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Demon’s Souls Remake needs to have an Easy difficulty setting

FukuDaruma

Member
Says the "gamers" moaning to a game change it's entire core(and the very reason to be called Souls game) just because you guys don't want to get better.

If you don't want to understand that the difficulty is the design of a game(which differs from games that has difficulty options), is because you guys are too spoiled and don't care about shit.

Theres nothing to change because theres nothing wrong. If there was something wrong, Dark Souls and it's clone wouldn't exist. They can and will survive without people like you. Instead of complaining you could use this effort to improve playing those games.

There it is. The proud "gamer" with the need to feel above others, non "real gamers". Don't you realize how pathetic that makes you sound?

Adding options for the games to be easier for the people that need it is not "change it's entire core". Nothing changes for you. They would be exactly the same games, with their "entire core" intact and exactly the same. For you. Your only problem is that you don't want others to enjoy it any other way, for any other reasons.

You're all trying to make this a personal thing ("it's because you guys don't want to git gud, blah blah") without the minimum empathy to realize that not everybody has the same skills and capabilities. Nobody is asking to make the game a baby stroll, just possible and less frustrating for the people that find it impossible.

People asking for easier options are just normal people that want to enjoy some games they like but find too difficult for their abilities. They even acknowledge they cheat when necessary to keep enjoying the games. No problem.

"Moaning", "bitching" and "screeching" is what special soulflake "proud gamers" do, to the point of becoming a meme about ridiculous exaggeration:

e2e.jpg
 
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MiguelItUp

Member
....Nah. You don't say that about any of the Souls or Souls-like games. That's what makes them loved by many. Making it easy just takes away the core component that people love most.
 

DunDunDunpachi

Patient MembeR
Two genres come to mind -- shmups and fighting games -- which also have Easy modes. Yet both genres still carry the reputation as "hard" and both genres suffer in ambiguity and obscurity while other "not hard" genres flourish. If adding an easy mode is supposed to attract more people or improve the community, I don't see the evidence or the correlation.

When the argument about an entertainment product devolves to "you're not showing empathy", we're really not talking about videogames anymore, are we? This is SJW poison diluted into water.
 

Kodiak

Not an asshole.
....Nah. You don't say that about any of the Souls or Souls-like games. That's what makes them loved by many. Making it easy just takes away the core component that people love most.

I feel like that's just a vocal minority, though.

Personally I feel like if more people are able to get into FROM games, all the better!
 

MiguelItUp

Member
I feel like that's just a vocal minority, though.

Personally I feel like if more people are able to get into FROM games, all the better!
Really? Interesting. I feel like that's the majority to be honest. I mean, people love the art, the aesthetic, music, etc. But the difficulty is something people generally bring up.

I understand what you're saying, but the difficulty shouldn't sway that. I feel like people that are into it enough will play it a ton regardless of the difficulty.
 

FukuDaruma

Member
10 fucking pages all because of adding an option. Jesus Christ. You can play Doom in easy mode which makes you a God and you dont hear anybody complainig about that. Why? Because you can still play the game the way the developers intended, on ultra Nightmare you peasants.

"but... but... what about my right as a pure soul real gamer of denying others to play any other way for any other reason? Doom doesn't give me that!"
 

DunDunDunpachi

Patient MembeR
The nature of a game is a test of skill. Whether it is skill against the machine or skill against another player, the game is built to put roadblocks in your path. That roadblock might be easy or hard, but there must be roadblocks for the game to exist at all.

Some developers like this idea and decide to make their roadblocks more complicated, more clever, more interesting, more rewarding. "Difficulty Mode" is just an abstraction. The developer is still fine-tuning the roadblocks in your path and deciding how easy or hard they are. Maybe the developer loves the idea of tricking the player and that's why they're making the game in the first place. Who are we to say the game is "too hard"? Perhaps that is exactly the reaction the entertainer wants when customers experience the product.

Until a game ceases to be a game, there will always be a way to make it "easier". Even if it is a walking simulator, one could complain that the game does not show you sufficient hints if you are struggling to find the destination.

Striving to lower a game's difficulty is equally valid as striving to raise difficulty, and anyone putting more weight into one or the other has some emotional issues they need to sort out.

