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Graphical Fidelity I Expect This Gen

mansoor1980

Gold Member
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amazing character animation , UE5 powered
 

SlimySnake

Flashless at the Golden Globes
Spider Man 2 looked about as good as I expected it to be. They increased the size of the world by adding new boroughs and as result has roughly the same overall level of detail as the previous game. Has very much a whif of Halo infinite about it. I don't know what people expect. If you want a big leap in visuals over the previous games then 1440p 30 would probably be too high. 1080p 30/40 would be probably the max it could be. Graphics technology has matured. You can see it in CGI. Takes an ever increasing amount of power and time to get the same leaps in fidelity. Consoles won't be any different.
I dont know about that. We have seen an open world already in the Matrix demo. We have played it. We have played around with the physics. We have played around with the simulations. On PCs, we have modded it to include flying. On consoles, they had a very similar onrails setpiece. Fully playable. They had realtime cutscenes with photorealistic character models. They had 50k parked cars. 35k pedeastrians. 25k traffic on the road. It took 80 people total from artists to producers and janitors 8 months to make the entire demo including all the traffic and NPC simulations. Spiderman took 5 years, didnt have to start from scratch, uses the same city and this is the best they can do???

I have seen bigger leaps within generations. Horizon FW just launched and was a huge upgrade despite being same gen. Hell, Insomniac Sunset Overdrive to Spiderman was a bigger upgrade.

Matrix targets 1440p with drops to 1080p in high stress areas. Looks incredible.

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OCASM

Banned
This gen has been so weird to gauge from a technical perspective, because the progression hasn't been linear. Normally, as years go the graphics improve but this gen has thrown a huge curveball whereby I am forced to think that the development cost has gotten too big for devs to chase those fancy little details.

Ratchet which released in 2021 remains the best technical showcase on new gen, and weirdly enough it's a cross-gen game in Horizon: Forbidden West which comes close. Ratchet with it's smaller scope, and Horizon being developed with PS4 as baseline would perhaps explain as to why gains have been modest for actual PS5 exclusives, which I think has to do with production costs and scope of these games.

Coming to Spider-Man 2, the game is not as polished as their previous vertical slices but I think the lighting used (specifically the time of day) is making visuals look a lot worse than they actually are, nothing is popping out and everything looks flat due to dullish hue of yellow/orange daylight. I'd suspect with change in time, the visuals would look a lot better. If you have Spider-Man you can check it out for yourself, during sunset time, the game doesn't look as good.

Having said that, there is a downgrade compared to the reveal trailer. I don't exactly know what is causing this but at this point I think it is a dev choice rather than any hardware limitation.

Alan Wake 2 looks stunning but once again I think scope and budget is playing a bigger factor than pure dev prowess. Also, we should temper our expectations for future Sony games from their first-party. The gains might not be as big as we might expect, and I suspect a lot folks will find themselves disappointed because expectations are particularly high for Santa Monica and Naughty Dog at this point.
Even if developers kept their budgets at the same level as in the previous gen they could still improve the tech. Like SlimySnake SlimySnake has previously said, this is all due to deliberate choices made by the developers.
 

SlimySnake

Flashless at the Golden Globes
Even if developers kept their budgets at the same level as in the previous gen they could still improve the tech. Like SlimySnake SlimySnake has previously said, this is all due to deliberate choices made by the developers.
Exactly. how many times have seen single one person devs make better looking tech demos than what we have seen from these big AAA studios apparently costing $100 million to make?

And Im not just talking about UE5. There were dozens of amazing looking UE4 demos before 2020.

I am beginning to believe that Spiderman looks this way because they didnt upgrade their engine likely because the game started out as last gen. And now its too late to add any meaningful upgrades to it. I am wating on pixel counts but wouldnt be surprised if the native 4k target held them back here. Just dumb choices by devs.
 
Question for those that finished the game on hardcore and or professional.

The Luis coke ride right, seeing the reticule is huge is the trick to remember when the carts are coming so you line up your shots beforehand so the reticule will decrease?


