Stop turning spoilers into a fetish!
Spoilers are so hot.
Stop turning spoilers into a fetish!
I'm not talking about building up the world, just building up characters. There is a difference and giving other characters their own actual character wouldn't take away from the main character. It wouldn't have to be obtrusive, just establish Jenny as her own person outside of Jackie.
It's been a while, but I think Alan Wake does this.Alan definitely thinks of Alice as 'his' but it's made clear that Alice has her own character outside of Alan. It's even implied that Alan made Alice his by writing the story that way. It added to Alan's character rather than took away that she has her own character.
I'm amazed that nobody seems to be picking up on the fact that Anita's work is undergraduate-level, non-scholarly analysis. She doesn't draw on a single piece of literature, and while she may want to play the 'Oh, this is a space for the layman!' card, it seriously damages the integrity of her arguments.
This is all a storm in a teacup. What we have here is 25 minutes of 'But, here's what I think!', and her analysis consists of smugly talking over the top of game footage, declaring various things sexist based on little more than her opinion.
Perhaps the majority of the gaming community have no prior experience with research, or have never done a literature review, but - honestly? People are getting steamed up over content that would be laughed out of any serious journal, conference, or postgraduate department.
I'm amazed that nobody seems to be picking up on the fact that Anita's work is undergraduate-level, non-scholarly analysis. She doesn't draw on a single piece of literature, and while she may want to play the 'Oh, this is a space for the layman!' card, it seriously damages the integrity of her arguments.
This is all a storm in a teacup. What we have here is 25 minutes of 'But, here's what I think!', and her analysis consists of smugly talking over the top of game footage, declaring various things sexist based on little more than her opinion.
Perhaps the majority of the gaming community have no prior experience with research, or have never done a literature review, but - honestly? People are getting steamed up over content that would be laughed out of any serious journal, conference, or postgraduate department.
despite of the narrative? what?
the narrative is wrong in the first place..... games are primitive in story department
I'm not talking about building up the world, just building up characters. There is a difference and giving other characters their own actual character wouldn't take away from the main character. It wouldn't have to be obtrusive, just establish Jenny as her own person outside of Jackie.
It's been a while, but I think Alan Wake does this.Alan definitely thinks of Alice as 'his' but it's made clear that Alice has her own character outside of Alan. It's even implied that Alan made Alice his by writing the story that way. It added to Alan's character rather than took away that she has her own character.
Of course, if you look at any of these games in isolation, you will be able to find incidental narrative circumstances that can be used to explain away the inclusion of violence against women as a plot device. But just because a particular event might “makes sense” within the internal logic of a fictional narrative – that doesn’t, in and of itself justify its use. Games don’t exist in a vacuum and therefore can’t be divorced from the larger cultural context of the real world.
I also think it would have been worth exploring the point that perhaps it's not really about treatment of women at all, but that lots of AAA games use violence as their primary problem-solving mechanic full stop. It gives an easy win/loss scenario, health allows for degrees of loss, and conflict breeds drama. It's just a shame we aren't really moved past the kill-or-be-killed stage of conflict resolution that appeals to teenagers.
Have you played JRPG's? Men, women, boys, girls, all of them have this weird attitude shift halfway through a game. Go through the most popular shonen, you see this all the time in Japan, with personality shifts.
Honestly, I *do* think it was lame that Tetra was locked up for the second half of the game, because I liked her and wanted her to have more screen time. The final boss battle, though? I see nothing objectionable in the least, I thought it was great. WW's Zelda was a character I'd rather fight side-by-side with instead of saving, and the climax provided just that.I assure you she'll give you some rationalization why it doesn't count.
People are siding with her to such an extent because they want to distance themselves from those who spammed her with misogyny. I'm 100% sure people would have been far more critical of a lot of her points otherwise - she's said a LOT of outright silly, illogical things, like "torrent sites have porn ads to systematically keep out women".I'm amazed that nobody seems to be picking up on the fact that Anita's work is undergraduate-level, non-scholarly analysis. She doesn't draw on a single piece of literature, and while she may want to play the 'Oh, this is a space for the layman!' card, it seriously damages the integrity of her arguments.
