tzare said:and who decides the value?
There's a way for that as far as i know: do not buy the game if you think it is not worth it. Or buy it when drops price because no one cares about it anymore.
or buy it used right
tzare said:and who decides the value?
There's a way for that as far as i know: do not buy the game if you think it is not worth it. Or buy it when drops price because no one cares about it anymore.
SalsaShark said:or buy it used right
the problem is that used means nothing for the developer. I am against this. Once used means a % goes to them i am for it. It is really simple.SalsaShark said:or buy it used right
Mailenstein said:What about the people who played it on YouTube?
Mailenstein said:What about the people who played it on YouTube?
I'm actually serious, because there is a shitton of people that were satisfied by watching it on YT.Jarmel said:Holy shit with these comments. This is making a Mass Effect thread look enjoyable. Damn.
Zaptruder said:Have you not bought any digital games at all? If not, then I can believe you, maybe.
If so... then you've kinda already stepped into it.
Mailenstein said:What about the people who played it on YouTube?
tzare said:the problem is that used means nothing for the developer. I am against this. Once used means a % goes to them i am for it. It is really simple.
Jarmel said:Obviously this isn't the case in all cases however if somebody is paying $57.00 compared to $60.00 and they didn't have the choice to pay $57.00, I don't think they would care enough about a $5.00 difference to pirate. Compared to piracy where there is the full $60.00 difference.
Yeah, pretty much.SalsaShark said:this is what im saying in my previous post
why the fuck would anyone get the game new at its full retail price if they have the experience spoiled for example? knowing that the gameplay is basically just a fucking OBSTACLE in between where you want to get. There's the reason for your used game sales you stupid Guillaume de Fondaumiereasjnjdsn
tzare said:the problem is that used means nothing for the developer. I am against this. Once used means a % goes to them i am for it. It is really simple.
Mailenstein said:I'm actually serious, because there is a shitton of people that were satisfied by watching it on YT.
There was even a thread about watching it on YT here on GAF: http://www.neogaf.com/forum/showthread.php?t=419489Jarmel said:
I knew the story was bad but man.
I'd say to you: He doesn't get it. The used market does not cause a lost sale ratio of 1:1. If he cannot project his revenue to account for his budget, that is no ones problem but his.Clear said:I fail to see anything wrong with the quoted comments.
For those people saying "he doesn't get it", I'd say to them: You don't understand the economics of the business. Bottom line is games are high-risk ventures, and if the return on investment isn't enticing enough to attract the money they will simply stop being made.
The thin end of the wedge is what we're seeing now, extreme risk aversion in publisher commissioning, making any title that isn't aimed at the bullseye of the mass market extremely hard to get funded. The thick-end is a situation where outside of massive franchises like Madden/Fifa/CoD/Halo etc. there is nothing else worthy of a retail release.
Indeed.Metal Gear?! said:
Gravijah said:There are people who watch Let's Plays of games, it's not really that odd.
neorej said:Used means that more people will get exposed to the IP, meaning they will buy into your next game more easily.
Videogames are the only market that bitches about secondhandsales. Porsche doesn't see jackshit from secondhand-sales, can someone please point me to an article where they complain about this?
BritGAF thread is this way, chap.johnnysix said:This all amounts to a whole lot of crying over spilled milk.
A bunch of "if's". If my aunty had bollocks, she'd be my uncle.
Base you estimated sales on what you think you'll sell new. Base your budget on what you expect to sell new. Simple. If your game gets traded more than the standard, ask yourself why?
I buy a 2 hour movie on bluray for $20. It's got a bunch of extras on it i may never watch. I don't feel compelled sell it on ebay. Why? Probably because it cost $20.
hopefully digital releases will make things better for developers. But this is another problem, nothing to do with used sales. But good try to distract from the main point instead of discuss it.Gravijah said:Man, if you hate developers getting screwed out of money so much, I don't see how you buy games at all with how publishers treat them.
the same could be said from piracy, but you know, if the game does not sell, no part 2 will be seen despite being exposed. Comparing a physical product like a car, that is arguably worst when used, as is a nespresso or a tv, with a game, that as far as i know plays exactly the same despite scratches on the disk or a torn manual is ridiculous.Used means that more people will get exposed to the IP, meaning they will buy into your next game more easily.
Videogames are the only market that bitches about secondhandsales. Porsche doesn't see jackshit from secondhand-sales, can someone please point me to an article where they complain about this?
tzare said:hopefully digital releases will make things better for developers. But this is another problem, nothing to do with used sales. But good try to distract from the main point instead of discuss it.
SmokyDave said:BritGAF thread is this way, chap.
Metal Gear?! said:
my apologies too. I dislike how industry works too, but every problem needs its own fix instead of blaming the guy on your sideGravijah said:Apologies, I'm just bitter and angry towards this entire industry. ;p
raziel said:youre a badass
jgminto said:Well there is also rentals and more than 1 person per household. I do hate the second hand market and try to avoid it whenever I can. Way worse than pirates.
Jarmel said:I'm going to play devil's advocate with this. By buying used games, you're encouraging the used sales market(in which the developer's don't get anything) while with piracy it doesn't benefit any sort of corporation.
boris feinbrand said:That's why I said, all digital. Spending 5 or 10 bucks on a digital game is one thing, but full priced new releases? Hell no.
If a 5 Euro game is trash, the loss of money isn't that haunting than losing 60 bucks on a suck ass game with no option of getting rid of it afterwards.
SalsaShark said:this is what im saying in my previous post
why the fuck would anyone get the game new at its full retail price if they have the experience spoiled for example? knowing that the gameplay is basically just a fucking OBSTACLE in between where you want to get. There's the reason for your used game sales you stupid Guillaume de Fondaumiereasjnjdsn
AshMcCool said:It's so embarassing. 2nd-Hand buyers didn't paid a cent? They subsidized the 1st-hand buying. And what the fuck do they expect? That games get treaded differently than all other commercial products? I pay 50-60 to OWN a game, not just to play it.
Metal Gear?! said: