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Yakuza Community Thread - FEEL THE HEAT!

Akibared

Member
giphy.gif


I was bored.

That's hilarious!
 

hamsjams

Member
Hi everybody! I've been interested in the Yakuza series for awhile and I'm now sitting here eagerly awaiting the arrival of my copy of Yakuza 0. I'm wondering if anyone could answer a question for me?

How much of the more sexually explicit content is required to beat or do well in the game? I'm really excited to experience the combat, atmosphere, and strange storytelling but I have Zero interest if not slight discomfort with anything attempting eroticism. Apologies if this question's already been asked!
 
Hi everybody! I've been interested in the Yakuza series for awhile and I'm now sitting here eagerly awaiting the arrival of my copy of Yakuza 0. I'm wondering if anyone could answer a question for me?

How much of the more sexually explicit content is required to beat or do well in the game? I'm really excited to experience the combat, atmosphere, and strange storytelling but I have Zero interest if not slight discomfort with anything attempting eroticism. Apologies if this question's already been asked!
I wish I could answer this with absolute confidence, but since I haven't played Zero yet, I obviously can't. But judging from my past experiences with the series, the game usually doesn't ask you to do any of those sexual contents in order to beat the main story. If I remember correctly, Yakuza 4 and Yakuza 5 only had a little hostess segment in their main story and even that isn't really that much explicit. You just sit around and talk to some girls.

Though, with Yakuza 0 being set during 80s I'm not sure how these stuff might've been handled here. So hopefully Shadow and other guys who have finished the game can give you a better answer.
 

Sallokin

Member
Hi everybody! I've been interested in the Yakuza series for awhile and I'm now sitting here eagerly awaiting the arrival of my copy of Yakuza 0. I'm wondering if anyone could answer a question for me?

How much of the more sexually explicit content is required to beat or do well in the game? I'm really excited to experience the combat, atmosphere, and strange storytelling but I have Zero interest if not slight discomfort with anything attempting eroticism. Apologies if this question's already been asked!

If your threshold is literally anything attempting eroticism you're definitely going to bump up against some of that through the general course of play. If you critical path the game and somehow manage to avoid any of the substories etc I think you might be ok? My memory is poor, but there might be a few moments that make you uncomfortable. If your threshold is a little higher than lit. anything sexual, you should be ok. Maybe take a peek at a guide to see which substories/activities to avoid.

I'm sure other folks here are more familiar with that title and can maybe give you a more focused breakdown.
 

Gacha-pin

Member
Hi everybody! I've been interested in the Yakuza series for awhile and I'm now sitting here eagerly awaiting the arrival of my copy of Yakuza 0. I'm wondering if anyone could answer a question for me?

How much of the more sexually explicit content is required to beat or do well in the game? I'm really excited to experience the combat, atmosphere, and strange storytelling but I have Zero interest if not slight discomfort with anything attempting eroticism. Apologies if this question's already been asked!

It's very hard to tell without knowing how low or high of your bar against those contents is.

Almost all the female characters are actual porn stars in zero. The game world is filled with shop and neon signs like Hand job 5000yen, Blow job 10,000yen and such all over the places. Are these OK to you?
 
I had a hard time with the diving stuff as well. As far as I know there isn't some secret to leveling up any faster and I too quit before I hit even rank 8.

I really wanted to chime in on the baseball mode because I played this for abnormally long stretches. I basically maxed out the levels of all available players. It's so basic, but I really got into it.

Glad its not just me. The diving game is great fun, but asking you to get that much XP was nuts! Still though, I've been addicted to getting higher scores on each course though! Darn mini game...

