So it looks better, that is not a redundant statement. How does that make me insufferable? I shared some amazing screenshots and said it looks good but not as good as the previous trailer. That is literally it. Lol
You really can't mistake me for anyone from my post you quoted. But ok.
Insufferable in the sense you're just one of several in a chorus pulling nitpicks out of the ass with little if any constructive criticism, while also being confused to the fact the first trailer was in-engine and in-engine graphics by their nature, always look a notch better than graphics running in real-time.
The way some of you are talking though make it sound like the game dropped to 360-levels of graphics downgrades; the hyperbolic language does nothing but put salt in the air IMHO.
Is sony paying the people in this thread or do they just donate their time and energy?
Why pay when they're willing to be dense at no extra cost? Granted it's not all PS fans and in some cases it's probably none of them, heck it could also be Xbox, Nintendo, PC people too.
I don't think that matters so much as the fact there's a metric shitton of bad, stupid takes and given most of the show didn't have much going on some folks are taking out that anger on HB II, the way a kid kicks their toys when their parents scold them.
I would really like to know because it gets so old, try to enjoy anything from any other console and we get overwhelmed with trolls and fanboys. I just want to enjoy the trailers and discuss, not listen to idiots ramble on about mind-blowing games looking like they believe they are last gen or mediocre. When they are clearly just championing for one console like their livelihood depends on it.. It's so damn tiresome.
It's just a general negative, dismissive, pessimistic take on things that just isn't good energy. People were doing the same thing with Forbidden West and it got very tiring there. I didn't get into gaming to hear a bunch of negative nancies bitch and whine over nitpicks for a game that's a year out and clearly in development still. There are folks acting like they (Ninja Theory) had to show the whole nine...for a game still a year out at earliest.
Reserve that shit for when the game goes gold and is actually available. At the very least if you're going to have some criticisms to levy try and be constructive and sensible but only
kbear
has actually managed to do that.
This looked nowhere near as good as that "in engine" trailer that they showed a few years ago, of course they didn't even say what hardware the engine was running on either. The chromatic aberration is way too high and it makes it look like they are trying to hide a lack of detail or something. This really wasn't all that impressive; it was fine but you could also tell it was very scripted even if it was gameplay. Nothing seemed to impact the giant when he got hit other than when he was scripted to react, everything she threw just bounced off and the fire quickly faded.
I mean, it's literally a giant Nephilim-like creature getting hit with weak spears, I'd expect it to not be that phased. Yeah, I know, "physics", but also, Newton's third law. Did those spears look anywhere near as big as that Nephilim-like creature? No.
I would like to see that exact scene (on the right) in-game before making any definitive judgement but yeah I'm not overly surprised. These "target renders" are almost always downgraded eventually. I'd say it looks close enough for me to be impressed. I would be wildly impressed if I hadn't been later spoiled like a child at Christmas by the Matrix stuff.
TBH looking at it side-by-side they're almost indistinguishable. Yes, there is a difference in lighting but presence of a light effect in one and lack of it in the other shouldn't be used to shout downgrade. There's a vein detail in her forehead in the trailer shot not in the game shot,
but her emotive state is clearly different between the two which would also mean her facial muscles are reacting differently. No need to tense the muscles up if you aren't angry, for example, so that forehead vein wouldn't show through. Basically, just like real life.
Ear model details are the same on both, there's a bit of a "puffiness" on her skin in the trailer shot still there (tho not as pronounced, due to lighting differences) in the new shot, the face paint is obviously different but her nose model is the same, cheekbone definition appears the same, chin is the same. There's actually
more detail in the clothing around her neck and shoulders in the new trailer versus the 2019 one, as well.
Just goes to show the majority of people arguing there's been big downgrades in the character models are outright bullshitting, they can't even specify on a
technical level how. They may pull up some screenshot to try and compare but they can't specify if the shot was from a still frame or where some motion occurred, can't explain on a technical level if model geometry is simpler and how, if facial details are simpler and how, etc. It's laughable.
I would imagine further downgrades as we get closer to release. Or more optimization in terms of prebaked lighting. In regards to the original trailer, this is quite a few levels down. Keep expectations in check, this game also has to run on the Series S.
Man you guys aren't even trying anymore. Yes, further downgrades. I'm awaiting dem 360-tier graphics, myself. That's when we'll know for sure the game is complete.
Do you just turn your brain off when it's time to pick up that sword and carry out the good fight? Because damn....