SlimySnake
Flashless at the Golden Globes
Oh god. We don’t need another #FurGateWho would have thought Aloy would give R&C a run for it's money in regard to "best fur in gaming"....
Oh god. We don’t need another #FurGateWho would have thought Aloy would give R&C a run for it's money in regard to "best fur in gaming"....
RDR2 did it before.Yea they are essentially faking "offscreen" reflection where SSR would fail. It is clever.
How can you tell its gameplay?This one is gameplay btw. Credit to imapioneer from the other side.
Score one for rim lighting. This level of detail and character lighting during gameplay is a step up not only from the first game but other games as well.
This game is woke. Its trying to protect the incels’ feelings. Why are her eyebrows done. It should be looking like a unibrow. Plus I should be seeing a little bit of mustache.This one is gameplay btw. Credit to imapioneer from the other side.
Score one for rim lighting. This level of detail and character lighting during gameplay is a step up not only from the first game but other games as well.
Got a funny feeling she uses that thing on her right ear to shave.This game is woke. Its trying to protect the incels’ feelings. Why are her eyebrows done. It should be looking like a unibrow. Plus I should be seeing a little bit of mustache.
Same. Just bought one recently and I am READY. Honestly if you have a high end TV its the equivalent of a significant hardware upgrade.Oh this is going to fly on my C1
I am really looking forward to see everything with HDR. HZD was one of the first games with a perfect HDR implementation - makes such a huge difference.Oh this is going to fly on my C1
In the end they have dynamic resolution. I guess they could just target 4k / 40fps and would most of the time stay "close enough" to it. Even if they need to go lower then 1800p in stressfull situations it is something I could live withI think they might not have enough headroom for a 40 fps mode at native 4k like ratchet did.
They could probably reduce the resolution to 1800p to get there but at that point the reduction in overall pixel clarity would take a hit.
PS4 Pro gets best jawline.
We'll need our self proclaimed fur expert for that but don't worry he always finds a way to shit on sony games.Oh god. We don’t need another #FurGate
Ehh, there's still a while to the PC mods.Who would have thought Aloy would give R&C a run for it's money in regard to "best fur in gaming"....
We'll need our self proclaimed fur expert for that but don't worry he always finds a way to shit on sony games.
Ehh, there's still a while to the PC mods.
There are some differences due to the reduced resolution.Is it the same on performance mode? Are you there any hits to that mode aside from resolution?
The person that took it said so.How can you tell its gameplay?
Oh. Not exactly full proof. Some people count photo mode as gameplay.The person that took it said so.
Very interesting stuff, but the conclusion pretty much states what I have been saying all along. This is basically a PC Low vs High change.
If the graphics settings are the same the looks are equal no matter the framerate.You're wrong. 60fps looks much better than 30, other things being equal.
And it's not just a matter of adaptation, otherwise we'd still have 15fps games.
I have the impression these comparison are using the blury PS5 Performance mode lolPS4 Pro gets best jawline.
PS5 gets "should have used sunscreen" award.
Ok? Last I checked most photo modes just freezes the game state and give you more control of the camera so you can frame your shot how you want. There is nothing unbelievable in that screen judging by what we’ve seen so far.Oh. Not exactly full proof. Some people count photo mode as gameplay.
Whatever graphical showcase in there il choose having this
Over anything there in DL2 anyday of the week
Well you can see it here even on PS5 Perf mode.Oh god. We don’t need another #FurGate
You're confused because there is no argument.Wait...so you do not include geometrical complexity in 'rendering quality' despite being a core bottle-neck and one of the things everyone and their mother is trying to push? That was one core aspect that made the UE5 demo look so good. It is one of the core aspects that make HFW on the PS5 look so good. And it is one of the core differences between the PS4 version of HFW and the PS5 version.
I am completely confused by your argument. Geometrical complexity is way more important than rendering resolution to increase visual quality once you hit 1440p or so.