This is all a storm in a teacup. What we have here is 25 minutes of 'But, here's what I think!', and her analysis consists of smugly talking over the top of game footage, declaring various things sexist based on little more than her opinion.
Perhaps the majority of the gaming community have no prior experience with research, or have never done a literature review, but - honestly? People are getting steamed up over content that would be laughed out of any serious journal, conference, or postgraduate department.
here we go again
she's not making anything for serious journals, conferences, or postgraduate departments
she's making a series of basic youtube videos
i'm not going to go around complaining that this video about the UK wouldn't stand up to rigorous scholarly review, because who gives a shit?
That's kind of a weak counterargument dude.
Tetra had her own defined personality - kickass, sassy pirate
When she turns into Zelda (which happens at around 60% of the game) they complete drop her old persona, and she's becomes this boring princess who sits around in a dank ass temple waiting for link to beat Ganondorf (If Tetra retained her personality, I guarantee she'd go on the quest with him)
This is just delusional. What should games be then? Competitive group therapy sessions where dungeon masters/therapists lead parties of excited players through the tangles of their own minds and personal motivations? FPS games that don't involve killing but are games of virtual Tag on digital playgrounds?I also think it would have been worth exploring the point that perhaps it's not really about treatment of women at all, but that lots of AAA games use violence as their primary problem-solving mechanic full stop. It gives an easy win/loss scenario, health allows for degrees of loss, and conflict breeds drama. It's just a shame we aren't really moved past the kill-or-be-killed stage of conflict resolution that appeals to teenagers.
Try to address mine. They are exactly the same.
You don't think Aragorn acts more passive, and regal in the ending of RotK when he's crowned? It's a total personality shift. For most of the trilogy he specifically avoids being king.
1. Go on then, what else?
2. Fair point, but an alternative interpretation.
3. "By the way, it's pretty curious that you suggest a need for Ueda to explain why a strong female character can exist, as if every - or hell, ANY - video game featuring a strong lead female had to do anything of the sort."
Now, which hasn't? Sitting here, I can't think of any. Powersuit? Super-powers? Being a god? I can't think of any female characters being presented with comparable physical strength to a male, without exposition being needed.
(Also, I updated my post shortly after posting it to deal with the skirt issue).
Yorda is weak, not for "some reason", but to serve a narrative purpose.
Have you played JRPG's? Men, women, boys, girls, all of them have this weird attitude shift halfway through a game. Go through the most popular shonen, you see this all the time in Japan, with personality shifts.
We can show by physics that the force of the punch barely adds to the force of the impact on the floor.
If the girl was smart she wouldn't have punched the robot like that she could have hurt her back.
Nice try.
It's mainly because, given the price tag on this analysis ($160,000), people have the expectation of something less personal, and more analytically orientated.
I'm amazed that nobody seems to be picking up on the fact that Anita's work is undergraduate-level, non-scholarly analysis. She doesn't draw on a single piece of literature, and while she may want to play the 'Oh, this is a space for the layman!' card, it seriously damages the integrity of her arguments.
This is all a storm in a teacup. What we have here is 25 minutes of 'But, here's what I think!', and her analysis consists of smugly talking over the top of game footage, declaring various things sexist based on little more than her opinion.
Perhaps the majority of the gaming community have no prior experience with research, or have never done a literature review, but - honestly? People are getting steamed up over content that would be laughed out of any serious journal, conference, or postgraduate department.
Objection: This youtube video is not a scholarly thesis.
You are correct, and it was never claimed as such, so your objection doesn't do anything useful for the conversation.
It's mainly because, given the price tag on this analysis ($160,000), people have the expectation of something less personal, and more analytically orientated.
Why can't I see the vid?
here we go again
she's not making anything for serious journals, conferences, or postgraduate departments
she's making a series of basic youtube videos
i'm not going to go around complaining that this video about the UK wouldn't stand up to rigorous scholarly review, because who gives a shit?
Actually, she's making them for use in classrooms too. Watch the first 3 minutes again. It should be extremely obvious. She has stated this before.
She's in a fucking throne room, where she can rule the world after the castle rises. So disempowered.