"but... but... what about my right as a pure soul real gamer of denying others to play any other way for any other reason? Doom doesn't give me that!"
Speaking of strawmen. :goog_rolleyes:
 
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Kodiak

Not an asshole.
Really? Interesting. I feel like that's the majority to be honest. I mean, people love the art, the aesthetic, music, etc. But the difficulty is something people generally bring up.

I understand what you're saying, but the difficulty shouldn't sway that. I feel like people that are into it enough will play it a ton regardless of the difficulty.


The difficulty is definitely at the heart of the Soulsborne experience, I just think there must be a way to help more people find their way into what the type of game has to offer.
 

Saruhashi

Banned
That's not the argument, though.

"Game needs to have thing".

"But what if I like it how it is?"

"YOU'RE EXCLUDING ME"

Which is what this conversation always devolves into.

Its not enough that "you and I disagree on the philosophy of challenge in games".

No. It has to be "we disagree AND you are a bad person for not agreeing with me".

ResetEra bullshit.

"I think these games should be changed!"

Well I think they are fine as they are.

"OMG you entitled bastard with no empathy!"
 

Saruhashi

Banned
Nothing changes for the people that don't want change. They will be still exactly the same games for you. You're only standing for denying others. That's the reality of it, not a straw man.

You still bleating about this?

The games are fine as they are.
Play something else if you don't like it.
 

DunDunDunpachi

Patient MembeR
Nothing changes for the people that doesn't want change. You're only bitching about denying others. That's the reality of it, not a straw man.
Prove your unfounded statement that "nothing" changes. This is an assumption on your part.

I can think of numerous games where seeking to lower difficulty / reach out to new customers resulted in a diminished product for the existing fans. I can also think of numerous games that use difficulty as a means of instructing the player.

Your fantasy about what a developer could have spent their time on is as delusional as Squeenix fanboys who insisted that Final fantasy 13 going multiplatform "held it back". Your fanfiction isn't really interesting to me. I'm more interested in playing these games, learning about them, enjoying the process of improving my skill, and helping others get good at them if they need help.

The screechers like yourself seem more interested in browbeating anyone who likes the games while insisting the game needs to change for the lowest common denominator. You don't elevate anything or anyone, you simply drag down to your own level.

We've seen these antics in the past.

Souls games have always had an easy mode, its called summoning help.
Souls games are excluding me by requiring PS+ / XBLive for online pls help the fanbase is oppressing me.
 
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FukuDaruma

Member
Which is what this conversation always devolves into.

Its not enough that "you and I disagree on the philosophy of challenge in games".

No. It has to be "we disagree AND you are a bad person for not agreeing with me".

ResetEra bullshit.

"I think these games should be changed!"

Well I think they are fine as they are.

"OMG you entitled bastard with no empathy!"


Great straw man collection you got there. :messenger_tears_of_joy:

Nothing changes for the people that don't want change. They will be still exactly the same games for you. You're only standing for denying others. That's the reality of it

Still don't have any valid and honest answer for this, right? maybe because it was never about you, but about others?
 
Its about the limited resources from the author/developer to make his art. if tolkien had to put extra time and energy to make two versions of lotr then a lot of his artistic vision would be lost .
same goes for gamedevelopment. even a simple easy mode must be balanced, playtested and bugfixed and those resources could be used to polish the game.

kudos to you for making ur point so passionate tho
 

Saruhashi

Banned
Great straw man collection you got there. :messenger_tears_of_joy:

Still don't have any valid and honest answer for this, right? maybe because it was never about you, but about others?

How am I denying others?

Even a halfwit Lego-eater like yourself can go out and buy any of these games, any time you like.

You can play them and you might even enjoy them.

Completing the game takes practice and perseverance though.

Anyone who doesn't want to put in the effort is denying themselves. Nothing to do with me.

Just leave those games as they are, it's fine. Anyone who wants to play them can. Anyone who wants to complete them can too. Just takes a bit of effort.

If the argument is "but they don't want to try" then I can't help.
 
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FukuDaruma

Member
Prove your unfounded statement that "nothing" changes. This is an assumption on your part.

You can play Doom in easy mode which makes you a God and you dont hear anybody complainig about that. Why? Because you can still play the game the way the developers intended, on ultra Nightmare you peasants.
🤷‍♂️


I can think of numerous games where seeking to lower difficulty / reach out to new customers resulted in a diminished product for the existing fans.

