Will this ever see the light of day? It looks amazing and this is one of my favorite games of all time, but I'm afraid I'll never get to enjoy this version.
What are the odds of remastering the textures for REMake? The dimwits at Capcom thought it was not worth it for the best game in the franchise but for RE Zero, which is the worst of the old school ones.
Not asking to Chris and Albert specifically but... is that even possible considering these are pre rendered backgrounds?
[IMG]https://steamuserimages-a.akamaihd.net/ugc/543016399740568977/6B91D25368FC8996B4ECA5503DC57180C9BB2D55/[/IMG]
...Have you been following this thread? They're redoing not just the textures but models, effects, and a lot of glitch correction all over the place. How could you possibly consider this a marginal improvement?
What the hell do you mean by marginal??? Just kidding - I know what you mean. ;-) ;-)Again, read what i wrote.
It's marginal in the sense that is not a full on remake (remake as in RE1 to REmake).
I even specified their work is colossal, for an HD mod.
These are two guys doing it on their own free time, though, and even in between jobs. It's really not fair to compare their effort to a developer with a full-time staff dedicated to it.
Someone would have to recreate the backgrounds in a higher resolution from scratch. I don't see that happening.
There must be some values on the scale between "marginal" and "full remake," right?Again, read what i wrote.
It's marginal in the sense that is not a full on remake (remake as in RE1 to REmake).
I even specified their work is colossal, for an HD mod.
Again, read what i wrote.
It's marginal in the sense that is not a full on remake (remake as in RE1 to REmake).
I even specified their work is colossal, for an HD mod.
Any plans in using realistic sounds on the real-life weapons or remain as is?Hello! Here goes a new update!
http://www.re4hd.com/?p=5054
Mercenaries and Weapons (part 1)
https://youtu.be/g9qgUktMp4I
Yes, but my original point wasnt to determine the value of this mod (again, clearly astonishing) but whether or not Capcom would feel compelled to use it as an excuse to resell the HD version AGAIN, especially on console.There must be some values on the scale between "marginal" and "full remake," right?
Currently the weapon sounds are outside the scope of the project.Any plans in using realistic sounds on the real-life weapons or remain as is?
If anything it should be "Albert and the rest of the team" haha. He's been pouring in many more hours than me for the last few months, and he's the one who figured out how to correct / adjust the lighting and effects. And thank you!Yes, but my original point wasnt to determine the value of this mod (again, clearly astonishing) but whether or not Capcom would feel compelled to use it as an excuse to resell the HD version AGAIN, especially on console.
Which i think is more debatable.
Ofcourse i wish cris and the rest of the team the best of luck and they would clearly deserve it if it did happen.
If anything it should be "Albert and the rest of the team" haha. He's been pouring in many more hours than me for the last few months, and he's the one who figured out how to correct / adjust the lighting and effects. And thank you!
So I guess character textures and models are saved for last?
What else can be done to improve the graphics? Per object motion blur would be cool as a toggle, but that's probably a DX10 or newer type of effect.
So I guess character textures and models are saved for last?
What else can be done to improve the graphics? Per object motion blur would be cool as a toggle, but that's probably a DX10 or newer type of effect.
The only thing that comes to mind is a single example: the rifle animation that's trapped at 30fps. I have no idea if they'd be able to fix it though.
Ambient occlusion would be rad, once upon a time someone did a bit of work on getting hbao it to work through gedosato, but I don't know if that ended up going anywhere.
Durante needs to team up with these guys and implement HBAO, motion blur, depth of field and other goodies. I know some posters don't care for all these effects, but I find them very pleasing when done right.
So I guess character textures and models are saved for last?
What else can be done to improve the graphics? Per object motion blur would be cool as a toggle, but that's probably a DX10 or newer type of effect.
Maybe there's a way to import the weapon animations into an animation software and interpolate the missing frames?I have no idea what I'm talking about.
I'm more hyped for this mod to be complete than I am for the release of any upcoming games, and considering I'm also a huge Yakuza fan that statement should illustrate just how much I'm loving this mod. Outstanding work that I would gladly support financially if I could. Speaking of which, is there a place I can donate to the project creators at all?
Mercenaries already? Does that mean the project is nearing the end? That's pretty awesome.
They are still doing weapons and then characters
Yeah, but they've always said that part would theoretically be much easier, so it seems we really are just months away from the release!
There's a donate link at www.re4hd.com, which may also get you earlier access to the next release if they're still doing that.
Probably stupid question, but do you need to be at the area of the demo in order to access it? What I mean is I just downloaded Re4 on Steam and installed the Castle release. Since I just installed the game I don't have a save at the castle, should the mod give me the option to start there? Did I fuck something up? Probably.
Nah. The mod doesnt provide any save files.
So I have to be at the part in the game in order to see the changes?
Not trying to sound like a dick, I am just out of the loop. I really wanted to avoid replaying this game for the 20th time till this mod was released, but I just got my PC back up and running after two years and saw a demo and couldn't help myself lol.
You can probably download a proper Castle save file. A quick search didnt work for me but someone here might have one.
Its a million oclock here and I dont have the game installed so I cant check now.
Alright I'm downloading RE4 and testing MXAO with it. If it works well this game is gonna look god damn pristine.
Alright I'm downloading RE4 and testing MXAO with it. If it works well this game is gonna look god damn pristine.
http://www.re4hd.com/?p=5152
Separate Ways, Chapter 1 is coming!
http://www.re4hd.com/?p=5152
https://youtu.be/64tj_DG5F30
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