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Opinion time: who are some "white males in gaming" done right?

After a couple of threads discussing (not asking for a single right answer, mind you) the prevalence of the hetereonormative - the cishet, straight white male, usually buzzcut and militaristic - protagonists in gaming, I thought it'd be worthwhile to make a thread dedicated to protagonists that meet that description who are justified in being that way. Couple of important details to consider here:

Explain and / or justify your case on a character-by-character basis. One at a time, that is. Stick to specific characters - if you want to explain your reasoning on why you think Doomguy or Cryguy or Calladuty Corpsman #239 are acceptable, that's totally fine. Don't just say "it's understandable that most protagonists are hetereonormative because infantrymen have buzzed hair and are mostly white," because that's not justifying a single character, it's band-aiding a recurring trope. On a broader note...

Discuss the games, not the developers. More specifically, don't drive-by post "it's just my opinion, and i'm not a racist or anything, but i really don't see why it's a problem that most protagonists are white males, it's just how it is." Likewise to "most game developers are white males, they write what they know." And, finally...

Keep an open mind. This also isn't the place to say "I can relate to white males better." All balanced humans are capable of empathy. While you may not be able to relate to CJ because you're not about that life, you can still understand concepts such as loss, grief, and things getting away from you, like trains. While you may not understand why wizard is sad because he need food badly and why he doesn't just conjure up some food, you can still relate to him because you've probably been hungry at some point in your life.

With those in mind, I'll start out with some more recent examples:

BJ_Blazkowicz.png

I don't mind the fact that BJ Blazkowicz (Wolfenstein) is a protagonist even though on the surface he looks about as generic as they get. He's US-born, Polish with a Jewish mother, and is an Army sergeant. Considering the entire game's an alternate-history where the Nazis won, it's kiiiind of understandable that the protagonist would be who he is from an ethnic standpoint.

Grand_Theft_Auto_V_Michael_Trevor_Franklin.jpg

I'm also down with the portrayal of Michael De Santa in Grand Theft Auto V. He's the bad to Franklin's only-sane-man good and Trevor's rape-pillage-and-burn ugly, classical American Dream guy, constantly guns down government workers, cops, what have you - but was fleshed out enough with the whole dysfunctional family angle and is so healthily (unhealthily?) balanced with Franklin and Trevor that he feels a lot more unique than the usual old guy with guns.

iGle4XJy8O6Ao.png

Honorable mention also goes to Master Chief, who while not necessarily Caucasian (it's 2557 so all of the ethnicities are a little more diluted), is technically the whitest of the bunch because he's ghostly pale from spending so much time in armor. Born on Eridanus II (not Earth, surprisingly!) the guy's just trying to save humanity and get back in touch with his "mom," Dr. Catherine Halsey. He's always felt more like a vessel or a force of nature than a real character, stringing events along, causing problems, providing solutions. It's easy to step into his shoes and pretend you're the dudebro. Underneath that metric ton of space-age polymers, kinetic absorption gel and crystalline neural compound mesh, there's the disembodied voice of a Chicago DJ and an old soul longing to meet his mama. D'awww. He's also never really felt defined by his race the way other protagonists have - it's kind of weird that Mass Effect takes place in the future and dedicates itself to exploring the cosmos and all the aliens that entails, yet your (albeit default-option) character is some European model.

EDITED FOR CLARIFICATION - what does "done right" mean?

There's not a fine line between "good white" and "white good." I would say as a whole, someone like Marcus Fenix or whoever's headlining the next Call of Duty title are bad examples because you could change their race and no difference would be made. Now that I'm starting to see some examples, I think examples of "white characters who are good, but contextually justify themselves" can fall into two major categories:

A character is wholesome or good, and being (or not being) a white male would subject them to different societal repercussions. BJ Blazkowicz has an emotional crutch in that his family is Jewish and is being directly targeted by Nazis. John Marston, on the flip side, is white in an era where not being white is a dangerous game. However, Marston is progressive and is overall still a good character from the viewer's perspective. A bad example would be Doomguy or Duke Nukem, because they could be virtually anyone going through a testosterone-poisoned power fantasy and it wouldn't change the game.