You keep insisting on the false proposition that people are asking to change the whole game. They're not. Nobody is asking to change your experience.


Your fantasy about what a developer could have spent their time on is as delusional as Squeenix fanboys who insisted that Final fantasy 13 going multiplatform "held it back".

I don't even know where all this comes from. Didn't say anything remotely related to any of this.


The screechers like yourself seem more interested in browbeating anyone who likes the games while insisting the game needs to change for the lowest common denominator. You don't elevate anything or anyone, you simply drag down to your own level.

Again, nobody is asking to change your game experience in the least. Then... why is so important for you to prevent others to have one fit for their abilities?
 

DunDunDunpachi

Patient MembeR
This doesn't prove your statement.

You keep insisting on the false proposition that people are asking to change the whole game. They're not. Nobody is asking to change your experience.
Non sequitur. You have yet to prove that a developer following your request won't change the experience. I have already provided examples where a developer catered to the Easy Mode crowd and nothing was improved.

I don't even know where all this comes from. Didn't say anything remotely related to any of this.

Again, nobody is asking to change your game experience in the least. Then... why is so important for you to prevent others to have one fit for their abilities?
That's not the conversation. I am not preventing anyone. I do not have any power over these companies, as I am merely a stranger on a videogame forum.

Why, then, are you so concerned about my Wrongthink? Why do you pester me for enjoying higher difficulty modes? Seems like you don't really care about these games because if you were interested, you'd just play them and try to introduce others to them, in spite of their "flaws".
 
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FukuDaruma

Member
This doesn't prove your statement.

Of course, no proof will be enough for you if you won't accept any.

Like the Doom case, any game with several difficulty options doesn't affect the people that only like to play the hardest one, which will always be there and nobody is asking for it to be removed.

That's not the conversation. I am not preventing anyone. I do not have any power over these companies, as I am merely a stranger on a videogame forum.

Same for everybody else, we are all strangers on a videogame forum "that do not have any power over these companies".
The conversation is that some people ask for an easier option, and the ones not affected by it are the ones screeching against it.


Why, then, are you so concerned about my Wrongthink? Why do you pester me for enjoying higher difficulty modes? Seems like you don't really care about these games because if you were interested, you'd just play them and try to introduce others to them, in spite of their "flaws".

I'm not. You're the one standing for denying others an experience that doesn't affect yours, yet you're the one saying "you pester me for enjoying higher difficulty modes?" nobody is pestering you about enjoying the games exactly as they are. Nobody wants or asks for any change for your experience. You're not the one being affected by the existence of easier options than the current one. You just have to keep playing in exactly the same way you've been doing so far and just don't care about how others enjoy their own experiences, same as they do with you. Why is that so hard?

Again: it's nothing personal, I enjoy these games, I personally don't need an easy mode, I can customize them all I want if I want to. But it's not about "me me me", as some people make it despite what others want/need.
 
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DunDunDunpachi

Patient MembeR
Of course, no proof will be enough for you if you won't accept any.

Like the Doom case, any game with several difficulty options doesn't affect the people that only like to play the hardest one, which will always be there and nobody is asking for it to be removed.
The existence of games with multiple difficulty modes has no bearing on the development of games without one. I'm surprised this needs to be explained over and over again to you.

Same for everybody else, we are all strangers on a videogame forum "that do not have any power over these companies".
The conversation is that some people ask for an easier option, and the ones not affected by it are the ones screeching against it.
The title is "Souls needs to have an easy difficulty setting". I think we have a different definition of "needs".

I'm not. You're the one standing for denying others an experience that doesn't affect yours, yet you're the one saying "you pester me for enjoying higher difficulty modes?" nobody is pestering you about enjoying the games exactly as they are. Nobody wants or asks for any change for your experience. You're not the one being affected by the existence of easier options than the current one. You just have to keep playing in exactly the same way you've been doing so far and just don't care about how others enjoy their own experiences, same as they do with you. Why is that so hard?