Maybe it should just practice this part on standard because there are some exploding barrels. Prioritize the ones that tend to shoot first etc

I tried 4 games on switch and the less shit looking on the big tv was xenoblade 2, but it was still bad.

I dont know about that. We have seen an open world already in the Matrix demo. We have played it. We have played around with the physics. We have played around with the simulations. On PCs, we have modded it to include flying. On consoles, they had a very similar onrails setpiece. Fully playable. They had realtime cutscenes with photorealistic character models. They had 50k parked cars. 35k pedeastrians. 25k traffic on the road. It took 80 people total from artists to producers and janitors 8 months to make the entire demo including all the traffic and NPC simulations. Spiderman took 5 years, didnt have to start from scratch, uses the same city and this is the best they can do???

I have seen bigger leaps within generations. Horizon FW just launched and was a huge upgrade despite being same gen. Hell, Insomniac Sunset Overdrive to Spiderman was a bigger upgrade.

Matrix targets 1440p with drops to 1080p in high stress areas. Looks incredible.

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And it ran at 1080p 30 at best. It would have needed to be sub 720p to run at 60fps. Not comparable.
 

Edder1

Member
Exactly. how many times have seen single one person devs make better looking tech demos than what we have seen from these big AAA studios apparently costing $100 million to make?

And Im not just talking about UE5. There were dozens of amazing looking UE4 demos before 2020.

I am beginning to believe that Spiderman looks this way because they didnt upgrade their engine likely because the game started out as last gen. And now its too late to add any meaningful upgrades to it. I am wating on pixel counts but wouldnt be surprised if the native 4k target held them back here. Just dumb choices by devs.
The only thing that makes sense is that they took what they had with Miles Morales and built on top of that. No way are you getting a whole new Spiderman game 3 years later if this wasn't built on that already established tech. A game of this size and scope with proper next gen upgraded engine would take 5-6 years, not 3. This is why the next GTA will probably be a huge visual advancement, because they took their sweet time to overhaul the engine.
 

nemiroff

Gold Member
Is there still any diminishing returns denialists?

The Spider Man 2 showcase isn't about a investment vs return ratio concerning graphic fidelity, it's about a dissonance between reality and expectations because people know for a fact there's plenty of room left.

Here's f.ex. a three year old stylized title which looks pretty good (despite having a crappy city simulation compared to f.ex. Rockstar standards):



And as posted now; the Matrix demo is also a good example.
 
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nemiroff

Gold Member
Grildon Tundy Grildon Tundy

You guys remember the foam dodgeballs they make for kids/safety that feel cheap and are so awful to play with? That is the closest material example I can compare to the symbiote suit design they showed. Terrible.

There's a pretty good chance they'll update the material before release. Might be an oversight due to showcase time constraint and partly also "out of bounds" camera settings (you can put your nose against textures/materials in all kinds of good looking games to make them look bad). IDK.
 
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Spider-Man 2 is exactly what I predicted a few pages back - "a better looking SM with no real improvements in physics etc at 1440p/60fps".

Let's face it the UE5 demo was shown far too early in the gen and especially the Matrix demo has really spoiled us when looking at games which were probably past halfway in development when the Matrix demo was released.

Games that look up to those standards will come but with visuals like that it's going to take time, like 4-5 years time. Visuals are what they are to me now. No point getting annoyed about it. PS5/X have very nice looking games (like the best PS4/XBO looking games with more details) and almost every game has a fidelity and framerate mode so they're giving people the choice. Loading times are also far, far, far better this gen which is a massive quality of life improvement over the old HDD's in last gen consoles.
 

OCASM

Banned
Spider-Man 2 is exactly what I predicted a few pages back - "a better looking SM with no real improvements in physics etc at 1440p/60fps".

Let's face it the UE5 demo was shown far too early in the gen and especially the Matrix demo has really spoiled us when looking at games which were probably past halfway in development when the Matrix demo was released.

