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Starfield in the polish/optimization stage of development

I've believed for a long time that the primary or lead team at Bethesda Game Studios, which is their team in Rockville, Maryland, were always mostly working on Starfield immediately once they completed Fallout 4 as opposed to Fallout 76, and then Todd Howard in more than one interview went out and basically confirmed exactly this.

I think Fallout 76 launches in the totally broken state it did because the entire team wasn't it, that resources were heavily divided due to Starfield. So I fully expect Starfield to be in a very high state of polish/completion with all the time they've had. Doesn't mean there won't be some bugs, but when a game is as massive as their games tend to be, some bugs are to be expected. Super excited for this game. It's likely to end up being one of my heaviest played games all gen.
 

Mister Wolf

Gold Member
I think its likely both elder scrolls and fallout have multiple intelligent humanoid species.

I was looking around the net and hadn't got any confirmation of that. Certainly not any quotes from Howard or Bethesda. I've seen alien animals in the artwork.
 

Sosokrates

Report me if I continue to console war
I was looking around the net and hadn't got any confirmation of that. Certainly not any quotes from Howard or Bethesda. I've seen alien animals in the artwork.

Yes, nothing has been confirmed. But looking at the past work I think its likely.
Plus it would be pretty dull if alien worlds only had humans.
 

CatLady

Selfishly plays on Xbox Purr-ies X
Bethesda and bugs have become a meme. Partly because their games are a bit buggy, partly because people mod them and cause crashes, and partly because Sony fanboys exaggerate the bugs to demean a rival.

Being known for bugs is not a good thing. Of course Bethesda will have factored in additional time resource to shed that negative image for Starfield. Good luck to them! (they're gonna need it)

I don't think it's only to demean a rival thing with Sony gamers. Even before Xbox bought Bethesda, it always seemed like the majority of issues, bugs and complaints about BGS games were on PlayStation which fortunately Bethesda doesn't have to bother with anymore.

Fallout 4, at least for me on Xbox One, was virtually bug-free. It had a few frames dropped/lag, but it was without a doubt the least buggy big open world game I've ever played. It was kind of disappointing; jank and glitches in any Bethesda game aren't bugs, they're features and usually exceedingly entertaining. :pie_roffles:
 

Sosokrates

Report me if I continue to console war
Hopefully its not Halo infinite on PC levels of polish...

Bethesda tech has never been heavy on PC.
I ran fallout 4 on rx260 with 1gb gddr5 @ 720p 60fps.

I think starfield will run well on a GTX 1060 @ 1080p might be at 30fps depending on how ambitious the visuals are.
 

Hobbygaming

has been asked to post in 'Grounded' mode.
Bethesda level polish is fine.

CD Project Red level of polish would be an issue.
James Franco GIF
 

Panajev2001a

GAF's Pleasant Genius
I've believed for a long time that the primary or lead team at Bethesda Game Studios, which is their team in Rockville, Maryland, were always mostly working on Starfield immediately once they completed Fallout 4 as opposed to Fallout 76, and then Todd Howard in more than one interview went out and basically confirmed exactly this.

I think Fallout 76 launches in the totally broken state it did because the entire team wasn't it, that resources were heavily divided due to Starfield. So I fully expect Starfield to be in a very high state of polish/completion with all the time they've had. Doesn't mean there won't be some bugs, but when a game is as massive as their games tend to be, some bugs are to be expected. Super excited for this game. It's likely to end up being one of my heaviest played games all gen.

I hope so, I am picturing The Expanse in all but name… MS has Bethesda AND Obsidian… come on :D!!! Very excited 😊.
 

Panajev2001a

GAF's Pleasant Genius
I hope the stories are more like enterprise, the expanse was a 😴
I would not mind Enterprise (I did like that series quite a lot overall), unless you talked about the very last season and the last episode in particular. But about The Expanse… you take it back!

:p
 

Panajev2001a

GAF's Pleasant Genius
I don't think it's only to demean a rival thing with Sony gamers. Even before Xbox bought Bethesda, it always seemed like the majority of issues, bugs and complaints about BGS games were on PlayStation which fortunately Bethesda doesn't have to bother with anymore.

