Pedro Motta
Member
Does HDMI 2.0 freesync bring any games with it?So far I am glad I went with series x, since my monitor supports hdmi 2.0 freesync only.
Does HDMI 2.0 freesync bring any games with it?So far I am glad I went with series x, since my monitor supports hdmi 2.0 freesync only.
the word perfomance also includes the implementation and apparently as all report (also Battaglia did) clearly is not optimal when compared to the amd (Ms) version...same goes for the bcVRR is not a performance part, it's the standard Sony chose to go with in their o/s - being strict HDMI forum. Nothing more, nothing less. Woulda a more flexible choice been better, no doubt - choice is always best. But to relate these things to the hardware components is incorrect.
What's wrong with BC on PS5? Everything runs like hot butter.
Not currently, just like Halo InfiniteWhat does this mean? It doesn't work even when forced via the system wide setting?
The worst part is actually the Sony tv advertising "Perfect for PS5" --Turns FALD off if VRR is turned on......Being late to the party and still having the worse implementation, kinda of an impressive feat...
No, but it made elden ring for instance playable smoothly.Does HDMI 2.0 freesync bring any games with it?
VRR is active in Halo Infinite. It seems to be a different situation here.Not currently, just like Halo Infinite
You againPS4 games with unlocked framerate are basically locked 60 on PS5. No need for VRR.
exactlyVRR for ps5 is bascially useless in elden ring - which was the main usecase
The VRR lower limit is 48fps, which Elden ring drops below all the time. It stutters like hell
Xbox Series X on the other hand has a lower limit of 40fps when console is set to 60fps and all the way down to 20fps (!!) when console is set to 120hz output (bascially the series X doubles each frame). So elden ring never ever stutters with VRR on Series X
I'm fairly confident Sony will patch in support for VRR in a 120htz container for GT7 and HFW, whereas VRR doesn't seem to play nice with Halo engine, and may not be an easy fix? It seems to be the case with Xbox it's on till Devs turn it off, and with PS5 it's off till Devs turn it on?VRR is active in Halo Infinite. It seems to be a different situation here.
EhhYeah yeah. Xbox is winning blah blah blah.
But seriously, where are the games?
Let's be honest for a minute, you are going to notice anyway if you are using FRC down to 20fps!, too many duplicate frames. Useful range below 40 is kinda useless.exactly
Talking out of your assGT7 is not locked 60. There are some races (high speed ring gr.4 for example) where framerate is awful (would not be surprised if it goes below 48).
Not at all.Affirmative.
Talking out of your ass
Ah yes...because PS4 games (that already have a stable framerate on PS5) don't have something that a minimum of players can enjoy anyway...VRR.Last gen, MS did everything wrong. This gen, Sony is dropping the ball left and right smh.
And the sad thing is these fanboys believe in that crap, is not trolling at all.Ah yes...because PS4 games (that already have a stable framerate on PS5) don't have something that a minimum of players can enjoy anyway...VRR.
This is PS3 level of dropping the ball right here.
VRR will never die. I hope Nintendo never, ever, ever, never add any of these acronyms to their machines so that I can have a protected gaming safe space.Damn I thought was psvr. Its the same old bulshit vrr
But it doesn't. Sony didn't 'implement their own' VRR approach. The fact that standard is inferior in this case sucks, but isn't a neg on "custom" approach, in fact it's the opposite.i didn't say this....but the result of vrr perfomance and bc prove my point being right
And the sad thing is these fanboys believe in that crap, is not trolling at all.
All brainwashed as fuck
Oh it will, when it can't be weaponised.VRR will never die.
there's literally video evidence of the game dropping into the 40s...
it in fact drops below the PS5's VRR range at points as seen in this video, meaning a 120hz patch with LFC would be handy here, not only due to the fps drop but also because at 120hz output your TV has lower input latency
So, VRR works great when stress test , not a general gameplay.
there's literally video evidence of the game dropping into the 40s...
it in fact drops below the PS5's VRR range at points as seen in this video (it actually remains below 48fps for multiple seconds during one of the turns), meaning a 120hz patch with LFC would be handy here, not only due to the fps drop but also because at 120hz output your TV has lower input latency
so driving in the rain is not general gameplay then? and because fanboys don't want to admit that the game doesn't run perfectly it doesn't need VRR?
is this general gameplay then?
