Hendrick's
If only my penis was as big as my GamerScore!
Who cares. You can't stop the angry mob anymore, no matter which side you are on.
Take a leaf out of Ghandis book.Who cares. You can't stop the angry mob anymore, no matter which side you are on.
LMAO, either fall in line or stfu hah
Sychophantic reviewers and influencers versus salty fanboys. They're just opposite ends of the same problem to be honest.
Well said.From my perspective, the last thing you want to do is further ostracize the public from discussions about the works of their own culture. There's already an ocean between the Critical Response™ and the actual public - let's not make it a planet-sized one. Why? These critics have positioned themselves as the cultural gate keepers, who determine what "matters" and what doesn't. In film and cinema, they're losing relevancy, as people who actually have educated opinions or who can offer thought-provoking insight aren't the ones doing movie reviews for the BBC or Kotaku. No, they're off on their own YouTube channels or writing for their own sites, making money off of their talent and knowledge. This leaves the second-tier or lower writers to pump out the professional reviews. Gaming "critics" are a rung lower than that, practicing the adage "write for the audience you want" and, essentially, writing for other critics, all of whom seem to want to be writing about something other than the games they have to review.
For me, I want to know when critics call something "the best [thing] ever" while audiences resoundingly respond otherwise. If for no other reason than to highlight that the divisive ocean is fucking real. There's a real, concerted, on-going, multi-level effort to gas-light the shit out of the general audience on some of this stuff.
"Oh, you didn't like [thing]? Everyone loves it! Something might be wrong with you - are you sure you're not [random derogatory term]-ist?".
"Wait, you enjoyed [thing]? Everyone hates it - what's wrong with you?"
Open Critic took the easy way out, because it requires effort and execution to let the audience have their voice, while also ensuring it can't be hijacked by assholes. It's cheaper, easier and more comforting to silence the public, because the same critics who'll come up with gems like "it's a story that NEEDED to be told" to justify an unjustified review, are the same ones who'll pat you on the back for shutting the audience up, leaving their voice as the only ones in the room.
I'm all for additional restrictions for these types of systems, as it means the end result is more meaningful. But remove user ratings all together, to "protect" stuff that people genuinely dislike? Fuck that noise.
What's the point when you can predict everything? TLOU 2 good. Black Panther good. Captain Marvel good. Oh boy I'm sure glad I looked at the critics reviews!!!
Yeah, you should at least have to own the game to review itI don't think user reviews should go away, but I do think that they should lock them until people could have realistically finished the game. Obviously TLoU2 hasn't been out long enough for people to finish it.
So seeing so many negative reviews is kinda dumb because obviously they haven't finished it, if they have even played it at all.
As we all know by now, The Last of Us Part II is being user review bombed on Metacritic for mainly homophobic reasons and nothing to do with the game per say.
As someone who advocated for the value of critics aggregate websites like Metacritic for many years, I believe their decision to keep the user ratings have done more harm than good, not necessarily to the developer but to the ever increasing toxicity that plagues the gaming community.
It's become the equivalent of Twitter's toxic "Cancel Culture" and it needs to stop. I'm pretty sure Metacritic will never remove it because it brings Ad revenue and whatnot, but I wish they can keep the user ratings toggled off automatically so that readers can have a chance to read the critics reviews first.
Now, I understand it's important not to shut down gamer's reviews themselves, but lets be honest: they're usually uninformed and filled to the brim with bias.
It's bad enough that game critics are not as reliable and credible as they should be, but atleast there is some form of objectivity behind their reviews. User reviews tend to be significantly less refined, especially when reading them from Metacritic.
As someone who would advocate this for games that come from all platforms (Portal 2 suffered a similar fate on the PC Metacritic page), I hope gamers understand the reasons why Metacritic's user ratings are undeniably biased, unreliable, and uninformed reviews of a game.
