Waiting for the mod to finish before I play RE4 for the first time ever! Keep up the good work guys.
Resident Evil 4 - ACE for PC/PS4/Xbox One
Albert and Cris Edition.
I'm sorry but there's no ETA as there's still a fair amount left to do on the island. :-( Thank you for following the project and for your patience!I wanted to ask if there is an ETA on when the Island will be playable? I want to play through this with all sections good to go, even if all the fixes you intend to do are not present at that time. I appreciate the time and work you've put into this and it's a RE4's fan slippery, wet dream that this even exists.
Thanks.
I'm sorry but there's no ETA as there's still a fair amount left to do on the island. :-( Thank you for following the project and for your patience!
This project deserves way more exposure. I suspect when it's completed it's going to raise awareness through the roof.
Imagine if we had a before and after button for this like the Halo remasters. The difference is staggering.
Good eye. The revised skybox is actually the original texture at a higher resolution ( an instance of being able to find the original source). In the original, thanks to the low resolution of the texture, you can't tell that it's sunlight peeking from behind the clouds. this will be corrected. thanks again!New stuff continues to look great. One thing I noticed while playing the castle demo was in the outdoor area before the giant Salazar statue. Looking at the skybox you can see what looks like sunlight peeking from behind the clouds. Maybe it was intended to be there, but it looked kind of off to me. There is a lighter shaded area back there in the original, but it just looked like more lightly colored clouds to me.
Good eye. The revised skybox is actually the original texture at a higher resolution ( an instance of being able to find the original source). In the original, thanks to the low resolution of the texture, you can't tell that it's sunlight peeking from behind the clouds. this will be corrected. thanks again!
Guessing it was an asset available for purchase they found online or something.Wait how on earth did you find the original sky? Did Albert develop a time machine for this project?!
if so please ask 2008 Capcom to use the original Chris model in RE5, thanks in advance
Guessing it was an asset available for purchase they found online or something.
This seems like one of those textures that's so blurry it's hard to even tell what it should be, but you did a really good job on it. Did you find a source for this one, or did you just create something from scratch?
Thats right!Yep! stock picture
We also found some galleries Capcom used
Both (If I recall correctly XD)
All signs made me think Capcom used an altarpiece located in Barcelona as the source to create this texture but it was heavily edited and very low resolution.
So, Cris (again, if I recall correctly) used pictures of that altarpiece to re-create it
That green door... did you guys find the source door in the wild?
Insane differences with those grass textures!
Am I weird for liking the warmer flashlight color highlighting the characters in the original more? Makes the scenes look a bit less drab IMO, I remember playing the GC ver back at launch and thinking that part looked stellar