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Naughty Dog Announces Development Delay on TLoU MP (MP Dev Team 'Significantly Scaled Down,' Bloomberg Reports)

simpatico

Member
Just going to add originally that the tweet saying "it grew beyond our original scope" should've rang alarm bells. It was screaming feature creep and it literally said so, they should've just cut the shit out and just improved on what they had. Or 2, a Fortnite style map that plays host to whatever you want to do with it. This almost sounds it's a brand new game at this point and I think it's not worth waiting for, cancel it and let's move on.
Many devs are knee deep in sunk cost fallacy with the Royale Looter Extraction genre coming to an end. I bet a lot of projects are getting the side eye. I'm hoping Rocksteady had the bones of an SP game at some point they can scramble back to with Suicide Squad. TLOU2mp.exe probably uses a lot of TLOU2 assets so I don't know what would be salvagable for ND.
 

Alebrije

Member
Funny Microsoft is investing on Singleplayer experiences like Starfield and Sony is moving to crap GAAS market.

If Phil manages to show 2 or 3 new good IPs on next show some alarms should ring on Playstation HQ.

Because besides of Spiderman Sony has nothing and those GAAS are a risky bet...
 
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Like I said already in other threads, Sony are morons.

Why are you making teams who have pretty much perfected a certain style of game and putting them on GAAS crap?

Also making good and successful GAAS games is not easy or cheap. 99% fail, you need to get lucky to be successful. Fornite becoming what it has is pure luck combined with right time right place. The game wasn't even intended to be what it's become.

Jim Ryan and Hulst are wasting everyones time, this will be Playstation's Halo Infinite.

Bolded so much. No problem if Sony wants the marquee non-GaaS teams to throw a few members to GaaS projects being worked on by studios that specifically cater in that style of game development, or provide creative & technical resources to them. That would in fact be welcomed and beneficial.

But why does it seem like ALL the marquee studios are working on at least one GaaS? When that could be another 'traditional' game instead? You know, the stuff that has helped catapult the PS brand in terms of fandom and industry-leading creative & technical recognition over the past 10+ years? Why sacrifice any ground on that to pursue massive upfront pushes into a GaaS model that may not pay off and be a waste of time and resources?

Internally, Bungie, Haven and Firewalk are all they need for GaaS, well with the way things are right now. If they need other studios, partner up with outside 3P developers and work closely with them. I'm not saying studios like ND, Insomniac etc. can't make a GaaS on a technical level, or couldn't adapt to do so. But why rush into it? Let them get their feet wet assisting other teams that are built from the ground-up for that type of game, and maybe 10 years from now, if a ND or Insomniac are large enough to have 3-4 games in various stages of development simultaneously, they can go for a full-fledged GaaS of their own as one of those games.
 

daclynk

Member
Funny Microsoft is investing on Singleplayer experiences like Starfield and Sony is moving to crap GAAS market.

If Phil manages to show 2 or 3 new good IPs on next show some alarms should ring on Playstation HQ.

Because besides of Spiderman Sony has nothing and those GAAS are a risky bet...
People can only see one side of things. i glad this is happening. We can finally to see where each company is confuse is on.
 

Yoboman

Member
Funny Microsoft is investing on Singleplayer experiences like Starfield and Sony is moving to crap GAAS market.

If Phil manages to show 2 or 3 new good IPs on next show some alarms should ring on Playstation HQ.

Because besides of Spiderman Sony has nothing and those GAAS are a risky bet...
Sony released a 94 Metacritic singleplayer game 6 months ago. Let's get Microsoft there before we get in our bunkers
 

SSfox

Member
who cares Sony is selling PS5 units and making money and its going to make more money from those Live Service games.
"Who cares if Redfall is shitty?, MS are making money with Minecraft anyway"

Respect yourself and don't be like those Xbox guys
 
Was factions supposed to release with TLOU2 or am I trippin? I’m surprised they never got any backlash on that

Oh they got backlash for it. But kind of got washed away from the hype of new consoles (specifically PS5) coming out. I think Ghosts of Tsushima throwing in a surprise free MP mode also helped people forget the "Factions in TLOU2" stuff sooner rather than later, and ND was making some bold promises with it expanding out to its own game.

Welp, shit happened and I guess it's back to the drawing board 🙄🤪
 

DForce

NaughtyDog Defense Force
Scale it down how? Just 11 months ago Druckmann:

'This game is big as big as any of our single player games'


I'm merely making a prediction.


They could still go with the large GaaS route, but we don't know a lot about the project to see what's really going on. If a lot needs to be changed (going in a new direction), then I could see them just scaling the project down instead of spending years revamping the project.
 

near

Gold Member
I'm merely making a prediction.