Yeah, I've been replaying baseball loads to level up characters. I've only got 4/5 matches left in the mini game to have it completed. I'll have to check the completion list though just to see if there is any other challenges I still have to complete. I've also almost leveled up everyone in the Snack Bar mini game as well (loving this mini game, the stories from this mini game are so good). Then it'll be time to go back to Kamuracho to work on Rizap, power leveling Kiryu, the batting cage, and the last hostess.
 

hamsjams

Member
I wish I could answer this with absolute confidence, but since I haven't played Zero yet, I obviously can't. But judging from my past experiences with the series, the game usually doesn't ask you to do any of those sexual contents in order to beat the main story. If I remember correctly, Yakuza 4 and Yakuza 5 only had a little hostess segment in their main story and even that isn't really that much explicit. You just sit around and talk to some girls.

Though, with Yakuza 0 being set during 80s I'm not sure how these stuff might've been handled here. So hopefully Shadow and other guys who have finished the game can give you a better answer.

If your threshold is literally anything attempting eroticism you're definitely going to bump up against some of that through the general course of play. If you critical path the game and somehow manage to avoid any of the substories etc I think you might be ok? My memory is poor, but there might be a few moments that make you uncomfortable. If your threshold is a little higher than lit. anything sexual, you should be ok. Maybe take a peek at a guide to see which substories/activities to avoid.

I'm sure other folks here are more familiar with that title and can maybe give you a more focused breakdown.

It's very hard to tell without knowing how low or high of your bar against those contents is.

Almost all the female characters are actual porn stars in zero. The game world is filled with shop and neon signs like Hand job 5000yen, Blow job 10,000yen and such all over the places. Are these OK to you?

Thanks for the responses. If it's in service of plot and atmosphere or played for comedic effect then I have no qualms. The closer something gets to being titillation for the sake of it, the less interest I have. I suppose what I was most afraid of was having to spend too much time with the Phone Club or Catfight-type stuff. Those obviously can be humorous too, but also seem to be more gratuitous.

Thankfully your answers seem to indicate that those types of content are largely optional or offset more by their other purposes. For instance, the signs in Gacha-pin's post strike me as mainly building the setting. I can't read them either, but even if I could that wouldn't bother me. I've heard of the side-story involving the dominatrix that's too meek and that sounds hilarious. It's admittedly very dependant on subjective gut feelings.

I guess a better question would have been how much am I forced to interact with Phone Club activities and content approaching its level of explicitness? Even if I had to do it a lot I would put up with it. I'm too damn excited for the rest of the game!
 
Thanks for the responses. If it's in service of plot and atmosphere or played for comedic effect then I have no qualms. The closer something gets to being titillation for the sake of it, the less interest I have. I suppose what I was most afraid of was having to spend too much time with the Phone Club or Catfight-type stuff. Those obviously can be humorous too, but also seem to be more gratuitous.

Thankfully your answers seem to indicate that those types of content are largely optional or offset more by their other purposes. For instance, the signs in Gacha-pin's post strike me as mainly building the setting. I can't read them either, but even if I could that wouldn't bother me. I've heard of the side-story involving the dominatrix that's too meek and that sounds hilarious. It's admittedly very dependant on subjective gut feelings.

I guess a better question would have been how much am I forced to interact with Phone Club activities and content approaching its level of explicitness? Even if I had to do it a lot I would put up with it. I'm too damn excited for the rest of the game!

The phone chat line is completely optional. At no point in the main game are you required to do it to further the plot. Unless you are going for all the trophies/100% completion on the side stuff in the game you can skip them (there are side missions tied to these events though so if you want to fight the secret boss you'll need to do them).

As for the video store, if I'm remembering correctly you do have to do into that place to further the plot at a couple of points but I don't think you ever actually have to watch the videos. Its worth noting though that the videos aren't really what I'd class as explicit - just girls in their underwear playing with balloons for some reason, a couple are in a bath.

As for the horrible Cat Fighting mini game, you do have to interact with that once for plot reasons, but that's it. Once its done you thankfully never have to touch it again unless you want to go for 100% completion in side stuff or the platinum trophy. Content wise its just scantily clad women fighting each other (rather brutally actually, since they just lifted heat moves from Yakuza 5 and set them to the character models).
 

