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Biomutant will be 4k/60 on XSX, 1440/30 on XSS, 1080/60 on PS5 (technical issues, patch to follow). Current gen info to follow

Pull n Pray

Banned
For a gaming enthusiasts forum its incredible to see how many people don't know some of the basic shit about the PS5 BC implementation that even myself a relative casual fan knows about.

- PS4 BC on PS5 uses the native PS4 Pro version/processing. To run the game at higher native res and FR a native port is needed.

- Xbox BC is native for all games, so basically any game running on the XSX is natively upscaled and runs at better FR and res.

None of this should be a surprise.
Shame for the devs as it means more work on PS5.

But shame for XSX since there isn't a series x game.
Actually the THQ faq says a native PS5 / Series X/S game will be coming soon. You are only partially right about PS5 BC. Many PS4 games can run in Boost mode which takes advantage of the PS5's greater power. So there are many games that have double the frame rate without a native port.
 

GuinGuin

Banned
launch titles*

We are 6 months past launch. Are you saying Outriders is a launch title?

Outriders: FPS Advantage for PS5
"The results of this are pretty much as you would expect based on what we've seen from these machines - the Xbox is not as stable, running in a 50-60fps range, while PlayStation 5 only has minor drops from its target 60 frames per second."
 
GymWolf, stop taking cheap shots. You’re better than that.

They are asking for £55. Let that sink in. £55, the same as AAA Capcom Resident Evil 8.
If a small indie studio wants to charge £55 AAA pricing, then they need to deliver on their product.
In its current state, I chose not to buy into Biomutant. When it gets fixed, of which we have no idea if it will or when, I may consider purchasing.
That is the issue here not cheap console warrioring.

It certainly looks worthy of full price. The game looks like it has some real charm, a bit of depth and the world looks large and beautiful. Combat turned out to be a surprise.



Game was nowhere on my radar.
 
All speculation.

That's like saying PS5 is more powerful than Xbox Series S and should win by default.

Yet in some of these tests Series S performs better or has better loading time over PS5.

Better loading times in BC titles for sure, but in which tests specifically does the Series S perform better than the PS5?
 

MonarchJT

Banned
We are 6 months past launch. Are you saying Outriders is a launch title?

Outriders: FPS Advantage for PS5
"The results of this are pretty much as you would expect based on what we've seen from these machines - the Xbox is not as stable, running in a 50-60fps range, while PlayStation 5 only has minor drops from its target 60 frames per second."
in fact that is already one of those games where you can see the xsx pulling ahead with it's stronger GPU

- XSX is 2088p max (lowest is 1440p)
- PS5 is 1800p max (lowest 1260p)

meanwhile the difference in frame rate is ridiculous

@ 16.67ms

PS5 - 20860 (99.93%)
XSX - 20855 (99.92%)

@ 33.33ms
PS5 - 15 (0.07%)
XSX - 16 (0.08%)

you get it right? as i said more time pass more will be obvious that the xsx have a stronger GPU I'm ready for a permaban bet if you want
 
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Pull n Pray

Banned
Is it? In 8 of 10 Digital Foundry head to heads PS5 came out on top. DMC5 was a tie and RE8 went to Xbox. Aside from RE Engine PS5 looks like the stronger hardware.
You obviously pulled that number out of your ass. Off the top of my head, Avengers, Hitman 3, Control, Subnautica, and RE Village all run better on Series X. And there are a ton of new last gen games like Cyberpunk, ME Legendary, and Biomutant that run better on XSX. The further we get into the generation, the rarer it will be for the PS5 version of games to win these Digital Foundry multiplat comparisons.
 

GuinGuin

Banned
that is already one of those games where you can see the xsx pulling ahead with tra GPU

- XSX is 2088p max (lowest is 1440p)
- PS5 is 1800p max (lowest 1260p)

meanwhile the difference in frame rate is ridiculous

@ 16.67ms

PS5 - 20860 (99.93%)
XSX - 20855 (99.92%)

@ 33.33ms
PS5 - 15 (0.07%)
XSX - 16 (0.08%)

you get it right?

