Xbox series x: microsoft decided to go as the strongest console from next generation. They still couldn't show significant software to demonstrate it's power. Still, you can't deny that on paper it has strength to argue.
PS5: while it's GPU spec is lesser than xbox series X, it still has big punch. However, Sony decided to have significant advantage on their io and SSD.
Prior to nvidia show, there were many comments by gamers who preferred PS5 over XSX that the difference is insignificant and that the higher TF of XSX won't show on games. They also argued that advantages of SSD and io will blow XSX (and pc, mind you) out of the water.
Yet, there were many comments even by hardcore Sony fans that they are waiting for the PS5 "pro" to release with increased GPU performance. Adding to the current meltdown and increased posts that compares the new nvidia cards with PS5, it is very clear to me that from start ps5 fans are not satisfied with the GPU performance and can't wait for Sony to upgrade their spec.
On the other hand , xbox fans have accepted the disadvantage they have o. The ssd part and their biggest complaint is on the exclusive software part (where Sony is hitting it out of the park).
The problem is most PlayStation fans that are worried about the GPU have no idea how these consoles work and just look at tflop numbers. With that said, I haven't seen anyone on GAF worried about PS5 GPU strength.
A few things to note:
1. I don't claim to be an expert, but asking around from people that actually have a better understanding than me leads me to this observation. I'm sure someone will correct me if I'm wrong. Both of these consoles won't hit those tflop numbers because they are theoretical. Those numbers assume 100% compute unit utilization. That shit does not happen in the real world, and from what I've read, it seems 30% - 45% utilization at best.
2. Another interesting factor seems to be the coherency and geometry engine on PS5. Again, from my basic understanding, these seek to improve compute unit utilization. How much is a mystery, but maybe Sony knows. I think the point is to push the GPU through means of efficiency to achieve as close to those theoretical numbers as possible.
3. PS5 GPU is faster, but Series X is wider. Both methods have their advantages, but at the end of the day, Series X has the edge. We'll see soon how much, but it could just simple be an
edge.
4. All this talk about PS5 having to downclock because of heat seems suspect at best. I don't see any reason why the PS5 couldn't run at 3.5 and 2.23 at the same time. What I believe Cerny was talking about was a worst case of the console being hammered during max load at those frequencies. Series X would downclock too if that was the case. Someone may have to correct me here, but that's what I took away from it.
I listed all this shit for a reason. If you've been following PS5 news and trying to understand the hardware, than no worries here my dude. Anyone crying over tflops deserves to be that misinformed.