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God Of War Ragnarok Officially sells through 11 Million copies

ToTTenTranz

Banned
Selling 10 million copies of a game is not an "awkward position". God of War is just more popular.
God of War is more popular now, after Ragnarok, because Ragnarok was spectacular to most audiences.
I don't think TLoU2 was any less popular than God of War when it released in 2020. TLoU1 sold 17 million copies up until 2020, where GoW sold 19.5.

Santa Monica simply made a game that was better received.
 
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SSfox

Member
Great and can't wait for ps+. And also no need for pc port

Would like to know how much sells ratio in ps5/ps4
 
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american-psycho-impressive.gif
 
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Topher

Gold Member
God of War is more popular now, after Ragnarok, because Ragnarok was spectacular to most audiences.
I don't think TLoU2 was any less popular than God of War when it released in 2020.

Santa Monica simply made a game that was better received.

That's fine, but this narrative that some are pushing that 10 million isn't good is just absurd. Pretty sure ND is quite happy with that.
 

Pelta88

Member
What do you mean not even close?

11M x $50 per sale is just a rough ballpark that’s probably conservative

You're not factoring in

. Higher Digital share of at least 70%
. Millions of higher Priced Special edition
. Higher price points in the EU and around the world
 

ToTTenTranz

Banned
That's fine, but this narrative that some are pushing that 10 million isn't good is just absurd. Pretty sure ND is quite happy with that.

It depends on what "quite happy" means to Sony and Naughty Dog.
10 million is a spectacular achievement that surely means the project turned a profit.

However, TLoU1 had sold 17 million copies after 5 years whereas TLoU2 sold 10 million after 3. It does look like TLoU2 will end up selling less copies than TLoU1 despite launching in a more favorable market (85 million PS3 users + PS4 remaster vesrus 110 million PS4 users + PS5 BC).
If Sony and Naughty Dog planned for lower sales of the sequel then they're quite happy. If they planned for higher sales then they're probably not as happy as they'd like to be.
 
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Bragr

Banned
I wonder what the PS4/PS5 split is.

Very impressive, a huge game for Sony. I suspect Spider-Man can beat it later this year though, we will see how long it stands.
 
No those were prices floating around 10 years ago for 360 cross gen AAA titles. It’s wayyyyy more money now. Companies are routinely dripping $300-$400 million total on a big game. God of War is probably not that much but not too far off either.

Calm down will ya, I think the total budget wouldn't surpass $150m. What titles had a budget of $400m? That sounds ludicrous.
 

gow3isben

Member
Wow beat Last of Us 2 total sales in less than 3 months.

And because it is simply a better and more well received game its legs will be far better too

30 mill on console and 35 with PC included book it. As PS5 sales skyrocket this year so will this game it will be over 20 by years end believe it
 
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EDMIX

Member
I wonder if it don't put Naughty Dot at a awkward position.

Why would it? They broke their own records with that game and it came out on 1 system not 2...
Plus TLOU is horror, it'll always have a smaller audience. I'm a huge PlayStation fan and I don't like TLOU, didn't buy either of them (did try Part 1 Remaster because it was on Plus, wasn't for me).

I was just going to say that. Horror titles, anything past 10 million is beyond the norm and in a rare club, as in...the entire Dead Space IP combined hasn't even sold near 1 Last Of Us game.

The last of us, Resident Evil, Dying light........yea, thats about it lol
 

SlimySnake

Flashless at the Golden Globes
I think Dev is at least 150M, and marketing is close to double dev cost
That was true when dev cost were low around $20-40 million. you really dont need to spend Avatar's marketing budget to market games. Games have a very niche market still.

They want us to think game dev costs are insanely high nowadays but first party games dont cost that much. In the PS3 era, ND made Uncharted games and TLOU for $20 million each. Lets assume the costs have doubled since. Thats $40 million. Lets assume they have tripled or quadrupled. you are still at $80 million.

GOW3 cost $44 million in 2010. Double it and you are around $90 million. $150 million to make a game in 200-300 person studio is just way too much.

Horzon cost $47 million euros in 2017. And that game was in development for six years. I can promise you that despite the 5 year dev cycle and more devs on the project, it is not even close to costing $100 million. With marketing sure.
 

DForce

NaughtyDog Defense Force
It depends on what "quite happy" means to Sony and Naughty Dog.
10 million is a spectacular achievement that surely means the project turned a profit.

