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Next-Gen PS5 & XSX |OT| Console tEch threaD

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HawarMiran

Banned
Gawd I envy all these chinese game developers, they are so skilled at what they do and they are straight up making games based out of their rich culture and mythology. Why aren't we getting anything on Indian mythology, so much potential is there in Indian folktale and mythology :(
Asura's Wrath ;D
 

Alex Scott

Member
I think is first quarter of the next year.
TRANSLATION but not perfect though

Game contents detailed information > Game contents - (prior to the standard announcement of the prize handling standard) The manual and photo materials are classified before the standard announcement of the prize handling standard of December 31, 2004, and are classified before the standard notice of the prize handling standard (Dec. 31, 2004) and the game tax for the game providing business (Feb. 4, 2005). We will inform you that game products that have been rated before the rejection of the rating classification can be used if they are provided with the same contents as the rating until the cancellation of the rating classification decision. - Addenda to the Game Industry Promotion Act < No. 7941, Apr. 28, 2006 > Article 5 (Transitional Measures concerning the Rating of Game Products) ① Article 5 (Transitional Measures concerning the Rating of Game Products) ① At the time of enforcement of this Act, "12 years of age" or "15 years of age" is given a rating of "12 years of age" or "15 years of age" according to the provisions of the Act. Except. A game subject to rating of 18 years old shall be classified by the Committee pursuant to Article 16 within six months after this Act enters into force. Grade Classification Organization Game Management Committee Game Name Demon's Souls (E22 A) Original name Demon's Souls Applicant Sony Interactive Entertainment Korea Classification Date 2020-08-13 Classification Number CC-NV-013-002 Rating Native Japanese genre action application
 
TRANSLATION but not perfect though

Game contents detailed information > Game contents - (prior to the standard announcement of the prize handling standard) The manual and photo materials are classified before the standard announcement of the prize handling standard of December 31, 2004, and are classified before the standard notice of the prize handling standard (Dec. 31, 2004) and the game tax for the game providing business (Feb. 4, 2005). We will inform you that game products that have been rated before the rejection of the rating classification can be used if they are provided with the same contents as the rating until the cancellation of the rating classification decision. - Addenda to the Game Industry Promotion Act < No. 7941, Apr. 28, 2006 > Article 5 (Transitional Measures concerning the Rating of Game Products) ① Article 5 (Transitional Measures concerning the Rating of Game Products) ① At the time of enforcement of this Act, "12 years of age" or "15 years of age" is given a rating of "12 years of age" or "15 years of age" according to the provisions of the Act. Except. A game subject to rating of 18 years old shall be classified by the Committee pursuant to Article 16 within six months after this Act enters into force. Grade Classification Organization Game Management Committee Game Name Demon's Souls (E22 A) Original name Demon's Souls Applicant Sony Interactive Entertainment Korea Classification Date 2020-08-13 Classification Number CC-NV-013-002 Rating Native Japanese genre action application
If this game is for this year I will soo happy as children in a candy store, Hidetaka Miyazaki is my favorite game designer, so see a
remake of the first Souls from the most talent studio in that field will be incredible.
 
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FeiRR

Banned
It doesn't need to downclock the CPU in this case because it is at 70% load, it only needs to shift unused power to GPU. The CPU or GPU on PS5 will only downclock if both are at a 100% power utilization to avoid overheat and fan noise. This will happen "if that game comes" as per Cerny. Thus, the GPU and CPU will " stay at or colse to their peak frequency most of the time"
It should be noted that 100% utilization is a pipe dream. The only devs who have a chance of coming close are Sony's first-party at the end of next gen. They'll know the ins and outs of the system and with help of the custom parts (IO, scrubbers, coherence engines), that'll be their goal.
I read somewhere that the controller on the Xbox has to choose one chip over the other while the PS5s can access them all at one due to each one having its own channel.
Remember that hardware is only one part. You also need an efficient files system to take advantage of IO. Sony doesn't have to worry about compatibility so they can just use a new system for the internal SSD. Microsoft has to maintain BC, that's why they need VA.

Microsoft isn't really good creating UI in any of their products I'm happy that's the new UI.
Teams UI... [shrug]
Did anyone else see that the Xbox One can't even run Tony Hawk Pro Skater 1/2 remake at a consistent 1080p? Had to use dynamic res w/ average of 900p. For a PS1 game remaster.

