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Starfield - Official Gameplay Trailer Reveal (2023)

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Stuart360

Member
Man Scorn looks amazing

Is it console exclusive to MS?
I think it said 'console launch exclusive' which would mean only timed. And thats a bit strange as there were heavy rumours, that one of the devs themselves said on Steam, that Microsoft were now funding the game, or at least part funding. Thats why the game had big delays as the orig plan was to release in 2 parts, but MS gave them money to finish the game as one finished game.
 

yamaci17

Member
Looks fine to me, and 10 times better in motion. Its the animation that make it.
Honestly i dont think there is a videogame out today you couldnt do the same thing with when talking actually gameplay talking, not some cutscene.
it also looks fine to me , i just wanted to share that the details on her face is much better than from what that user shared. looks like some low bitrate 1080p capture
 

Ladioss

Member
I was surprised that the framerate was under 30fps the majority of the time, which was disappointing, however one silver lining to that is that because it had sub 30fps its likely its down to code issues rather then compute, because if compute was an issue they could of just ran it on a 3090 and brute force it.
Framerate will be polished last, frankly it's probably the least of their worries for the devs.

It's 2022, the game has been in development for years now and I'm still not sure what's it's about or if gamebryo 3.0 is up to the task.
 

EDMIX

Member
Nah by Bethesda standards, the npc's looked great, and the facial animation was very good. That guy with the tatoos on his face talking about visions was cgi quality.

Pretty much, thats all we can take from this tbh.

It looks dated as hell, but with how jam packed they make their worlds, who am I'm tell them how much should be focused on those character models? So I expected it to look.....well not as good as even the best looking PS4/XONE game, I knew it would look dated as look at Fallout 4 when it came out, but those who like theses games care about what you do in those worlds more then what it looks like.

Ladioss Ladioss I'm one of the few that was more hype hearing they were using the same engine as their past works. If it works for them, I'm ok with it. We've seen some horror shows on teams working on new engines and I'd rather they make it how they know it can work with tools they are used to. I've yet to see any game with the type of worlds and NPCs they make outside from maybe Red Dead 2, so maybe there is something to that engine and their set up
 
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Hezekiah

Banned
Explore 1,000s of completely barren planets to pick up something for someone living in a great looking outpost. Rinse, repeat. On the up side I thought the voice acting sounded pretty good and I like the art style to a degree.
The voice acting from the pirate enemies was incredibly wooden and forced imo.
 

CosmicComet

Member
I think it said 'console launch exclusive' which would mean only timed. And thats a bit strange as there were heavy rumours, that one of the devs themselves said on Steam, that Microsoft were now funding the game, or at least part funding. Thats why the game had big delays as the orig plan was to release in 2 parts, but MS gave them money to finish the game as one finished game.
Still, it's coming to gamepass.

That only alone gives it a leg up in a multiplat situation.

Idk man I've never owned an Xbox in my life but Starfield, Scorn and Wo Long all being gamepass day one makes it super compelling..
 
Why do people keep saying this?

No mans sky, elite dangerous, star citizen...

Hell, even Elite 2 on the commodore amiga has a larger number of systems and planets to visit

How is it "unreal"? Genuinley baffled as to why I keep seeing people say this

I honestly don't know why anybody is wasting their time and the time of people actually looking forward to playing this game by comparing it to those other games. Like not even as a joke, but for real? These games are not the same... Star Citizen from what I've observed for all these years is a glorified damn scam.

Let's keep it a buck. If you see it as something different, cool for you. Starfield as currently constructed based on its premise and overview looks to be a game that is about to do what all those other games TRIED to do, except they're about to do a better job of realizing all that potential because they're about to attach the individual pieces to a far superior overall videogame, a Bethesda singleplayer RPG epic.

Each of the systems shown need not ever go as far as any of those other games do in any one particular shared mechanic, be it space combat, space flight, space exploration, customizing a ship, exploring planets, weapon/gear customization and crafting, collecting resources, character customization, building a base, whatever.

With zero care nor concern for how any of those other games that I've never been interested in playing do what they do, Starfield's systems and mechanics only need be adequate and competent enough to complement the incredible RPG and story experience that Bethesda is building starfield to be.

And this line here...


