Dear fellow gamers: I hate you.
All of you.
Mainstreaming ruins absolutely everything. So does the full retard understanding of "maximizing shareholder profits" to the point of exploitation.
I'm all in for mainstreaming (since it helps the niche too, or it'll just die out) but people need to learn what the heck self-control is.
A billion in profits is an ungodly amount of money based on nothing. And it's our fault.
The reality is that we suck.
A mainstream audience can be useful as a catalyst to new niches, so i don't think it's all doom and gloom. Also, no one would say "there's too many gamers, please go away".I disagree. The "Blue Ocean strategy" brought this on. Mainstreaming turns things into lowest common denominator consoomer products.
Everything in life has a certain balance. Too many people, or too few people both spell ruin and this is for the creators to care about - if they care about their field, that is.
A mainstream audience can be useful as a catalyst to new niches, so i don't think it's all doom and gloom. Also, no one would say "there's too many gamers, please go away".
But this, this is crap. You can blame the "mainstream"all you want and yet we're here, trampling each other to pre-order consoles we don't even know how they work, or what they'll offer.
We live and die in hype because it's intoxicating and exhilarating, and some companies rightly noticed that we are suckers waiting to happily pay for nothing.
These corporations are scum, but we're the ones that enable them to this behaviour.
Yep. But for me that just means there's more to avoid. I barely touch anything the biggest western companies put out, but it's undeniably bad when the business takes over the games.This is why modern gaming sucks. Games are designed around getting you to spend on microtransactions.
Dear gamers,
fuck you.
Yep. But for me that just means there's more to avoid. I barely touch anything the biggest western companies put out, but it's undeniably bad when the business takes over the games.
Why though?
Letting whales support the industry is beneficial to the majority. The amount of high quality choice we have, where we don't have to spend a cent is unprecedented.
Demon's Souls have Deluxe Edition exclusive items is a sign of that.I also don't buy games with microtransactions in them, but the worry has to be that eventually we lose that option. I guess there'll always be retro.
I also don't buy games with microtransactions in them, but the worry has to be that eventually we lose that option. I guess there'll always be retro.
Do you not think that the design will be adjusted to extract the most from the whales? Have you not considered that this is why we have so many empty skinner-boxes masquerading as games these days?
Why though?
Letting whales support the industry is beneficial to the majority. The amount of high quality choice we have, where we don't have to spend a cent is unprecedented.
Shows how out of touch with reality this forum is.
The overwhelming majority of people that play and buy videos games have by problem with micro transactions, and in fact they like them.
Yeah, skins, gun skins, emotes, dances etc...
All things that don't impact the mechanics or balance of a game.
Also, let's not act like the "pay me up front, then I ditch you" model was healthy either. It just came with a different set of potential problems.
Can you give any examples of this being beneficial? I keep hearing this argument but I can't think of a case where it was a good thing.
What series improved because of practices like this?
You hire experts who know how to extract money from people
Fortnite, Apex Legends, Warframe, League of Legends, Dota 2...
Destruction All Stars.
If you look at the top F2P games over the last 10 years, and compare them to the most successful traditionally priced games you'll see a pattern.
The F2P games are generally new IP that innovate in terms of gameplay mechanics.
The traditional games are long in the tooth franchise sequels who play it boringly safe in terms of design.
Wanna suggest something better? Like a...ehhh.....Company donation?Serious question: Why are we still calling them "mirco-TRANSACTIONS!"
This is what happens when you discount your games to suck in a user base. How many people buy CoD on sale during the holidays? They take a cut on the disc sales for DLC and MTX. It’s the Walmart strategy.
Wanna suggest something better? Like a...ehhh.....Company donation?
My buddy has all of the "Notice Me" skins. You shoulda included a picture of the bed of the truck.I bought an anime truck skin for $15 and it was worth it. You haven't accomplished anything until you've killed someone with this:
Do you and I know each other?My buddy has all of the "Notice Me" skins. You shoulda included a picture of the bed of the truck.
We have very different standards for what's innovative. Dota 2 and LoL are reboots/sequels of very old games. Fortnite and Apex Legends are arguably what's wrong with gaming now (though I don't pretend this is an objective fact). I shouldn't have asked "What series improved" but rather "what net benefits to the ecosystem were gained by these practices?" Don't forget to consider opportunity cost. It's not quantifiable, of course, but I think we'd have had a better top 10 without these practices.