I'm only going to do this once.
I find it funny how the whole point of this series is to generate a discussion about Tropes vs. Women in Video Games yet everything being done seems to work against the very notion of having any level of discussion at all.
First of all comments are disabled on Youtube which some will believe is a good thing but I see it as a blockade for direct responses to her videos. You can't submit reply videos, you can't point out holes in her logic, and you can't engage anyone through her Youtube channel. So your choice is to head to a forum like GAF where most will have the same outlook on the subject and no real discussion can be had.
YouTube comments are a cesspool of stupidity. Acting like that's where good responses happen is ridiculous, disingenuous, and honestly flat out dumb.
Secondly she constantly glosses over certain issues while hinting that there is a far deeper issue that she could get so much more out of but won't because reasons. If you're going to open a discussion then go all out or don't bother. This isn't an attempt to explore ideas but rather a soap box for her to push her agenda.
Such as?
Thirdly she doesn't approach the subject matter in a serious way. She never explores the deeper context behind games and story lines seeming to only glance through games looking for things that fit her purpose. This becomes apparent when you see games like Child of Eden being presented as a damsel in distress when the entire game is about fighting off a computer virus inside virtual space.
Why does fighting off a computer virus inside virtual space include visuals of a pretty lady in the first place, then? What in the world would that possibly have to do with fighting computer viruses?
Then you have points where she openly laughs at plots from games such as Bionic Commando.
Bionic Commando's plot was stupid, and was laughed at by everyone long before this came up. You are really going to defend the wifearm?
So she can look down from her ivory tower and scoff but we aren't allowed to do the same? Interesting.
What are you even talking about?
She also never talks about how these games are received by gamers and their overall success or lack there of. Again Bionic Commando wasn't a good game and it didn't perform well at retail but she's quick to use it as a shining example of gamers being all for the dis-empowerment of women in video games.
When did she say gamers are all for it? She said game
makers, intentionally or unintentionally, use dis-empowering tropes in an attempt to make their games more appealing.
Other titles such as God of War which is based around the Greek Gods, which were always heavy in tragedy, never have their origins explored or even remotely touched on.
Kratos is an original character, though his name is taken from an unrelated character.
Things really start to derail when she talks about the player having to kill the damsel and somehow misses the point that these are characters that are suffering. Prey is quite funny because during the video when Anita says that Tommy's girlfriend is begging for him to kill her you can clearly hear her say "Get away from me Tommy!" and "Don't shoot!" Anita though in the same breath says these characters are literally asking for it the entire time.
I don't know about you but if I was transforming into a monster or something like that I'd want someone to shoot me in the head to keep it from happening. Doesn't matter what sex you are I doubt anyone wants to be deformed and mutilated to any degree.
So why does it happen to one sex in games far more than it happens to the other? This is the entire point. It's not just about the surface justification that is written into the game, it's about the fact that so many game devs feel the need to write those situations into the games.
Writing something is a choice. Those game worlds do not actually exist. If someone in a game is in a position of suffering, it is because the game's creators put them there.