Games that look up to those standards will come but with visuals like that it's going to take time, like 4-5 years time. Visuals are what they are to me now. No point getting annoyed about it. PS5/X have very nice looking games (like the best PS4/XBO looking games with more details) and almost every game has a fidelity and framerate mode so they're giving people the choice. Loading times are also far, far, far better this gen which is a massive quality of life improvement over the old HDD's in last gen consoles.
Every past generation we had next-gen looking titles within the first month of the consoles release.
 
Looks like shit and not next-gen at all. Does it even look better than the remaster character model?
Seems like a testament to the remaster. But I trust you guys on this one since character models and textures aren't something I pay much mind to. I'm more of a lighting/environmental texture guy
 
I am starting to think that people have really deluded themselves at this point. The big jumps in graphics are over. There isn't an industry that doesn't stagnate the more mature it becomes.
 

SlimySnake

Flashless at the Golden Globes
This is why the next GTA will probably be a huge visual advancement, because they took their sweet time to overhaul the engine.
Oh my sweet summer child. GTA was being built on their PS4 engine of the PS3 GTAV. We've seen the footage from 2019. It looked like GTAV on PS4. If you take anything from this awful PS showcase, just know that the entire industry including the best devs are lazy, unambitious hacks who are going to phone it in.

Put it in the books, GTA6 will not look a generation ahead of RDR2. It might look slightly better but the game started dev in 2014 on PS4 devkits. it will not look anywhere near Matrix quality.

Spider-Man 2 is exactly what I predicted a few pages back - "a better looking SM with no real improvements in physics etc at 1440p/60fps".

Let's face it the UE5 demo was shown far too early in the gen and especially the Matrix demo has really spoiled us when looking at games which were probably past halfway in development when the Matrix demo was released.

Games that look up to those standards will come but with visuals like that it's going to take time, like 4-5 years time. Visuals are what they are to me now. No point getting annoyed about it. PS5/X have very nice looking games (like the best PS4/XBO looking games with more details) and almost every game has a fidelity and framerate mode so they're giving people the choice. Loading times are also far, far, far better this gen which is a massive quality of life improvement over the old HDD's in last gen consoles.
Matrix was shown a year after launch. By that time last gen, we had AC Unity, Cod Advanced Warfare, Infamous, DriveClub, KZSF, Sunset Overdrive, all come out and showed a significant leap. Some of those games are still up there.

By this time last gen, The order, witcher 3, bloodborne, until dawn, uncharted 4, ratchet remake, Quantum Break, Battlefront and Rise of Tomb Raider had all come out. Looking a gen ahead of anything on the PS360.

By the time spiderman comes out, we would be 3 years into the gen, and for it to look like Miles DLC is just a depressing thought. Insomniac dropped the ball here. PLain and simple. They had one job and they proved to everyone that they are a B or even C-tier studio still chasing QTEs instead of innovating with physics, destruction and other gameplay systems.

What is the problem? Porcellain skin? The black chick looks great.
Just doesnt look a big leap over what we had last gen. Looks fairly decent for a last gen face.

Hellblade 2 looks better.

K0OZ8Ug.gif
 

GymWolf

Member
Oh my sweet summer child. GTA was being built on their PS4 engine of the PS3 GTAV. We've seen the footage from 2019. It looked like GTAV on PS4. If you take anything from this awful PS showcase, just know that the entire industry including the best devs are lazy, unambitious hacks who are going to phone it in.

Put it in the books, GTA6 will not look a generation ahead of RDR2. It might look slightly better but the game started dev in 2014 on PS4 devkits. it will not look anywhere near Matrix quality.


Matrix was shown a year after launch. By that time last gen, we had AC Unity, Cod Advanced Warfare, Infamous, DriveClub, KZSF, Sunset Overdrive, all come out and showed a significant leap. Some of those games are still up there.

By this time last gen, The order, witcher 3, bloodborne, until dawn, uncharted 4, ratchet remake, Quantum Break, Battlefront and Rise of Tomb Raider had all come out. Looking a gen ahead of anything on the PS360.

