He said I'd take 15 years to make an open world that would allow them to tell a story on a global scale.
yea, I'd still say this man isn't doing that team any honor here lol You can still tell on story on a grand scale without taking 15 years or something. Many have already stated you can do some globe shit on a scale that makes sense only making the areas on the globe just the cities and towns needed or something. If this man is talking about some fucking Star Citizen type shit, no one asked for any of that and maybe they are hearing the term "OPEN WORLD" as some literally WORLD size shit lol
"with major events happening in Greece, China, Mexico and New Zealand "
ok, they can still fucking do that though.
The issue here is many of you are hearing what he is saying as a LITERAL thing, you can still fucking make a open world game will all of that listed, make it the same size as any other title and simply just have those areas in the game.
I don't think you fully get what me and others have been saying about this. You seem to think saying the word "CHINA" means ALL OF CHINA 1.1. The fuck? What game is doing that, asking that, saying they'll do all that shit 100%? lol So its a stupid, stupid response and it seems like what Square hears as Open World is something no one is doing and they are using a term they can't even give a fucking example to.
Be like "Can you make it open world sir"?
Square "oh we can't model the whole world son, that'd take at least 15 years"
It only makes you question if they fucking understand what those terms mean.
Lets make it even simpler for you. The Crew 1 and 2 are not 1.1 of the world...... do you now understand what the fuck is being stated or? lol I don't know why anyone thought saying a whole bunch of different cities magically means something that can't be done, sir...that is just making the same type of open world game and just spreading those cities around some other city.
GTA SA had Vegas, LA and San Francisco..... to say they should do Miami, Cuba, Columbia isn't some massive thing, its the same fucking concept, its just different cities, countries etc. HOW big those countries are is irrelevant as they are no 1.1 in the first place.
SO this whole "If Ubisoft decided to make a game that isn't limited to a region or country (like Odyssey in Greece) but rather a story on a global scale with major events happening in Greece, China, Mexico and New Zealand it would probably take a long time if they wanted to make it all a single seamless open world where it doesn't feel like you can travel from Greece to China in 10 minutes on a horse."
I gotta disagree with this big time.
Your entire assumption is to do that, it needs to be 1.1. That simply isn't true and its a argument you just made up, used zero logic or reasoning and I don't think you even thought about this for 10 minutes. Think long and hard here, if They make a game like this that is many regions, what is stopping them from just making that world smaller to fit all those regions and just having the map be the same size as they did Odyssey? So the issue you have is you are assuming it NEEDS to be this 1.1 thing where they'd even make 5 games worth of cities, instead of just realizing Ubisoft already done massive worlds, shrink that distance between those cities, keep the same size, split that difference between those countries annnnnd here you go.