They are both dynamic and within the same range so comparing resolution is meaningless. 10fps difference on the other hand is easily measurable and a huge discrepancy.
 

Mr Moose

Member
that is already one of those games where you can see the xsx pulling ahead with it's stronger GPU

- XSX is 2088p max (lowest is 1440p)
- PS5 is 1800p max (lowest 1260p)

meanwhile the difference in frame rate is ridiculous

@ 16.67ms

PS5 - 20860 (99.93%)
XSX - 20855 (99.92%)

@ 33.33ms
PS5 - 15 (0.07%)
XSX - 16 (0.08%)

you get it right? as i said more time pass more will be obvious that the xsx have a stronger GPU I'm ready for a permaban bet if you want
Where are you getting these stats from?

You obviously pulled that number out of your ass. Off the top of my head, Avengers, Hitman 3, Control, Subnautica, and RE Village all run better on Series X. And there are a ton of new last gen games like Cyberpunk, ME Legendary, and Biomutant that run better on XSX. The further we get into the generation, the rarer it will be for the PS5 version of games to win these Digital Foundry multiplat comparisons.

Control ran better on the PS5, or do you mean in camera mode?
Where's the Subnautica tests? I only noticed the native version the other day.
 
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assurdum

Banned
Where are you getting these stats from?
Welcome To The Team GIF by MOODMAN
 

DonF

Member
why is this game all over the place all of a sudden. It looks kinda generic to bad. Just another shiny quirky game.
 

GuinGuin

Banned
Where are you getting these stats from?



Control ran better on the PS5, or do you mean in camera mode?
Where's the Subnautica tests? I only noticed the native version the other day.

Control does indeed run better on PS5. Xbox stutters as it loads new geometry.

Subnautica hasn't been tested by DF but others have said it runs better on Xbox. Unity is a terrible engine and probably has next to zero optimizations for PS5 hardware whereas Xbox hardware and software interface is very much the same as a windows PC.
 
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MonarchJT

Banned
They are both dynamic and within the same range so comparing resolution is meaningless. 10fps difference on the other hand is easily measurable and a huge discrepancy.
lol where gli seeing 10 frame difference i putter the difference in frame just there lol....stop pls
 

MonarchJT

Banned
Where are you getting these stats from?



Control ran better on the PS5, or do you mean in camera mode?
Where's the Subnautica tests? I only noticed the native version the other day.

 

GuinGuin

Banned
lol where gli seeing 10 frame difference i putter the difference in frame just there lol....stop pls

I got it directly from Digital Foundry.

Outriders: FPS Advantage for PS5
https://www.eurogamer.net/articles/digitalfoundry-2021-outriders-60fps-is-the-next-gen-difference
"The results of this are pretty much as you would expect based on what we've seen from these machines - the Xbox is not as stable, running in a 50-60fps range, while PlayStation 5 only has minor drops from its target 60 frames per second."

A stable framerate is the most important thing when playing games.
 

Mr Moose

Member
Thanks.
Your stats are wrong.

- XSX is 2088p max (lowest is 1440p)
- PS5 is 1800p max (lowest 1260p)


That's why I was wondering where you got them, because the framerates matched the VGTech vid.

I got it directly from Digital Foundry.

Outriders: FPS Advantage for PS5
https://www.eurogamer.net/articles/digitalfoundry-2021-outriders-60fps-is-the-next-gen-difference
"The results of this are pretty much as you would expect based on what we've seen from these machines - the Xbox is not as stable, running in a 50-60fps range, while PlayStation 5 only has minor drops from its target 60 frames per second."

A stable framerate is the most important thing when playing games.

That's the demo, I think, it was mostly fixed on release.
 
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assurdum

Banned
I got it directly from Digital Foundry.

Outriders: FPS Advantage for PS5
https://www.eurogamer.net/articles/digitalfoundry-2021-outriders-60fps-is-the-next-gen-difference
"The results of this are pretty much as you would expect based on what we've seen from these machines - the Xbox is not as stable, running in a 50-60fps range, while PlayStation 5 only has minor drops from its target 60 frames per second."

A stable framerate is the most important thing when playing games.
It's the demo. The final code runs a lot more stable on series X, to be fair. Though the texture filter is awful.
 