By the time spiderman comes out, we would be 3 years into the gen, and for it to look like Miles DLC is just a depressing thought. Insomniac dropped the ball here. PLain and simple. They had one job and they proved to everyone that they are a B or even C-tier studio still chasing QTEs instead of innovating with physics, destruction and other gameplay systems.


Just doesnt look a big leap over what we had last gen. Looks fairly decent for a last gen face.

Hellblade 2 looks better.

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I thought that that demo had a big downgrade on her face compared to the first reveal tbh.
 

OCASM

Banned
I am starting to think that people have really deluded themselves at this point. The big jumps in graphics are over. There isn't an industry that doesn't stagnate the more mature it becomes.
Then there's no point in a PS5. Just release a PS4 Pro Slim and call it a day.

Just doesnt look a big leap over what we had last gen. Looks fairly decent for a last gen face.

Hellblade 2 looks better.

K0OZ8Ug.gif
Yep, and that's even the downgraded version of HB2.
 

Fabieter

Member
With spiderman 2 not looking like people expected. Is it possible that the industry catched up to sony studios because srsly I thought ps4 exclusive were a league above multiplatform titles.

Is it possible that sony devs dont go as deep anymore because they want an easier porting to pc a year later?
 

SlimySnake

Flashless at the Golden Globes
I thought that that demo had a big downgrade on her face compared to the first reveal tbh.
Huge downgrade, and yet it still looks better than this:

iggfgLz.jpg



Insomniac needs to turn in their first party badge. They dont belong up there with the best from Sony or even MS. Sad part is that they were the only ones afforded the oppurtunity to make next gen only games in the first three years of this gen, and they blew it.
 

GymWolf

Member
Huge downgrade, and yet it still looks better than this:

iggfgLz.jpg



Insomniac needs to turn in their first party badge. They dont belong up there with the best from Sony or even MS. Sad part is that they were the only ones afforded the oppurtunity to make next gen only games in the first three years of this gen, and they blew it.
We were talking about anal wake 2 models, why are you bringing the meh models from spidey 2?

Insomniac is gonna ride the excuse that the graphic in spidey is more stylized than realistic...
 
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SlimySnake

Flashless at the Golden Globes
With spiderman 2 not looking like people expected. Is it possible that the industry catched up to sony studios because srsly I thought ps4 exclusive were a league above multiplatform titles.

Is it possible that sony devs dont go as deep anymore because they want an easier porting to pc a year later?
industry hasnt caught up. They have just gotten lazy and unambitious. Last gen when every third party was working on cross gen, they were releasing next gen only games like KZSF, infamous and Driveclub. Now, they chose to limit themselves to last gen hardware. Cory said he chose to make GOW last gen. Wasnt a sony mandate from above. HFW Director said that the PS4 didnt hold them back and they did everything they set out to do. Really? that awfully slow flying speed and generic copy pasta mission design was the best you could do? Did you really mean to make the final epic battle between hundreds of dinobots and aliens a fucking cutscene?

if so, then they are clearly unambitious and lazy. era and old gaf had banned lazy dev rhetoric to try and shield devs, but they took advantage of that and actually became lazy. There is no other explanation for just how small the upgrade is. And i do think there is an upgrade, just a very minor one.

Aside from the Matrix, I cant show you a single game that looks better. Dead Space, Hogwarts, Star Wars, RE4 and Callisto all came out recently and none of them look better. It's just that the entire industry has given up. Probably lost all their talent to other industries. Epic acquired a lot of talented devs and contracted out matrix to hollywood CG firms like weta. im guessing weta and ILM took all of Sonys artists during covid. Whats left are purple hair devs right out of college who care more about pushing an agenda than graphics fidelity.
 

SlimySnake

Flashless at the Golden Globes
We were talking about anal wake 2 models, why are you bringing the meh models from spidey 2?

Insomniac is gonna ride the excuse that the graphic in spidey is more stylized than realistic...
Horizon is stylized too.

