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Bungie on Destiny's lack of story, the new raid, and Destiny 2

bryehn

Member
Is there raid/weekly matchmaking yet? Nope? Okay, i'm officially out. The single player grind is just too much. I have a family and frequent social commitments, I just don't have the ability to pre-plan when I can play.

I did enjoy the 30 or so hours it took me to get to 27, but I just can't invest any more time into this thing.

edit: ugh, top of page :/
 

bsod

Banned
Is there raid/weekly matchmaking yet? Nope? Okay, i'm officially out. The single player grind is just too much. I have a family and frequent social commitments, I just don't have the ability to pre-plan when I can play.

I did enjoy the 30 or so hours it took me to get to 27, but I just can't invest any more time into this thing.

edit: ugh, top of page :/

I'm in the same boat. I had a great time with Destiny, but I just don't have the time to get a raid group together. There are so many possibilities to make that content more accessible, but Bungie has its head buried in the ground. Given that, paying $20 for a few story mission, which likely means retreading the same environments, and a strike or two depending on your console, doesn't make much sense.
 
I'm in the same boat. I had a great time with Destiny, but I just don't have the time to get a raid group together. There are so many possibilities to make that content more accessible, but Bungie has its head buried in the ground. Given that, paying $20 for a few story mission, which likely means retreading the same environments, and a strike or two depending on your console, doesn't make much sense.

I don't see why Bungie can't at least dip their toe in the water. Make optional matchmaking for the weekly heroics and nightfall strikes. See how that works, what the general stats and feedback is. Figure out how to fix shortcomings (people idling the whole time for instance). Then bring normal raid into the fold and once ready, hard mode. WoW is doing it and while there are stumbling blocks, it seems to work from what I understand. Much better approach than saying "go look somewhere else." Then again, this games story is found in grimoire cards that can only be viewed outside of the game, so I guess forcing people out of the game to understand or play the game is par for the course.
 

E92 M3

Member
Nice interview, but frankly I don't really care to hear about the future updates. I know they are coming anyway; I am more interested in the monthly plans.
 

LiK

Member
Read an older article where Bungie said Dark Souls was an inspiration. But seriously, no one can do Souls storytelling except for Miyazaki. Even DS2 fucked it up. Bungie screwed it up.
 

Nameless

Member
I can't believe Bungie has the audacity to peddle The Dark Below as an expansion. For what you're getting, it's much closer to a map pack. It does nothing to fix the real problem of wanting to playing Destiny Wednesday through Monday and having little-to-nothing to do or see when you attempt to.

The gameplay is absolutely brilliant, but that was my biggest frustration with the game. I'd log on and the only tasks available to this God-like character I'd built was to run around the tower aimlessly, patrol a small handful of sparse zones fighting woefully underpowered enemies, or effortlessly spamming the same level 24 vanilla strikes over and over and over and over again. My final few weeks with Destiny I can't count the number of times I logged on, spent 10-20 minutes in Orbit/the tower, and just to log out dejected without actually playing anything.

This games desperately needs new modes, enemies, and locations, not paltry additions to its status quo.
 

benjammin

Member
I wanted to love this game so much because the gameplay is so awesome, but Bungie has just done a terrible job. Everything they do comes across as half assed. The entire story is found on the game's website, nowhere in the game. How difficult would it be to include the grimoire cards on the loading screens? There's a solid 45 seconds of loading before and after every mission or trip to the tower, just throw a couple of cards up. At least then we can read about some of the lore, especially since you HAVE to go to orbit and sit through a loading screen before doing anything in he game. As it is, the majority of the player base will never see if and will have no idea what's going on. There's still no matchmaking on all of dailies, weeklies, and raids that really need it. How hard would it be to add optional matchmaking that can let the player select from 3 or 4 basic options to get in an adequately leveled group with mics for the harder content? Here's no map voting so you end up playing the same strike multiple times in a row. And then they went and made the new exotic leveling ridiculously cumbersome to artificially increase the length of the expansion content.

The whole game feels like a beta test for Destiny 2, and it's really frustrating considering the gameplay is some of the best of any fps out there.
 
An expansion, to me, is something that meaningfully expands the game in a big way. New, very different mechanics, large amounts of new areas, and a bigger scope of content. Size might be the bigger indicator for me.

This....feels like a map pack, not an expansion
 

quickwhips

Member
guys is full of crap. What if your doing a strike and someone goes and gets dinner...its no different then someone bailing on the raid.
 

SkylineRKR

Member
Destiny is fucking terrible. But yet I'm kinda addicted to it (usually play it about 2hrs a day). Its for the same reason I spent 200 hours in GT5, a fucking terrible game, collecting rare cars. I basically want to collect all exotics in Destiny.