They could still go with the large GaaS route, but we don't know a lot about the project to see what's really going on. If a lot needs to be changed (going in a new direction), then I could see them just scaling the project down instead of spending years revamping the project.

The game would've been akin to The Division in terms of scope, with a narrative aspect. You don't scale down a game like that. You tear it apart or you cancel it.
 

feynoob

Banned
Sony released a 94 Metacritic singleplayer game 6 months ago. Let's get Microsoft there before we get in our bunkers
While Sony on other hand is investing on 12 live service games, MS can get their shit together by releasing those SP games. Especially with how much studios they have now.

We saw what happened to PS3, after Sony studios started printing those SP games.
 

Elios83

Member
The results of this recent internal revaluation are interesting.
It shows that:
1)If projects don't pass certain quality tests they'll get cancelled easily.
2) Bungie is ruling the show and acting like a judge relatively to multiplayer projects and it seems there is a lot of enthusiasm around Marathon.
2)Deviation Games didn't pass the test, even Naughty Dog isn't passing the test. The bar they're internally setting for these projects is high.
3)There is a lot of faith in Jade Raymond's game and Firewalk's Concord. The studios were bought before even proving themselves on the market and were basically promoted with their presence at the showcase.
4)Lack of announcements at PlayStation showcase are due to many projects just not being ready to be showcased.
5)I'm happy that ND is working on multiple projects and now the development of their next single player IP will be accelerated.
 

rofif

Can’t Git Gud
The fact is, game quality DONT MATTER to sony.
Bungie said that they found out the game is DOES NOT HAVE ABILITY TO KEEP THE PLAYER COMING BACK.

It might be the best game in the world but if it's not making money for 3 fucking years with players constantly engaging... then it's not enough.
I am sick of this maximizing profits. Everything has to be played forever. Good game is not enough
 
The fact is, game quality DONT MATTER to sony.
Bungie said that they found out the game is DOES NOT HAVE ABILITY TO KEEP THE PLAYER COMING BACK.

It might be the best game in the world but if it's not making money for 3 fucking years with players constantly engaging... then it's not enough.
I am sick of this maximizing profits. Everything has to be played forever. Good game is not enough

Live service absolutely does

Plenty of great playing live service games have failed due to lack of content updates

SP can succeed through high retail sales. Live service is just a different beast
 
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DenchDeckard

Moderated wildly
Jeez, Sony took a massive L this week. They were riding so high.....I think they need to scramble some thing together now becuase you can't have months of silence again after an L like this. The confidence is already shaken.
 
Scale it down how? Just 11 months ago Druckmann:

'This game is big as big as any of our single player games'


yep. they felt they'd figured it all out... but they hadn't...

completely agree with those saying leave gaas to those studios with past experience, & leave the other studios alone to do what they do best...

thinking the game will be released as a division-type single/multiplayer game, with the gaas dialed way down, which i'm good with...
 

Ronin_7

Banned
Funny Microsoft is investing on Singleplayer experiences like Starfield and Sony is moving to crap GAAS market.

If Phil manages to show 2 or 3 new good IPs on next show some alarms should ring on Playstation HQ.

Because besides of Spiderman Sony has nothing and those GAAS are a risky bet...
Their studios have already revealed everything they're working at, don't make much expectations because those Studios ain't doing anything else anytime soon.
 
Jeez, Sony took a massive L this week. They were riding so high.....I think they need to scramble some thing together now becuase you can't have months of silence again after an L like this. The confidence is already shaken.

Their W will be FF16 in a few weeks and then SM2 later in the year
 

rofif

Can’t Git Gud
Live service absolutely does

Plenty of great playing live service games have failed due to lack of content updates

SP can succeed through high retail sales. Live service is just a different beast
I will never grasp a concept how can a gaas game be good if it's kinda never finished and never letting you "finish it". It's just perplexing.
None of gaas games I've checked out were interesting. They felt like overly long, never ending shows compared to a good movie. (no, not like braking bad of got)
I work in a corporation and I see this all around with most game companies. it is not enough to profit. It is not enough to profit +10% each year. You must profit 10, 11, 12, 13% more each year. Constantly INCREASE profit. And this does not goes well with creative output
 
I would say is madness too, but again people get called crazy around the rumors of the remake of TLOUS.

And lets not forget that rumor about Sony making the remake of Horizon Zero Dawn for PS5.


What a fucking waste of money.
So this gen from ND we are getting
TLOU1 Again
The Last of Us GAAS
Probably a new IP cross gen with Ps6

yay!