You can get better IMAGE QUALITY on pc for sure. 4k, dlss, 8k, whatever is possible. You can even argue Zero Dawn got higher image quality.My logic was based on the fact that the additions to the PC version would be something new they would add to the PS5. Right now the PS5 can only render FW @ 4k/30FPS. If we disregard the different biomes and locations (which are subjective anyway), then the PC will offer a better graphical experience with the same clarity of 4k but at 60FPS or higher. There is no denying that FW is an iteration above the previous game and not a generational leap like people assumed.
Ok? Last I checked most photo modes just freezes the game state and give you more control of the camera so you can frame your shot how you want. There is nothing unbelievable in that screen judging by what we’ve seen so far.
Now that I think about it, nude peach fuzz mods on pc will be really funWell you can see it here even on PS5 Perf mode.
I'll take a pic during gameplay of her furry face for you on Friday.I just think its not very accurate to be claiming these shots are "gameplay".
Most photomodes improve the visuals.
What a joyless existence.
I'll take a pic during gameplay of her furry face for you on Friday.
Or sooner if Amazon ships early
Why am I not surprised at all... I guess he'll be schooled again ang will cry somewhere else.I've already seen him doing it, on time like a swiss watch.
Cool. Doesn’t bother me, the same graphics engine and assets in the game is used to render the frozen frame. Now something like GT photo mode which render the final image over multiple frames then that’s debatable as it is taking a longer time to render out the frame. In either case those are the same assets used in the game in one capacity or another. It’s not a CG pre-render. To me even real-time cutscenes are part of the gameplay even though you don’t have control of the characters.I just think its not very accurate to be claiming these shots are "gameplay".
Most photomodes improve the visuals.
Ok why my tera patrick special edition fleshlight didn't come with that sexy wrap like yours did?Now that I think about it, nude peach fuzz mods on pc will be really fun
She is a tech neanderthal after allYou know women have hair on their face right? Well except if they are 12 but let's not go there.
Just a reminder that you should be careful when wishing for realism. I bet Aloy doesn't use deodorant either
Yeah no offense for ratchet fans, but looking at some high quality footage and pics, H2 natural outdoors looking environment (your beach, forest, desert etc.) piss all over outdoors location in the insomniac game, far more details everywhere, richer textures, better vistas etc. the outdoors natural enviroments in ratchet were far worse than the techy-scifi ones like the pirate cantine, the first area or the space city, i was kinda surprised the first time i reached the location where you eventually fly the dragon for example.
And seeing some footage from the inside of the cauldrons with all the machines at work i'm not even sure if ratchet has better indoors either (or neither, i always confuse when to use one or the other).
In my book guerrilla definitely surpassed insomniac on the graphic hierarchy between sony first studios, even more impressive if you consider that this is a filthy crossgen full fledged open world compared to a more stricted ps5 exclusive games.
I can't remember with HZD, but some will use better AA (I think DriveClub does?) in photomode, I don't think this game will, it looks clean especially in the 4K mode.That would be good.
And people should not be offended by me saying this.
On the contrary me thinking it could be photomode is a testament to how good the visuals are if it is gameplay.
Ratchet also used ray tracing in some very impressive ways, and it's a different kind of game and a different style of graphics.Yeah no offense for ratchet fans, but looking at some high quality footage and pics, H2 natural outdoors looking environment (your beach, forest, desert etc.) piss all over outdoors location in the insomniac game, far more details everywhere, richer textures, better vistas etc. the outdoors natural enviroments in ratchet were far worse than the techy-scifi ones like the pirate cantine, the first area or the space city, i was kinda surprised the first time i reached the location where you eventually fly the dragon for example.
And seeing some footage from the inside of the cauldrons with all the machines at work i'm not even sure if ratchet has better indoors either (or neither, i always confuse when to use one or the other).
In my book guerrilla definitely surpassed insomniac on the graphic hierarchy between sony first studios, even more impressive if you consider that this is a filthy crossgen full fledged open world compared to a more stricted ps5 exclusive games.
Didn't Black Flag have nice water? My memory is dog shit If I remember correctly, GTA V PS4 has decent looking sea.I think odissey and valhalla have something similar but not sure if the quality is the same.
yep even odissey had this
But odissey doens't have a foam system like FW.