In that regard it isn't much different from Diablo. Sure Diablo 3 had a better story but I beat that within 20 hrs and afterward 80 hours of grinding the same bounties and rifts. Story in Destiny would've been fine, but I would've had forgotten about it at this point too. Diablo only has far more loot and customization which means it doesn't need to hide behind a lock out.

The groundwork of Destiny can't be saved. But please, come into terms about what it is and remove that tower. Its nothing social at all, and supports only up to like 20 players. Those load times are a pile of shit.
 

Atcha

Member
probably never going to experience the raid section of this game so half the story is out for me unless i youtube it, lol.

Even though you play the raid :

-The story is just "'"&ddedeanfdà'é&f,'fai& )ru&)f *crypted*.

-It's the first game where I don't a give a damn about the story....
Over the time, The story just vanished/erased.
The only element that I remember perfectly : the .... LOOT .
 
If the gunplay wasn't so god damn brilliant, then Destiny would be teetering on mediocrity. I replay the same strikes over and over, but it's simply because I adore how the game plays. It's sucked me in completely.

Also, why is there never much talk about the Crucible? It's really solid MP that seems to go overlooked a lot. I wish they would adjust the amount of XP though. Crucible gives you absolutely nothing in terms of XP.
 

SkylineRKR

Member
If the gunplay wasn't so god damn brilliant, then Destiny would be teetering on mediocrity. I replay the same strikes over and over, but it's simply because I adore how the game plays. It's sucked me in completely.

Also, why is there never much talk about the Crucible? It's really solid MP that seems to go overlooked a lot. I wish they would adjust the amount of XP though. Crucible gives you absolutely nothing in terms of XP.

Its one of the first FPS where I really love the weapons. Exotics aren't copy paste and I just love to lock on with Truth, ore use Red Death with its perks, or even the sleek looking Monte Carlo.
 

LiK

Member
Once I check out the new raid this week, I'm pretty much done until next expansion. There is nothing else that makes me want to keep playing. I got other games to play anyway.
 

jaaz

Member
Yep, it's all about the gunplay for me, and the ability to raid with 6 of my friends on a console. Everything is else is just getting geared for the raid, so I tolerate it. I'm sure that's not what Bungie intended, but that's what its become, at least for me.
 

E92 M3

Member
I 4 manned the raid Yesterday. 2 people would be nice but come on he is full of crap.

I am a supporter of matchmaking, but unless raid matchmaking has certain checks and balances I don't think it will work. I play the raid a ton, and even on LFG (where people go specifically for raid) there are a lot of people that can't play. Matchmaking for the raid will be a broken experience and many will end up leaving frustrated.
 

Ledhead

Member
'Captured the imagination of players'....

Man they really bombed in the story department. I still have no idea what the hell was going on at any point. Hopefully their expansions actually have a richer narrative. If not, then there's always Destiny 2 haha.
 

op_ivy

Fallen Xbot (cannot continue gaining levels in this class)
While I hear what DeeJ is saying about Raid matchmaking I strongly disagree with him.

I think it's just as likely for an organised raid team to disband/fail as much as a match made one. I just feel like I'm being forced to work/put effort into having fun. I don't want to spend 30 mins + trying to get 6 guys together to play a fuckin' video game. I work 50 hours a week and have a family so when I get a couple of hours free on a night I just want to jump in and play it, matchmaking for raids would facilitate that.

I've only completed the raid half a dozen times due to this and each time I set out to get it done I just feel like it's a complete chore to organize anything.

I'm probably just being a bit antisocial TBH but I don't want to have to post on here/add my name to a LFG site then have to await replies, add people to friends lists, send out invites, wait for 6 guys to finish up whatever they're doing before joining in on a raid. Too much like hard work for me.

this. so much this.

i've attempted the raid twice with randoms i've searched for online. both times i've had people bail, either for legitimate reasons (life) or out of frustration. i had fun, even in failure. i dont see how these random folk i've played with would be different then others. and on the plus side, i'd get more attempts in when the timing works out for me, without adding in a significant amount of time in trying to form a group.
 

LiK

Member
I am a supporter of matchmaking, but unless raid matchmaking has certain checks and balances I don't think it will work. I play the raid a ton, and even on LFG (where people go specifically for raid) there are a lot of people that can't play. Matchmaking for the raid will be a broken experience and many will end up leaving frustrated.

MM should be an option. If you can tolerate it, do it. If not, don't bother. It should be available for anyone who beat it on Hard at least.
 

Syril

Member
I have a lot of fun just playing it as a shooter, but there might as well not even be a story. Everything reads like the flavor text of a miniatures game, and the word "light" has lost all meaning.
 