And i brought it up because that character model looks awful and deserves to be shat on lmao.
 

alloush

Member
I am used to it. I have been on forums since E3 2000 when MGS2 changed the gaming world, and I have had everyone say everything there is to say about a person to me. What gives me hope is that these morons are just a tiny fraction of the users who feel compelled to lash out at other users. I have almost 60k likes on this board. Hell, im pretty sure i got 1k likes just yesterday. Almost everyone agrees with us that this was a trash conference and an underwhelming showcase for Spiderman 2.

The best thing about this forum is that the mods dont ban critical discussion like they do on era. The front page of gaf is full of people voicing their disapproval of Jimbo, Spiderman, Sony first party, state of the industry and the conference in general. That's something. Some users are trying to get the discussion banned, but I hope the mods dont bite. GAF is literally the only sane place left on the internet. On youtube, this thing has 6 million views and comments are overwhelmingly positive.

And yes, woke up depressed too. Everything I had feared has come true. They called me chicken little and in the end, time proved me right. The industry is fucked. There is literally nothing to look forward to. I have been on the verge of just dropping this hobby I started 33 years ago when I was 5 playing my cousin's Atari, and I think this conference might have done it. Dozens of gaas trash. fortnite clones. 1 SP game. zero focus on pushing visuals, physics, gameplay, anything. same QTE driven gameplay that we all hated in 2005. This hurts because I truly believed in Sonys mission statement these last 2 decades as I watched Sega crumble, Microsoft chase casuals and Nintendo go handheld only. It's time I moved on and left the industry behind. The industry has clearly left the hardcore gamer behind.
Honestly, kudos to you for staying sane and controlling your emotions with these people, I mean even I got mad yesterday at one point lol.

Having said that, the industry needs you Slimy don’t abandon us in the middle of this fight against devs and bootlickers who nod to everything the devs do and say. The Matrix demo is the only thing keeping me sane and giving me hope.

I am done with saying game x or y is my last hope but this time GTA 6 really is my last hope haha.

It is sad how devs lost their way but seeing that dude from the Alan Wake team praising their own game’s graphics and taunting how they will win the graphics war for this year was refreshing to see and made me happy. It is a dig at Insomniac and this is good.
 

Fabieter

Member
industry hasnt caught up. They have just gotten lazy and unambitious. Last gen when every third party was working on cross gen, they were releasing next gen only games like KZSF, infamous and Driveclub. Now, they chose to limit themselves to last gen hardware. Cory said he chose to make GOW last gen. Wasnt a sony mandate from above. HFW Director said that the PS4 didnt hold them back and they did everything they set out to do. Really? that awfully slow flying speed and generic copy pasta mission design was the best you could do? Did you really mean to make the final epic battle between hundreds of dinobots and aliens a fucking cutscene?

if so, then they are clearly unambitious and lazy. era and old gaf had banned lazy dev rhetoric to try and shield devs, but they took advantage of that and actually became lazy. There is no other explanation for just how small the upgrade is. And i do think there is an upgrade, just a very minor one.

Aside from the Matrix, I cant show you a single game that looks better. Dead Space, Hogwarts, Star Wars, RE4 and Callisto all came out recently and none of them look better. It's just that the entire industry has given up. Probably lost all their talent to other industries. Epic acquired a lot of talented devs and contracted out matrix to hollywood CG firms like weta. im guessing weta and ILM took all of Sonys artists during covid. Whats left are purple hair devs right out of college who care more about pushing an agenda than graphics fidelity.

It's really depressing. So fucking depressing to read and agree on.
 

SlimySnake

Flashless at the Golden Globes
Honestly, kudos to you for staying sane and controlling your emotions with these people, I mean even I got mad yesterday at one point lol.

Having said that, the industry needs you Slimy don’t abandon us in the middle of this fight against devs and bootlickers who nod to everything the devs do and say. The Matrix demo is the only thing keeping me sane and giving me hope.

I am done with saying game x or y is my last hope but this time GTA 6 really is my last hope haha.

It is sad how devs lost their way but seeing that dude from the Alan Wake team praising their own game’s graphics and taunting how they will win the graphics war for this year was refreshing to see and made me happy. It is a dig at Insomniac and this is good.
Yeah, I saw that tweet from Remedy. it's the kind of stuff we used to see from Sony first party studios. Crazy how they have all given up. I think the first sign of trouble was when ND revealed TLOU Part 1 and Neil said it blew him away. I was like what? You made the same graphics just two years ago on a last gen console.