MonarchJT

Banned
from vgtech

PS5
highest native resolution found being approximately 3008x1692 and the lowest native resolution found being 1920x1080.

XSX
highest native resolution found being approximately 3456x1944 and the lowest native resolution found being 1920x1080.

basically that game run at higher res and probably drop 5 frame in all the entire game
 
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Jboemios

Banned
Did you remember when people said that Cerny was a Genius? According to this forum He even cant get Backward compatibility right
 
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GuinGuin

Banned
Did you remember when people said that Cerny was a Genius? According to this forum He even cant get Backward compatibility right

Cerny is a genius. BC works and works well. It just isn't the focus of the machine. The focus is on blazingly fast data transmission to the point where you can load textures and geometry as the camera pans the environment.
 

MonarchJT

Banned
Did you remember when people said that Cerny was a Genius? According to this forum He even cant get Backward compatibility right
as hw designer he did ...PS4 ..Ps4pro and PS5.....

the og PS4 GPU was much better than Xbox but mostly because of the Kinect tv idea...and those 100 dollars lost in that thing

PS4pro been obliterated by the Xbox one x

PS5 have Less advanced GPU, less tf, less cpu, less bw than the xsx plus is absolutely oversized and bc is def worst than what Xbox have all of this at the same price.

meanwhile he was brilliant as a programmer don't know if him is a genius designing consoles
 
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MonarchJT

Banned
Cerny is a genius. BC works and works well. It just isn't the focus of the machine. The focus is on blazingly fast data transmission to the point where you can load textures and geometry as the camera pans the environment.
so can you tell me a thing? what it most next gen games will.run better on xsx and load 3 seconds faster on ps5,?
 

GuinGuin

Banned
so can you tell me a thing? what it most next gen games will.run better on xsx and load 3 seconds faster on ps5,?

I guess you don't get that streaming speeds also effect the ability to load massive amounts of texture and geometry data on the fly giving higher quality assets?
 

Pull n Pray

Banned
I got it directly from Digital Foundry.

Outriders: FPS Advantage for PS5
https://www.eurogamer.net/articles/digitalfoundry-2021-outriders-60fps-is-the-next-gen-difference
"The results of this are pretty much as you would expect based on what we've seen from these machines - the Xbox is not as stable, running in a 50-60fps range, while PlayStation 5 only has minor drops from its target 60 frames per second."

A stable framerate is the most important thing when playing games.
That was for the demo. In the actual release, the FPS was almost identical, while the resolution on the XSX was substantially higher.
Control ran better on the PS5, or do you mean in camera mode?
Where's the Subnautica tests? I only noticed the native version the other day.
Yeah, you are right about Control. I was thinking of the camera mode comparison. Still, it is relevant to the discussion of which GPU is more powerful and what performance will likely look like down the road. DF thought the stuttering in the Xbox version was a glitch rather than a GPU limitation. Below is the link to the Subnautica comparison. Despite running at a higher resolution (2160 vs 1872), the XSX version has fewer frame rate drops.

 

Pull n Pray

Banned
I guess you don't get that streaming speeds also effect the ability to load massive amounts of texture and geometry data on the fly giving higher quality assets?
PS5 has higher raw speeds on its SSD, but Series X has sampler feedback streaming which multiplies effective I/O throughput. It will be interesting to see if these things are actually utilized in multiplat games.
 

GymWolf

Member
It certainly looks worthy of full price. The game looks like it has some real charm, a bit of depth and the world looks large and beautiful. Combat turned out to be a surprise.



Game was nowhere on my radar.

Not sure if posting gameplay from 2 complete casuals does any favor to the game :lollipop_grinning_sweat:
 
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Bragr

Banned
I have no idea why this game is getting hype, it looks fine visually and the concept is alright, but the gameplay looks wonky as all hell and the voice acting, animation, and story scream cheap.