A character has unique or otherwise breakout design, from looks to personality, and defies their expected genericism. They are, in some way, flawed. Michael De Santa, while old, white and gun-toting is still interesting because he has downsides and from a legal perspective is still a piece of shit. Likewise, Max Payne is more of a subversion because while he's kinda samey on the outside, he's battling plenty of demons from taking so many people out and his age is catching up with him. Even Professor Layton works thanks to the setting - he's a stereotypical English gentleman and looks (and acts) as such, and him being Pacific Islander or Native American, for example, would be dissonant. A bad example would be Aiden Pearce, because while he's still admist a conflict as the plot demands, he's still falling victim to not really pushing the envelope from a design or narrative perspective and is pretty one-dimensional. I'd say the blurred line or halfway point (between good and bad) for this second option would be Kratos, because while he's Greek and perpetually ash-coated, as well as the epitome of dudebro, he does have some humanity - at least back in Ascension's day and age.
 
Edward Kenway (Assassin's Creed IV) embodying a lovable rogue type of personality made him appealing, but also seemed to show progressive attitudes regarding slavery, though we also had Adewale kind of balancing that conversation. It's almost ironic given this is the same publisher that gave us Aiden Pearce.
 

Aim_Ed

Member
Gordon Freeman, doesn't embody any dude bro white male stereotypes. Smashes things with a crowbar, saving the planet from zombies and aliens, graduates from MIT and he doesn't need to say a single word.
 

Zanoh

Neo Member
I would have to say Heavy Rain's main character, Ethan Mars, is a white guy done right.
260px-EthanCG.png


The reason being:
Recovering from one of his sons, Jason's death, gives us a psychological examination of the character in the game Heavy Rain. He couldn't bear to lose Shawn to the antics of the Origami Killer, who puts Ethan through so much.
In fact when Ethan loses Shawn, combined with his agoraphobia, he commits suicide, because the mental state to him was he couldn't save his own sons, and is their killer.
 

riprapp

Neo Member
Edward Kenway (Assassin's Creed IV) embodying a lovable rogue type of personality made him appealing, but also seemed to show progressive attitudes regarding slavery, though we also had Adewale kind of balancing that conversation. It's almost ironic given this is the same publisher that gave us Aiden Pearce.

In a similar vein, I'd add Ezio Auditore to the list too.
 

SoulUnison

Banned
500px-Nathan_Drake.PNG


Besides being a mass murderer in a world where that kind of thing just sort of happens because everything has to be awesome, Nathan Drake's about as inoffensive as you can get.
The tone of the whole cast can be sort of happy-go-lucky, but I enjoyed his relationships with the other characters.
A strong supporting cast is probably one of his strengths as a character. He's most relatable and enjoyable when he's playing off others.
 

Henrar

Member
Joel from The Last of Us.
Mainly because of his background and how he treated Ellie later in the game.
I'm suprised no one mentioned him.
 

Trey

Member
Any I find interesting, I guess.

This is going to turn into a "post your favorite videogames character" thread.
 
Love how OP clearly asks for people to give reasoning behind their answer, yet 5 people clearly only read the thread title.

The internet ladies and gentlemen.
 

PBY

Banned
Most of these replies are just good characters that happen to be white.

Altho, given the state of games that's not shocking. Can't think of anyone to be honest that fits OP off the top of my head.
 

RP912

Banned
images


Doom guy.


He has this serious but bad ass look that complements the overall appeal of the actual game. When he picks up a chainsaw and grins....you know shits about to get real.
 

explodet

Member
Edward Kenway (Assassin's Creed IV) embodying a lovable rogue type of personality made him appealing, but also seemed to show progressive attitudes regarding slavery, though we also had Adewale kind of balancing that conversation. It's almost ironic given this is the same publisher that gave us Aiden Pearce.
Kenway was all right as a protagonist. although the only thing whiter than him was his teeth.

And Aiden Pearce could have been four parrots in a heavy coat and bandana for all it mattered.
 
