ManaByte
Gold Member
It is a bandaid feature.
Never used a Gsync/freesync PC monitor I see.
It is a bandaid feature.
Did you even look at the link? That's an old page. I have an X90J. It got the firmware update for the PS5 auto tone mapping about a month ago. Look at that page, there is nothing talking about VRR there. It's all about the auto-settings Bravia's have for the PS5. The January 2022 date was them covering their ass. The update is already out. If you have one of the 2021 TVs, and update it, the next time you turn on your PS5 it'll detect the settings and auto-configure the HDR.
Do you even have one of these Bravias or a PS5 or are you just console warring?
I've checked it and you're right, it's an old page. It was posted on an other message board and I thought they knew what they were referencing
Anyway if you don't think Vincent is reliable and he's just speculating, just wait for an official PR.
In any case since they have a new line of TVs with VRR at launch it seems that they have sorted out the issues that plagued previous TVs.
VRR isn’t even implied here.Sony BRAVIA Gaming TVs for PlayStation
Ultimate gaming with BRAVIA TVs from Sony. True-to-life color and detail, fast response time and immersive sound to optimize your PlayStation experience.electronics.sony.com
- Software updates on both PlayStation®5 and BRAVIA are required, and will be available by end of January 2022.
So instead to ask devs for better games you keep the same narrative that brought us Cyberpunk, Battlefield, etc etc.We can't trust Devs to release finished games and you expect locked framerates
We've even through this a hundred times the number of locked 120fps games especially on console you can count on one hand.
VRR isn’t even implied here.
So instead to ask devs for better games you keep the same narrative that brought us Cyberpunk, Battlefield, etc etc.
It is a bandaid feature on PC… it was created for that.Never used a Gsync/freesync PC monitor I see.
You can ask all you want, you're not getting it. In the meantime, VRR solves the problem.So instead to ask devs for better games you keep the same narrative that brought us Cyberpunk, Battlefield, etc etc.
Seems like for you devs focusing in delivery an optimized product is just a bad thing lol
That made me laugh more than I'd expected. Bravo!!Monitor: i am 60hz and that's all i will do
gpu: but i can only do 40fps.
monitor: i am 60hz and that's all i will do! enjoy your stuttering/input lag.
Unfortunate having to rely on VRR but that seems to be the reality with games these days. For example BF2042 is awful on PS5 compared to Series X. It would fix problems the devs aren’t going to fix.Not better than you know have solid framerate.
It is a bandaid feature… you need it when you are already hurt… when you are good you don’t need it.
Of course after PS5 get it you will no more make it like a god send feature better than what it is made for
Took them long enough. Hope it doesn't have issues and they also include support for 1440p soon
At this point unfortunately I guess they won't be able to do anything about the HDMI 2.1 port bandwidth being limited to 32GB compared to XSX's 40GB and GPU's 48GB
Depends on the TV.Is it true that VRR degrades the image quality?
Nah.Do games need to be patched for VRR support?
It is a better way to tell the industry your money matters.Well you stop buying games until every game has a locked framerate and let the rest of us carry on and use VRR.
Lol, what a fantastic explanation!no and no.
it doesn't degrade image quality and VRR is basically the GPU and monitor talking to each other.
without VRR think of it like this:
monitor: i am 60hz and that's all i will do
gpu: but i can only do 40fps.
monitor: i am 60hz and that's all i will do! enjoy your stuttering/input lag.
with VRR think of it like this:
monitor: i am 60hz!
gpu: ok but i can only do 40fps
monitor: ok then i will lower to 40hz for you.
gpu: thanks, ok now i can maybe manage 45fps
monitor: i will do 45hz now.
Ive already got a PS5, had one ages.
I'll be talking about all the apologies and backpedalling when people realise what a great feature it is.
Increase the bandwidth?? Isn’t it standard 48gbps for HDMI 2.1?I'll believe it's happening not when the VRR update is out for Sony TVs, because two of the TVs already got the VRR update, but when there's confirmation they're able to increase the bandwidth on the PS5 HDMI port to support it correctly. We ALREADY have two Sony TVs on the market with VRR support. Yet no real concrete confirmation on the console outside of speculation.
It is a better way to tell the industry your money matters.
Sadly to see guys like you defending the need of a bandaid feature in a fixed hardware lol
It is not standard… it is optional… there is just a minimum.Increase the bandwidth?? Isn’t it standard 48gbps for HDMI 2.1?
It is a bandaid feature on PC… it was created for that.
You try to setup your game for your target framerate… if you don’t reach there you use Adaptive Sync.
And in PC that is heavy variable hardware wise it is a useful bandaid… not so much in a fixed hardware where the games should be delivered with constant framerate.