People are siding with her to such an extent because they want to distance themselves from those who spammed her with misogyny. I'm 100% sure people would have been far more critical of a lot of her points otherwise - she's said a LOT of outright silly, illogical things, like "torrent sites have porn ads to systematically keep out women".
Of course, there are still plenty of people who think the 4chan spam was awful (including a huge chunk of 4chan itself) while still criticizing her videos.
From the video:
And naturally, the majority of the rebuttals in this thread can be boiled down to "...because the game's plot demanded it."
We can tell.
YouTube pulled the plug for reasons currently unknown.
"This video has been taken down due to violations of the terms of service"
pffthaha
The differente is that 95% of the time it is a women and we live in a world where violence against women is common place because "she was asking for it".
Lets imagine people X is not a racist, but it would not be a little bit problematic if he does not employ ANY people of color in his company even if he receives lots of good curriculums ?
If we live in a racism free world nobody would think it was racism and would believe that all those curriculums were bad so there would not be a problem.
If he hired the good ones it would also not be a problem because he would treat everyone equaly
here we go again
she's not making anything for serious journals, conferences, or postgraduate departments
she's making a series of basic youtube videos
i'm not going to go around complaining that this video about the UK wouldn't stand up to rigorous scholarly review, because who gives a shit?
Was this an organised attack?"This video has been taken down due to violations of the terms of service"
I wonder if she got a copyright notice. Which is kind of bogus, because I think fair use principle would apply. Maybe she got trolled?
YouTube pulled the plug for reasons currently unknown.
Looks like my harassers abused YouTube's flag function to get my new Tropes vs Women video removed. Not the first time it's happened.
I wonder if she got a copyright notice. Which is kind of bogus, because I think fair use principle would apply. Maybe she got trolled?
I seriously want you to stop and ask yourself where the quality of your argument is. You are arguing right now that Aragorn has the intelligence and mental faculties of a preteen.
The comparison is garbage because, as a matter of fact, Aragorn is far more capable of modifying his personality in order to be a king.
In fact, it is evident that he does this specifically to make himself more regal for his position.
She's the princess of all of Hyrule. Every person in Wind Waker is one of her subjects. The kingdom is fragmented though and needs to be reunited, almost exactly like Lord of the Rings. She returns to her lost throne almost exactly like Aragorn. She then starts to act more regal almost exactly like Aragorn.Tetra immediately becomes the Princess archtype. She takes a complete 180 from the character design that actually made Tetra interesting. And she isn't doing it for the sake of her people, because she HAS no people. She is being regal in an empty kingdom, for two people, both of whom know her as Tetra perfectly well.
Indeed. The obsession with increasingly detailed violence in gaming is the biggest problem of them all (this recent x-ray damage fetish of games like Sniper Elite--ugh, worst thing I've seen in gaming to date), and merely asking for our violent simulations to start forcing into their framing narratives a few more empowered female characters will accomplish absolutely nothing. It only further obfuscates the problem.
At least violence was partly the focus this time, so it's a minor improvement, though she still stubbornly attempts derive all violence from a simplified gender drama, when in fact it seems the violence obsession in the medium is the catalyst for these kinds of simplified and gendered revenge narratives, not the other way around.
lol... what if it had to do with all the recent copyright stuff going on with the LetsPlayers and people showing games on YouTube. That'd be hilariously unfortunate.
Highly doubt that is the case though.
It likely does apply, but a bot wouldn't be able to determine that.
It's not her fault honestly, we can't expect her to put on a production worth $158,922 when the original intent was a production worth $6000. Without any sort of stretch goal promises, I stand by my assertion that people who gave money past the $6000 were misguided fools with a good intention.
Not unless we know what the distant between the height of the fall and planet, and the mass of the planet and the robot.
Plus, we have no clue what kind of impact the robot can survive. I will side with the more positive charactisitc and assume the woman was smart and knew what she was doing.
However, I do find it strange that you assuming that the woman was being dumb, that seems very abnormal for someone who support's Anita's videos.
Nice try.
I wonder if she got a copyright notice. Which is kind of bogus, because I think fair use principle would apply. Maybe she got trolled?
I'd be really surprised if that's what happened considering the last video never got pulled.
YouTube is actually dumb enough to take down videos for no reason other than that people reported it.