Kerotan Frog
Member
I recently picked up the Mass Effect Trilogy on 360, but I might as well wait for Series X to experience them at 60 fps locked with HDR. All my Assassin's Creed games will look great at 60fps also.
Halo Infinite, Bright Memory Infinite and Scorn (and many other titles showed on the Inside Xbox event) will run at 60 fps.Good to know after that Assassin's Creed Valhalla reveal, at least SOMETHING will run at 60 FPS on these next-gen consoles.
Yes because fucking BC team is also some game studio, that logic is simply amazing. Also like 90% of library is the same anyway between X1 and PS4.Well...If they aren't competing with Sony & Nintendo's first-party output, they got to do SOMETHING. At least they're not sitting around on their asses...I guess.
Okay, then I stand corrected. I guess they were just sitting on their asses most of this gen. Hopefully, they correct that moving forward.Yes because fucking BC team is also some game studio, that logic is simply amazing. Also like 90% of library is the same anyway between X1 and PS4.
Alright this BC team, not much to do with their current game output, you know, this basically changes nothing if they do the BC or not.Okay, then I stand corrected. I guess they were just sitting on their asses most of this gen. Hopefully, they correct that moving forward.
To me, BC is fine and dandy, but not at the expense of investing in new, platform-defining games. Focusing on new games is more expensive/risky to do. It's the biggest reason I respect Sony and Nintendo over Microsoft. The only reason I see Microsoft focusing on BC is because it's a cheaper/safer option. And you can't rely on 3rd-parties as far as "new, platform-defining games" because they release on multiple platforms which means they can't generally show what your platform is fully capable of like a 1st-party would.
Wait until the PS5 SSD does the same!
j/k
This sounds awesome, i have a big digital back catalog for Xbox, wonder if that will work?
To me, BC is fine and dandy, but not at the expense of investing in new, platform-defining games. Focusing on new games is more expensive/risky to do. It's the biggest reason I respect Sony and Nintendo over Microsoft. The only reason I see Microsoft focusing on BC is because it's a cheaper/safer option. And you can't rely on 3rd-parties as far as "new, platform-defining games" because they release on multiple platforms which means they can't generally show what your platform is fully capable of like a 1st-party would.
When they released all the specs and had their talk with Digital Foundry, they showed a video on how it looked for Fusion Frenzy.
EDIT: just checked, they didn't have the actual footage, timestamped here
It's already 60fps![]()
Imagine Geometry wars 2 with HDR and 60 FPS!
![]()
Jesus.To me, BC is fine and dandy, but not at the expense of investing in new, platform-defining games. Focusing on new games is more expensive/risky to do. It's the biggest reason I respect Sony and Nintendo over Microsoft. The only reason I see Microsoft focusing on BC is because it's a cheaper/safer option. And you can't rely on 3rd-parties as far as "new, platform-defining games" because they release on multiple platforms which means they can't generally show what your platform is fully capable of like a 1st-party would.
MICROSOFT:
Maybe watch the digital foundry video so you understand what they do.Auto HDR?? The game has to be mastered in HDR...you can't just add it in. I suspect it's like that fake HDR mode you get on monitors.
My LG oled c9 does this.What impresses me most here is the "auto HDR" feature. I'm not sure how well it will work, and I'm not sure if we aren't going to see some examples where it's looking weird, but it's such an impressive feat of engineering none the less. It really shows that there's not a single company out there who excels in software like Microsoft.
If game has locked framerate it will stay locked. I would say, that most of western game were written with variable FPS in mind because of PC ports. At least since OG XBox.Does anyone know how this might affect games that were coded around their framerates? Are there any OG Xbox games in particular coded that way? I know even older computer and console games had some logic systems coded around their CPU frequencies (which is why they would have problems running on faster systems; the logic, physics AI etc. get all messed up), so I wouldn't be surprised if even into the modern era there have been games coded around a certain locked framerate.
I guess given the more advanced game engines of the past decade or so, even if a game had aspects coded around things like framerate it would not be an issue to keep that in sync through engine implementations themselves. But it's something I was curious about is all.
All around though this is good news; I hope Sony can offer similar benefits with older PS games on PS5 (hopefully they actually have emulation for PS1, PS2 and PS3 at that).
Maybe watch the digital foundry video so you understand what they do.
Welp. Here we go
MICROSOFT:
"You dont have seen the power of next gen yet"
ALSO MICROSOFT:
"We are adding more fps/HDR to current gen games"
MEANWHILE SONY:
![]()
I mean, you dont wanna start...
MICROSOFT:
"You dont have seen the power of next gen yet"
ALSO MICROSOFT:
"We are adding more fps/HDR to current gen games"
MEANWHILE SONY:
![]()
I mean, you dont wanna start...
Original artist also never intended that games to be played on anything beter than 20 inch CRT TVDon't need to. It's being faked and likely not what the original artists on the games may have intended.
You can keep these high-quality posts in:MICROSOFT:
"You dont have seen the power of next gen yet"
ALSO MICROSOFT:
"We are adding more fps/HDR to current gen games"
MEANWHILE SONY:
![]()
I mean, you dont wanna start...
I would like to think that most of us can agree that a renewed focus on BC functionality across the next-gen hardwares is a great thing for all of us.
If you bought any digital games on the 360, or if you still have any of the discs, you'll be able to play those on the Series X. So even if you "switched teams" this gen, you could still potentially have a library of games on the Series X from the get go. RDR and Oblivion are indeed amazing on the Xbox One X. Sounds like they'll be running with HDR and either 60/120fps on the Series X which is going to be even better.I had an xbox 360, but didn’t bother with the xbox one. If I decide to get a series x at launch i would love to play some of the games i missed out on with a better resolution and framerate. This is a nice feature, but I wouldn’t necessarily think it would bring ps4 gamers to xbox. I saw some videos on what they have already done with the xbox one x and in particular rdr and oblivion. They both look pretty great.