Topher
Gold Member
I get all that, without googles "20% project" gmail wouldn't exist too. It's why they do it. But for every big product born from these, 30 are just projects that don't turn into anything.
The people involved in this particular project are listed under the project video. It isn't a big team but an individual it appears but that's not why I think it isn't a commercially viable project. I feel MS do not see an OS business here, they are more likely to make their own handheld than they are creating a handheld console OS business. Even for all those who game on PC on their TVs there isn't really a console OS product from MS. They're more likely to just use the already available tablet mode.
I just fail to see the commercial viability of this hackathon project.
SteamOS is already upon the world and so is proton. That cat is out of the bag
https://github.com/ValveSoftware/SteamOS
https://github.com/ValveSoftware/Proton
It had even failed as Steambox years ago. The reason Steamdeck is popular is because it's steam and valve so unless they can convince them to pay for a licence I don't think it will go anywhere. If they see a threat their more likely to launch an xbox handheld than to license a console OS.
That's the old Steam OS. I'm talking about the one that ships with Steam Deck and has all the handheld functionality built-in. The closest thing to that is this unofficial project:
GitHub - holoiso-eol/holoiso: SteamOS 3 (Holo) archiso configuration
SteamOS 3 (Holo) archiso configuration. Contribute to holoiso-eol/holoiso development by creating an account on GitHub.
github.com