Tizoc

Member
Where ma boi Irish at? THE PEOPLE HUNGER!
THEY DESIRE THE PROMISED LAND TO DISCUSS THE GLORY THAT IS YAKUZA 0.

Also holy shit
Ryuji Goda was huge even as a middle schooler.
And he was loaded, dude gave me 30 mil just for beating him
 

IrishNinja

Member
Where ma boi Irish at? THE PEOPLE HUNGER!
THEY DESIRE THE PROMISED LAND TO DISCUSS THE GLORY THAT IS YAKUZA 0

RIGHT HERE FAM

apologies for the tardiness - got back into town on a late flight last night, trying to get this thing tossed together in the next hour or two! we're gonna have some placeholders while cj_iwakura & i get it together, but right now we're lacking a thread logo - anyone down to whip one up on the fly? you'll absolutely get cited for it!
if not, i'll work with what we've got.
 
Where ma boi Irish at? THE PEOPLE HUNGER!
THEY DESIRE THE PROMISED LAND TO DISCUSS THE GLORY THAT IS YAKUZA 0.

Also holy shit
Ryuji Goda was huge even as a middle schooler.
And he was loaded, dude gave me 30 mil just for beating him

I loved that side mission. Its funny, but I noticed that also compared to other optional battles at that point in the game he was way more tough and powerful than random goons you meet. It was an awesome nod to his future self :)
 

oneida

Cock Strain, Lifetime Warranty
Where ma boi Irish at? THE PEOPLE HUNGER!
THEY DESIRE THE PROMISED LAND TO DISCUSS THE GLORY THAT IS YAKUZA 0.

Also holy shit
Ryuji Goda was huge even as a middle schooler.
And he was loaded, dude gave me 30 mil just for beating him
god damnit why did i read this
nooo damnit
 

hamsjams

Member
The phone chat line is completely optional. At no point in the main game are you required to do it to further the plot. Unless you are going for all the trophies/100% completion on the side stuff in the game you can skip them (there are side missions tied to these events though so if you want to fight the secret boss you'll need to do them).

As for the video store, if I'm remembering correctly you do have to do into that place to further the plot at a couple of points but I don't think you ever actually have to watch the videos. Its worth noting though that the videos aren't really what I'd class as explicit - just girls in their underwear playing with balloons for some reason, a couple are in a bath.

As for the horrible Cat Fighting mini game, you do have to interact with that once for plot reasons, but that's it. Once its done you thankfully never have to touch it again unless you want to go for 100% completion in side stuff or the platinum trophy. Content wise its just scantily clad women fighting each other (rather brutally actually, since they just lifted heat moves from Yakuza 5 and set them to the character models).

That sounds just fine. Thank you for the information!

Now back to desperately pining for my copy to arrive.
 

Gacha-pin

Member
Thanks for the responses. If it's in service of plot and atmosphere or played for comedic effect then I have no qualms. The closer something gets to being titillation for the sake of it, the less interest I have. I suppose what I was most afraid of was having to spend too much time with the Phone Club or Catfight-type stuff. Those obviously can be humorous too, but also seem to be more gratuitous.

Thankfully your answers seem to indicate that those types of content are largely optional or offset more by their other purposes. For instance, the signs in Gacha-pin's post strike me as mainly building the setting. I can't read them either, but even if I could that wouldn't bother me. I've heard of the side-story involving the dominatrix that's too meek and that sounds hilarious. It's admittedly very dependant on subjective gut feelings.

I guess a better question would have been how much am I forced to interact with Phone Club activities and content approaching its level of explicitness? Even if I had to do it a lot I would put up with it. I'm too damn excited for the rest of the game!

Sounds like you will be fine. You have to play the phone club mini game once or twice during one sub plot. You can ignore this sub plot but I guess you wan to complete it because it's a big easy money maker and money is everything in zero ;p money money money( ´3`)
 

Sgblues

Member
Yeah I had heard about it, I saw the face and it seemed familiar and then it came back to me.