Again: it's nothing personal, I enjoy these games, I personally don't need an easy mode, I can customize them all I want. But it's not about "me me me", as some people make it despite what others want/need.
This is all fanfiction in your head, a projection instead of making a valid argument. I simply play the game. I'm not "denying others" because a feature is omitted, no more than a Microsoft fan excited about an Xbox game is "denying others" because it isn't on a Sony or Nintendo box. You continue making assumptions about fictional games, while I'm satisfied to praise games that offer a singular experience. Your fantasy isn't reality, and you haven't put a convincing argument as to why Demon's Souls needs to have an easy difficulty setting.

You might want an easy difficulty setting. You may even consider yourself so wise that you believe you know the game better than the developers and the fanbase. And maybe your pleas for an easier difficulty will be answered.

But the game does not need an easy difficulty setting.

These are pieces of entertainment, and the last few years have taught me to be wary of people who insist on what games need to include (and not to include). The fact that you're already using the same arguments for "empathy" tells me you belong to the same cult.
 

FukuDaruma

Member
How am I denying others?

At this point it is not that you don't understand it, but that you don't want to acknowledge how dishonest your standpoint is.

Nobody wants or asks for any change for your experience. You're not the one being affected by the existence of easier options than the current one. You just have to keep playing in exactly the same way you've been doing so far and just don't care about how others enjoy their own experiences, same as they do with you. Why is that so hard?


Even a halfwit Lego-eater like yourself can go out and buy any of these games, any time you like.

Did you take some sugar to replenish your depleted brain from the last top tier argument like this one? :messenger_tears_of_joy:
Go get another one then. You surely need it.


Nothing to do with me.

Exactly. It has nothing to do with you. Your experiences will be exactly the same and nobody is asking to change them for you.
 
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Saruhashi

Banned
I don't understand where the idea that adding extra modes will make NO difference comes from.

Its common sense that adding multiple difficulties will require more resources in terms of development. More hours required to implement and so more budget etc.

So it's not like they are just "free" updates with no consequences.

So even if someone said "I'd rather they spend the money and time on getting the main game right" then that's a valid argument.

It still comes down to people demanding that the developers do something that they have historically not wanted to do.
 

Danjin44

The nicest person on this forum
Like the Doom case, any game with several difficulty options doesn't affect the people that only like to play the hardest one, which will always be there and nobody is asking for it to be removed.
Because Doom is fast paced, when average person play Doom in normal difficulty they can still have fun. Souls series in other hand are much slower and again like I said this before, the difficulty of these games comes from the fact you have limited movement and you can't button mash your way through and hope for the best. The entire level design enemy/boss design, how much you get souls and how you progress is tied to that difficulty, if the game is on easy mode and if you can easily past everything then all you get is a game with very slow combat and movements and those same people who are asking for easy mode will once again complain about why this game is too slow.


FROM will not ever put out half-ass difficulty option like other developers out there, in order to do this then they have to balance the game and change the nature its combat system, but once again THATS NOT WHAT THEY WANT TO DO!!!
 
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DunDunDunpachi

Patient MembeR
I don't understand where the idea that adding extra modes will make NO difference comes from.

Its common sense that adding multiple difficulties will require more resources in terms of development. More hours required to implement and so more budget etc.

So it's not like they are just "free" updates with no consequences.

So even if someone said "I'd rather they spend the money and time on getting the main game right" then that's a valid argument.

It still comes down to people demanding that the developers do something that they have historically not wanted to do.
They just want Thing, even if they haven't thought through the implications, and they insist that Thing changes NOTHING, and everyone who resists Thing must be doing it because they're salty and hateful.

Gee, where have I heard this searing tour de force of logic before. :pie_thinking:

Wanting an easier difficulty mode is equally valid as wanting it to be omitted so that the focus can be on a singular experience. Neither should dictate what the developer chooses to do.
 

FunkMiller

Member
I don't understand where the idea that adding extra modes will make NO difference comes from.

Its common sense that adding multiple difficulties will require more resources in terms of development. More hours required to implement and so more budget etc.

So it's not like they are just "free" updates with no consequences.

So even if someone said "I'd rather they spend the money and time on getting the main game right" then that's a valid argument.

It still comes down to people demanding that the developers do something that they have historically not wanted to do.

Also, very many people will use the easy mode when they can’t get past a hard section.

There isn’t a gamer alive who wouldn’t have dropped to easy mode in Anor Londo first time around.