Hell, even Elite 2 on the commodore amiga has a larger number of systems and planets to visit

Sport Who Cares GIF


So more systems and planets to visit right? I can bet my bottom dollar none of it will be more exciting or interesting than the 100 systems and 1,000 planets Bethesda are building for Starfield. Elite Dangerous has over 400 billion star systems. Yes, 400 billion systems in a game I couldn't give a shit about. A game that will NOT be an RPG by the creators of Elder Scrolls Oblivion, that will not be an RPG by the creators of Elder Scrolls: Skyrim or the creators of Fallout 3 and Fallout 4. Starfield has my interest and the interest of others because it will everything those other games are not, a bad ass singleplayer RPG from Bethesda Game Studios. For all the supposed scale in those games, they'll be lucky to have a fraction of the in depth world building and attention to detail and RPG depth and storytelling that Starfield will have. That's why the scale of this game is so fucking impressive. There isn't anything else like it. So, yes, an RPG of Starfield's caliber having this type of scale is a lot more impressive than No Man's Sky, Scam Citizen and Elite Dangerous.

If all these other games somehow did what Starfield is doing better already, then surely you guys have found your game. A thread about a supposed inferior product or replica should be of course be of no interest to people who feel better already exist. Or so we would think....
 

Mozzarella

Member
Looks ambitious and marvelous to explore, but not sold on the combat honestly, it looks The Outer Worlds tier which is below average. There's a feeling of clumsiness in the gameplay itself but maybe its the usual Bethesda, if they manage to nail the world design and exploration and immersion and quests then its going to be great.
 
No mans sky allows you to fly seamlessly from planet to planet

This game makes you select a landing spot from a menu and then shows you a cutscene of your ship landing

I'm not sure the two games are really comparable tbh, Starfield seems to be a skyrim / mass effect hybrid, no mans sky is a space exploration game, not an rpg

I say again, who cares?

Are those other games Bethesda RPGs? Starfield is a Oblivion/Skyrim/Fallout/Mass Effect style RPG singleplayer epic with heavy storytelling and worldbuilding expected to be at the level of their prior games. If those other games are not that, and never were that, I don't understand why they're even in this discussion just because they have space in common. The only game that even has any business being rightly compared to this game is Mass Effect, because that was a massive AAA RPG, even if not open world.

A AAA singleplayer open world RPG doing what Starfield is doing is nuts.
 

Mephisto40

Member
I honestly don't know why anybody is wasting their time and the time of people actually looking forward to playing this game by comparing it to those other games. Like not even as a joke, but for real? These games are not the same... Star Citizen from what I've observed for all these years is a glorified damn scam.

Let's keep it a buck. If you see it as something different, cool for you. Starfield as currently constructed based on its premise and overview looks to be a game that is about to do what all those other games TRIED to do, except they're about to do a better job of realizing all that potential because they're about to attach the individual pieces to a far superior overall videogame, a Bethesda singleplayer RPG epic.

Each of the systems shown need not ever go as far as any of those other games do in any one particular shared mechanic, be it space combat, space flight, space exploration, customizing a ship, exploring planets, weapon/gear customization and crafting, collecting resources, character customization, building a base, whatever.

With zero care nor concern for how any of those other games that I've never been interested in playing do what they do, Starfield's systems and mechanics only need be adequate and competent enough to complement the incredible RPG and story experience that Bethesda is building starfield to be.

And this line here...




Sport Who Cares GIF


So more systems and planets to visit right? I can bet my bottom dollar none of it will be more exciting or interesting than the 100 systems and 1,000 planets Bethesda are building for Starfield. Elite Dangerous has over 400 billion star systems. Yes, 400 billion systems in a game I couldn't give a shit about. A game that will NOT be an RPG by the creators of Elder Scrolls Oblivion, that will not be an RPG by the creators of Elder Scrolls: Skyrim or the creators of Fallout 3 and Fallout 4. Starfield has my interest and the interest of others because it will everything those other games are not, a bad ass singleplayer RPG from Bethesda Game Studios. For all the supposed scale in those games, they'll be lucky to have a fraction of the in depth world building and attention to detail and RPG depth and storytelling that Starfield will have. That's why the scale of this game is so fucking impressive. There isn't anything else like it. So, yes, an RPG of Starfield's caliber having this type of scale is a lot more impressive than No Man's Sky, Scam Citizen and Elite Dangerous.

If all these other games somehow did what Starfield is doing better already, then surely you guys have found your game. A thread about a supposed inferior product or replica should be of course be of no interest to people who feel better already exist. Or so we would think....
There is nothing to suggest the vast majority of the 100 systems and 1000 planets Bethesda are building are going to be any more than a baron wasteland with nothing to do in starfield, so I'm not sure what you are getting at with your rage essay tbh?
 