No wonder Halo looked rough, the developers are fucked for having to make games run on that system.
Now just imagine that X1 specs are the base specs for xCloud for many coming years... I think we'll soon have a situation when mobile hardware surpasses the streaming hardware from Microsoft, which makes the whole streaming project totally obsolete from a technological point of view.
 

Alex Scott

Member
If this game is for this year I will soo happy as a children in a candy store, Hidetaka Miyazaki is my favorite game designer, so see a
remake of the first Souls from most talent studio in that field will be incredible.
I don't think this is releasing this year. I,think it means it was rated on August 13, 2020 in South Korea.
 
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vivftp

Member
I wonder if the additional multiplayer push Sony's making on many of their games will also mean those games won't drop in price quite as fast as their titles have in the past. Early physical buyers will have less reason to sell off their copy if there's additional content in the pipeline. I'm not thinking they're gonna go full Nintendo where their prices never drop, but maybe we'll see their titles retain their full price for a few more months than they historically have? Maybe that's the tradeoff of having top notch single player content with desirable multiplayer content without microtransactions released later.
 

FeiRR

Banned
I wonder if the additional multiplayer push Sony's making on many of their games will also mean those games won't drop in price quite as fast as their titles have in the past. Early physical buyers will have less reason to sell off their copy if there's additional content in the pipeline. I'm not thinking they're gonna go full Nintendo where their prices never drop, but maybe we'll see their titles retain their full price for a few more months than they historically have? Maybe that's the tradeoff of having top notch single player content with desirable multiplayer content without microtransactions released later.
That's why I won't buy a discless console because then I'm stuck with the publisher's policy for older games. I prefer to choose based on market-regulated prices. Even if PS5 DE is $100 less, that'll even out in less than a year provided I buy one game a month. Digital is for people who don't buy many games and aren't generally interested in following industry trends. The other group is people who don't care about prices.
 

leizzra

Member
I remember a guy on Era with a teory that every dev on this segment had at least some exclusivity tie with PlayStation or something like that. Even Mediatonic was there and they have just released Fall Guys.

That's not true. At least not all of them. I'm from one of those companies and I was really surprised when I saw my work colleague there. I think it was spontaneous thing.

Launch title? :messenger_face_screaming:



If I recall correctly there was a rumor that DS is a launch title. I was dissapointed that they didn't said that during announcement. Maybe they are being cautious because the release isn't 100% sure (it can slip by a month or two)? Or this is there way of marketing - they announce it with other launch games?
 

vivftp

Member
That's why I won't buy a discless console because then I'm stuck with the publisher's policy for older games. I prefer to choose based on market-regulated prices. Even if PS5 DE is $100 less, that'll even out in less than a year provided I buy one game a month. Digital is for people who don't buy many games and aren't generally interested in following industry trends. The other group is people who don't care about prices.

Hehe, yeah I've been completely digital this gen on my PS4 except for a couple of games I happened to get physical. Even though I plan to be all digital next gen on the PS5 I still am pondering getting the disc version if I should ever want to make use of that bluray player or if a friend happens to loan me a game I might want to play.

Now I'll also be picking up 2 more PS5's for the nieces and nephews, so if those mofos are each $100 cheaper (which might be an even larger gap in Canadian) then fuck that those little shits are getting the digital version, lol.
 

MastaKiiLA

Member

I hope so bad this comes to PS5. I love the Monkey King. I watch almost any movie he's in, even that corny Netflix series. Loved him in the 7 Knights mobile game. I took photos posing with the statue at Genting Highlands in Malaysia. Sun Wukong is just OG dope. But I also like the mischievous Wukong, who's always causing trouble. This video comes off as fairly serious monkey, but I'll wait to see more. Visuals look amazing.
 

CrysisFreak

Banned
That's not true. At least not all of them. I'm from one of those companies and I was really surprised when I saw my work colleague there. I think it was spontaneous thing.



If I recall correctly there was a rumor that DS is a launch title. I was dissapointed that they didn't said that during announcement. Maybe they are being cautious because the release isn't 100% sure (it can slip by a month or two)? Or this is there way of marketing - they announce it with other launch games?
I think they are just being cautious, also they don't have to reveal the release date just yet so they chill a bit.
 

vivftp

Member
So let's see what else do we still have to learn about the PS5...