Yeah, there have been a lot of TVs that supported g-sync in the last 10 years, LOLWhat you've been missing since g-sync hit the pc market, 10 years ago. xD
More like people are going to realise for themselves how much of a fraud you are considering the limited application it has for consoles (along with the fact that a lot of TV's shit the bed when it's enabled).
I wonder if anyone realizes that the December rumor was never actually real or credible.
Increase the bandwidth?? Isn’t it standard 48gbps for HDMI 2.1?
Thanks god I should play the 60fps mode… I don’t play PS3 games anymore.I live in the real world, just downloading Dirt 5 on PS5, the framerate isn't locked in 120fps mode, you enjoy your judder and I'll enjoy VRR.......lol
He says the TVs will launch with VRR coinciding with a PS5 firmware update.Title is probably a bit misleading.
New TVs are out in spring (traditionally) but about the VRR firmware support Vincent just states it's imminent.
I'm a fraud for enjoying getting rid of screen tearing and judder
Exposed yourself as bitter fanboy because I've been having a better experience than you, just check the VRR box when it comes and enjoy...you can PM me the apology.
Ive already got a PS5, had one ages.
I'll be talking about all the apologies and backpedalling when people realise what a great feature it is.
Don't cry.
I have 2 VRR capable displays that I use on my PC's. It's worth it's weight in gold on PC when you can't be asked to optimise settings for a particular framerate target (or if the game is just a shit port and will run inconsistently regardless).
Other than some edge case scenarios, most console games run at a particular framerate target with vsync enabled. VRR does fuck all most of the time.
The only time it's useful on console are times when the developers haven't done their jobs properly and failed to properly hit a particular framerate target. As far as consoles go it's nothing more than a crutch considering you have zero autonomy on how you want to run your games. VRR or no VRR sub 30 fps is still sub 30fps, sub 60fps is still sub 60fps and sub 120fps is sub 120fps.
wait there are people that static refresh rate is better then vrr? Been sold since the early days of gsync myself.
edit: never mind I see them
Right now the PS5 HDMI port is capped at 32gbps.
We can't trust Devs to release finished games and you expect locked framerates
We've even through this a hundred times the number of locked 120fps games especially on console you can count on one hand.
Not better than you know have solid framerate.
It is a bandaid feature… you need it when you are already hurt… when you are good you don’t need it.
Of course after PS5 get it you will no more make it like a god send feature better than what it is made for
Certain people act like games are movies, where you can exactly control the framerate as you want. Turns out games are dynamic, which means the performance impact is dynamic too, which means framerate will never be perfect throughout the entire game.Don't turn it on then if you don't agree with it, I couldn't care less what you do
I'm downloading an example today with Dirt 5 where the framerate goes from 120fps into the eighties, you can bitch about developers but in the real world not many games have totally locked framerates, in fact hardly any do. So I'll be quite happy playing Dirt 5 with VRR on and you enjoy the judder.
Obviously Sony agree with me or they wouldn't be bringing the feature to PS5, why don't you contact them and tell them they are wrong and Devs should lock all framerates.
Yeah solid fps>VRR
These are consoles not un-optimized PC's.
We don't need to give these devs a reason to get lazy with programming and use VRR as a crutch.
"VRR at launch coinciding with the imminent arrival of VRR on PS5 following a firmware update"He says the TVs will launch with VRR coinciding with a PS5 firmware update.
Coinciding implies both will happen around the same time. And we know these TVs will launch around March-April.
Right now the PS5 HDMI port is capped at 32gbps.
Okay and they can increase the bandwidth through software? If not, can’t they just keep it at 32gbps and shave off some other feature through a video option to activate vrr? I have an old HDMI 2.0 TV but can still play at 120hz if I’m okay with 1080p and no HDR.It is not standard… it is optional… there is just a minimum.
Yup it’ll go away, it’s only of theoretical interest to know the framerate on a PC using gsync, I wouldn’t have a clue if a game ran at 65 or 85fps without looking at the counter in the corner, everything looks smooth as butter.If this means the end of Digital Foundry frame drop graphs, I’m all for it. The less fuel for console warring, the better.
That's related to current OLED displays, nothing to with degraded quality from console or while displayed on LCD.Is it true that VRR degrades the image quality? Do games need to be patched for VRR support? I know nothing about this.
I know it's hard for you to understand but.... solid performance is far better than VRR kicking in with dips in performance.You go and tell Sony then, they seem to think it's worth doing.
You can always not turn it on if it upsets you.
Wait. Never confirmed coming to the PS5? That can't be right.I. Guess now that December is gone, might as well pick a new ambiguous date for a feature never confirmed coming.
Uh no shit. And native 4k is better than DRS. So why aren't all games native 4k? It's better! Don't allow lazy devs to use DRS. We need locked 4k. /sI know it's hard for you to understand but.... solid performance is far better than VRR kicking in with dips in performance.