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CliffyB's Cock Holster
Is this the same reason the ps3 was more powerful than the Xbox 360 but every game performed significantly worse?
In significant part, not entirely though. CELL was a bitch to code for, but beyond that the split memory was a massive headache especially when dealing with middleware like UE3. Data straying into the wrong region of memory incurred huge performance penalties, which was commonplace thanks to anything leading on 360 not having this pitfall to worry about.