And yeah he was cool in Kenzan.
 

IrishNinja

Member
maaan when i asked for this avatar, i should've found the earlier base one before i had that nujabes logo on the upper left, now the tail is hanging down beneath the yakuza banner oddly, haha

also should've put borders on it so it'd look more uniform with the shenmue one...anyone good at imaging & bored?
 
Any word about this?

As in, is any of the original music from the Japanese version left, or have they swapped it all out?

Going from an Atlus interview, sounds like just the intro and outro music (done by a Japanese artist) is cut for licensing reasons, just like the rest of the games. All the other music seems to be intact.


Also, yay. Finally finished the Kamuracho gang missions in Yakuza 6. Can't believe they chucked 3!
of Amon at you at once, guess he finally got his hands on cloning tech! Kinda lazy though, should have just modeled all 4 of his Amon family to fight you instead...
.

Also completed the snack bar missions. Those were absolutely excellent, snack bar is so much preferable to hostess clubs in my opinion, I just love the banter and interaction with the locals. Please bring this mini game back for the next Yakuza game Sega!
 

Sgblues

Member
Yeah it was a missed opportunity not to add
the other Amon brothers
along with Komeki, Gary, Mack and other characters Kiryu has met over time in the games for clan creator.

I liked the snack bar conversations as well but it could extend to others things in future games not just being a conversation piece but also an ice breaker for having characters interacting with others and getting them to be more friendly.

I wished it could have been used like a mini trust building event for the other kids at the orphanage when Kiryu came back and as he has been away, the kids had to either confine in each other about things bothering them or keep it to themselves since they either felt there was no one to talk to or were embarrassed about, so with the talking event each kid could talk about how they were coping with stuff, how it affected them and their plans for the future and how its changed from the last time we were able to speak to them personally.
 
maaan when i asked for this avatar, i should've found the earlier base one before i had that nujabes logo on the upper left, now the tail is hanging down beneath the yakuza banner oddly, haha

also should've put borders on it so it'd look more uniform with the shenmue one...anyone good at imaging & bored?
How is this?
q4EqtkJwY.png
 
Yeah it was a missed opportunity not to add
the other Amon brothers
along with Komeki, Gary, Mack and other characters Kiryu has met over time in the games for clan creator.

I liked the snack bar conversations as well but it could extend to others things in future games not just being a conversation piece but also an ice breaker for having characters interacting with others and getting them to be more friendly.

I wished it could have been used like a mini trust building event for the other kids at the orphanage when Kiryu came back and as he has been away, the kids had to either confine in each other about things bothering them or keep it to themselves since they either felt there was no one to talk to or were embarrassed about, so with the talking event each kid could talk about how they were coping with stuff, how it affected them and their plans for the future and how its changed from the last time we were able to speak to them personally.

I like the idea for the orphanage stuff, it was so nice to see those characters again at the beginning of the game but it was a brief cameo at best :(
which to be fair sums up 90% of all returning support characters screen time in Yakuza 6 that aren't Akiyama, Date or Haruka
.

And yeah, the gang creator seems like a bit of a missed opportunity in some regards - having a bonus mode with missions where past characters (even those that are dead) appear as team mates or adversaries would have been cool. Having sets of missions based on each Yakuza game would have been cool. I do actually like the mode, for my next playthrough I'll try to do a playthrough of the gang mode without using the super rare cards as they made things easier (not that I'm complaining, those Amon missions would require way more grinding otherwise!)
 

Skulldead

Member
I'm having a gaming regret right now.... why the hell i didn't start that series sooner....

Yeah i bought every game, i played Yakuza 1 at release, but didn't finish it, got the 2 for cheap, never play it. Play demo of 3, bought it, didn't finish it... but never replay it, bought 4, still sealed.... bought dead Soul, finish it, i know it a spin off so.

