Smaller, no motion controls, controllers not removable, games like 1-2-3-Switch or Super Mario Party don't work, 3-7 hours instead of 4,5-9h battery lifeIf this is true then why is the Switch selling so much better than the Switch Lite even though the Lite is $100 cheaper when Lite is the fully portable SKU?
Launch aligned sales numberhow can that make sense, Switch "launch sales" were, what, 6 years ago or something? How can its "launch" sales be climbing? Ehhh
The market is different today from 01-06. Today the GC would win over Xbox or PS2.You are delusional. No way the GC would sell 40 million today in any form. Nintendo home consoles don't sell.
The Switch probably wont beat PS2 imo, nevermind the Gamecube lol.The market is different today from 01-06. Today the GC would win over Xbox or PS2.
I mean, I included that in the OP.Did everyone forget that Piscatella tracks only US sales?
Ya'll really need to ignore the console warring threads made by a certain someone.
He is talking about the US here but with Switch's strength of sales in NA during the holidays, and considering its sales in Japan and the rest of the world, I believe this will hold true worldwide.
I mean, I included that in the OP.
Of course it's going to be true worldwide. Do you have any idea how much the Switch sells in Japan and the US during the holiday?Lol, he "believes" it will hold true worldwide.
It's nice to be a believer.
*clicks ignore thread*
Bye.Lol, he "believes" it will hold true worldwide.
It's nice to be a believer.
*clicks ignore thread*
Because the Switch Lite is an objectively bad purchase.If this is true then why is the Switch selling so much better than the Switch Lite even though the Lite is $100 cheaper when Lite is the fully portable SKU?
You do whatever makes you happy of course, but I don’t understand the mindset. You’re an established Nintendo fan, and you love your Switch, so you’re going to buy games you want regardless of what the numbers are.I'm no investor but sales matter to me and many others because it determines what kind of games we get.
Switch owners have been getting preferential indie treatment along with PC and games like Hades a year before the other platforms because of how good indies are selling on the Switch. Install base helps software sales. We are even seeing a lot more franchises we wouldn't normally see on a Nintendo platform from AAA publishers.
The sales of Sony games are pushing a lot of third person cinematic games because they sell well. So if you like cinematic games this is a good thing.
I pretty much stated in the OP and the following posts it was a meaningless metric and most just used for PR optics.You do whatever makes you happy of course, but I don’t understand the mindset. You’re an established Nintendo fan, and you love your Switch, so you’re going to buy games you want regardless of what the numbers are.
Comparisons like this thread are essentially invalid when a global pandemic and semiconductor shortages are both happening. You won’t ever get a true representation of maximum potential launch window sales under these circumstances. All it does is invite theoretical ideals, which serve no one.
The Xenoblade 3 Rumor effectThe Dread effect
Apples and oranges, Mr Piscatella.
Software Unit Sales (million)
PS1 962.0 (Tie Ratio 9.4)
GB 501.11 (Tie Ratio 4.2)
PS2 1537.0 (TR 9.9)
GBA 377.42 (TR 4.6)
PS3 994.4 (TR 11.4)
NDS 948.74 (TR 6.2)
PS4 1600+ (TR 13.7)
NSW 632.40 (TR 7.1)
Agree the stat is meaningless, but mostly because both were completely sold out (PS5 currently is).The stat is meaningless especially when one is being artificially restricted due to a chip shortage
Maybe, it sure has some insane software numbers. But even though the market is bigger, it also has more actors. The next-gen ain't gonna kick in properly until far into-2022, and once the OLED Switch and Pokemon Legends phase slowly wears off, who knows where Switch will go from there.With a pro model and price drops? If it sells over 15 million in 2022 that means it still has a ton of juice left in it.
PS2 already had price drops at this stage in its lifecycle. Sure, it sold off the back of being a good cheap dvd player but we have to consider the gaming market is bigger, Switch has an expanded audience, not a single price drop, and a bunch of evergreen titles that stay in the top ten month in and month out.
