Red Scarlet said:Vagrant Story was one of the worst games I played last generation. It just did not click with me at all whatsoever... gotpast the golem boss and decided that the game just was not fun
Oblivion said:I'm curious if pushing the release date back to March has something to do with Nintendo releasing Zelda: TP in the Fall. I mean, does the Japanese audience even give a damn about Zelda anymore?
He's never directed a FF game. But he's been involved with...C- Warrior said:What FF games have Kawazu done before? (directed)
Cute listing Kitase's best and Kawazu's worst.SolidSnakex said:Kitase has co directed FF6 and Chrono Trigger and directed FF7, FF8 and FF10. Kawazu has directed the Saga series, including Unlimited Saga and Racing Lagoon. Kitase's track record is extremely good despite how some people try to bash him.
Not really, both Zelda and KH average about 800-900k on consoles and 200-300k on handhelds. They're practically even really.Bebpo said:Nope. FF would lose more sales from Kingdom Hearts 2 than from Zelda.
jarrod said:Cute listing Kitase's best and Kawazu's worst.
He's never directed a FF game. But he's been involved with...
I chose what they've directed.
On their own? I'd say SaGa 1-2 & Romancing SaGa 1-3 blow away FF7-8. Easy.SolidSnakex said:I chose what they've directed. Its just that Kitase is vastly superior compared to Kawazu.
Really? I wasn't aware of that. :/Bizarro Sun Yat-sen said:You forgot the original FF. The design team consisted of Sakaguchi, Kawazu, Hiromichi Tanaka and Koichi Ishii.
jarrpd said:On their own? I'd say SaGa 1-2 & Romancing SaGa 1-3 blow away FF7-8. Easy.
jarrod said:Not really, both Zelda and KH average about 800-900k on consoles and 200-300k on handhelds. They're practically even really.
Drinky Crow said:Or maybe, just maybe, the design is locked down, now, and Matsuno would like to move on to another project, hm?
Drinky Crow said:Or maybe, just maybe, the design is locked down, now, and Matsuno would like to move on to another project, hm?
Bebpo said:It would still be wierd though. Film directors don't just oversee the rough cut and quit their job while someone else fine tunes their film. You'd think he'd want to be overlooking the final touches on the game and making sure everything was up to par.
Bebpo said:It would still be wierd though. Film directors don't just oversee the rough cut and quit their job while someone else fine tunes their film. You'd think he'd want to be overlooking the final touches on the game and making sure everything was up to par.
duckroll said:This is NOT a case of Matsuno simply "moving on to another project", but a case of "something fucked up massively and Matsuno is no longer breathing at all".
duckroll said:Matsuno is no longer working on FFXII nor has he been working on it at any point in 2005. Various sources, some reliable, some questionable have all stated that fact. And anyone who thinks that Nomura is no longer involved with Advent Children and KH2 is fucking crazy or talking out of their ass. Nomura goes to work at Square Enix every single day and continues to be highly involved with both projects and posts updates on the Shinra blog of the FFVIIAC site every month. Matsuno just hasn't been working....... for whatever reasons.
This is NOT a case of Matsuno simply "moving on to another project", but a case of "something fucked up massively and Matsuno is no longer working at all".
now this very sadduckroll said:This is NOT a case of Matsuno simply "moving on to another project", but a case of "something fucked up massively and Matsuno is no longer working at all".
Drinky Crow said:Or maybe, just maybe, the design is locked down, now, and Matsuno would like to move on to another project, hm?
Soul4ger said:Why would he still be making so many appearances if he was hostilely thrown from the project, or quit in outrage at staff leaving. And if your hypothesis is the case, I'm excited to know what he's working on now.
Drinky Crow said:The best thing about Matsuno is his flaming disregard for Nintendo and their "accessibility" design policy.
duckroll said:Matsuno is no longer working on FFXII nor has he been working on it at any point in 2005. Various sources, some reliable, some questionable have all stated that fact. And anyone who thinks that Nomura is no longer involved with Advent Children and KH2 is fucking crazy or talking out of their ass. Nomura goes to work at Square Enix every single day and continues to be highly involved with both projects and posts updates on the Shinra blog of the FFVIIAC site every month. Matsuno just hasn't been working....... for whatever reasons.
This is NOT a case of Matsuno simply "moving on to another project", but a case of "something fucked up massively and Matsuno is no longer working at all".
Okay let's clarify everything now that the official word is out.
1) Matsuno was very, very sick and hasn't been able to work on FFXII. He is very sorry but he's better now and everything will be done by 3/16.
2) FFXII is still 100% Matsuno, he is credited with the original plan, the scenario and is the supervisor on the project.
3) Itoh and Minagawa have been bumped to director positions to keep the team together in his absense and he's 100% supportive of that.
4) Kawazu is simply taking over Sakaguchi's previous position on the FF games because he's the most senior staff at Square Enix working with the Square side at this moment. This doesn't mean the game is moving or has moved to any new direction, simply that Sakaguchi left and he's taking up the executive producer spot.
THIS IS VERY GOOD NEWS, SO CALM DOWN!
Square Enix confirms director Matsuno off FFXII
Official release states illness as the reason.
by James Mielke, 08/01/2005
As we reported over the weekend, Final Fantasy XII's former director Yasumi Matsuno (director of Final Fantasy Tactics, Tactics Advance, and Vagrant Story) was removed, either voluntarily or otherwise, from the Final Fantasy XII project. Now Square-Enix has gone on record, via their website for Final Fantasy XII and said it themselves. The rough translation goes something like this: "FFXII producer, Yasumi Matsuno is recovering from sickness, and is currently involved with the project as a consultant. The project will continue with the rest of the team members and the leaders of each section. We are confident that FFXII will be able to provide fans with the game in great scale and spectacle on March 16, 2006. Please look forward to it." The web page even provides an official comment from Matsuno himself, stating: "To fans of FFXII, I am very sorry that the development took for a long time."
Akitoshi Kawazu (Unlimited Saga, Saga Frontier 1 & 2, The Bouncer) was named as Executive producer on the project, while Matsuno will stay on as scenario writer and consultant. Despite the changes we don't expect the final game to alter much, as FFXII has reportedly been near-complete for quite some time. Check out our hands-on impressions of the game here.
JackFrost2012 said:Um, Matsuno hasn't done a public appearance or interview since E3 2004. Sir.
I heard "Paper Mario" sold better at the zoo, where feral baboons mastered the art of hitting the giant "A" buttong RIGHT WHEN Mario buttstomps to do a whopping 6 HP of damage. They were going to have higher numbers, but the baboons couldn't count to ten.JackFrost2012 said:I heard that Vagrant Story sold better in Europe because more students could manage the multivariable calculus required to fully enjoy Matsuno's games.
sonycowboy said:You wrote an article in OPM a few months ago about how the merger was quite bad for Square. Did you know anything about Matsuno back then and did that play into your article?