But right now I've just reach chapter 8 on yakuza 1 (ps2 version)... this is legit epic storyline, i'm totally hook. The world, the sidemission (i use a guide because yeah missable are a pain in this game), the music. The loading are long and Combat are repetitive, but i remember in 3 it was way better, can't imagine the other one.

I know i had to play that series because it was my kind of game, but i don't know why, perhaps i'm in the mood of a simple action rpg, but i'm having a blast right now. Can't wait to play 2 on ps2.


I have some question :

- Does the other game are harder ? Random encounter are a little way to easy (boss fight are moderate difficulty, but i would take something more challenging)

- The Samurai spin-off worst the time even if they are in Japaneses ?

- The 2 Psp games worst it too ?

Thank you
 

Gacha-pin

Member
I'm having a gaming regret right now.... why the hell i didn't start that series sooner....

Yeah i bought every game, i played Yakuza 1 at release, but didn't finish it, got the 2 for cheap, never play it. Play demo of 3, bought it, didn't finish it... but never replay it, bought 4, still sealed.... bought dead Soul, finish it, i know it a spin off so.

But right now I've just reach chapter 8 on yakuza 1 (ps2 version)... this is legit epic storyline, i'm totally hook. The world, the sidemission (i use a guide because yeah missable are a pain in this game), the music. The loading are long and Combat are repetitive, but i remember in 3 it was way better, can't imagine the other one.

I know i had to play that series because it was my kind of game, but i don't know why, perhaps i'm in the mood of a simple action rpg, but i'm having a blast right now. Can't wait to play 2 on ps2.


I have some question :

- Does the other game are harder ? Random encounter are a little way to easy (boss fight are moderate difficulty, but i would take something more challenging)

- The Samurai spin-off worst the time even if they are in Japaneses ?

- The 2 Psp games worst it too ?

Thank you

You are saying you bought 1, 2, 3, 4 and zombie but finished zombie one only!?...That's the only one I couldn't finish.

1. No. Maybe PSP ones, especially the second one, are harder slightly than than the mainline.
2. The first samurai spin-off (Kenzan) is considered the best by many fans. The second one (Ishin) is decent but not special. I think it's a bit hard to enjoy the story of the second one if you are not familiar with Japan's history of that ear,
3. I like PSP titles as much as the mainline. The overall story is weaker but the combat is really good. I actually prefer PSP's combat better than the mainline's.
 
Which difficulty are you playing Yakuza 1 on? As I found 1-3 fairly ok difficulty wise on my hard mode playthroughs (not too easy, not too hard) but 4 and up felt easier if you don't use something like the charismatic photo to up the aggression on enemies.

If you don't mind using a guide then yes absolutely buy the PSP and spinoff games in Japanese. I've finished them all, and especially loved Kenzan and Ishin so I'd say its well worth playing them if your loving the series. Keep in mind they are like love letters to fans, so be sure to finish Yakuza 1-2 before playing Kenzan, and finish 1-5 before playing Ishin (because each game features many characters from those games turning up)

Combat wise - Yakuza 1 is basic. It has less moves and less heat moves compared to the later games in the series, Yakuza 2 improves this substantially.
 

Skulldead

Member
Which difficulty are you playing Yakuza 1 on? As I found 1-3 fairly ok difficulty wise on my hard mode playthroughs (not too easy, not too hard) but 4 and up felt easier if you don't use something like the charismatic photo to up the aggression on enemies.

If you don't mind using a guide then yes absolutely buy the PSP and spinoff games in Japanese. I've finished them all, and especially loved Kenzan and Ishin so I'd say its well worth playing them if your loving the series. Keep in mind they are like love letters to fans, so be sure to finish Yakuza 1-2 before playing Kenzan, and finish 1-5 before playing Ishin (because each game features many characters from those games turning up)

Combat wise - Yakuza 1 is basic. It has less moves and less heat moves compared to the later games in the series, Yakuza 2 improves this substantially.

Yakuza 1 have only Normal and Easy, i play on Normal. I heard there hard and Ex-Hard on the other title, probably help to spiced thing a little ? I suppose.

