He didn't contradict anything. Normal Digital sales are 30% and he said that Destiny could be higher than that which is possible.Lol wtf does this even mean? You contradict your own self.
He didn't contradict anything. Normal Digital sales are 30% and he said that Destiny could be higher than that which is possible.Lol wtf does this even mean? You contradict your own self.
I feel like Activision would brag about Destiny 2's digital sales more if they were really that awesome
lack of ps360 must hurt as well
Lol wtf does this even mean? You contradict your own self.
I know of about 20 people that are on 360 and PS3 still and out of those about 11 bought D1. So I am sure it had some impact. Will be curious on how it does on PC?Would be a factor yeah. D1 was very popular also on last gen. Nobody could have bought it there digital also.
So Destiny 2 retail at 1.35 million retail for the month yet they hit 1.3 million concurrent users on Friday Sept. 15th, 9 days after release?
Digital sales were really big then? Everyone who bought Destiny was playing at the same time?
I'm lost.
Wut? The average is 30% but i think its higher for Destiny because of what kind of game it is and alot of D1 players know its a better way to get it.
I felt something was off with the PVP matchmaking compared to the first one (much longer wait times), I guess this is one of the reasons...
I felt something was off with the PVP matchmaking compared to the first one (much longer wait times), I guess this is one of the reasons...
Is the PvP even really a big focus?
As a casual observer, I hear almost NOTHING about PvP in Destiny, compared to the raids and such.
PvP for shooters seems to be firmly in the PUBG, Overwatch, and/or CS: GO camps.
No idea if that actually has anything to do with sales, but...
Is the PvP even really a big focus?
As a casual observer, I hear almost NOTHING about PvP in Destiny, compared to the raids and such.
PvP for shooters seems to be firmly in the PUBG, Overwatch, and/or CS: GO camps.
So Destiny 2 retail at 1.35 million for the month yet they hit 1.3 million concurrent users on Friday Sept. 15th, 9 days after release?
Digital sales were really big then? Everyone who bought Destiny was playing at the same time?
I'm lost.
WW vs NPD.
"but digital"
Sequel to disappointing game sells dramatically less isnt a new trend.
Watch Dogs 1 to 2
Assassins Creed Unity to Sydicate
COD Ghosts to Advanced Warfare
Halo 4 to 5
Gran Turismo 5 to 6
...Could go on.
My own experience is a lot of my friends bought into D1's hype. Felt burnt. Didnt buy 2
It's Bungie. PvP matters. Go on Reddit and see the numerous threads.
PVP is huge. Even tho is not that good. Yesterday it had 1.8m tracked players.
When people mention digital sales are (e.g.,) 30%, does that mean 30% of the total units sold or 30% of retail?
Activision not issuing a PR about the sales numbers speaks volumes. Its definitely down.
I'm curious to see if COD and Battlefront share the same fate
I thought the game kept its fanbase? Guess there was a lot more people disappointed and burnt out than they thought.
Except it's still not even close to doing bad.![]()
I never want to see a game do bad, but when lessons aren't learned the outcome is obvious.
I think it's clear at this point that D2 didn't sell as well as 1.
And no, digital sales are not going to make up for a 50% decline in retail.
also this
Hmmm.
Not saying it isn't the case (that PvP is big, or that it matters), but they certainly don't do a good job advertising it as part of the package. Again, maybe it's just my perspective, but I rarely see anyone playing or talking about the PvP compared to the PvE content.
They must not push it as a competitive eSport much if at all, since I can't say I've ever happened to casually tune into a Destiny PvP tournament of any kind, unlike the other games I've mentioned (and even some more obscure shooters.) None of the general audience advertising I've ever seen for the Destiny franchise shows off PvP, for example.
gameindustry article said 30% digital.
did they ever give any updates about going above 1.3 million ccu?
Except it's still not even close to doing bad.
Yes. I clearly laid out in the article the Destiny digital sales % of total sales comments trend from Activision earnings calls transcripts last few years (I had to do a lot of digging to get them.)
So any of you can do an estimate of where Destiny % of sales digital downloads is now based on the trend. Even if it's up a lot to say 40% or 50% of total sales, the math gets VERY VERY difficult if physical sales are down 50%+ to get anywhere near a positive growth number for Destiny 2 vs. Destiny 1.
It's just math.
Exactly, the increase in D2 digital vs D1 digital would have to be greater than the drop in physical. Just not happening. We can stop couching and qualifying all our statements with a nod to understanding the increase in digital sales. Its a non-factor.
If I had to guess, a ton of people moved to digital with this game. The landscape has changed a lot since 2014 and people know what the game is now.
Plus, the PC version.
But it's fun watching some of the concern trolling.
gameindustry article said 30% digital.
In Feb. 2017, Activision executive Dennis Durkin said Destiny digital sales mix rose to a "mid-30s" percentage of its total sales, according to a FactSet transcript.