Ladioss

Member
We've seen some horror shows on teams working on new engines and I'd rather they make it how they know it can work with tools they are used to. I've yet to see any game with the type of worlds and NPCs they make outside from maybe Red Dead 2, so maybe there is something to that engine and their set up
It's good news for their asset production pipeline and their quest design team, yes. They can't exactly throw it out of the window and be expected to produce the exact same games with the same depth of gameplay or storytelling, using "generalist" engines like unity or UE right away.
 
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There is nothing to suggest the vast majority of the 100 systems and 1000 planets Bethesda are building are going to be any more than a baron wasteland with nothing to do in starfield, so I'm not sure what you are getting at with your rage essay tbh?


Many of course will be barren, and many others won't be. The point remains that of the ones that Bethesda are carefully handcrafting, it isn't even up for debate as to whether the content we find in those important main quest and side quest areas will be on a quality far exceeding anything in the games embarrassingly being compared to Starfield right now. But you're obviously trolling this thread, so I'll ignore you so I can get to discussing so many of the overlooked, but extensive details showcased in the trailer.
 

EDMIX

Member
Starfield as currently constructed based on its premise and overview looks to be a game that is about to do what all those other games TRIED to do, except they're about to do a better job of realizing all that potential because they're about to attach the individual pieces to a far superior overall videogame, a Bethesda singleplayer RPG epic.

Probably the best statement regarding this whole thing. I agree with both of you btw. Its not doing anything new, but it is doing it in a way that imho...is superiors to those other games. As those games have a feature here, a feature there, this game damn near has all of em in some form, but from a trusted team that can deliver those aspects in 1 package.

Star Citizen is basically um....trying to do what this game is pretty much doing, so even Star Citizen having more here or more there....its also not even officially released, been worked on longer and chances are...won't fucking even have a release by the time we get Starfield. So what Star Citizen is or is trying to be is irrelevant if it never comes out and Starfield seems like its doing like 99% of what many of us wanted from Star Citizen in the first place, except this is by a real team that is actually making a real game lol

If Star Citizen is not a scam, dear lord...I feel sorry for anyone thinking that a PC AAA exclusive could work. Those days are long gone and Starfield even existing at all, as a multiplatform game proves that such a thing simply can't be done anymore, for fuck sakes Starfield was announced later, released sooner then Star Citizen....maybe those gamers need to concede that console gaming is needed for those AAA budgets. I just don't see how a PC only AAA thing would work, even crowd funded

M mnkl13 oh its going to murder that game's install base on that beta. Even as someone that played it myself, Starfield IS what I wanted Star Citizen to be, but shit... I need to back winner here and the whole fucking game can't just be a concept, theory, idea, beta, alpha for life man. 200 hours in to Starfield, why would I wait to see what Star Citizen turns out to be, but a company known for putting out fucking real games, made the thing I wanted, would make DLC for the thing I wanted, would make sequels to the thing I wanted?

I don't know if I see room for 2 on this one and I feel No Man Sky chipped away at that base, Starfield is going to put a nail in that coffin for sure.
 
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abcdrstuv

Banned
Writing and level/quest design will have to do a lot, because the environments have very very little atmosphere or personality.. No Man’s Sky with better quests, basebuilding and combat sounds … pretty dull. Menus and aesthetic are more bland than sleek. Cities look good, ship interior customization looks cool, there’s no reason to expect Bethesda to turn out good combat or space flight..
 

abcdrstuv

Banned
Thousand planets is a red flag, there’s no way to make exploration interesting or rewarding.. it only works with No Man’s Sky because it’s built until the loop, and the procedural generation is a good hook
 
Seriously! Stop hyping up games you haven't seen! It's ok to be interested, but you guys saw absolutely nothing and were screaming game of the year. lol
This is your guys fault. If no one ever said much about this and then saw this today, you might have actually been blown away by this, but there was no way this was ever
going to meet the expectations that you guys created in your own heads.
 

Mephisto40

Member
Many of course will be barren, and many others won't be. The point remains that of the ones that Bethesda are carefully handcrafting, it isn't even up for debate as to whether the content we find in those important main quest and side quest areas will be on a quality far exceeding anything in the games embarrassingly being compared to Starfield right now. But you're obviously trolling this thread, so I'll ignore you so I can get to discussing so many of the overlooked, but extensive details showcased in the trailer.
Ah I see, your one of the "opinions = trolling" crowd

Keep up the good fight for the game you know no more about than anybody else on here, I hope all your dreams will come true the day it releases
 

Elysion

Banned
I wonder if there will be a relationship/romance system in this game. If so, I’m definitely gonna romance that Constellation lady; she’s kinda hot tbh. She’s gonna see a field of stars for sure when I’m done with her.