Great if i can get a guide that translate the big line of the story that would be nice, i'll try to get them, they are all fairly cheap.

Does other game was easy missable like the first one ? this is really intense the windows moment to complete some of them.
 
Yakuza 1 have only Normal and Easy, i play on Normal. I heard there hard and Ex-Hard on the other title, probably help to spiced thing a little ? I suppose.

Great if i can get a guide that translate the big line of the story that would be nice, i'll try to get them, they are all fairly cheap.

Does other game was easy missable like the first one ? this is really intense the windows moment to complete some of them.

3 and up definitely have hard mode, maybe it wasn't added in the initial couple of games. But its definitely worth playing the games on hard mode where possible, and if you want to make things further harder you can find items like the charismatic photo that makes enemies more aggressive.

Kenzan and Ishin have online story translations, so that's all good. the first PSP game is getting the story translated (but that project has stalled), not sure about the sequel.

1, 2 and 3 (and Kenzan) have missable side missions but they thankfully did away with this mechanic from 4 and up which is good, I'd hate to miss out on the hidden boss just because I chose the wrong option on a side quest!
 
You know, I really wouldn't complain if the eventual sequel to Yakuza 6 keeps VF5 and Puyo Puyo in the arcades as mini games. I've spent the evening just playing through a couple of characters in VF5 (mainly just to play through each route) and its such a time sink, I've easily lost 10+ hours to the arcade in this game... between the quality of the ports, the choices of games and difficulty selection for the games I'm over the moon.

I'd have had the gang creator mode done if the final phase of the last Hiroshima stage didn't fly up in difficulty... So I'll just power level a few of my characters to 99 (which needs to be done for a trophy anyway).

Also, there's one challenge on the completion list for baseball I just can't figure out - it says create a "100 RB Player" or something, and I have no idea what that means. Anyone know?
 
You know, I really wouldn't complain if the eventual sequel to Yakuza 6 keeps VF5 and Puyo Puyo in the arcades as mini games. I've spent the evening just playing through a couple of characters in VF5 (mainly just to play through each route) and its such a time sink, I've easily lost 10+ hours to the arcade in this game... between the quality of the ports, the choices of games and difficulty selection for the games I'm over the moon.

I'd have had the gang creator mode done if the final phase of the last Hiroshima stage didn't fly up in difficulty... So I'll just power level a few of my characters to 99 (which needs to be done for a trophy anyway).

Also, there's one challenge on the completion list for baseball I just can't figure out - it says create a "100 RB Player" or something, and I have no idea what that means. Anyone know?
I hope they somehow let you play the arcade games from Y0 as well. It doesn't make sense with the timeline, I know, But still, having them as secret arcade games that you unlock through sub-stories would be really cool.
 

IrishNinja

Member
looks like my copy of Ishin never made it...i got a refund a while back, but was still hopeful! gotta grab that soon.

PSP games are still on the cheap too, wish i'dve kept that hardware now
 

Menitta

Member
I hope they somehow let you play the arcade games from Y0 as well. It doesn't make sense with the timeline, I know, But still, having them as secret arcade games that you unlock through sub-stories would be really cool.

Are the arcade games in Kiwami the same as 0? I'd assume they are.
 
I hope they somehow let you play the arcade games from Y0 as well. It doesn't make sense with the timeline, I know, But still, having them as secret arcade games that you unlock through sub-stories would be really cool.

Yeah. I'm glad 6 took the arcade games from 0 as well, making them easier to play meant I spend more time on them (especially Outrun which I'm addicted to). It'd be nice if they could just keep building on the Sega arcade and just cramming in more and more games (Daytona, Scud Racer, some older Sega model 1/2 arcade games... heck try putting Super Monkey Ball or Sega Sonic in it as well. The more the merrier)

As for the arcade, Bare Knuckle must be the perfect choice for the series. Kiryu is likely to play and enjoy that game.