They also bought them super cheap.
$229 million for the studio that's almost single handedly carrying the Ps5.

It's crazy how you just jump a few years forward and now any shitty devs is selling for like $1billion.

I feel bad for Insomniac for how cheaply they were bought. Even tho I'm disappointed in Spuderman 2, Insomniac puts Bungie to shame as far as I care.
 

DForce

NaughtyDog Defense Force
The game would've been akin to The Division in terms of scope, with a narrative aspect. You don't scale down a game like that. You tear it apart or you cancel it.

If the first one was successful, you don't cancel this game if you can salvage it to some degree and make money from it.

It's rare that you have a multiplayer with a good following and that's what they created with the first game.
 
I will never grasp a concept how can a gaas game be good if it's kinda never finished and never letting you "finish it". It's just perplexing.
None of gaas games I've checked out were interesting. They felt like overly long, never ending shows compared to a good movie. (no, not like braking bad of got)
I work in a corporation and I see this all around with most game companies. it is not enough to profit. It is not enough to profit +10% each year. You must profit 10, 11, 12, 13% more each year. Constantly INCREASE profit. And this does not goes well with creative output

Just not for you then

If Factions was just a reskinned one and done arena MP game like TLOU1, despite playing well it would fail

Destiny is a big success so Bungie knows what they are talking about. If they canned deviation and factions, it’s for good reasons
 

DenchDeckard

Moderated wildly
this reads like a joke 😂
Their W will be FF16 in a few weeks and then SM2 later in the year

Yeah, but what I mean is. It's been a rough week for them...you can't take the silent approach again if you are Sony.....you wait 20 months to show people....SM2 that doesn't really look that much better than the ps4 game.

Now this news, this is like halo infinite Craig showcase levels of Ls...2 to 3 years of goodwill just shat away.

They need to counter with something ASAP.
 

Varteras

Gold Member
The fact is, game quality DONT MATTER to sony.
Bungie said that they found out the game is DOES NOT HAVE ABILITY TO KEEP THE PLAYER COMING BACK.

It might be the best game in the world but if it's not making money for 3 fucking years with players constantly engaging... then it's not enough.
I am sick of this maximizing profits. Everything has to be played forever. Good game is not enough

There is no point in creating a live service game if it's not going to last. That is the point of such games. To have long term appeal. You have no idea what Bungie identified that might cause the game's engagement to sink shortly after release for a multiplayer game. Based on what we've seen of most of Sony's games, they are most definitely quality titles and Sony certainly prides itself on how well their games are typically received.

I will never grasp a concept how can a gaas game be good if it's kinda never finished and never letting you "finish it". It's just perplexing.
None of gaas games I've checked out were interesting. They felt like overly long, never ending shows compared to a good movie. (no, not like braking bad of got)
I work in a corporation and I see this all around with most game companies. it is not enough to profit. It is not enough to profit +10% each year. You must profit 10, 11, 12, 13% more each year. Constantly INCREASE profit. And this does not goes well with creative output

You lacking the ability to understand does not make the games bad, objectively. That's a you problem and it does not reflect what a company's intentions are.
 

bitbydeath

Member
Not going to read through all 9 pages, but how is the new IP not mentioned in the title?

That’s the big news IMO, no shitty TLOU3.
 

feynoob

Banned
I will never grasp a concept how can a gaas game be good if it's kinda never finished and never letting you "finish it". It's just perplexing.
None of gaas games I've checked out were interesting. They felt like overly long, never ending shows compared to a good movie. (no, not like braking bad of got)
I work in a corporation and I see this all around with most game companies. it is not enough to profit. It is not enough to profit +10% each year. You must profit 10, 11, 12, 13% more each year. Constantly INCREASE profit. And this does not goes well with creative output
Because its a social game. You communicate with strangers and friends, while playing the game.
You also get to have a long term playability, unlike SP games, which are done in 1-2 weeks.
 

feynoob

Banned
Yeah, but what I mean is. It's been a rough week for them...you can't take the silent approach again if you are Sony.....you wait 20 months to show people....SM2 that doesn't really look that much better than the ps4 game.

Now this news, this is like halo infinite Craig showcase levels of Ls...2 to 3 years of goodwill just shat away.

They need to counter with something ASAP.
They are working on a new game. Possible tlou3.
 

Yoboman

Member
That’s what I think as well

Do 4 big GaaS and give it your best attempt with GaaS focused studios. Don’t waste ND or GG time making GaaS

12 live service games or whatever their target was simply won’t work and is destined to fail
Pretty sure those 12 games by 2025 or whatever it was included an MLB every year so it's not that drastic

Do we know that GG are making a GAAS?
 

