrum (albeit on the low end) of critical opinion of the game at the time. Espousing it as some kind of watershed piece for himself just makes him (or maybe the interviewer, he seems to be tooting chick's horn a bit more than chick himself is) look out of touch.
 

Twig

Banned
TruePrime said:
Ok I think it is dump to hate on someone that doesn't like a popular game.

But honestly it is far more fucking stupid to have an interview with a guy over the fact he gave a popular game a 3/10, seriously is the news day that damn slow?
You clearly don't read RPS. Or at least you haven't been for the past week or so.

Suffice it to say you don't know what the fuck you're talking about.
 
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