As long as the first game doesn't end on a cliffhanger, I will be okay with a potential sequel (depending on how it is done, of course). But as others have said, I really would prefer if they did away with these direct sequels and just made completely new universes/worlds/characters. *shrug*
- With the timeframe they're considering for the release of the game, it'll be hard to wrap up the story with the first game;
Hope this puts a stop to those stupid, baseless "SQUARE IS SEXIST/DOES SQUARE THINK MY BOOBS CAN'T KICK ASS" tangents.
I don't think there's anything inherently wrong with wanting more females, but some of the comments I've read on the subject have garnered the biggest eyerolls I have ever done.
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I feel like this, a majority of FF's are self contained, why not have a few that have sequels.
People are screaming creative bankruptcy, but in the end if people like the characters, they want more game, and Square is wiling to give it to them.
Its less creative bankruptcy and more you being a minority really.
Square certainly leveraged their female characters through X and XIII very well, making them mascots for the franchise. A lot of FF fans are of that ilk, and it's understandable why they would be concerned about a lack of female representation shown so far when that is one of the key reasons that drew them into the series in the first place. There is a wide net of FF fans that don't always cross over each other.
This is what I hate about not making these games self-contained. You almost always end up with one of two scenarios:
1. The game ends either in a cliffhanger, or with a substantial amount of loose plot threads in order to drive interest in the sequel.
2. The game comes to a complete conclusion, and the sequel generates some forced conflict in order to build another story.
Sequels to FF games have typically followed the latter approach (X-2 and XIII-2), since they weren't originally planned when the first games were written. XV's story was also written a while ago before they had any sequel intentions, but they could intentionally sever the story since they've decided on sequels so far before release.
I really wish they would just completely conclude this story in one game. I know they want to reuse assets and gameplay systems in future games so they can lower their development costs, but in that case I would just prefer to see them tell an entirely separate story set in that world, with a completely new cast, etc. They can still reuse the environment assets, combat system, etc. Perhaps it could even be a story that was happening concurrently with the events of the first game, which would be pretty interesting. Unfortunately, I'm 99% sure we're going to see one of the two approaches I outlined above .
I would rather have the latter so if the sequel looks like shit or rushed then I'll just pretend that it doesn't exist.
There should be a kid in this game.
Where's my equivalent of Hope/Krile/Rydia?
DoesThere should be a kid in this game.
Where's my equivalent of Hope/Krile/Rydia?
New info:
- With the timeframe they're considering for the release of the game, it'll be hard to wrap up the story with the first game;
If there's a to be continued ending, with poor to no resolution, I'll be unimpressed. The first game should be standalone and wrap up nicely, then let any other game expand upon that and wrap up nicely themselves.
It's certainly understandable that they'd want females and be concerned, but what isn't understandable is why some of these people are accusing SE of sexism and pretending that SE hasn't made a series of good female characters that can stand on their own two feet just so these complainers can make the gross, and absolutely thoughtless assumption that SE is suddenly sexist. Just because we now have a cast full of guys. If anything it's their own thought process that's inherently sexist.Square certainly leveraged their female characters through X and XIII very well, making them mascots for the franchise. A lot of FF fans are of that ilk, and it's understandable why they would be concerned about a lack of female representation shown so far when that is one of the key reasons that drew them into the series in the first place. There is a wide net of FF fans that don't always cross over each other.
If they give me like a 50 hour or so adventure that I am enjoying the hell out of, then I will gladly welcome another game or two that continues the story. But that's just me. *shrugs*
Nothing in that says the game isn't self contained. Nomura has said recently that XV WILL conclude the conflict that starts in it. The game is about Noctis going on a quest to retrieve the crystal and by the end of the game I'm 100% certain will have either saved the crystal or destroyed it if necessary. In case of the latter, the second game could then be about the global aftermath of a world without crystals.This is what I hate about not making these games self-contained. You almost always end up with one of two scenarios:
That's not quite what I'm saying. I have zero problem with them continuing the story, I just don't want them to take the easy way out and forget that each game needs to have its own conclusion as well. End it with ties to a next game, but don't forget that there needs to be conflict resolution in this title as well, its own interim villain, etc.If they give me like a 50 hour or so adventure that I am enjoying the hell out of, then I will gladly welcome another game or two that continues the story. But that's just me. *shrugs*
Nothing in that says the game isn't self contained. Nomura has said recently that XV WILL conclude the conflict that starts in it. The game is about Noctis going on a quest to retrieve the crystal and by the end of the game I'm 100% certain will have either saved the crystal or destroyed it if necessary. In case of the latter, the second game could then be about the global aftermath of a world without crystals.