All the guys in GTAV are cartoon characters, but Michael I thought was the worst. Trevor was really mental illness done for laughs, and while that may not be an out, Michael's compulsions and character felt vastly more insufferable, a caricature of the "fat, rich, impulsive white American looking out for Number 1" stereotype.

Can I vote for Mega Man even though he's a robot? I can't think of any other technologically advanced heroic janitors in gaming.
 

Aim_Ed

Member
Love how OP clearly asks for people to give reasoning behind their answer, yet 5 people clearly only read the thread title.

The internet ladies and gentlemen.

I read the OP, I just woke up and pressed post too quickly, edited ASAP.

You might as well contribute to the thread.
 
Probably a bit of a generic answer - but Joel from the Last of Us


Gruff and wildly flawed while still being an essentially good guy - but when everything comes down to the wire he does what is best for him rather than adhering to the 'perfect hero' stereotype. Really refreshing to see a genuine character with real emotions and selfish motivations, imo.

EDIT: sorry didn't read thoroughly. Joel could be any ethnicity without impacting the story. No real justification other than target demographic.
 

SerodD

Member
How does it not? We're not talking about race, here.


He's human enough.. Hylians are the human analogs of Hyrule. If they have skin and look exactly like humans then I think it counts. There are characters in Zelda with dark skin, too.

Dunno, that's why I asked.

The only characters in the Zelda world with dark skin are the Gerudo and those aren't Hylians, their a diferente race, all Hylians are white. (Also there is only one male Gerudo every 100 years, so every "human" male except that guy has white skin)
 

I-hate-u

Member
http://img2.wikia.nocookie.net/__cb20111216033219/playstationfanon/images/thumb/2/26/Nathan_Drake.PNG/500px-Nathan_Drake.PNG[IMG]

Besides being a mass murderer in a world where that kind of thing just sort of happens because everything has to be awesome, Nathan Drake's about as inoffensive as you can get.
The tone of the whole cast can be sort of happy-go-lucky, but I enjoyed his relationships with the other characters.
A strong supporting cast is probably one of his strengths as a character. He's most relatable and enjoyable when he's playing off others.[/QUOTE]

Not sure he is white.
 

jacobeid

Banned
Joseph Capelli, Resistance 3.

joseph-capelli-un-soldado-sobrehumano-10_590x395.jpg


Dishonorably discharged from the SPRA for the
death of Nathan Hale
at the end of Resistance 2, Joseph Capelli found himself in a precarious position at the beginning of Resistance 3. His motivation for fighting across country to stop the Chimera provided for some of the most underrated narrative moments in an FPS last gen. The farewell radio broadcast to his wife and son provided for the perfect lull in time before the climax of the trilogy.

Insomniac deserved better.

Edited for spoilers. Really sorry if I ruined the end of Resistance 2 for anybody....
 
Trevor from GTAV. He is a great example of 'product of my environment'. He grew up in the hicks area of California or whatever the GTA equivalent is called. If GTAV is an analog to reality then Trevor is an analog to the kind of life style many people in those secluded parts of California tend to live to varying degree. Meth is absolutely huge out in those parts of California areas. He lived in an echo chamber in which everyone lived a life like his thus he had very little to convince him there was a better life. In fact you can make analogs to children living in the inner city, but I doubt many have ever thought about such.

I read the OP, I just woke up and pressed post too quickly, edited ASAP.

You might as well contribute to the thread.

I have nothing, most video game characters are just good characters that happen to be white. I can't think of too many that are justified in being white unless your justification is 'herp white is right' or something. I'm convinced that 90% of videogame characters could be any ethnicity and nothing would change. But there is a 10% group of characters in which being white is absolutely paramount to their character and their story.
 

injurai

Banned
John Marshton

He embodies someone that who's early years were plagued by gang involvement and pressure, and has gone on to change his ways. Him learning to accepting himself directly plays out in his morals and beliefs. He's someone that is capable of identifying his own hypocrisy, and chooses how he lives as opposed to acting out of habit. That doesn't mean he isn't without flaw, but he values actively righting situations where responsibility may fall to him instead of shirking responsibilities selfish gain.