And I still think they will get there. It's just that we wont get it until maybe 2027-2028. No one is ready. And I am just not going to invest that much time and energy waiting for these fuckers to deliver one game a year. Ive been part of these next gen threads going back to late 2018 back on era when the PS5 specs were first leaked. Its been almost 5 years waiting for next gen physics, CPU simulations and ssd enhancements. Its tiring to wait and wait. I am addicted to these boards so i doubt i will ever leave and im too weak to ask for a perma, but I will definitely take a step back after the xbox conference. we might see Avatar and who knows maybe xbox studios will finally impress, but im a sony fanboy at heart and just seeing ND, insomniac, SSM, Bend, Sucker Punch and Kojima all skip or phone in this conference is pretty disheartening. tells me they arent even close to revealing fake realtime trailers like they one insomniac released then downgraded to oblivion for Spiderman 2. Let alone shipping these games.
 

SlimySnake

Flashless at the Golden Globes
Senior Animation Director at Insomniac. Giving props to stuntmen.



I dont want to harrass a woman on twitter but you have to ask why the animations were literally copied and pasted from the PS4 game despite a massive jump in GPU power available on PS5 and 5 years of dev time.
 

mansoor1980

Gold Member
Senior Animation Director at Insomniac. Giving props to stuntmen.



I dont want to harrass a woman on twitter but you have to ask why the animations were literally copied and pasted from the PS4 game despite a massive jump in GPU power available on PS5 and 5 years of dev time.

cutscene animation is what she is talking about
 

rofif

Can’t Git Gud
Senior Animation Director at Insomniac. Giving props to stuntmen.



I dont want to harrass a woman on twitter but you have to ask why the animations were literally copied and pasted from the PS4 game despite a massive jump in GPU power available on PS5 and 5 years of dev time.

Lol who cares about stunt performers on a video game greenscreen.
They are working. it's their job to do that. I am thanking them with my 70$
 

Go_Ly_Dow

Member
Diminishing returns and rising development budgets will continue to mean that most bigger games like Spiderman 2, FFXVI will look like high end last gen games, with the extra legroom being used on 1440/2160p resolution, 60fps mode, probably better lighting, extra environment details.

The games that do look a step ahead of last gen games, such as Hellblade and AW2 are very short and linear and the game budget and horsepower can be focused in on these smaller scale experiences.

You'll get a few exceptions from studios such as Naughty Dog, Guerrilla and a few others, but not every studio has the budgets and technology they do. Expecting GTA6 to only be a moderate improvement over GTA5 PS5 version.

We'll need to wait for PS6 to make the most out of engines such as UE5, as well as AI features to help streamline and speed up game developments and to reduce budgets. Then we'll probably get the next big step up from the kinds of visuals we see now.
 
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CGNoire

Member
which means the lack of a graphics upgrade is likely due to them chasing native 4k like morons instead of pushing graphics fidelity like we had wanted them do.

This was never a moronic move but a budget based one. Sony has clear as day cut the budget. 4k 60fps is a just a consolation prize. Its way cheaper to make a 4k 60fps game than a 1440p 30fps game that pushes limits.....like way cheaper. Every AAA company knows this and most seem to have decided to keep there budget anxiety in check by going the easier route. Its not moronic cause they knew full well what the trade off is and dont care. Like you said no ambition or financial incentive.

In the end the end user is to blame for this by constantly signaling to them that ps4 games at 4k 60fps is totally fine.
 
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CGNoire

Member


Community Director at Insomniac is saying what I alluded in my previous post. I think time of day is making lighting and overall visuals look a lot worse than they actually are. Do you all remember puddle-gate? It caused huge uproar online whereby the difference in visuals was down to time of day.

I do expect to see night sequence next time after all the chatter they must be reading online.

