Oh shit. Gameplay.
It's cool that the physics are there. Of course it is another TPS, but hearing it decribed as a really good Max Payne game with more on the fly improvisation sounds really promising to me.
This is not another The Order, which is what I feared.
God...dont remind me...The Order hurt so badly...so much potential.
I am not one to usually say this but holy shit at the look/downgrade in Gameplay 1,wow...
Might have some stealth sections, but that wouldn't make for an exciting preview video. I can imagine that at some point in the game there will be enemies better avoided than fought. Like those gorilla things in MGRLooks cool, but...
Time vision, really?? Heh. It doesn't really look like the game mas major stealth mechanics, so I wonder why they thought it was necessary to have this ability.
Looks like a love or hate case from the previews.
Need for info
Edit - The new footage seems to be inferior to what we saw at Gamescom... are they running on PC before?
The Order always looked like crap.
They could have pulled off something great. It never looked, "like crap" but the lack of any significant gameplay showings made people skeptical...unfortunately the skepticism was met appropriately for release.
Has Remedy been solely working on this since Alan Wake? Surely not....
Looks like any other 3p shooter with the addition of time powers. Not feeling it.
Has Remedy been solely working on this since Alan Wake? Surely not....
Has Remedy been solely working on this since Alan Wake? Surely not....
Just love these movements and visual effects.
Just love these movements and visual effects.
Sure.
They are a pretty small studio.
They made Alan Wake's American Nightmare, and there is a TV show linked into this.
I think they released a mobile game and they stared working on Alan Wake 2 but that turned into Quantum Break.
Maybe someone can explain this to me, because I don't understand this yet. They keep talking about an "in-game tv show", but everything I've seen just looks like live-action fmv cutscenes that can be slightly different based on what you do in the game.. Is it just a marketing term, or is there something that truly differentiates them from regular cutscenes?
Wow! How on earth do MS make any money out of them!? I remember Alan Wake taking ridiculous time too.
Wow! How on earth do MS make any money out of them!? I remember Alan Wake taking ridiculous time too.
the GamesRadar preview reads way different to the others.
Still not all that interested in this sadly, which sucks as I love Remedy games. Every video just looks like a nice enough looking shooter but everything has been set in warehouses, car parks and factories. Why are all the locations so uninteresting? Hoping it changes it up a lot in the final game.
I'm still not seeing the big hook of the time abilities either, nothing as fun as just diving around in slow mo like Max Payne. Now it's all about putting bubbles on top of people and shooting them?
Only watched one gameplay video, but something looks very off during the gameplay. Can't quite put my finger on it though. Either way I'm excited for it, gonna check some more of the gameplay later to see if I get that same feeling. Graphically I think it looks great.
You may also notice the person playing the game in the gameplay videos for GamesRadar is much better at the game than others.
Still not all that interested in this sadly, which sucks as I love Remedy games. Every video just looks like a nice enough looking shooter but everything has been set in warehouses, car parks and factories. Why are all the locations so uninteresting? Hoping it changes it up a lot in the final game.
I'm still not seeing the big hook of the time abilities either, nothing as fun as just diving around in slow mo like Max Payne. Now it's all about putting bubbles on top of people and shooting them?
Can't watch the vids.