Of course I played lawful, and I got a wonderful experience out of it.

800px-Rdr_bonnie_macfarlane_undead_nightmare.jpg
 
... Link?

EHzAgdRl.jpg

Looks pretty white to me anyways, and it works well in a vanilla fantasy kind of way...

Yeah, I'd say Link's just as white as Master Chief is. They're not genetically Caucasian per se, but they're not not Caucasian either.

Why does a character's race, gender, or sexual orientation have to be "justified"?

In this case, it's not about justifying those characteristics, it's more about creating a hetereonormative character over someone more diverse, but still refuting it as a solid pick where narrative context actually affects their race and gender. For example, Uncharted is a debatable case because while they're channeling Indiana Jones, the plots start getting pretty mighty whitey by the end of it all (lone white guy uses his quick wits and "superior" state-of-being to save or otherwise aid "less fortunate" ethnic groups). While on the other hand, John Marston is a pretty good choice because he's living in an era where being a non-white would pretty substantially govern the confines of the character's options in the narrative, but it's still handled in such a way (mostly because Rockstar's Old West is such a crapsack world in the first place and nobody's having too great of a time) that he's not coming off as holier-than-thou.
 

SmokyDave

Member
To be honest, I can't really fathom a white male done 'wrong'. I don't think it works when you break it down to an individual level.
 

Screaming Meat

Unconfirmed Member
Max Payne, especially in 3.


While he could ostensibly be the poster boy for the standard white, bald, male action hero/power fantasy, I see him as more of a subversion.

He's old, he's fat, he whines about everything, he's battling all kinds of addictions, is utterly self-absorbed and suffers from a bad case of the PTSD from murdering so many people over the course of three games. You don't look up to this guy. He's not a hero in any real sense, he's a charity case with a bad haircut and an even worse temper.
 
I like that you put GTAV. I've not played much of the game, but I do enjoy the fact that the characters are so unique. Even the basic white guy (Micheal, of course) is interesting in his own right.
 
John Marston, definitely.

The epitome of family, duty, and honor in the 19th century American West. Highly progressive in his views on slavery, love, and snake oil salesman (and necrophilia, for that matter), Marston was far more intelligent than his criminal history might suggest.

Although he is a man of few words, he personified the stoic listener; taking in everything and doing what he deemed was right for himself, his nation, and his family.

Sure he had his yeehaw moments, but Rockstar created a highly memorable character in Marston.

I would someday like to see R* cross universes and have the Marston bloodline present in a future GTA game.
 

bigjig

Member
I always kind of laugh at this new-found notion of white characters being 'generic'. Like, moving a character's skin slider would automatically make them interesting.

For example, Ezio, white but charismatic and interesting. Connor, Native American but bland as fuck. Characters are interesting based on how well they are written, not their skin colour lol.
 
I have nothing, most video game characters are just good characters that happen to be white. I can't think of too many that are justified in being white unless your justification is 'herp white is right' or something. I'm convinced that 90% of videogame characters could be any ethnicity and nothing would change. But there is a 10% group of characters in which being white is absolutely paramount to their character and their story.

More representation is good in general, I wouldn't argue against that. I think there's probably 10% max of any game characters where their race is really pertinent to their characterization though, with the question being should a character's race matter if it's not thematically important. But at least this isn't the 90s anymore and the black characters don't all have to be boxers with rap themes playing in the background so, you know, you can be sure they're legit and stuff. I digress though, because I've gone offtopic.
 

hey_it's_that_dog

benevolent sexism
Even after reading OP's examples I'm having a hard time distinguishing "a good character who happens to be white" from "a good white male character." None of these characters are "about" whiteness, so I'm not really seeing how this question can't be reduced to "good characters in games (most of which are white because that is the current default)."

Could OP perhaps lay out the criteria more clearly for what is "white done right"? Is it a white character who sort of needs to be white because of the cultural context of the game like BJ? Is Michael from GTA evincing a uniquely white upper-class malaise?

I think there's an interesting discussion here (that will be completely derailed, naturally) but I'm not clear what it is yet.
 
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