Fallout 4, at least for me on Xbox One, was virtually bug-free. It had a few frames dropped/lag, but it was without a doubt the least buggy big open world game I've ever played. It was kind of disappointing; jank and glitches in any Bethesda game aren't bugs, they're features and usually exceedingly entertaining. :pie_roffles:
Super happy with your personal experience (ai had a good time with Morrowind on OG Xbox and Oblivion on Xbox 360 personally), but this is history rewriting 101… you make it sound like the reputation with glitches and engine updates was a massive Sony fanboys conspiracy almost as if they knew their games would become exclusive to Xbox one day. I guess they extended to the PC sphere too now? :rolleyes:. Then jank and glitches are not bugs because… reasons 😂.
 

CatLady

Selfishly plays on Xbox Purr-ies X
Super happy with your personal experience (ai had a good time with Morrowind on OG Xbox and Oblivion on Xbox 360 personally), but this is history rewriting 101… you make it sound like the reputation with glitches and engine updates was a massive Sony fanboys conspiracy almost as if they knew their games would become exclusive to Xbox one day. I guess they extended to the PC sphere too now? :rolleyes:. Then jank and glitches are not bugs because… reasons 😂.

NO, I'm saying that it's probably NOT a conspiracy by Sony fanboys. It's more likely a matter of their experience with BGS games has been worse than that of PC and Xbox gamers, which is why they complain more about Bethesda games.
 

Fredrik

Member
Never really been into anything to do with Space besides Mass Effect. But more than anything the hype for this kinda reminds me of No Mans Sky and we saw how that went so Im skeptical.
No Man’s Sky was hyped like crazy by the devs in a way that would almost make Peter Molyneux blush. They talked too much. (It’s an absolutely marvelous game now though.)

Starfield is clouded in mystery, we actually know extremely little besides the vague ”Skyrim in space” description by Todd and the constellation concept. They’ve barely talked at all.

I saw one article though where one in the team described it as a Han Solo game, just jump into a spaceship and go on an adventure and find cool stuff. That’s a more dangerous description that can make the hype go bananas. I honestly doubt that you can fly freely, I can’t see how they can make realtime space flights while also making a serious multi-planet open world RPG filled with content. I’m thinking we’ll traverse space with fast travel between planets like in The Outer Worlds and Mass Effect.
 

kingfey

Banned
Never really been into anything to do with Space besides Mass Effect. But more than anything the hype for this kinda reminds me of No Mans Sky and we saw how that went so Im skeptical.
No man sky main issue was content. Just like sea of thieves, there wasn't that much content. They released content after content after that.

If anything, bethesda goes full mode for a full game, to the point of adding tons of books to their game.

Here is example of their tiny details.

That is how much complete package does bethesda delivers.

Their main issues is their engine, and testing department.
 

IDWhite

Member
All we are discussing is pure speculation based on the past. Polished or unpolished only with the release will be discovered the real state of the game.

I don't want to criticize them for the launch state of past games because every proyect is different, people, engine, money, time, ambition... So much factors to take on count...

The only thing that i know is that i'm super excited for this game and can't wait to play it.
 

Fredrik

Member
> Polish and optimizaton.
> Bethesda.

Pick One.
Maybe my memory is failing me but I don’t remember having any real issues with Oblivion, it felt polished except for some performance problems.

Skyrim on the other hand had so many hilarious bugs early on, nothing game-breaking but really weird physics problems and janky animations etc.
In the end it’s still one of my favorite games of all time.
 

kingfey

Banned
Maybe my memory is failing me but I don’t remember having any real issues with Oblivion, it felt polished except for some performance problems.

Skyrim on the other hand had so many hilarious bugs early on, nothing game-breaking but really weird physics problems and janky animations etc.
In the end it’s still one of my favorite games of all time.
oblivion was creepy in the npc department. You could feel the npc stare at you.
 

kingfey

Banned
Level Designer in Arkane

Their engine was bad for the level of their games.

It didnt have the ladder function. No matter how much you evolve it, if its missing a basic setting, that is a bad engine.

They should have moved to a new engine with skyrim and fallout 4.
 
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