So, the game is made easier for all, and loses its appeal. Sales drop. From Software are fucked.
 
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Saruhashi

Banned
It has nothing to do with you. Your experiences will be exactly the same and nobody is asking to change them for you.

Right but YOU and others are demanding that a developer spend time and money on things they are not interested in doing.

Demon's Souls, Dark Souls Trilogy, Bloodborne and Sekiro. They've all been done the same way.

You can twist it and contort it any way you like but I am simply saying "they should just keep on doing what they are doing"

You are the one bitching and moaning and screeching about empathy and bringing your dishonest takes to the table.

All because you are upset that some people apparently have a superiority complex.

So you cry that the developers should change the game and then call others entitled when they say "nah just leave it as it is".

Nobody is being denied the opportunity to play and enjoy these games. Just the philosophy of said games is "you need to really try if you want to complete the game".

You're just upset because fans of the games go too far with thinking "it's a great achievement" to beat the game.

Would have been easier for all concerned if you just said you don't like those fans and want the game to change to spite them.
 

Self

Member
The existence of games with multiple difficulty modes has no bearing on the development of games without one. I'm surprised
FROM will not ever put out half-ass difficulty option like other developers out there, in order to do this then they have to balance the game and change the nature its combat system,

The crucial point not many seem to fully comprehend.

Just slap a difficulty option onto the game guys. Can't be that hard, right? Doom has it, Assassins Creed has it, NBA 2K has it. I mean c'mon...
Don't tell me your game is kinda special!
 
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FukuDaruma

Member
The existence of games with multiple difficulty modes has no bearing on the development of games without one.

Of course, the existence of games with multiple difficulty modes that doesn't affect at all the people that like only the hardest one has no bearing at all on the possibility of doing the same for another game when people ask for it. Sure.

The title is "Souls needs to have an easy difficulty setting". I think we have a different definition of "needs".

"Needs"... for who? you don't "need" it, that's for sure. Some people are saying "I DO need it"... you're saying "NO, you do NOT", as if you know better than themselves what they need or what they don't.

This is all fanfiction in your head, a projection instead of making a valid argument. I simply play the game. I'm not "denying others" because a feature is omitted

If you "simply play the game"... what do you care about how others play it?
Their easier game experience (which very well may be even harder for them than your "standard hard" one for you) is not your concern at all. It doesn't affect yours.


These are pieces of entertainment, and the last few years have taught me to be wary of people who insist on what games need to include (and not to include). The fact that you're already using the same arguments for "empathy" tells me you belong to the same cult.

Yeah, that cult of gatekeeping soulflake "real gamers" that keep saying "go play something else (I don't care what you want)".
Empathy is not an empty word to throw around. In this case it just means that you can understand that not everybody else is capable of the same things as you. That they have their own needs that may not fit yours.
The total opposite is saying "these games are not even hard! you don't need need it any easier (because I don't)!"

Just "simply play the game" as you say and stop concerning yourself with what others need/want that doesn't affect you.
 
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DunDunDunpachi

Patient MembeR
Of course, the existence of games with multiple difficulty modes that doesn't affect at all the people that like only the hardest one has no bearing at all on the possibility of doing the same for another game when people ask for it.

"Needs"... for who? you don't "need" it, that's for sure. Some people are saying "I DO need it"... you're saying "NO, you do NOT", as if you know better than themselves what they need or what they don't.

If you "simply play the game"... what do you care about how others play it?
Their easier game experience (which even may be harder for them than your "standard hard" one for you) is not your concern at all. It doesn't affect yours.

Yeah, that cult of gatekeeping soulflake "real gamers" that keep saying "go play something else (I don't care what you want)".
Empathy is not an empty word to throw around. In this case it just means that you can understand that not everybody else is capable of the same things as you. That they have their own needs that may not fit yours.
The total opposite is saying "these games are not even hard! you don't need need it any easier (because I don't)!"

Just "simply play the game" as you say and stop concerning yourself with what others need/want that doesn't affect you.
I can see that you're only in the the thread to talk in circles. Not getting enough attention at home?

Meanwhile I'll just keep enjoying these games and lending a helping hand to anyone who asks (in the narrow range of games I'm good at).