Dropping afew frames below 60 is very hard to notice for many people. This Game doesn't need VRR to save the day unlike Elden Ring. But unlock 120hz mode with VRR will be the best way to play, and again its extra perks for those who have a compatible TV and willing to accept the shortcomings of VRR.
so driving in the rain is not general gameplay then? and because fanboys don't want to admit that the game doesn't run perfectly it doesn't need VRR?
is this general gameplay then?
even outside the 55fps drops here this track CONSTANTLY drops to 59fps...
and 59fps doesn't sound bad because it's just 1 fps below 60 right? well
the game is Vsynced, meaning a drop to 59fps means some frames persisting for 33ms instead of 16ms, that's double the time on screen, and therefore noticeable stutter.
this of course would be completely unnoticeable with VRR on the other hand
Lol 59fps introduces noticeable stutter. How desperate you guys areVRR is not meant to fix games. Elden Ring is an edge case that is saved by it, but that's not the intended usecase for VRR, it's hilarious that some push it as that when it isn't.
VRR is meant to even out framepacing in games that aren't 100% locked, not to fix games.
and this game has drops below 60 in many situations, even constant drops to 59fps introduce noticeable stutter as some frames will be on screen twice as long as others.
every game that isn't 100% locked to 60fps benefits from VRR
I think LFC should kick an then, doubling or trippling the frames when in a 120Hz output/container. So if you get like 42 fps, the display's refresh rate should then be 84, so even su- 48fps should be fine as long as the game supports 120Hz (which can be enabled systemwide on Xbox console, though. Sony should allow the 120hz output, too, without the need of games getting a patch).Only supports 48-120 hz, so if a game drops below 48 you get judder
Again I'm not saying VRR won't benefits. Its an extra feature for those who has VRR display. But you're original argument was this game is dropping below 50fps up to 45fps. I'm just pointing out that was not the case because general gameplay is smoother. And VG stated that was a stress test.VRR is not meant to fix games. Elden Ring is an edge case that is saved by it, but that's not the intended usecase for VRR, it's hilarious that some push it as that when it isn't.
VRR is meant to even out framepacing in games that aren't 100% locked, not to fix games.
and this game has drops below 60 in many situations, even constant drops to 59fps introduce noticeable stutter as some frames will be on screen twice as long as others.
every game that isn't 100% locked to 60fps benefits from VRR
Makes even less sense then.
Again I'm not saying VRR won't benefits. Its an extra feature for those who has VRR display. But you're original argument was this game is dropping below 50fps up to 45fps. I'm just pointing out that was not the case because general gameplay is smoother. And VG stated that was a stress test.
we saw the usual claiming advantages for 0.something differences like 0.5% advantage or even less.....let's say that is used as a practice on the forumDropping afew frames below 60 is very hard to notice for many people. This Game doesn't need VRR to save the day unlike Elden Ring. But unlock 120hz mode with VRR will be the best way to play, and again its extra perks for those who have a compatible TV and willing to accept the shortcomings of VRR.
When you think about Standard set by HDMI Forum VRR, it makes sense. Sony just simply follows it to play safe.Makes even less sense then.
Then why does Sony limit it to 48hz if is up to the TV to do it? That is what I don't understand. At the very least they should ad an option to go below the 48hz if you think you need it.When you think about Standard set by HDMI Forum VRR, it makes sense. Sony just simply follows it to play safe.
The VRR range is not limited by the console, it is limit by the physical hardware of the TVs.
Lol 59fps introduces noticeable stutter. How desperate you guys are
Give me a brake, stop pretending you have any other agenda that isn't trolling, at least be honest here. You dont give a fuck if the game is locked or not you just want fuel for your console war. Is too late for you to pretend you are neutral.so you say that having a frame on screen twice as long as all the other frames for a prolonged period of time is not stutter?
you are exhibiting very clear fanboy behaviour by projecting onto others what you are doing.
the fact is, every single dropped frame means a 33.3ms frame on screen instead of a 16.6ms frame.
having a whole track that has streches of 59fps is clearly noticeable stutter without VRR.
also, what are you arguing for here? are you saying Sony should not patch GT7? should they not support it because that would go against your argument?
what do you think the end goal of those imaginative "you guys" is you are referring to here?