That quote is more about the scope of the game. They have had discussions about whether to scale it down or keep the scale. They chose to KEEP it and Nomura is just commenting on how that means it'll be hard for them to finish development in time because of that. He's not saying they will cut the game in half. That's not how game development works, they can't just go all "oh well, we have to release the game in two weeks, let's stop the game here and continue the story in a sequel." Really, that quote is really about them NOT cutting the game in half even though the pressure is there after they decided not to scale it down.
This sounds bad IMO. I want FF XV to give us a satisfying conclusion and not a "To Be Continued" vibe along with a lot of unexplained things.
They've kept us waiting on this for 7 years now, and it'll probably be well over 8 years before we actually get to play it. I would certainly be upset if the game we got after all of that time didn't conclude. If they want to make sequels set in the same world with different characters, or create some sort of conflict afterwards to start another story, then that's fine. But they should at least deliver us a complete experience, in terms of story and gameplay, for this game that they have been promising us for the better part of a decade.
The thing is, with the money and time that goes into these AAA productions, having a one and done deal is difficult to justify. At least if you're a business trying to turn a profit.
Nothing in that says the game isn't self contained. Nomura has said recently that XV WILL conclude the conflict that starts in it. The game is about Noctis going on a quest to retrieve the crystal and by the end of the game I'm 100% certain will have either saved the crystal or destroyed it if necessary. In case of the latter, the second game could then be about the global aftermath of a world without crystals.
That quote is more about the scope of the game. They have had discussions about whether to scale it down or keep the scale. They chose to KEEP it and Nomura is just commenting on how that means it'll be hard for them to finish development in time because of that. He's not saying they will cut the game in half. That's not how game development works, they can't just go all "oh well, we have to release the game in two weeks, let's stop the game here and continue the story in a sequel." Really, that quote is really about them NOT cutting the game in half even though the pressure is there after they decided not to scale it down.
That's not quite what I'm saying. I have zero problem with them continuing the story, I just don't want them to take the easy way out and forget that each game needs to have its own conclusion as well. End it with ties to a next game but don't forget that there needs to be conflict resolution in this title as well, its own interim villain, etc.
No word on if there is a world map?
Yup! I look forward to finally getting my hands on this bad boy.I hear you. Too much of a cliff-hanger can leave a sour taste. Just so long as they give us a nice resolution to the first part, while leaving the door open for the inevitable continuation, then it should be fine.
Remember when people told me XV was going to be an epic, large-scale game instead of an incomplete teaser? Fun times. Nomura is the new Dyack.
Remember when people told me XV was going to be an epic, large-scale game instead of an incomplete teaser? Fun times. Nomura is the new Dyack.
Remember when people told me XV was going to be an epic, large-scale game instead of an incomplete teaser? Fun times. Nomura is the new Dyack.
No word on if there is a world map?
Remember when people told me XV was going to be an epic, large-scale game instead of an incomplete teaser? Fun times. Nomura is the new Dyack.
No word on if there is a world map?
Originally announced as a PS3 title, Versus XIII had seen the bulk of its development on that platform a trial that would prove too limiting for the vision Nomura wanted to convey. For example, when you would speed up a vehicle such as a car on the world map, the processing power could no longer keep up, stressed Nomura.
thats been the plan since they released the first bits of info about the game
oh there you are.
So now that more females are coming you have 0 comment and now you wanna move them goal posts again? Just as i thought
Damn it...I hate the idea of this in an RPG. Give me one complete, cohesive, tight package. I don't want to have to play multiple 40+ hour games to experience one complete story.New info:
- With the timeframe they're considering for the release of the game, it'll be hard to wrap up the story with the first game;
Let's not incite arguments in this manner. Let's just keep on topic.
So now that more females are coming you have 0 comment and now you wanna move them goal posts again? Just as i thought
Yeah, I totally get that. I guess I just miss the days during the SNES/PS1 era where they released new FF games back to back, and they were all really different (like worlds/characters/etc).
Part of the problem with the XIII saga is that for the people who didn't like the first game, they probably had little to no interest in the sequels. So those people have not had any Final Fantasy recently that interested them. In previous years, if you didn't like one FF, no problem... The next one would be all new and would be different without a huge wait (generally speaking, I know there have been some long-ish waits for some games).
So for example, if someone doesn't like FFXV, are they going to have to deal with XV sequels for the next 4-5 years and wait for XVI to come out?
What? It still has no playable female characters.
What? It still has no playable female characters.
What? It still has no playable female characters.
There has always been a gap of several years between each installment...