sly said:[Shog]BTW why does he look like he hasn't slept in days :lol
Maybe because he's been fighting off hordes of flesh eating Zombies?
sly said:[Shog]BTW why does he look like he hasn't slept in days :lol
Syb said:Maybe because he's been fighting off hordes of flesh eating Zombies?
DCharlie said:OMG looks fucking incredible.
Only the power of PS3 dev kits could achive this!
thorns said:It's probably not running on real time on any hardware, they just made a trailer using the in game engine / effects and animated it.. I don't get why people are arguing about it?
Midas said:And you wouldn't like it to be on X360 hardware?
SolidSnakex said:The game looks great but I still think people are underestimating what next gen systems are going to be capable of doing. This really doesn't seem like something that'll push either too hard.
DCharlie said:can some one explain to me something?
we both know that both graphics chips are going to be in the same range of power to a point of negligability....
.... so what makes people think that the graphics in this demo are only possible on PS3???????
Loki said:The middle pic only looks "doable" because of the slightly polygonal ears. However, there is some SERIOUS texture work going on in that pic, and it makes me skeptical that it's real time, or even an in-game cut scene. Check out the shoulder strap in particular-- that's just nuts. Also, anyone else notice that the finish on the gun barrel is the exact same texture that they used for the PS3 DMC demo? Awesome shots all around, despite the fact that the last shot is a bit too colorful for me-- sorta like Resident Shenmue. I'd prefer something a bit grittier, if not altogether dark.
Shogmaster said:As much as I'd love to believe these shots are real along with you guys, I just can't. It's not that the geometry is too high ("They forgot to polygonize!!"), or the lighting is too good, but it looks way too polished for an alpha status engine and game assets shipping 2 years+ away.
For example look at the self shadowing, especially on the hairline. You've all seen self shadowing done on both next gen platfroms in realtime by now, and none of it even approaches that. It's too perfect. It's way beyond any of the self shadowing X360 and PS3 engines have shown in realtime thus far.
I think it's another case of pre-rendered target. It's just too polished and finished looking to be a work in progress engine and assets. It's sort of how games look when it's about to ship next month, not 2~3 years away.
Elios83 said:I think there's no question about that.
It's like the difference between Gundam PS3 at E3 and Gundam PS3 real time.
The trailer is a prerendered movie using entirely in-game assets that shows how the game will run on final hardware.Of course the actual game is in an alpha status currently.
MrAngryFace said:Plus his ear is clearly polygons
TTP said:who gives a shit. the game will end up looking like this or better anyway.
Shogmaster said:You can say that about alot of games coming out around that period. I'm just saying, let's temper the excitement sorely based on these pics.
Welcome to the internet. Threads always deteriorate into bs once it passes a certain number of posts which is also around the time that the first troll reply that has nothing to do with the topic at hand emerges.tetsuoxb said:The past two pages in this thread have been great. Not a single person has said a damn thing interesting besides a few select posters.... the rest has been either bitching about what system it was made on or whether it is prerendered.
This and the annoucement thread which was everyone bitching about Mikami and Revolution.
This console transistion is some kinda of unknown level of Hell in Dante's Inferno. All the positivity about things has been sucked out and replaced with the damned beating each other over the head with their dismembered limbs.
I am excited for Bio 5. I am excited for the Gundam game, provided it is good. Both games can even look like a current gen Xbox game, and I will still be excited. I know there isnt much about Bio 5 out there to talk about, but instead of talking about the potential, it just gravitates back to flogging the same dead horses over and over again.
Suggested Topics - so my post isnt some kinda ironic commentary on negativity.
1) Running Zombies - if it wasnt cool in the dawn of the dead remake, why is it cool here? If they are running zombies, does this mean new kind of Tvirus. Return of Umbrella?
2) Who is the main character? Speculation requested.
3) The setting looks to have both Mediterranian and Middle Eastern influences. Could it be starting in Spain? Have the events of Bio 4 somehow carried on into the population at large. What about the comment that heat plays a large role in the gameplay?
Software probably, but hardware devkits so far have been behind on Xbox front compared to PS3, until maybe few weeks ago, when they started delivering beta devkits. As for AA, if the game is using HDR through FP framebuffer (which doesn't necessarily needs to be true), they still can use SSAA on PS3. It has performance hit, but FSAA on FP framebuffer has a hit on Xbox 360 as well (due to having to split buffer into more chunks than normally)It probably was, obviously X360 development is at a more advanced state than PS3.. and I think it will look very similar in both except PS3 owners will have to do without AA (since the game seems to be using HDR)
DCharlie said:can some one explain to me something?
we both know that both graphics chips are going to be in the same range of power to a point of negligability....
.... so what makes people think that the graphics in this demo are only possible on PS3???????
Seems crazy to me. Or am i missing something obvious?
DCharlie said:can some one explain to me something?
we both know that both graphics chips are going to be in the same range of power to a point of negligability....
Kleegamefan said:This game must have been created withing the timeframe of the X360 alpha kits..
Other games shown on X360 alpha kits are not even the same timezone as these RE5 graphics but some realtime PS3 Alpha kit demos are, such as Final Fantasy 7....
It is well known PS3 Alpha> X360 Alpha because X360 Alpha kits are much further away from finalized X360 than PS3 Alpha is from PS3...
This has nothing to do with the comparison of final PS3/X360 hardware and everything to do with the power of X360 kits vs PS3 kits when this RE5 demo must have been produced..
Get in now?
"Heh, hey, if you really believe that, then more power to you."
DCharlie said:you don't think the graphics chips are in the same range?!?
what makes you think that?