Btw, did anyone notice that one of the planets we can visit appears to be Mars? There’s even a shot in the trailer where our solar system (Sol) is explicitly listed on the space menu, which means there’s a chance that we can actually visit earth. Since it’s doubtful (to say the least) that Bethesda has actually modeled the whole planet with thousands of cities and billions of people, it’s more likely that earth is some kind of wasteland and mostly depopulated.
 
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Umbasaborne

Banned
I noticed they avoided showing how landing on a planet will actually work, i wonder if its still buggy, the whole process of getting through the atmosphere, and having the procedural land mass load
 
I wonder if there will be a relationship/romance system in this game. If so, I’m definitely gonna romance that Constellation lady; she’s is kinda hot tbh. She’s gonna see a field of stars for sure when I’m done with her.

Btw, did anyone notice that one of the planets we can visit appears to be mars? There’s even a shot in the trailer where our solar system (Sol) is explicitly listed on the space menu, which means there’s a chance that we can actually visit earth. Since it’s doubtful (to say the least) that Bethesda has actually modeled the whole planet with thousands of cities and billions of people, it’s more likely that earth is some kind of wasteland and mostly depopulated.
Earth could consist of mega cities with you only able to access small portions of each one. That would be awesome. Kinda like Cyberpunk but on a much grander scale.
 
Probably the best statement regarding this whole thing. I agree with both of you btw. Its not doing anything new, but it is doing it in a way that imho...is superiors to those other games. As those games have a feature here, a feature there, this game damn near has all of em in some form, but from a trusted team that can deliver those aspects in 1 package.

Star Citizen is basically um....trying to do what this game is pretty much doing, so even Star Citizen having more here or more there....its also not even officially released, been worked on longer and chances are...won't fucking even have a release by the time we get Starfield. So what Star Citizen is or is trying to be is irrelevant if it never comes out and Starfield seems like its doing like 99% of what many of us wanted from Star Citizen in the first place, except this is by a real team that is actually making a real game lol

If Star Citizen is not a scam, dear lord...I feel sorry for anyone thinking that a PC AAA exclusive could work. Those days are long gone and Starfield even existing at all, as a multiplatform game proves that such a thing simply can't be done anymore, for fuck sakes Starfield was announced later, released sooner then Star Citizen....maybe those gamers need to concede that console gaming is needed for those AAA budgets. I just don't see how a PC only AAA thing would work, even crowd funded

M mnkl13 oh its going to murder that game's install base on that beta. Even as someone that played it myself, Starfield IS what I wanted Star Citizen to be, but shit... I need to back winner here and the whole fucking game can't just be a concept, theory, idea, beta, alpha for life man. 200 hours in to Starfield, why would I wait to see what Star Citizen turns out to be, but a company known for putting out fucking real games, made the thing I wanted, would make DLC for the thing I wanted, would make sequels to the thing I wanted?

I don't know if I see room for 2 on this one and I feel No Man Sky chipped away at that base, Starfield is going to put a nail in that coffin for sure.

One of the best posts in this entire thread. It's really that simple. Bethesda are a real studio with real GOTY award winning hits. A team that is no stranger to exciting people's imaginations and then giving us something real and substantial that is fun to play and experience. Starfield is absolutely the nail in the coffin of things that only ever promise and ultimately never deliver. Even when some people feel that Bethesda doesn't fully deliver on every promise, they still produce an end product that blows things like Star Citizen out of the water and are massively replayable and packed with content. No disrespect to people who like No Man's Sky, but what a horrible comparison besides the most very basic things they share. They are not remotely the same kind of experience.
 

Batiman

Banned
Seriously! Stop hyping up games you haven't seen! It's ok to be interested, but you guys saw absolutely nothing and were screaming game of the year. lol
This is your guys fault. If no one ever said much about this and then saw this today, you might have actually been blown away by this, but there was no way this was ever
going to meet the expectations that you guys created in your own heads.
Who’s fault? Game looks awesome. Most people seem to agree. The obvious ones were never going to anyway. If your familiar with them by now.