Maybe for the next game they should just make it an Origins version and just have Joel playable.no you're trying to defend the negative reviews by saying it's about something it's not. it has nothing to do with anything other than how poorly they handled a beloved character that most people wanted to play as and then make you play as a character you now hate. absolutely nothing to do with anything other than crap story. halo2 made me play as the arbiter and it sucked. i only wanted to play as master chief. metal gear solid 2 made me play as raiden and i only wanted to play as snake. they advertised and showed trailers with joel that ended up being a completely different character. it was misleading to say the least. nothing to be with homophobic at all.
to me it was more than just joel though. it was a beautiful story about joel and ellie's relationship and growing together. i can't defend negative user reviews without giving substantial spoilers, but playing as joel for 5 minutes in a 25 hour last of us game just feels like a rip off.Maybe for the next game they should just make it an Origins version and just have Joel playable.
Where's your evidence the game is being review-bombed for mainly "homophobic" reasons?
yeah same here. he can't actually intelligently defend how poorly they handled the game so instead he resorts to false accusationsI was thinking the same.
Can we downvote your post?As we all know by now, The Last of Us Part II is being user review bombed on Metacritic for mainly homophobic reasons and nothing to do with the game per say.
As someone who advocated for the value of critics aggregate websites like Metacritic for many years, I believe their decision to keep the user ratings have done more harm than good, not necessarily to the developer but to the ever increasing toxicity that plagues the gaming community.
It's become the equivalent of Twitter's toxic "Cancel Culture" and it needs to stop. I'm pretty sure Metacritic will never remove it because it brings Ad revenue and whatnot, but I wish they can keep the user ratings toggled off automatically so that readers can have a chance to read the critics reviews first.
Now, I understand it's important not to shut down gamer's reviews themselves, but lets be honest: they're usually uninformed and filled to the brim with bias.
It's bad enough that game critics are not as reliable and credible as they should be, but atleast there is some form of objectivity behind their reviews. User reviews tend to be significantly less refined, especially when reading them from Metacritic.
As someone who would advocate this for games that come from all platforms (Portal 2 suffered a similar fate on the PC Metacritic page), I hope gamers understand the reasons why Metacritic's user ratings are undeniably biased, unreliable, and uninformed reviews of a game.
to be honest i've played almost 4 hours of the game now. if i knew nothing about the first game, this game is great. it's all because they destroyed crushed gave 0 shits about what fans want from a sequel. their golf game is really good though
I feel like games like The last of us aren't for people who want sequels that just give you more of the same. when they first announced they were working on a sequel I wasn't even sure it would have Joel and Ellie in it because I wasn't sure their story had more to tell. when I found out it would have them I didn't assume anything conventional like a retread of the first game would be occurring. This is not a cash in sequel this is a work of passion from an artist whether or not you agree with that artist. even though I think for instance BioShock infinite misses the mark of it it's still way more interesting than BioShock 2. The analogy being BioShock 2 was made to just make more money by giving you more of what you already got and BioShock infinite was made from actual artistic inspiration. It was more ambitious but arguably it was an ambitious failure still more interesting to me than just more of the same.
I don't really have a problem with misleading advertising for my entertainment a great example is Godzilla 2014 where the trailer is digitally edit out the other monsters from scenes to make it look like Godzilla is the only monster in the film it was a pretty nice surprise when you got to the theater.While i don't disagree with you. i feel like they should have been more transparent about that. instead they showed trailers of mid game with Joel when in fact in the game it's actually a different character. very misleading.
Movies do that all the time. The old bait and switch. Must be marketing's most longstanding tactic going back to the first caveman trying to sell a bear skin. Guy shows him a nice brown pelt, freezing caveman buys it for a bunch of bananas and the the guy slips him a shitty pelt covered in wolf shit.While i don't disagree with you. i feel like they should have been more transparent about that. instead they showed trailers of mid game with Joel when in fact in the game it's actually a different character. very misleading.
Or the scream posters that have Drew Barrymore front and center but had they not done that you would have already known the outcome of the opening sceneMovies do that all the time. The old bait and switch. Must be marketing's most longstanding tactic going back to the first caveman trying to sell a bear skin. Guy shows him a nice brown pelt, freezing caveman buys it for a bunch of bananas and the the guy slips him a shitty pelt covered in wolf shit.
There was that Will Smith movie with his son where he was tv ads, trailers and posters had him all over it, but the movie had hardly any Will.