There are no games in November for PS5, so no.So in November it take it back?
Yeah it's beyond getting out of hand. I am starting to think we have another astroturfer.Holly hell, make it stop
Yeah the unacceptable, Nintendo one.Yeah it's beyond getting out of hand. I am starting to think we have another astroturfer.
If Switch is ahead in the US and in Japan, it would have to lose bigly in Europe for the "worldwide" not to be true. I don't see it.Lol, he "believes" it will hold true worldwide.
It's nice to be a believer.
*clicks ignore thread*
In Sony's PR they have been saying "PS5 is the fastest selling console ever" comparing its sales to other consoles since the date of their launch
Link? In this article they clearly state it’s the fastest selling Sony console: “PS5 is the fastest-selling console in SIE’s history”
A New Milestone: SIE Sells 10 Million PlayStation 5 Consoles Globally
We are thrilled to announce that as of July 18th, 2021, we have sold more than 10 million PlayStation 5 consoles globally. This makes PS5 the fastest-selling console in the history of Sony Interactive Entertainment (SIE) and we couldn’t be more excited about the amazing response of our fans...www.sie.com
Also, the plandemic did boost numbers for all, but it also has severely constrained manufacturing, something the Switch did not have to deal with in its launch year three-and-a-half years before PS5/XSX. I mean, I like Nintendo, but if they had not aborted Wii U, Switch would be a gen 9 console, making the comparisons straightforward. As it is, it’s gen 8.5, and its success vs other consoles will be forever clouded by this fact.
Sales threads are the best and worst of GAF. 99% of people don't care, except to console war. And the other 1% are actual investors.
Me on the other hand, I got my popcorn ready for the shitty takes.
>thread about hardware salesApples and oranges, Mr Piscatella.
Software Unit Sales (million)
PS1 962.0 (Tie Ratio 9.4)
GB 501.11 (Tie Ratio 4.2)
PS2 1537.0 (TR 9.9)
GBA 377.42 (TR 4.6)
PS3 999.4 (TR 11.4)
NDS 948.74 (TR 6.2)
PS4 1600+ (TR 13.7)
NSW 632.40 (TR 7.1)
Comparing handhelds to home consoles and then a younger home console to one that’s completed its life cycle, as if we don’t know that software attachment rates grow the fastest at the end of a life cycle, when hardware sales bottom out but software sales remain high.>thread about hardware sales
>dude posts (incomplete) software sales for no reason
Are they going to cancel all the announced games for November like GTA5 PS5, GTA Online PS5, FFXIV expansion, Just Dance and so on, plus also to stop selling all previously released PS5 and PS4 games?There are no games in November for PS5, so no.
During a few months yes, then it will be back to be the fastest selling console if Sony achieves their target for this fiscal year (they claimed to have secured enough chips to achieve it).So ps5 will no longer be the fastest selling console? However will we cope.
It's doubly funny once you realize that Nintendo doesn't even count download only games. And there's a shitload of those on the eshop, and people are buying them because they're cheap and perfect for a portable console.Comparing handhelds to home consoles and then a younger home console to one that’s completed its life cycle, as if we don’t know that software attachment rates grow the fastest at the end of a life cycle, when hardware sales bottom out but software sales remain high.
Why not compare software between PS5 and Switch? The answer is obvious, but it’s the same reason comparing PS4 and Switch by that metric is also ridiculous.
both consoles faced massive shortages in their launch years
Do you not have access to Google?Link? Nintendo adjusted manufacturing up in Switches’ first year, whereas Sony had to cut production in PS5’s first year.