- release date
- prices
- launch day and launch window lineup
- details on services (PS+, PS Now) for next gen
- more details on BC (specifics on enhanced BC for PS4 games, how many titles have been tested for launch, whether the PS5's hardware BC abilities will just let all PS4 games run by default even if they're not tested, if there's any BC for older consoles like the PS1, PS2, PS3, PSP and PSV...)
- wtf all these major third party deals Sony's been signing are for (or at least some of them if they're in the launch window)
- hardware teardown
- UI and system features
- more technical details on what the PS5 can do and what else was customized for it
-PSN 2.0? I remember people talking about it long ago, but haven't seen it discussed for a loooooooooong time. No idea if a major revamp to PSN is due or not.

What else? With that list alone and the fact that we're ~3 months from launch I have to imagine they're gonna open the floodgates within the next 2-3 weeks tops. As always I'm just hoping they give enough advance notice for the next event so I can make sure I'm off work that day.

Oh and why not I'll tack on my one in a million, never gonna happen wishful thinking point...

- When's Sony gonna reveal the existence of the PS5 Pro that's 72 CU's in a butterfly config with a 1.65 TB SSD, and 24 GB of RAM? :D Sure it'll cost $700, but I'll buy it damnit! The only reason I still have a Pro in mind is because it was hinted at by that Japanese reported a while back. Then again maybe he was unknowingly referring to the digital/disc versions and thought it meant a Pro existed?
 
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CrysisFreak

Banned
I hope so bad this comes to PS5. I love the Monkey King. I watch almost any movie he's in, even that corny Netflix series. Loved him in the 7 Knights mobile game. I took photos posing with the statue at Genting Highlands in Malaysia. Sun Wukong is just OG dope. But I also like the mischievous Wukong, who's always causing trouble. This video comes off as fairly serious monkey, but I'll wait to see more. Visuals look amazing.
Is Son Goku basically the monkey king?
Is Craig?
 

CrysisFreak

Banned
- When's Sony gonna reveal the existence of the PS5 Pro that's 72 CU's in a butterfly config with a 1.65 TB SSD, and 24 GB of RAM? :D Sure it'll cost $700, but I'll buy it damnit! The only reason I still have a Pro in mind is because it was hinted at by that Japanese reported a while back. Then again maybe he was unknowingly referring to the digital/disc versions and thought it meant a Pro existed?
I believe that is exactly what happened, friendomundo!
 

husomc

Member
That's why I won't buy a discless console because then I'm stuck with the publisher's policy for older games. I prefer to choose based on market-regulated prices. Even if PS5 DE is $100 less, that'll even out in less than a year provided I buy one game a month. Digital is for people who don't buy many games and aren't generally interested in following industry trends. The other group is people who don't care about prices.
you forgot to mention ppl who don't like their discs scratched up and unplayable after a few years
 

vivftp

Member
you forgot to mention ppl who don't like their discs scratched up and unplayable after a few years

Yup, while a concern for me I think my issue with physical games is far easier to figure out. I'm a lazy fucker. I have no interest or patience in getting up to swap discs everytime I want to play a new title or keep track of wherever I put that disc. The convenience of digital FAR outweighs any monetary savings I might get.

Now if the put a 100 disc changer in the PS5 then maybe we could talk? :D
 

husomc

Member
Yup, while a concern for me I think my issue with physical games is far easier to figure out. I'm a lazy fucker. I have no interest or patience in getting up to swap discs everytime I want to play a new title or keep track of wherever I put that disc. The convenience of digital FAR outweighs any monetary savings I might get.

Now if the put a 100 disc changer in the PS5 then maybe we could talk? :D
and in this gen it was kinda pointless coz the data gets copied to the HDD anyway.
 

vivftp

Member
I think my biggest question right now is what is Sony's plan for PS Now? We know they're working on big things but I have so many questions like:

- When will the servers be upgraded to PS5 hardware?
- How're the plans to move to Azure going?
- How're the plans for expansion to more countries going? I already have PS Now in Canada but still curious how the global expansion is going
- How're the plans for expansion to more devices? It's obvious that it'll be coming to phones and other devices so when? If it's on Android then their TVs will be able to access it as well.
- What're the plans for content going forward and what sort of PS5 content will be put on the service?
- Will they do a Plus/Now combo package to migrate a lot of their ~45 million Plus users over to this new package and then continue to build off of that?