Dude I agree that the lighting was holding back the visuals but unless they do an entire overhaul which they wont theres not gonna be a change in that department this late in development.

This tweet is just damage control. Its the old "ToD doesnt match so you all imagining things" excuse. They purposely choose to show it during the day so we couldnt compare the 2 as easily. The nighttime footage will disapoint too no doubt.
 

CGNoire

Member
The devs have become delusional...they have so many yesmen and fanboys drooling iver whatever they shipout that they have forgotten their own pedigree and standards. Take a look at the Insomniac senior dev in the spiderman thread..dude legit giving out one-liners confidently giving out one liners like "watch it on a 4k display and youll know" , "lots of impressive stuff under the hood etc". Meanwhile anyone who questions the games visuals gets dog piled on, if anyone thinks this game is not nextgen they are delusional bla blla. Hell people are even saying fuck the push for fidelity games are too tough to make nowadays" give me good gameplay, and 60fps and Im happy......legit wtf happened to expectations did everyone from the ps3 gen die out?

I have zero doubts digital foundry will barely point out any negatives or downplay them to hell and back while bigging up the minute differences as a justification of progess ending with a buzzword like "a visual toure de force" for the ps5 and everyone will be back saying I told you this game was a technical beast eat crow etc.
Dude I checked it out on my 65" with a real high bitrate stream and....

...It is so much Worse Looking than on the CellPhone. Shit often looks near a decade outdated. Like gobsmackingly bad with alot of PS3 level effects still.
Like half the special effects seem "self illuminated" and dont even reflecf local lighting or cast shadows and seem super low res to boot.

This guy asking others to "watch it at 4k on a large tv" is asking for trouble.
 
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OCASM

Banned
Honestly somebody should just make a Pong clone in UE5 with path tracing a volumetric fluid simulations to show those bastards how it's done. Would probably take a weekend.

I'd do it if my PC was up to snuff. Any takers?
 

CGNoire

Member
How do we score the models in aw2?




med_alanwake2_screenshot-00096_07fa8ced-034b-4056-8c5c-9fad0cc38048.jpg


3e4faf53d37fcff3c8cd32fedee2c309


Top 3 but not quite the best of the best?
Im a Remedy fan boy and Im disappointed. They looked too much like quantum break/control character rendering quality. In fact if you told me that was some QB dlc i wouldnt be suprised. The enviroments looked better than the characters.

Still looks like a PS4 game but Im giving them serious credit for chargeing so little which I assume is them admitting the obvious. Good for them having some ethical standards.
 

CGNoire

Member
The texture is just plain weird. I don't think it was their intention to make it look so rubbery. I think this is also why the specular highlights on the suit look like low-res crap. It looks very cheap. Compare that to his OG suit from the 2020 reveal where it was evident that the texture quality and shading had improved substantially. It was awesome looking (when you ignore the obnoxious pectoral muscles). Yeah I know Venom had a similar quality in the reveal but I chalked it up to work in progress.
I would go as far to say that the normal map resolution used on his suit is straight 360 level and not even PS4
 

Turk1993

GAFs #1 source for car graphic comparisons
Dude I agree that the lighting was holding back the visuals but unless they do an entire overhaul which they wont theres not gonna be a change in that department this late in development.

This tweet is just damage control. Its the old "ToD doesnt match so you all imagining things" excuse. They purposely choose to show it during the day so we couldnt compare the 2 as easily. The nighttime footage will disapoint too no doubt.
No tod will hide the difference in level of detail between
this
5.jpg


and this
19.jpg



The difference in textures alone is soo big that you don't have to change the lighting to notice it.
 

CGNoire

Member
Matrix demo is the only thing keeping me sane and giving me hope.
Can you just imagine how low our exspectations would be right now going forward if they had never released that demo?

Like I would have zero hope.......and I almost do anyways now.
 