However, TLoU1 had sold 17 million copies after 5 years whereas TLoU2 sold 10 million after 3. It does look like TLoU2 will end up selling less copies than TLoU1 despite launching in a more favorable market (85 million PS3 users + PS4 remaster vesrus 110 million PS4 users + PS5 BC).
If Sony and Naughty Dog planned for lower sales of the sequel then they're quite happy. If they planned for higher sales then they're probably not as happy as they'd like to be.

The Last of Us was bundled for years, and there's no doubt that without the God of war bundles, it would still be under 10 million. To show you how much of a factor the bundled played a part in The Last of Us sales, The Last of Us Part II surpassed The PS4 remaster version in less than 3 weeks on the NPD chats, and the game sold over 12 million copies on that platform.
 

Bragr

Banned
Calm down will ya, I think the total budget wouldn't surpass $150m. What titles had a budget of $400m? That sounds ludicrous.
Big games are well over 100 million these days. Big exclusives like Ragnarok have huge budgets. Callisto Protocol was 160, and Ragnarok is likely considerably higher than that considering how long it was in development.

Ragnarok also had a huge marketing push, Sony put tons of money into it.

The development and marketing budgets of Ragnarok were likely massive. Maybe not 400, but I would not be shocked at 250-300-ish.
 
see. TLoUP2 definitely underperformed.

I remember stating TLoUP2 should have been around 15M.

Ragnarok is performing as you should expect from the sequel of a game that is considered one of the best games of the generation. (just lke TLoUP1)

TLOU p2 was too linear with the same formula and had no MP

GowR is a more massive game, and I’d say more appealing in general
 

ToTTenTranz

Banned
To show you how much of a factor the bundled played a part in The Last of Us sales, The Last of Us Part II surpassed The PS4 remaster version in less than 3 weeks on the NPD chats

TLoU2 surpassed many things in preorders and release-day purchases, i.e. purchases made out of goodwill and faith that the 1st game generated.

But most of all, let's not pretend this isn't a thing:

Oqzv0TO.jpg
 

SlimySnake

Flashless at the Golden Globes
Some other sales figures to show just how impressive this is:

1. Demon Souls - 1.3 million in 10 months.
2. Returnal - 500k in 3 months.
3. Ratchet - 1 million in 1 months
4. TLOU2 - 4 million in 3 days
5. TLOU2 - 10 million in 2 years.
6. GOWR - 5 million in 7 days.
7. GOWR - 11 million in 2 months.
8. Ghost of Tsushima - 2.4 million in 3 days.
9. Ghost of Tsushima - 9.73 million in 2 years.
10. Horizon FW - ??
11. GT7 - ??
12. TLOU Remake - ??

TLOU2 was clearly far more divisive and likely cost itself sales. It also hit bargin bin prices far sooner than other games on this list. It sucks because i like that Neil tried to do something different with the game and I hate to ask him to appeal to the masses but he might have gone too far in some places.gif.

No idea why Sony wont announce HFW, GT7 and TLOU sales. HFW and GT7 hit the NPD top 12, and TLOU charted at number 2 in the first month. Should we way better than DS, REturnal and Ratchet. HFW was even bundled and should be over 5 million easily.

P.S Hope Phil sees this and realizes that Sony got nearly $770 million in revenue from just one game in 2 months. Even if we assume that sales split was 90:10, you are still looking at $700 million in revenue. Putting Starfield on Gamepass is going to cut into that initial revenue by hundreds of millions.
 
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EDMIX

Member
However, TLoU1 had sold 17 million copies after 5 years whereas TLoU2 sold 10 million after 3. It does look like TLoU2 will end up selling less copies than TLoU1

yea, that math not mathing lol

3 years?

So....it has not been 3 years sir, Last Of Us 2 sold that in 2 years... That is before a PC release, before a PS5 remaster and the game is still selling.

This is a God Of War thread and I'm going to just start reporting the post going off topic.

edit.
 
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DForce

NaughtyDog Defense Force
TLoU2 surpassed many things in preorders and release-day purchases, i.e. purchases made out of goodwill and faith that the 1st game generated.

But most of all, let's not pretend this isn't a thing:

Oqzv0TO.jpg
Posting Metacritic scores isn't going to help your argument. This is nothing more than a desperate attempt lol

It was review bombed by less than 200k people, mostly from people who didn't play the game or even refused to buy it. This is why the review scores are higher on PSN and sites like Amazon.
 
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