This is an entertainment hobby. Some people are entertained by difficulty. Delivering a sufficiently-difficult product to customers is a feat in and of itself, especially in a hobby this old. So many of the old tricks are easy to spot. A game that manages to challenge gamers should be cherished by those who enjoy it and respected by outsiders at whom the game is not aimed. Call it... hmmm... a "safe space of difficulty", where games can simply offer the difficulty options that the devs choose to offer and people grapple with the game accordingly.

Also should MMOs have a difficulty slider? :pie_thinking:
 
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Saber

Gold Member
Because Doom is fast paced, when average person play Doom in normal difficulty they can still have fun. Souls series in other hand are much slower and again like I said this before, the difficulty of these games comes from the fact you have limited movement and you can't button mash your way through and hope for the best. The entire level design enemy/boss design, how much you get souls and how you progress is tied to that difficulty, if the game is on easy mode and if you can easily past everything then all get is a game with very slow combat and moment and those same people who are asking for easy mode will once again complain about why this game is too slow.

In Doom case, the thing that this member don't understand(or don't want to understand), is that Doom core aspects differs greatly ftom Dark Souls.

Doom core aspects are heavy violence, combat and level design.

Heavy violence is the gut and splatered demons. Combat is about choosing the place and weapon, using them according to a monster. Level design have a mix of plataform, progression and traps.

The important thing is that neither of them are related to difficulty. If you try fighting a Baron of Hell only with your hands, you're pretty much fucked regardless of skill level.

Which makes me wonder if those people even played those games.
 

FukuDaruma

Member
Because Doom is fast paced, when average person play Doom in normal difficulty they can still have fun. Souls series in other hand are much slower and again like I said this before, the difficulty of these games comes from the fact you have limited movement and you can't button mash your way through and hope for the best. The entire level design enemy/boss design, how much you get souls and how you progress is tied to that difficulty, if the game is on easy mode and if you can easily past everything then all get is a game with very slow combat and moment and those same people who are asking for easy mode will once again complain about why this game is too slow.


FROM will not ever put out half-ass difficulty option like other developers out there, in order to do this then they have to balance the game and change the nature its combat system, but once again THATS NOT WHAT THEY WANT TO DO!!!

Again: I'm not advocating for a "baby stroll" mode, which is what you only seem to contemplate and fear. What I suggest (I'm not "demanding" shit, not even need it) is that having an easiER option for the people that need it would allow a lot more people to be able to enjoy these games, instead of feeling unbearable frustration and quitting.

As unbelievable as it may seem, not everybody has the same abilities (amazing, huh?) but still want to enjoy these games, for many different reasons. An easiER option would allow that, without change one tiny bit your own "authentic original hardcore" experience.
 
People bitching about an option that doesnt affect them in anyway because their epenis trophy will mean less is never not gonna be hilarious and pathetic at the same time.

Once they find out that mods already exist to make Dark Souls more difficult or more easy their minds must be absolutely blown.
 

DunDunDunpachi

Patient MembeR
Again: I'm not advocating for a "baby stroll" mode, which is what you only seem to contemplate and fear. What I suggest (I'm not "demanding" shit, not even need it) is that having an easiER option for the people that need it would allow a lot more people to be able to enjoy these games, instead of feeling unbearable frustration and quitting.
You are assuming that "enjoying a game" and "feeling frustration" are mutually exclusive.

Souls fans will grin and insist they are not.

Perhaps you don't understand the product on offer, which is why you cannot understand why people would want it to remain as it is. I

As unbelievable as it may seem, not everybody has the same abilities (amazing, huh?) but still want to enjoy these games, for many different reasons. An easiER option would allow that, without change one tiny bit your own "authentic original hardcore" experience.
Help us understand the moral impetus for people to enjoy games "for many different reasons". I think this imaginary group of disabled people are able to approach these games on their own without crusaders insisting that a difficulty is too high.

Implying as such robs people like this guy of their genuine accomplishments:



Stop trying to babysit others and play more games. You'll be happier and your anus will unwind itself.
 

FukuDaruma

Member
I can see that you're only in the the thread to talk in circles. Not getting enough attention at home?