WSJ: Nintendo now to manufacture 16 million Switch consoles next FY, up from 8m
https://www.wsj.com/articles/nintendo-to-double-production-of-switch-console-1489728545 From our old NX tidbits Takashi Mochizaki, it sounds like Nintendo is doubling their planned production of Switch units between April 1st, 2017 to March 31st, 2018 from 8 million, to 16 million! It's a paid...www.neogaf.com
Bloomberg - Sony cuts PS5 production by 4 million units, $449 and $399 price
https://www.bloomberg.com/news/articles/2020-09-15/sony-is-said-to-cut-ps5-forecast-by-4-million-due-to-chip-woes It is clear that Sony has revised down the production volume of the next-generation game machine "PlayStation (PS) 5" to be released within the year by 4 million units in this...www.neogaf.com
It is the fastest selling "console" though.So ps5 will no longer be the fastest selling console? However will we cope.
At actual demand PS5 doesn’t need games to sell… it will sell everything Sony shipped.There are no games in November for PS5, so no.
Do you not realize how the passage of time works? Those are all forward-looking articles from 2017 which turned out to be wrong. Doomy forecasts notwithstanding, Nintendo increased production numbers twice in the first year, first to 10m, then to 14m, and they actually ended up selling 17.7m.
That is not what happened lolDo you not realize how the passage of time works? Those are all forward-looking articles from 2017 which turned out to be wrong. Doomy forecasts notwithstanding, Nintendo increased production numbers twice in the first year, first to 10m, then to 14m, and they actually ended up selling 17.7m.
(Release section, Sales heading)Nintendo Switch - Wikipedia
en.m.wikipedia.org
Do you not realize we haven’t gotten up to that point yet in the launch window comparison? That’s why Switch doesn’t pull ahead until December is included. They significantly underestimated demand and supply was constricted until December in the Americas.Do you not realize how the passage of time works? Those are all forward-looking articles from 2017 which turned out to be wrong. Doomy forecasts notwithstanding, Nintendo increased production numbers twice in the first year, first to 10m, then to 14m, and they actually ended up selling 17.7m.
(Release section, Sales heading)Nintendo Switch - Wikipedia
en.m.wikipedia.org
From the section referenced above:That is not what happened lol
Switch announced sales of 10 million in December and to investors the CEO said their target was over 14 million for the fiscal year.
Wiki is using the word raise but it was not raised the forecast.
Take your Nintendo Defense Force blinders off and realize I am just pointing out historical facts, which is nothing to be afraid of. Yes, we have not lived thru the first full year of PS5 yet, and production could very well ramp up also. However, it is factually accurate to state that at this point in time, the historical shortages Nintendo faced were very dissimilar to the ones PS5 is facing, and Nintendo could remedy them, whereas it is entirely doubtful that Sony can do the same. A fact you allude to in your last three sentences.Do you not realize we haven’t gotten up to that point yet in the launch window comparison? That’s why Switch doesn’t pull ahead until December is included. They significantly underestimated demand and supply was constricted until December in the Americas.
https://wccftech.com/nintendo-npd-december-2017/
Take your console warring blinders off and you’ll see that both Switch and PS5 have enjoyed historically successful launches, with demand far outpacing supply in their first year on the market. Nintendo underestimated demand and had to ramp up production. Sony couldn’t meet projected demand because of chip shortages. Both systems would’ve sold many more units if they could’ve gotten them on store shelves.
From the section referenced above:
“On December 12, 2017, the company announced the system had sold over 10 million units worldwide, having reached its sales goal for the 2017 fiscal year within nine months. Nintendo raised its Switch sales expectation to 14 million units for the fiscal year.”
Further down in the Lifetime Sales chart, it is stated that as of 2018-03-31, 17.79 units had been sold. That is exactly one year after launch.
Maybe you should create a wikipedia account and explain to them how they are wrong?
The Nintendo gamers are stupid narrative? I mean, even the Xbox gamers could untangle the new Xbox names, how could people not get that the Wii U was a new machine?I'll let you in on a little secret, most people didn't even know the Wii U existed it was marketed so poorly, or thought it was a Wii (100 million) add on. Switch got the marketing down pat from the jump and another huge difference maker is Nintendo is putting all of their development power behind one platform.