SkylineRKR

Member
VoG matchmaking for, say, 28+ would be fine. Those people likely really played the game with a goal, you can't get to 28 without full upgrades on Legendaries.

But still, everyone has different ideas about the encounters.
 
What about me Bish?

=3

rXQE39z.png


Clocking in on 700 hour or close to 30 days >_>;

Holy crap man.
 
I would love to see a lobby creation function added to the tower, think PSO lobby rooms where you could make a group, password it or leave it open, let people join in then go do the raid.

You could limit the rooms by level to stop 24's entering for hard mode runs and such, I think it's something which should be there.
 

Clearos

Member
I never read anything about the hype before I got destiny with my ps4 so to me it has been a great game.

The story was meh but unless I am getting a story like Tactics Orge/Final Fantasy Tactics the story is not a huge deal for me. (Big bad evil going to destroy universe, save us resurrected guy) is perfectly okay with me.

Shallow content: Guess it is based on the user. I like FPS multiplayer and games with a ton of maps still only cycle around 5 as people have favorite maps they will constantly vote for. I like the daily heroic that I can bang out when I get home from work daily. I have not put the effort to get a raid going but it seems that people say it is the top value of destiny so excited to work on that.

Moneys Worth: I easily got over my $1/hour entertainment. Some say the time fluff is grinding but if you enjoy a game I don't see as grinding. People love diablo 3, I just see it as a huge gear grind with repetitive maps. Grand Thief Auto, driving simulator with find 150 of X across the entire map which sounds like a huge boring hide and seek time sink.

I feel Destiny is the Nickelback of gaming. It seems to have a huge user base that was just generally not happy about the experience and add some constructive criticism and others who just joined on the hate train.
 

E92 M3

Member
MM should be an option. If you can tolerate it, do it. If not, don't bother. It should be available for anyone who beat it on Hard at least.

Yeah, like I said with checks and balances. It can't just be the same matchmaking that is used everywhere else. Raid matchmaking will require a bit more work. I've read on here people talking about WoW matchmaking for raid being very pleasant.
 
I would love to see a lobby creation function added to the tower, think PSO lobby rooms where you could make a group, password it or leave it open, let people join in then go do the raid.

You could limit the rooms by level to stop 24's entering for hard mode runs and such, I think it's something which should be there.

Bungie needs to publicize Fireteams more. I just discovered that you can set your Fireteam to Public, but because the damn R3 (on PS4) icon is so small and you have to hover over a player for a few seconds, it makes making Fireteams public completely useless since no one is going to take the time to check.
 

bsod

Banned
I am a supporter of matchmaking, but unless raid matchmaking has certain checks and balances I don't think it will work. I play the raid a ton, and even on LFG (where people go specifically for raid) there are a lot of people that can't play. Matchmaking for the raid will be a broken experience and many will end up leaving frustrated.

They can easily implement some kind of gear check to overcome that. They borrow so many ideas from WoW, but they ignore a lot of the innovative stuff. It's a little depressing.
 
this. so much this.

i've attempted the raid twice with randoms i've searched for online. both times i've had people bail, either for legitimate reasons (life) or out of frustration. i had fun, even in failure. i dont see how these random folk i've played with would be different then others. and on the plus side, i'd get more attempts in when the timing works out for me, without adding in a significant amount of time in trying to form a group.

They could leave matchmaking out of the raid if they end up having the tower actually serve its purpose as a social hub. Maybe have a specific area of the tower where players can toggle voice chat channels and have some sort of way to queue up (have an icon above their head or something) to show that they were looking for a raid party.
 

quickwhips

Member
I am a supporter of matchmaking, but unless raid matchmaking has certain checks and balances I don't think it will work. I play the raid a ton, and even on LFG (where people go specifically for raid) there are a lot of people that can't play. Matchmaking for the raid will be a broken experience and many will end up leaving frustrated.

Giving no option at all is worst than not letting peole have a shot at it. Just saying. Then you make events up where gears is the most important thing and those guys can't compete.
 

Altima

Member
They are listening but they give us a remodel of the old enemies as raid/strike bosses again.

Is it that difficult to create completely new model of enemy ?
 
Haven't played destiny in about two months cause of the lack of content. Meanwhile I keep seeing some people on my friends list that play nothing but Destiny and I keep saying to myself "what the hell could they be doing that they haven't done a million times already?"
 

gatti-man

Member
I can't believe Bungie has the audacity to peddle The Dark Below as an expansion. For what you're getting, it's much closer to a map pack. It does nothing to fix the real problem of wanting to playing Destiny Wednesday through Monday and having little-to-nothing to do or see when you attempt to.

