Sony looks to have the most complete VR solution so far. That could change with new announcements between now and mid 2016 when Morpheus ships, but based on what we know now, Morpheus looks to be the best solution.
A VR solution needs 5 major components:
1) A Head Mounted Display - Sony is industry leading in refresh rate and latency. Resolution and FoV are reasonable, though not industry leading. Comfort and optics (especially for folks wearing glasses) are industry leading.
2) Tracking Solution - Sony has an excellent solution with the PS Camera. Others may be comparable, but the PS Camera already exists and is proven technology.
3) Controllers - Sony has the best solution I've seen in the Move controllers. No one has demonstrated anything close.
5) CPU/GPU engine - Sony has the PS4, which will be behind PC's in power, but ahead of anything Microsoft or Nintendo has available.
6) OS & Game software - Sony is fairly well advanced on Dev Kits and is giving itself plenty of time to optimize and debug the OS/drivers/API. Some of the internal Sony studios are rumored to be focused on Morpheus titles, giving Sony a head start (i.e., they are not highly dependent on 3rd party titles).
None. I am already ready for this fad to die.
Trying VR is quite compelling in itself.Personally, none, I have no interest in vr because they have not shown compelling reasons to like it.
you realize that, very shortly here, Oculus, by themselves, will have sold about half that figure in dev kits alone? They've sold over 100,000 DK2s alone. The market for VR on the PC will be well above 500k.
Oculus will probably be the best by spec and support at the moment
I had that figure in mind, I thought maybe 4x that would be generous enough of an amount for initial sales. Are there any sort of estimations out there by industry figures on how much they're looking to sell?
Have you ever tried VR?
I feel like this happens in every thread about VR.
I can understand that the overall package can result in a better experience despite the specs, so I'd have no problem believing that Vive is on top right now, but you specifically say specs... the lower resolution and (apparently?) LCD panels of Vive surely mean CB is still technically higher spec?it flat-out has the best specs at the moment.
None. I am already ready for this fad to die.
I can understand that the overall package can result in a better experience despite the specs, so I'd have no problem believing that Vive is on top right now, but you specifically say specs... the lower resolution and (apparently?) LCD panels of Vive surely mean CB is still technically higher spec?
Only for 1 out of those points is Morpheus the best (partially, as the resolution is not). The tracking solution of Vive seems to be way better. Controllers remains to be seen. For CPU&GPU there isn't even a discussion and I don't understand what has Nintendo to do with this discussion (being there just to justify some kind of superiority). And OS&Game software is also kind of tricky, as there are already games out there on PC supporting already the VR.
A) and B) are really big points for me for VR to succeed in commercial consumer endeavors. A standard abstracted interface for the devices needs to exist and it needs to be adopted universally at least as an option with some sacrificed functionality.in the present, as in, right now, Valve's headset is superior because A) it has oculus rift support as well, B) it is shipping with a unifying API, and C) it flat-out has the best specs at the moment.
It does. It's almost not worth defending it anymore, most of the people that call it a fad have no interest in reading about or discussing it.
Although I've saved a few threads for future crow eating contests where I have been part of the defense force. If VR does fail, I'll be happy to take the shit that I've dished out...but I don't bet on much unless I've done my homework.
By the way, that's crazy that you knew Palmer Luckey.
Have you ever tried VR?
I feel like this happens in every thread about VR.
I'm saddened Nintendo isn't part of the pioneering. Missed opportunity there. But I'm going to wait it out and see which HMD has the least issues with the best price.
One of these things is not like the other.
Hololens isn't VR
Morpheus for sure. Going by report the simple sony demos are a lot better thsn you can find anywhere else. Plus it will get all the big vr projects as almost all are already announce.
But the biggest reason is it will be a fix spec. Unlike the other vr that will likely be update at least yearly. It will be very unlikely sony will update the vr tech until ps5. So buying morpheus you are set for years.
I think they said something along the lines of "when VR is ready [for mass-market, i.e. cheaper to produce], we'll be there". They're not the company at the bleeding edge of technology.
Why are you posting here then? We are trying to have an discussion.
Yes, I tried occulus at the last three pax primes. Most recently played superhot twice.
I see a lot of people saying they aren't interested, including a mod.
Sounds like you used a DK2, then.
I'm sorry you think it is a fad, though. I really don't. I hope that when these consumer models come out, you will give them a try and possibly be open to changing your mind!
Certainly for some areas a PC solution like Oculus Rift is industry leading, but no one is currently industry leading in all 5 areas. At this point, Sony seems to be ahead when you add up all 5 areas. This could easily change in the future, but we will have to wait and see.
Realistically, and let's be honest here - I will own all these headsets pretty much on day one.