So many questions still, and I hope we get some answers in the next month or so.
 

kyliethicc

Member
That's why I won't buy a discless console because then I'm stuck with the publisher's policy for older games. I prefer to choose based on market-regulated prices. Even if PS5 DE is $100 less, that'll even out in less than a year provided I buy one game a month. Digital is for people who don't buy many games and aren't generally interested in following industry trends. The other group is people who don't care about prices.

Not really. I have almost 100 PS4 games and all are digital. Haven't bought a physical game since PS3. I rarely ever have to pay full price. Some of those I paid less than $5 for. So many games are on sale or low priced on PS4 store. And of course my PS Plus games are digital too.

Physical games are just too easily stolen or broken, where as all my digital games are always ready for me to re-download, even if my PS4 is stolen or dies. Its all linked to my account, unlike discs. And I can play all my games without changing discs, etc. No clutter, and physical games don't even come with cool manuals anymore like old games did.

The full game is not even on the disc anymore. Patches make physical games pointless. Digital is the future. My PS4 Pro is still virgin, no disc has even entered.
 

ToadMan

Member
If I recall correctly there was a rumor that DS is a launch title. I was dissapointed that they didn't said that during announcement. Maybe they are being cautious because the release isn't 100% sure (it can slip by a month or two)? Or this is there way of marketing - they announce it with other launch games?

My feeling is that COViD is having an impact on delivery timescales and that’s why Sony are holding back on launch title announcements - they just can’t be sure they’ll hit the deadlines they had tentatively planned toward the end of 2019.

If we consider what they showed in June - GT7 probably had the most gameplay shown of anything, followed by R&C, but there was no date and not even a year for those.

Meanwhile SM:MM has shown only a few seconds of “cinematic” gameplay but that is announced already for this year/launch.

So what can we make of that? 🤔🤔🤔

While I wouldn’t let the hype build, I am hopeful that an additional game or 2 will be announced as launch window if not launch day - could be demons souls but we didn’t see gameplay yet ... but I could certainly see GT7 or even R&C making it just because of the amount of gameplay they showed running on PS5.
 

FeiRR

Banned
Not really. I have almost 100 PS4 games and all are digital. Haven't bought a physical game since PS3. I rarely ever have to pay full price. Some of those I paid less than $5 for. So many games are on sale or low priced on PS4 store. And of course my PS Plus games are digital too.

Physical games are just too easily stolen or broken, where as all my digital games are always ready for me to re-download, even if my PS4 is stolen or dies. Its all linked to my account, unlike discs. And I can play all my games without changing discs, etc. No clutter, and physical games don't even come with cool manuals anymore like old games did.

The full game is not even on the disc anymore. Patches make physical games pointless. Digital is the future. My PS4 Pro is still virgin, no disc has even entered.
But you are limited to sales thrown at you by Sony, that's what I wrote. I was just thinking about buying Death Stranding, it's 20 EUR. How long would I need to wait for it to reach that price at PS Store, another year?

I feel sorry for you that there's a chance someone will break into your house and steal your games.

Of course it's more convenient to be all digital, that's why I buy multiplayer games that way. But SP games that I know I'll play once? If I sell them after a month, it's 10-15 EUR loss per game, quite an incentive to do that and have most money for the next one.

Of course there's a chance the pandemic will cause supply chain problems at the end of the year and I'll have to go digital for most of the launch line up. But I don't want to think about that right now...
 

kyliethicc

Member
My feeling is that COViD is having an impact on delivery timescales and that’s why Sony are holding back on launch title announcements - they just can’t be sure they’ll hit the deadlines they had tentatively planned toward the end of 2019.

If we consider what they showed in June - GT7 probably had the most gameplay shown of anything, followed by R&C, but there was no date and not even a year for those.

Meanwhile SM:MM has shown only a few seconds of “cinematic” gameplay but that is announced already for this year/launch.

So what can we make of that? 🤔🤔🤔

While I wouldn’t let the hype build, I am hopeful that an additional game or 2 will be announced as launch window if not launch day - could be demons souls but we didn’t see gameplay yet ... but I could certainly see GT7 or even R&C making it just because of the amount of gameplay they showed running on PS5.