The gameplay is absolutely brilliant, but that was my biggest frustration with the game. I'd log on and the only tasks available to this God-like character I'd built was to run around the tower aimlessly, patrol a small handful of sparse zones fighting woefully underpowered enemies, or effortlessly spamming the same level 24 vanilla strikes over and over and over and over again. My final few weeks with Destiny I can't count the number of times I logged on, spent 10-20 minutes in Orbit/the tower, and just to log out dejected without actually playing anything.

This games desperately needs new modes, enemies, and locations, not paltry additions to its status quo.

You really think the dark below is close to a map pack? Really?
 

Ryuuga

Banned
Haven't played destiny in about two months cause of the lack of content. Meanwhile I keep seeing some people on my friends list that play nothing but Destiny and I keep saying to myself "what the hell could they be doing that they haven't done a million times already?"

On average it's the most streamed game on playstation live as well. Something like 300+ broadcasts per day.
 

E92 M3

Member
They can easily implement some kind of gear check to overcome that. They borrow so many ideas from WoW, but they ignore a lot of the innovative stuff. It's a little depressing.

Giving no option at all is worst than not letting peole have a shot at it. Just saying. Then you make events up where gears is the most important thing and those guys can't compete.

Yes, they need to innovate and give the raid a specific kind of matchmaking. I am torn being there being something or nothing. I just know how frustrating it would be to play with people that just want to try it out and give up after the first 5 deaths.
 

LiK

Member
Yeah, like I said with checks and balances. It can't just be the same matchmaking that is used everywhere else. Raid matchmaking will require a bit more work. I've read on here people talking about WoW matchmaking for raid being very pleasant.
There should be a review-type aspect where if you don't like the guy in the raid, you can add him to ignore lost so he never shows up again in your MM search. That should solve problems.
 

Wizman23

Banned
I would love to see some of you attempt the RAID with randoms. Results would be hilarious. Having to rely on 6 strangers to be able to 100% communicate with each other is too tall of a task. I 100% see why there is no matchmaking in the Raid and support Bungie's decision.
 

gatti-man

Member
Haven't played destiny in about two months cause of the lack of content. Meanwhile I keep seeing some people on my friends list that play nothing but Destiny and I keep saying to myself "what the hell could they be doing that they haven't done a million times already?"

Even though I'm doing the same thing it always feels fresh bc of the co op and multiple characters I have.

I'm 17 days game time in. It's not even an addiction I just prefer destiny to tv or other games.
 

blackjaw

Member
I would love to see some of you attempt the RAID with randoms. Results would be hilarious. Having to rely on 6 strangers to be able to 100% communicate with each other is too tall of a task. I 100% see why there is no matchmaking in the Raid and support Bungie's decision.

Wait...I've completed it multiple times with randoms...and a few times someone had no mic and couldn't communicate...

I prefer going with friends or GAF...but your statement, and bungies logic on this, is flawed
 

Magwik

Banned
I would love to see some of you attempt the RAID with randoms. Results would be hilarious. Having to rely on 6 strangers to be able to 100% communicate with each other is too tall of a task. I 100% see why there is no matchmaking in the Raid and support Bungie's decision.
How is it any different than people budding up the tower to do the raid? It isn't, and I've had friends do that multiple times and beat the raid successfully. there is no reason for this not to be an option.
 
I would love to see some of you attempt the RAID with randoms. Results would be hilarious. Having to rely on 6 strangers to be able to 100% communicate with each other is too tall of a task. I 100% see why there is no matchmaking in the Raid and support Bungie's decision.

Simple matchmaking I can agree with the issues but there really needs to be something in-game for making raid groups easy, which is why user lobby creation with filters would be best.
 

EL CUCO

Member
If people on Raid matchmaking turns out anything like the people from Strike matchmaking, I'd be pissed.

People AFK'ing, farming, quitters...no thanks.

Id rather put an effort in finding a solid group than play with randoms.
 

Ryuuga

Banned
I would love to see some of you attempt the RAID with randoms. Results would be hilarious. Having to rely on 6 strangers to be able to 100% communicate with each other is too tall of a task. I 100% see why there is no matchmaking in the Raid and support Bungie's decision.

Some of my fastest raid runs have been with complete strangers. Yes, we're far out from where we were once the raid started, but random or not there hasn't been that big of gap in terms of communication.
 

MAX PAYMENT

Member
Whether matchmaking for a raid is a bad idea or not it should he there. Giving players more options is always the right answer.
 
The story is a mess, but you know what? I don;t care in this game and I normally prefer Single player story driven games....the raid, strikes, gear are the appeal of this game to me...sure a better story would be better, but a game like this does not necessarily need one. I also love the mechanics it feels god to use all the weapons, Ai is good.
 
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