Aenima

Member
what hurts the most is that so much time and effort is being put not even into a traditional bombastic single player experience that ND are best at

their resources are being poured into a fucking live service game, i hate the new era of PlayStation
Read the letter again.
 

Varteras

Gold Member
Yeah, but what I mean is. It's been a rough week for them...you can't take the silent approach again if you are Sony.....you wait 20 months to show people....SM2 that doesn't really look that much better than the ps4 game.

Now this news, this is like halo infinite Craig showcase levels of Ls...2 to 3 years of goodwill just shat away.

They need to counter with something ASAP.

Most people aren't pouring over this stuff and worrying. Most of them are looking forward to FF16. Spider-Man 2, the next Call of Duty, and other big games coming out. Exclusive or not. People like us exist in this self-important bubble where Fortnite is shit and shouldn't exist. But it does and it's so successful it makes us sick. A showcase that was lacking by fanboy standards is not changing anything. Games no one saw being delayed or canceled won't do it either. You're blowing this out of proportion. As long as quality games keep coming, shit like this is a small speed bump.
 
Jeez, Sony took a massive L this week. They were riding so high.....I think they need to scramble some thing together now becuase you can't have months of silence again after an L like this. The confidence is already shaken.

What they really need to do is simple: be clear about their plans for PC, mobile, and GaaS going forward. And those plans need to 100% show that the console is still at the absolute center of the experience.

If they came out to clarify that they were readjusting the GaaS push to a limited selection with better costs-management, that they'd focus on reestablishing legacy IP through smaller (indie to AA) efforts through 3P & 1P teams, that GaaS and smaller games with some legacy IP would be the extent of focus for PC & mobile, and that the marquee AAA games continue to call PlayStation consoles and only the consoles their home for the majority of their natural lifecycle (within a year of new console installments before doing a PC port for any of them), then that would automatically reassure so many people it's not even funny.

The question now though is how would they convince shareholders such an approach is viable? Because IMO it IS viable, but they'd have to really sell that viability to shareholders who expect a rapid acceleration of the marquee games to PC, for example, or even more investments into GaaS. After all Sony's conditioned them to expect these as growth sectors, when they never had to. But that is on them.

Their studios have already revealed everything they're working at, don't make much expectations because those Studios ain't doing anything else anytime soon.

IIRC SSM have a space game Cory Balrog is on, and we haven't seen anything of it. Pixelopous was working with Sony Animation on some kind of platformer, but that might be cancelled. We know Team Asobi are working on something, just haven't shown it yet.

There's quite a few traditional games in the works, or may be in the works, we just haven't heard anything official on any of them.
 
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DenchDeckard

Moderated wildly
Not really at all….no

This is all dominating the news cycle to a similar level...maybe I'm miss remembering.

I don't think there's the xbox pile on happening which is nice as there's nothing an xbox fan has the right to rip Sony for, like what happened with Craig. But, it does feel like even Sony fans like kinda funny have been reaming them.

When's ffxvi out? Hopefully that can get the sentiment back on track.
 

Baki

Member
We could be looking at a 2025 release or later. It depends on how much of the SIE / Bungie feedback was related to core game design vs NDs team/ management structure to deliver post launch content. I think it was about the fundamental game design, otherwise they wouldn’t have pulled people off a project that’s clearly in the full development phase. I just wish that this decision happened much earlier, so we can expect this game to ship sooner rather than later.
 

HawarMiran

Banned
I think the next Naughty Dog game is directed by Kurt Margenau. Must have been in development for a while. The game Schreier mentions can't be TloU 3. Maybe a DLC? Or a full on new IP? hmmmm
 

Yoboman

Member
This is all dominating the news cycle to a similar level...maybe I'm miss remembering.

I don't think there's the xbox pile on happening which is nice as there's nothing an xbox fan has the right to rip Sony for, like what happened with Craig. But, it does feel like even Sony fans like kinda funny have been reaming them.

When's ffxvi out? Hopefully that can get the sentiment back on track.
This is just the hardcore bubble who hate anything GAAS. I do too

Casuals have had the complete opposite response to the showcase
 

Mr.Phoenix

Member
Funny Microsoft is investing on Singleplayer experiences like Starfield and Sony is moving to crap GAAS market.

If Phil manages to show 2 or 3 new good IPs on next show some alarms should ring on Playstation HQ.

Because besides of Spiderman Sony has nothing and those GAAS are a risky bet...
You do realize this is a silly thing to say right?

But this is hot takes season so carry on.
 
So... Horizon's GaaS game...

Horizon-Multiplayer.jpg



 
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