Absolutely, if they put Bare Knuckle 2 in the game it'd be amazing. I love that sequel especially and still play it all the time (love the gameplay, graphics, music etc.) It'd be the perfect companion game for the series.
 

Gacha-pin

Member
Yeah. I'm glad 6 took the arcade games from 0 as well, making them easier to play meant I spend more time on them (especially Outrun which I'm addicted to). It'd be nice if they could just keep building on the Sega arcade and just cramming in more and more games (Daytona, Scud Racer, some older Sega model 1/2 arcade games... heck try putting Super Monkey Ball or Sega Sonic in it as well. The more the merrier)



Absolutely, if they put Bare Knuckle 2 in the game it'd be amazing. I love that sequel especially and still play it all the time (love the gameplay, graphics, music etc.) It'd be the perfect companion game for the series.

Well, I didn't remember which one I have played so I googled it and I found it got a different name (Streets of Rage?) outside Japan like Ryu ga Gotoku :D The one I played is the second one.

Sega has tons of good games in 8bit/16bit era. I would really appreciate if RGG studio bring different tiles for 6 instead of the same games as 0.
 

Menitta

Member
Other than the UFO catcher and that awesome bug game, Kiwami got no arcade games. 6 got the same arcade games as 0. It's a bit lazy work here but you can choose easy/normal difficulty.

I don't blame them for reusing 0's arcade games. They're really solid versions of the games. I think 6 also has Puyo Puyo. I'm baffled Kiwami has no arcade games. That's a bummer.

Really I just want Boxcelios 3.
 
I don't blame them for reusing 0's arcade games. They're really solid versions of the games. I think 6 also has Puyo Puyo. I'm baffled Kiwami has no arcade games. That's a bummer.

Really I just want Boxcelios 3.

Yeah, Puyo Puyo is in the same arcade as VF5 in Yauza 6. Its very hard to leave that place once you enter let me tell you...

And I agree, Kiwami sucks in terms of arcade gaming. Its so strange, with 5 and 0 having such strong arcades it just seemed like such a strange omission. I guess it hurts even more because they recycle the cat fighting mini game into the only videogame playable in the arcade. Only blessing is that the AI is nerfed to hell and back so its way easier to win.
 
aw that does suck about Kiwami, i don't recall arcade games in the OG release of 1 either but still a bummer, yeah

There weren't any decent arcade games in the series until Yakuza 3 with Boxilicious. 1 had nothing (bar the crane game) and 2 has a crappy one on one fighting game. But with 1 being a remake and it getting so many other mini games I'd hoped they'd add something decent in the arcade as well :(
 

Sgblues

Member
Yeah the arcades in Kiwami were a disappointment but keeping in tone with the original game which only had the ufo machine, I guess its better somewhat.


I'm glad in Y6 at least the arcade games returned with new ones been added, but hoping in the future they could add more classic games like Golden Axe, Altered Beast and Shinobi to name some, plus Nagoshi could have some of the games he's produced or directed like Daytona Usa or Super monkey ball which was on the companion app for RGG0 on the vita. Being ambitious would be wanting Scud race or Planet harriers or even Spikeout and not as unplayable/out of order machines in the background.
 

StayDead

Member
Yeah the arcades in Kiwami were a disappointment but keeping in tone with the original game which only had the ufo machine, I guess its better somewhat.


I'm glad in Y6 at least the arcade games returned with new ones been added, but hoping in the future they could add more classic games like Golden Axe, Altered Beast and Shinobi to name some, plus Nagoshi could have some of the games he's produced or directed like Daytona Usa or Super monkey ball which was on the companion app for RGG0 on the vita. Being ambitious would be wanting Scud race or Planet harriers or even Spikeout and not as unplayable/out of order machines in the background.

My god, could you imagine if Yakuza 7 had Daytona USA and USA 2 perfect ports in the arcade? I'd never turn off the game, or go to work ever again probably.
 
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