I hope I'm wrong, but you guys are too easy to convince.
 

scydrex

Member
as hw designer he did ...PS4 ..Ps4pro and PS5.....

the og PS4 GPU was much better than Xbox but mostly because of the Kinect tv idea...and those 100 dollars lost in that thing

PS4pro been obliterated by the Xbox one x

PS5 have Less advanced GPU, less tf, less cpu, less bw than the xsx plus is absolutely oversized and bc is def worst than what Xbox have all of this at the same price.

meanwhile he was brilliant as a programmer don't know if him is a genius designing consoles

Remember the PS5 uses low level API i think is it´s efficient on the CPU side. Look how it works on PC and Directx for example with the CPU overhead. I don´t think 100mhz with SMT is gonna be a difference.
Less advance GPU? Aren´t they from the same chip? Both has different approaches and technologies and/or implementations sure but less advance? How do you know that? because the PS5 doesn't have VRR enabled right now? for example? or 1440p support right now?
About the size the PS5 is taller but is that the only dimension? What about width and depth? it´s bigger than the Xbox too?
 
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Bo_Hazem

Banned
You seem pretty keen on The Last Of Us 2 the other day.

Yup, after few minutes I deleted the game, was only checking it out. And that's my 3rd best game of all times. Didn't download GOW either on PS5 and finished it once back in 2018, and that's my best game of all times.





Just made this clip, that's it.

why less innovation? the new Xbox is more powerful than the PS5 and have fantastic bc..you can have both....just saying

Come On What GIF
 
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pasterpl

Member
Sacrifices must be made indeed. Would you rather have a better BC and less innovation and potential for next gen gaming, or sacrifice BC "a little" and favor next gen features? I personally give zero fucks to BC, and the majority of gamers don't give a fuck about BC. BC is just good for 1-2 years max into the next gen, then it'll all be just next gen. Won't favor 1-2 years over 5-6 years.
Why not have it all? Xbox series x seems to have great bc support and have all of the next gen features one might need.
 

Bo_Hazem

Banned
Why not have it all? Xbox series x seems to have great bc support and have all of the next gen features one might need.

Every approach has positives and negatives. GDK's best positive is ease of boosting games with higher resolution/fps without the need of the devs using the PC version and porting it on xbox consoles. For a shared system that means it's not barebone and as low level as a dedicated API for one system.

Is it bad? No, it's just different goals with different benefits.
 
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jaysius

Banned
This will be excellent in a deep sale some day. Can't justify $75 CND on this thing. They should have went for $60 CND whatever that makes it USD it'd be more realistic.

I just hope they're not shocked if this one doesn't sell well.

If this came out this time last year even at that price point it would have sold like crazy.
 
I've been living under a rock. I've never heard or seen anything about this game till this thread.
How is this possible? It looks really good.
I've not been hyped or primed for any of it and suddenly BAM here's a game being released in a few days.
WTF?
 
That was for the demo. In the actual release, the FPS was almost identical, while the resolution on the XSX was substantially higher.

Yeah, you are right about Control. I was thinking of the camera mode comparison. Still, it is relevant to the discussion of which GPU is more powerful and what performance will likely look like down the road. DF thought the stuttering in the Xbox version was a glitch rather than a GPU limitation. Below is the link to the Subnautica comparison. Despite running at a higher resolution (2160 vs 1872), the XSX version has fewer frame rate drops.



This game is bizarre, the new gen version performs in various ways worse than the last gen versions.
 

dcmk7

Banned
why less innovation? the new Xbox is more powerful than the PS5 and have fantastic bc..you can have both....just saying
It's weird, no one really gave much of a shit about backwards compatibility until this particular generation.

Sony did it well until PS4, to little fanfare. Xbox half arsed it until recently. Really has been taken to another level in the last year.

Don't know why that is, maybe it becomes super important to a set of fans, when one company does something better than the other.

But the entire point of these consoles are to allow everyone to play next gen games right?

Why aren't we hearing more about those.
 

Mr Moose

Member
Yeah, you are right about Control. I was thinking of the camera mode comparison. Still, it is relevant to the discussion of which GPU is more powerful and what performance will likely look like down the road. DF thought the stuttering in the Xbox version was a glitch rather than a GPU limitation. Below is the link to the Subnautica comparison. Despite running at a higher resolution (2160 vs 1872), the XSX version has fewer frame rate drops.


This guy is a banned source, btw.
 
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