Like Ezekiel👇
 
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STARSBarry

Gold Member
it looks fine, obviously nothing like the early trailers which is to be expected this is Todd, but as a frame work for the community to build on with mods on PC it should be good.

However nothing stood out and blew me away, it looked just like what I would expect a creation engine game to look like after Fallout 4, improved but still very familiar.

Ship combat is obviously new and untested, interesting to see how much of a focus that is or if its just a little bit of a gimmick in-between the main meat of the game.
 
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Sosokrates

Report me if I continue to console war
Framerate will be polished last, frankly it's probably the least of their worries for the devs.

It's 2022, the game has been in development for years now and I'm still not sure what's it's about or if gamebryo 3.0 is up to the task.

Did you watch the video? It gives a basic idea on what the game is about.

It seems a similar framework to fallout 4/new vegas theres a main quest, and likely side quests, there seems to be multiple choices in the quests with multiple outcomes.

You can build a ship and outposts. You can get people to work in your ship/outposts.
Seems like there will be resource collection like previous Bethesda games.
You can travel to 100 different solar systems with 1000 planets.
There is space combat.

Im unsure how space travel will work, will it be like mass effect? Will you just control the ship, or will you be able to pit autopilot on an roam around the ship? Thats what I want to know.
 

Elysion

Banned
Earth could consist of mega cities with you only able to access small portions of each one. That would be awesome. Kinda like Cyberpunk but on a much grander scale.

Hm, that’s also a possibility. But you’d think Bethesda would’ve shown some footage or concept art from these mega cities if they are in the game, since they have shown art from all the other big cities (Akila, Neon and New Atlantis). Not to mention that an Earth covered in mega cities would totally overshadow every other planet in the game. I’m surprised they’ve included our solar system at all actually, since I thought it might distract from the whole concept of exploring alien worlds.
 
it looks fine, obviously nothing like the early trailers which is to be expected this is Todd, but as a frame work for the community to build on with mods on PC it should be good.

However nothing stood out and blew me away, it looked just like what I would expect a creation engine game to look like after Fallout 4, improved but still very familiar.

Ship combat is obviously new and untested, interesting to see how much of a focus that is or if its just a little bit of a gimmick in-between the main meat of the game.

Funny, I thought it looked EXACTLY as good as the original trailer suggested it could. This is a significant jump visually over any game they've ever made. When they said it was their biggest upgrade since moving to Oblivion that much is obviously true. Even the animations have improved dramatically. Their important characters have photogrammetry they look great. Same for the environments.
 

Clintizzle

Lord of Edge.
This game is looking like a really nice package. The combat isn't going to be great nor is the performance and bugs but I think the rest is going to make up for it.

Day 1
 

EDMIX

Member
you guys saw absolutely nothing and were screaming game of the year. lol

Well......maybe, maybe not.

Consider WHO is making it, with this context, its a different story and I feel the hype is warranted. Its like seeing that Insomniac will make Spiderman and Sony is publishing, sure we can just hear that, but we know how epic that might be and can see the writing on the wall. So many of us who guessed it might be Fallout in space, are correct to be hype as that combo can be fucking epic, massive and move monster units and yes, GOTY.

1. New IP, will bring in new consumers and explore some new ideas (relative anyway)
2.By a trusted team with this idea

I can see just how someone might see that such a epic title could be coming, even with just hearing about it.

However nothing stood out and blew me away, it looked just like what I would expect a creation engine game to look like after Fallout 4, improved but still very familiar.

same, but thats probably why its a day 1 for me. Tangible, realistic, doable lol I'd rather go in with what I know it will be like, vs what I want it to be like or something. I'd rather they focus on grounded ideas, even if its not some ground breaking concept.

I personally don't like that it doesn't have some VATS type thing and it seems like you can't target some body part and cripple them and its more like some bullet sponge thing.
 
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Andodalf

Banned
Thousand planets is a red flag, there’s no way to make exploration interesting or rewarding.. it only works with No Man’s Sky because it’s built until the loop, and the procedural generation is a good hook
don’t visit them then. Who’s making you? you’re mad there’s an option you don’t have to take?
 

Stuart360

Member
The game is a full calendar year away from release.

I am pretty confident these issues will be ironed out before release.

Expecting a solid 60 FPS performance mode on SX .
I downloaded the deep dive and ran it at 60fps through SVP. Yeah it will be a shame if they cant get this running at 60fps on at least the XSX.

I'll have my 1080ti soon so i'll play at 1080p if i have to for dat 60fps.:messenger_savoring:
 
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