"THEY WANT THE GAME TO FEEL SMOOTHER! HOW DARE THEY!", is that what your sad mindset is here?
I think LFC should kick an then, doubling or trippling the frames when in a 120Hz output/container. So if you get like 42 fps, the display's refresh rate should then be 84, so even su- 48fps should be fine as long as the game supports 120Hz (which can be enabled systemwide on Xbox console, though. Sony should allow the 120hz output, too, without the need of games getting a patch).
Does HDMI 2.0 freesync bring any games with it?
Give me a brake, stop pretending you have any other agenda that isn't trolling, at least be honest here. You dont give a fuck if the game is locked or not you just want fuel for your console war. Is too late for you to pretend you are neutral.
If there was no numbers in that screen i would give 100 quid that you wouldn't find shit. The only way you know there is a single frame drop Is because of those numbers. I wonder how you clowns survived the past gen with sub 30fps or even the ps360 era where the games was under 25fps.
so you say that having a frame on screen twice as long as all the other frames for a prolonged period of time is not stutter?
you are exhibiting very clear fanboy behaviour by projecting onto others what you are doing.
the fact is, every single dropped frame means a 33.3ms frame on screen instead of a 16.6ms frame.
having a whole track that has streches of 59fps is clearly noticeable stutter without VRR.
also, what are you arguing for here? are you saying Sony should not patch GT7? should they not support it because that would go against your argument?
what do you think the end goal of those imaginative "you guys" is you are referring to here?
"THEY WANT THE GAME TO FEEL SMOOTHER! HOW DARE THEY!", is that what your sad mindset is here?
Not much but is honest workso arguing for a better experience is now "fueling console wars"
yes clearly. may I ask you which systems you own currently?
here are mine: PS3, PS4, PS5, PSP, Wii, Wii U, Switch, 3DS, Xbox, Xbox 360, Xbox One, Xbox Series X/S, PC... and an NES...
you can also find me constantly shitting on Microsoft on this very forum when I see the need to do that
so may I ask you for any evidence of me trying to fuel any console wars?
I always try to stay as factual as possible with stuff like this, and if facts are fuel for fanboy wars for you then that is your issue not mine or anyone's who ACTUALLY CARES.
what you are doing is downplaying something that can be improved by the introduction of VRR because you don't want to have your side of the war seem weak at any point.
and yes, I would absolutely see the framedrops to 59fps, and I would especially see anything that lasts for prolonged periods of time.
I can give you an example of such an instance. Apex Legends recently released a native current gen version. before that I played the Pro version over back compat on PS5, which basically locks the game to 60fps.
the day the new version came out I instantly noticed framedrops on the Olympus map, specifically while looking in the direction of "Fight Night" from "Docks".
I then turned on the FPS counter in-game and saw the game hang at around 59fps, sometimes 58fps.
so I noticed, INSTANTLY...
be happy if you don't I guess, that must be nice
Not much but is honest work
I followed the Spectrum so closely during their pre production and was so interested in that display and hope they get it fixed for you especially since our displays are using the same panel.Eve Spectrum 4K being a "certified" HDMI 2.1 monitor and not supporting the 'HDMI Forum VRR' feels bad. I give the Eve Company a couple of months to get it fixed. But my hopes are not up looking at their track record for fixing stuff.
Why do I need to on a own a xbox when i can play every exclusive on PC for a fraction of the price, he'll even the game pass on PC is dirty cheap.so I see no Xbox there. could this be a reason why you see any potential hit to Sony as an attack by an Xbox user?
here's the thing. you shouldn't accuse anyone who is dishing out against both MS and Sony, currently actually more against Microsoft and their handling of the Halo franchise, of being a famboy in a war against Sony.
I notice framedrops, I notice 59fps instead of 60fps, I want VRR enabled in everything... hell, One of the fails of 343, . Microsoft studio, is that they are too fucking incompetent to fix their fucking VRR support... not that I care anymore as I uninstalled that crap game already...
so stop seen anything that is even remotely criticising Sony as an attack by "YOU GUYS" and simply entertain the idea that maybe, MAYBE, I'm simply a tech enthusiast that wants the best experience no matter the company
It was rethorical dude. We all know the answer to that.Does HDMI 2.1 ?