E-Cat

Member
I dont know about that. We have seen an open world already in the Matrix demo. We have played it. We have played around with the physics. We have played around with the simulations. On PCs, we have modded it to include flying. On consoles, they had a very similar onrails setpiece. Fully playable. They had realtime cutscenes with photorealistic character models. They had 50k parked cars. 35k pedeastrians. 25k traffic on the road. It took 80 people total from artists to producers and janitors 8 months to make the entire demo including all the traffic and NPC simulations. Spiderman took 5 years, didnt have to start from scratch, uses the same city and this is the best they can do???

I have seen bigger leaps within generations. Horizon FW just launched and was a huge upgrade despite being same gen. Hell, Insomniac Sunset Overdrive to Spiderman was a bigger upgrade.

Matrix targets 1440p with drops to 1080p in high stress areas. Looks incredible.

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Maybe on PS6.
 
Yep I adore Remedy but come on people. That shit was outdated as well. At least there pricing reflects there obvious budget shortfalls.
They often not focus all of their effort on rendering characters that’s for sure.

And I rather have another destructible environment like Control instead, where every object has correct physics and colliders.
 

alloush

Member
Yeah, I saw that tweet from Remedy. it's the kind of stuff we used to see from Sony first party studios. Crazy how they have all given up. I think the first sign of trouble was when ND revealed TLOU Part 1 and Neil said it blew him away. I was like what? You made the same graphics just two years ago on a last gen console.

And I still think they will get there. It's just that we wont get it until maybe 2027-2028. No one is ready. And I am just not going to invest that much time and energy waiting for these fuckers to deliver one game a year. Ive been part of these next gen threads going back to late 2018 back on era when the PS5 specs were first leaked. Its been almost 5 years waiting for next gen physics, CPU simulations and ssd enhancements. Its tiring to wait and wait. I am addicted to these boards so i doubt i will ever leave and im too weak to ask for a perma, but I will definitely take a step back after the xbox conference. we might see Avatar and who knows maybe xbox studios will finally impress, but im a sony fanboy at heart and just seeing ND, insomniac, SSM, Bend, Sucker Punch and Kojima all skip or phone in this conference is pretty disheartening. tells me they arent even close to revealing fake realtime trailers like they one insomniac released then downgraded to oblivion for Spiderman 2. Let alone shipping these games.
Maaan, when Neil said TLOU1 remake blew him away and then I saw the game in action I swear I felt so insulted I personally wanted to send him a DM on Twitter bathing him with all kinds of swear words. One thing I absolutely hate is when people insult my intelligence, and I felt Neil did that when he tried so hard to convince us TLOU1 remake was in a tier of its own graphically. Like dude, have you freakin played The Matrix demo?

Just like you, I think it will take a while until we see some truly next gen graphics and other stuff like destruction, AI, animations etc. It's a sad state of affairs right now man, and the game I was clinging my hopes on turned out to be bang average graphically. GTA6, whilst I have high hopes for it, the leaks did dampen my expectations a lot for it. I know it's pre-alpha crap but still I couldn't help but feel let down by what I saw. Let's hope we're wrong on this one. If this huge ass game, the most anticipated game of all time probably, turns out to be subpar graphically then that's the end of graphics as we know them.

I am also a Sony fanboy at heart but I'd be lying if I said I don't wish to see gorgeous games at the xbox conference. It will mean these consoles are powerful enough to produce gorgeous looking games, it will mean Sony are being rivaled which might light a fire under their asses, it will mean there are still devs out there who care about graphics. So I am praying we see some really good looking games at that conference as annoying as that will be, as xbox fanboys will be all over us and rightly so lol.

Can you just imagine how low our exspectations would be right now going forward if they had never released that demo?

Like I would have zero hope.......and I almost do anyways now.
If it weren't for The Matrix demo giving me a glimpse of the future and a glimpse of the power of these consoles I woulda thrown in the towel a long ass time ago.
 

alloush

Member
No tod will hide the difference in level of detail between
this
5.jpg


and this
19.jpg



The difference in textures alone is soo big that you don't have to change the lighting to notice it.
Nah this is outright a scandal. Puddle gate doesn't hold a candle to this, WTF is this crap? the below shot is exactly why I was so excited and so sure the game was gonna dazzle graphically. This is outrageous and borderline scandalous.
 
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