I'm working at home and enjoying passing the time debating and practicing my english (non native here) in the forum while I wait for my Maya, 3dsMax and After Effects renders to finish. Thanks for asking. :messenger_grinning_smiling:

Meanwhile I'll just keep enjoying these games and lending a helping hand to anyone who asks (in the narrow range of games I'm good at).

Great. Totally agree with that being a good thing.
 

DunDunDunpachi

Patient MembeR
People bitching about an option that doesnt affect them in anyway because their epenis trophy will mean less is never not gonna be hilarious and pathetic at the same time.

Once they find out that mods already exist to make Dark Souls more difficult or more easy their minds must be absolutely blown.
Yeah it blows my mind that when mods exist to make it easier, people still demand that the developer and the fanbase bends to their will, up to and including browbeating any fans as "unsympathetic".
 

Danjin44

The nicest person on this forum
not everybody has the same abilities
in this game it doesn't take any "abilities", it just take patience! If I can beat it so can anybody else, my skill is just normal, I die in games when I play in hard difficulty but I can still mange to fishing the game.

To me it seems you just don't want to engage with the game and you just want to get through it without any push back and if thats the case then I'm sorry to says, this game is just not for you.
 

aries_71

Junior Member
It’s probably too late for you, OP, since they virtually killed you a million times in this thread, but I get what you mean. My full support, give options to the players.
 

Saruhashi

Banned
Of course, the existence of games with multiple difficulty modes that doesn't affect at all the people that like only the hardest one has no bearing at all on the possibility of doing the same for another game when people ask for it. Sure.

"Needs"... for who? you don't "need" it, that's for sure. Some people are saying "I DO need it"... you're saying "NO, you do NOT", as if you know better than themselves what they need or what they don't.

If you "simply play the game"... what do you care about how others play it?
Their easier game experience (which very well may be even harder for them than your "standard hard" one for you) is not your concern at all. It doesn't affect yours.


Yeah, that cult of gatekeeping soulflake "real gamers" that keep saying "go play something else (I don't care what you want)".
Empathy is not an empty word to throw around. In this case it just means that you can understand that not everybody else is capable of the same things as you. That they have their own needs that may not fit yours.
The total opposite is saying "these games are not even hard! you don't need need it any easier (because I don't)!"

Just "simply play the game" as you say and stop concerning yourself with what others need/want that doesn't affect you.

Yeah, that cult of gatekeeping soulflake "real gamers" that keep saying "go play something else (I don't care what you want)".

There it is again.

Is all this really just because you are upset at these so called "real gamers".

I mean you pretend it's about empathy or some shit but the mask keeps slipping.
 

FukuDaruma

Member
Help us understand the moral impetus for people to enjoy games "for many different reasons". I think this imaginary group of disabled people are able to approach these games on their own without crusaders insisting that a difficulty is too high.

I stated that many pages ago, I enjoy these games much more for the art, sound, music, ambient, immersion, ... than the "repeat repeat repeat again mechanic" or the "adrenaline shot" of beating a hard boss. But sure something is wrong with this because "it's different!".
And for the smart asses of the repetitive "here's your youtube/twitch video"... no, thanks. I don't like passively swallowing an abysmal quality stream. If that's your thing, go ahead with it. I'll enjoy my games with top quality, in 3D and with my mods.


Implying as such robs people like this guy of their genuine accomplishments:

Nobody is robbing anyone of anything:

Can you beat Bloodborne blindfolded and using a dance mat controller with your ass? congratulations! good for you, "accomplished winner"! guess what, normal people that want difficulty options doesn't care how you enjoy your game. This isn't a competition, and their enjoyment of the game doesn't depend on yours.

The only theft here is the possibility of enjoying the games for the people that say they need it easier for them.

Stop trying to babysit others and play more games.

Nobody's babysitting anybody. Some people, themselves, are asking for an easier option, one that fits their capabilities. You are one among many advocating for denying them the chance to have one.
 
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FukuDaruma

Member
I mean you pretend it's about empathy or some shit but the mask keeps slipping.

You pretend it is not, when all you're standing for is denying other people what they ask for and say they need, even when that doesn't affect you at all. That's the real mask that keeps slipping.
 
Yeah it blows my mind that when mods exist to make it easier, people still demand that the developer and the fanbase bends to their will, up to and including browbeating any fans as "unsympathetic".

So console people can go jump off a cliff?