GT7 could be launch. This racing sim cockpit rig manufacturer leaked the GT7 logo before it was announced, and included it with other 2020 racing game releases. Then they of course denied any knowledge of the game (but had the official logo already.)

zVKCNYV.jpg
 
To counter confusion
The concept of Amd Smartshift is as follows:
A Control Unit measures workloads. Based on the workloads, Smartshift decides to shift energy between Cpu and Gpu. When this happens the frequencies of the Cpu/Gpu go down. But not to much. In total, more transistors are used more often without using more energy and getting more performance.

This year two devices will get Amd Smartshift. The PS5 and a laptop from Dell. Amd claims up to 14% more performance in games on the laptop (they still have to prove it). We'll have to wait and see how much this will be for the PS5.
Besides, Amd Smartshift is free. Free not in the sense of dollars but in the sense that it doesn't take up (very little) space on the device, as well as an automatic process that is done by the system, so that no software developer has to worry about this process.
Only problem. It must be implemented in advance, i.e. when the device is developed, because it is implemented deep in the system.
On PS5 Smartshift is only a small part of the system. It will give more power to the GPU each times the CPU is unused. It won't adjust the clocks of either of them and won't reduce the performance of the CPU.

For instance if the CPU is only used at 80% then some power normally dedicated to the CPU will be given to the GPU in order to better sustain the max clocks depending of the load.

But that is just a free power bonus for the GPU, it's win win for the whole APU.
 
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kyliethicc

Member
But you are limited to sales thrown at you by Sony, that's what I wrote. I was just thinking about buying Death Stranding, it's 20 EUR. How long would I need to wait for it to reach that price at PS Store, another year?

I feel sorry for you that there's a chance someone will break into your house and steal your games.

Of course it's more convenient to be all digital, that's why I buy multiplayer games that way. But SP games that I know I'll play once? If I sell them after a month, it's 10-15 EUR loss per game, quite an incentive to do that and have most money for the next one.

Of course there's a chance the pandemic will cause supply chain problems at the end of the year and I'll have to go digital for most of the launch line up. But I don't want to think about that right now...
Well I got Death Stranding for $40, fair price for a great game. Recomend it. I played it for over 100 hours, well worth it.

Obviously, I'm glad you can enjoy games the way you like and respect that.

I have no issue paying developers for quality. Games are cheaper in real dollars than ever. I also replay games all the time, I don't ever need to sell games. No point really.

I just saw that digital media was the future in 2013 and hopped on early. Netflix and smartphones will kill off physical games. Software sales are already 50% digital or more, and kids will not want to buy discs. More games will copy fortnite and be only digital.

This next-gen will be the last gen with phyiscal games. PC gaming and mobile gaming, movies and music, its all going digital only rapidly.
 

Elog

Member
I really hope that the gamescom list is not 100% complete. How in the name of God could Sony miss this opportunity????? Halo Infinite got delayed and they should've made a fuss by now about their console LOL

I have only seen the short list without all the other reveals - so we know it is incomplete. Is there a leaked 'complete' list somewhere that I have missed?
 

FeiRR

Banned
Well I got Death Stranding for $40, fair price for a great game. Recomend it. I played it for over 100 hours, well worth it.

Obviously, I'm glad you can enjoy games the way you like and respect that.

I have no issue paying developers for quality. Games are cheaper in real dollars than ever. I also replay games all the time, I don't ever need to sell games. No point really.

I just saw that digital media was the future in 2013 and hopped on early. Netflix and smartphones will kill off physical games. Software sales are already 50% digital or more, and kids will not want to buy discs. More games will copy fortnite and be only digital.

This next-gen will be the last gen with phyiscal games. PC gaming and mobile gaming, movies and music, its all going digital only rapidly.
100 hours is exactly why I haven't touched it. I'll be stuck with one game for 2 months. But right now with no big hitters coming until the launch, I think it's the time.

From your perspective games might be cheaper than ever because you pay in dollars. Since 2013, dollar went 25% up in exchange ratio for us in the EU. It means our consoles and games are that much more expensive. And now the pandemic has cut the economy down. I won't complain but a lot of people have to look for savings, just the reality.
 
That's why I won't buy a discless console because then I'm stuck with the publisher's policy for older games. I prefer to choose based on market-regulated prices. Even if PS5 DE is $100 less, that'll even out in less than a year provided I buy one game a month. Digital is for people who don't buy many games and aren't generally interested in following industry trends. The other group is people who don't care about prices.

