Yeah, I gave it a shot. I think I prefer IRC because of how the channels are separated, but it works, if a little oddly. It's really cool to see people's post show up in real time, but I think there needs to be some more exploration before I'm used to it.Zod the Bear said:Anyone have any experience using Google Wave to run an online game? I'd heard rumblings awhile ago that it could be useful for that, and just got an invite the other day.
Freezer Rat said:You know, I have to wonder why so many people found the old 2nd edition so hard to play. I always thought it was one of the easier systems to learn aside from V:tM if you just took the time to read the Players Handbook. Although I will admit the system is ripe for abuse, so a group of smart players can turn a campaign into a nightmare for the GM to run in a real hurry unless he cracks down on dirty player tactics.
RPG_Fanatic said:DM of the Rings
http://shamusyoung.mu.nu/images/comic_lotr2.jpg[img]
[img]http://shamusyoung.mu.nu/images/comic_lotr14.jpg[img]
Makes me think of one D&D session when our party was in a cave, separated, and one of our mages decided to search for the "One Ring". He found it, put it on, turned his clothes invisible and found he couldn't take it off. He then searched for the "Two Ring", at which point the DM knocked him out to stop his idiocy.[/QUOTE]
Never split the party!
BattleMonkey said:And of course you got stuff like THACO which just was needlessly bloated rule system for combat that slowed things down greatly and was overly complex when it was so much simpler to do and has been in later editions.
Freezer Rat said:I can agree with this, the combat system as it was could be a nightmare. My group just disregards THAC0, and uses a simpler 'we both roll, whoever rolls highest wins' system. As for weapon restrictions, that is one of the reasons we stuck with 2nd ed. It forces you to be more creative with your class, and figure out how to overcome basic limitations. Not to mention just because a mage can't wield a sword as well as a warrior, doesn't mean he can't grab one and give it the old college try when his back is against the wall. (Which, oddly enough, is how we killed Strahd in Ravenloft one session.)
besada said:I just restarted my gaming group. We had our kickoff game with a new campaign (Hero System Occult Detectives) last week. I was rusty, but it all came back by the end of the game.
Any other GM's get hoarse by the end of the night when they run?
besada said:I just restarted my gaming group. We had our kickoff game with a new campaign (Hero System Occult Detectives) last week. I was rusty, but it all came back by the end of the game.
Any other GM's get hoarse by the end of the night when they run?
Synth_floyd said:I heard a while ago that the D&D company was going to make some kind of software for 4e that would combine chat, dice rolls, maybe music and graphics and some other nifty things and make it easy to people to play D&D over the internet. I guess that never happened?
Freezer Rat said:Correct me if I am wrong, but I believe in the first few pages of the players handbook it states outright that the rules laid out in the book itself are a guideline on how to play. Home ruling is to be expected in every campaign for every system, because not everyone likes every system how it is. People who play to the very letter of what is written in the book are just limiting themselves on how far they can take the game which mostly defeats the purpose of any PnP RPG.
HatterMadness said:I'm happy to see so many people spitting on 4e
And yes, i still play. I may not be able to find my "Perfect group", but it's still fun... i'm not even sure my perfect group exists. But it's a nice thought.
WanderingWind said:I really wish there was like, a big chatroom or something where I could give this a shot. I never played in school, because I was too into girls.
Now, I'm married and have plenty of internet porn. I got time to learn me some D&D...
besada said:Learn the basics and then drop in at a local gaming/comic convention. We used to run beginner games for people all the time.
soco said:good luck kryptonian!
i'm actually playing on valentines day! everyone that needed approval got approval from their SOs. yay!
then afterwards i'm going to dinner at a friends place to kill off his relationship with the guy he's been talking to.not really, but the guy got pissed because he assumed the two of them were going to be doing something.
Heh. The group I am DM'ing was split into four parties for the past several sessions before I managed to pull them back together last Sunday. I think it's worthwhile to allow diverging storylines in city settings to reinforce the sense that the world does not revolve around the player characters, as long as the players are willing to put up with downtime while I work through each little sub-plot with the different parties. This group really likes individual expression and exploration so it works for them. It's a royal pain in the neck to prepare for.BattleMonkey said:Never split the party!
hoverX said:I just picked up Player's Handbook 1 and 2 on sale. There seems to be a good group playing at my local shop and i live in a big city so i'm sure there are plenty of players in my area.
Who on Gaf still plays? or started playing again recently?
krypt0nian said:Well slap me around and call me Shirley!
Looks like we have an honest to goodness bi-weekly DnD game setup. Funny thing is we've been corresponding with a guy and girl from Meetup.com who in the end turn out to be BF/GF and have Saturdays open! LOL
Talk about the stars converging. Cool people overall. FBI agent, graphic arts girl, and IT manager. No oddballs in the bunch. Well not too odd anyway.
She's planning to be full time DM with 2 of us dropping in to give her a break now and then. And the FBI guy is hosting so we're golden. Even his wife is behind his playing!
We're meeting for beers tonight to set some things in stone and should play next week.
Too damn hyped.
Evlar said:Heh. The group I am DM'ing was split into four parties for the past several sessions before I managed to pull them back together last Sunday. I think it's worthwhile to allow diverging storylines in city settings to reinforce the sense that the world does not revolve around the player characters, as long as the players are willing to put up with downtime while I work through each little sub-plot with the different parties. This group really likes individual expression and exploration so it works for them. It's a royal pain in the neck to prepare for.
Even so I can't let it go on too long or boredom becomes a chronic problem, so force 'em back together and follow up with a few sessions of good old linear dungeon-crawling hack'n'slash.
Gattsu25 said:Never played a PnP before
I own the main sourcebooks for Shadowrun 3E and 4E, though...
edit: Oh fuck me! They're selling the 1E in pdf for $8
Isn't that the truth? If you run your game well and have a good group of people, just about anyone can enjoy D&D. It's so satisfying when non-gamers join in, discover they have a knack for both the role-playing and gameplay aspects, and wind up being the most excited about the next session.Kinitari said:My D&Ding is still going strong, surprised really at how much my friends are enjoying myself (some of them are not even the gaming type)...
Meetup.com came to my rescuekai3345 said:I've always wanted to play dnd. None of my friends play or are even remotely interested and I think all the groups around my area are either 18+ or not noob friendly![]()
krypt0nian said:http://www.neogaf.com/forum/showthread.php?t=388001
For those that missed it - Robot Chicken writers play D&D podcast series