Buggy Loop
Member
It's that time of the year again. After Elden Ring's 22 release and devs being salty of its success, now it seems some are already going on the defensive against Baldur's Gate 3
Imagine these replies. Josh Sawyer from Obsidian entertainment! Why didn't he make a game of that scope after Pillars of Eternity was done and the engine was known? Since he's got Microsoft funding now i hope he can make a masterpiece for his next project! Apparently that's all you need.
ToTK DLC narrative transpires in that last tweet. BG3's easy because they had the DOS2 done, hell, Sven loves Ultima 7, and that game had 12 years of previous titles feeding into it! SEE? RECIPE IS EASY!
In the meantime, AAA devs have been working on the same foundation baseline since PS3 roughly. Barely any progress in any genres. What's their excuse?
Imagine being threatened by Larian. The studio was small and indie-like not even that many years ago. Much like From Software being thought of as a niche Japanese developer pre-Souls.
Sven worked his fucking soul into that studio. This ain't no fucking ubisoft recipe where they throw 700 peoples at the problem and hope for the best. If this game has the biggest scope of ANY cRPG in existence its because the studio worked for it. Baldur's Gate 3 ain't quick cash grab like the 15th Assassin's creed.
It looks fucking dire for most studios out there, they lost the plot.
Why devs consider Baldur’s Gate 3 anomaly, not new standard for RPG genre: “It’s Rockstar-level nonsense for scope” | Game World Observer
A few weeks prior to its launch, Baldur’s Gate 3 looks like one of the most promising RPGs in recent memory. However, some devs are urging players not to rate all other games in the genre by such a high standard, appealing to Larian Studios’ unique combination of vast experience and resources.
gameworldobserver.com
Imagine these replies. Josh Sawyer from Obsidian entertainment! Why didn't he make a game of that scope after Pillars of Eternity was done and the engine was known? Since he's got Microsoft funding now i hope he can make a masterpiece for his next project! Apparently that's all you need.
ToTK DLC narrative transpires in that last tweet. BG3's easy because they had the DOS2 done, hell, Sven loves Ultima 7, and that game had 12 years of previous titles feeding into it! SEE? RECIPE IS EASY!
In the meantime, AAA devs have been working on the same foundation baseline since PS3 roughly. Barely any progress in any genres. What's their excuse?
Imagine being threatened by Larian. The studio was small and indie-like not even that many years ago. Much like From Software being thought of as a niche Japanese developer pre-Souls.
Sven worked his fucking soul into that studio. This ain't no fucking ubisoft recipe where they throw 700 peoples at the problem and hope for the best. If this game has the biggest scope of ANY cRPG in existence its because the studio worked for it. Baldur's Gate 3 ain't quick cash grab like the 15th Assassin's creed.
It looks fucking dire for most studios out there, they lost the plot.
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