I don't at all agree with that last statement (digital being for people that don't buy many games etc...). I have hundreds of games on the ps4 and 99% of them were digital. There are plenty of conveniences to an all digital library, like immediately being able to flip between games, which should become even more of a selling point next gen.
On pricing, the absurd amount of sales week after week make it great to give it a shot on games you either missed or were not planning to buy on release date. Probably half of the games I got, I payed less that $20 for them.

Having them digital also means you should have access to them in future generations. I'm pretty sure all my digital library will be available on ps5. I'm pretty sure I lost track of most my physical copies of games since the Sega Mega Drive / Genesis era up until today (thank goodness for emulation :D).

Lastly, having the games in digital form means less pollution (printing useless plastic and transport costs), cutting out middle men between devs/publishers and consumer and freeing up a ton of space at home. Space is a very expensive resource, especially for those living in big cities.

Your earlier points are quite valid, so I'm not going to argue them. Its just that for me, the benefits of going digital outweigh the benefits of buying physical games.
 

FeiRR

Banned
Lastly, having the games in digital form means less pollution (printing useless plastic and transport costs), cutting out middle men between devs/publishers and consumer and freeing up a ton of space at home. Space is a very expensive resource, especially for those living in big cities.
That's a good point. But then I'll ask: if it cuts costs for producers, why do they want me to pay 20% more for a digital game? Make it 20% less and I'll seriously consider. I'm all for ecology when it's true, not just a marketing slogan.
 

Shmunter

Member
100 hours is exactly why I haven't touched it. I'll be stuck with one game for 2 months. But right now with no big hitters coming until the launch, I think it's the time.

From your perspective games might be cheaper than ever because you pay in dollars. Since 2013, dollar went 25% up in exchange ratio for us in the EU. It means our consoles and games are that much more expensive. And now the pandemic has cut the economy down. I won't complain but a lot of people have to look for savings, just the reality.
The only open world game that I actually loved. 100 hours? Have no idea, each hour was a pleasure.
 
That's a good point. But then I'll ask: if it cuts costs for producers, why do they want me to pay 20% more for a digital game? Make it 20% less and I'll seriously consider. I'm all for ecology when it's true, not just a marketing slogan.

Fully agree with that point. There's an argument there that says the main reason why digital games are priced the same as retail, is to have the retailers play ball. The idea is that if retailers deliver only a very small percentage of the sold games, they should lose leverage and digital prices could go down (or at least not rise). In all honesty, on inflation alone I think games have never been cheaper than right now. So in order to keep this industry sustainable it would be good to lose all the lost revenue due to retailers & transports and make sure that money goes out to the people actually creating the games we enjoy.

On a side point, I also thing we need to have a bit more freedom on digital goods. I hope in the future we have regulations that force these companies to give us the option to transfer ownership rights of digital games. But this will only happens when the vast majority of the market transitions to this form of commerce and the demand becomes too strong for regulatory bodies to be able to ignore. Then you would truly have all the upsides of digital, without the downsides that currently exist today.
 

Mahavastu

Member
Well its all really expensive haha. Sony will have to buy lots of very fast NAND and then build lots of custom silicon around it. Its likely that Sony is buying less dense, but muhc faster, chips of NAND than Microsoft bought for their console.

I do not think that Sony has to buy "very fast NAND"
Most rumors say that XBox is using a 4 channel SSD, while Sony is using 12 channels. This means that Sony has 3 times the amount of channels, but "only" slightly more than twice the raw speed (2.4 vs 5.5 GBs).
This would mean that the performance per NAND chip is much lower on the Sony SSD and Sony can buy rather slow (cheap) NAND chips.

I imagine both are buying the lowest density and slowest NAND they can to hit their speeds. Sony sacrificed some overall drive size (825 vs 1000) and added channels and PCIe lanes to hit their goal.
Yepp, Sony has 25% less size, which is another reason why together with the IMHO slower NAND chips I think that Sonys solution is way cheaper than XBox, despite the insane performance.
Yes, you need a better SSD controller (more channels, higher bandwith), but the costs for that should be next to nothing compared to the savings with the NAND chips.

... this is without the I/O block (decompressor and so on). Thats in the SoC and i have no idea about size / price here...
 
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