If (as very clearly demonstrated) the option will not affect you in anyway, why should that option not exist?

You know, aside from "muh acomplishmens".
 

Danjin44

The nicest person on this forum
So console people can go jump off a cliff?

If (as very clearly demonstrated) the option will not affect you in anyway, why should that option not exist?

You know, aside from "muh acomplishmens".
Tell me why there is no option for me to play FF14 completely offline? So should I just "jump off a cliff"?

This type of game FROM wants to make and they should be fucking free to do it and you guys more than free not to like it and play something else...its that fucking simple.
 
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DunDunDunpachi

Patient MembeR
I stated that many pages ago, I enjoy these games much more for the art, sound, music, ambient, immersion, ... than the "repeat repeat repeat again mechanic" or the "adrenaline shot" of beating a hard boss. But sure something is wrong with this because "it's different!".
I don't think there's anything wrong with this. We have entire genres like RPGs and action games aimed at these desires.

But just because a game has art assets, music, and "immersion" does not entitle you to access those aspects of the game if the developer wants to use them as a lure for you to learn the mechanics of said game. Taken to an extreme, this may mean that you do not get to see The End or achieve something special unless you have overcome a certain barrier.

You might have a threshold for "too easy" and "too hard", but there's a vast difference between "hard" and "too hard". One is a descriptor of the game, the other is a descriptor for yourself (the player).

And for the smart asses of the repetitive "here's your youtube/twitch video"... no, thanks. I don't like passively swallowing an abysmal quality stream. If that's your thing, go ahead with it. I'll enjoy my games with top quality, in 3D and with my mods.
That's great. How does the existence of difficult videogames erase all of the other "top quality, in 3d and with mods" games that are available for you to play?

Nobody is robbing anyone of their accomplishments:

Nobody's babysitting anybody. Some people, themselves, are asking for an easier option, one that fits their capabilities. You are one among many advocating for denying them the chance to have one.
Nor is anyone taking away the games you like to play. The top quality, in 3d, and with mods games are plentiful.

You have stumbled across a product that you wish to consoooome and you're upset that the product isn't as easy to consooooome as you'd prefer. Tough life.


So console people can go jump off a cliff?

If (as very clearly demonstrated) the option will not affect you in anyway, why should that option not exist?

You know, aside from "muh acomplishmens".
Was this a reply to me? Or are you screechers talking to yourselves again?
 

Saruhashi

Banned
Where are the easy mode begging threads for Blasphemous?

Yup. Or various other games that have taken inspiration from Souls but haven't reached the same heights of popularity.

Its kind of sad that only reason this started kicking off around Sekiro (though I think Cuphead was like the test case) is becuase the game had loads of marketing and hype causing it to be hugely popular.

You had plenty of people waiting in the wings to see if they would be able to successfully pressure From Software into making changes.

I think mostly because they despise this "elite/hardcore/git gud gamer" strawman that they've built up.

Like they have this weird fantasy about all these smug little nerds bragging about their gamer skillz and how they'd love nothing more than to bring them down a peg or two. And then the whole bus clapped.

Its too late now anyway because if they somehow did get From to bend to their will there are plenty of other devs who will see the opportunity to fill that gap with their own cult classics.

Just think about how Demon's Souls and Dark Souls 1 & 2 were able to fly under the radar because they were cult classics. Then how, as soon as that style of game hit the mainstream radar, the cries of "it needs to change" started to ring out.

When you want to be seen liking the popular thing but you actually don't like the popular thing. "Change it for meeeeee reeeeee!"

Then imagine trying to dress that pettiness and neediness up as just caring about "accessibility" and "empathy".
 

Saruhashi

Banned
You pretend it is not, when all you're standing for is denying other people what they ask for and say they need, even when that doesn't affect you at all. That's the real mask that keeps slipping.

I'm not standing for or denying anything.

I am saying just let developers make whatever kind of games they want to make.

If they change their mind in the future then so be it. They don't HAVE to do anything though and I don't think they should change what they are doing at all.

Anybody can buy and play these games. Nobody is being left out. It's just a case of some games demanding a bit more effort.

Just to repeat the point here, we are talking about ONE launch title. Just one. We can't just let that one game be its own thing with its own audience. Nope. It shouldn't be allowed!
 
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